Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.20 @ 14:48:35 Player: Nomad Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (37) 185 Value Destroyed (1104) 1104 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5529 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Particle Charger Particle Charger Weapon Cycler > --- WEAPON ----------- Field Laser High-powered Shotgun Advanced EMP Blaster > --- INVENTORY -------- Deuterium Engine Shock Rifle Advanced EMP Blaster Datajack [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Hacking Suite Device Particle Charger Storage Small Storage Unit Hackware Hacking Suite Protection Propulsion Shielding Weapon Minigun Energy Gun Field Laser Ballistic Gun Minigun Launcher Advanced EMP Blaster Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Slots Evolved 8 | . . . 2 . 2 2 . . 2 . Power 3 | . . . 1 . 1 . . . 1 . Propulsion 3 | . . . 1 . . 1 . . 1 . Utility 1 | . . . . . . 1 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 41 | 6 . 4 12 3 8 5 1 1 1 . Power 11 | 1 . 1 4 . 4 1 . . . . Engine 3 | 1 . 1 . . . 1 . . . . Core 8 | . . . 4 . 4 . . . . . Reactor . | . . . . . . . . . . . Propulsion 8 | 2 . 1 2 . 1 1 1 . . . Treads . | . . . . . . . . . . . Leg 5 | 2 . 1 2 . . . . . . . Wheel 3 | . . . . . 1 1 1 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 10 | 1 . 1 2 2 1 2 . . 1 . Device 5 | . . 1 . . 1 2 . . 1 . Storage 1 | 1 . . . . . . . . . . Processor . | . . . . . . . . . . . Hackware 2 | . . . . 2 . . . . . . Protection 2 | . . . 2 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 12 | 2 . 1 4 1 2 1 . 1 . . Energy Gun 4 | 1 . 1 . . . 1 . 1 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | 1 . . 2 . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . 2 . 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . . . Parts Lost 19 | . . . 2 . 3 . 4 6 . 4 Power 5 | . . . . . 2 . 1 1 . 1 Propulsion 4 | . . . 1 . 1 . . 1 . 1 Utility 4 | . . . . . . . 2 . . 2 Weapon 6 | . . . 1 . . . 1 4 . . Highest Loss Streak 6 | . . . 2 . 2 . 4 6 . 4 To Critical Strikes . | . . . . . . . . . . . Average Backups 3 | 1 1 2 4 3 3 3 3 1 1 1 Power . | . 1 . 1 . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . 1 . . . . . . Weapon 1 | . . . 2 2 2 2 2 . . . Tool/Special . | . . . . . . . . . . . Unused Backups 4 | . 1 . 3 . . . . . . . Power 2 | . 1 . 1 . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon 2 | . . . 2 . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 79 | . 85 90 93 99 82 80 63 44 24 13 Engine 3 | . 14 14 1 . . 2 2 . . . Core 14 | . . . 19 22 18 20 15 13 6 3 Leg 17 | . 28 28 29 33 19 . . . . . Wheel 5 | . . . . . 1 15 15 11 6 2 Device 7 | . . 4 8 . 1 15 12 7 11 7 Storage 3 | . 14 14 4 . . . . . . . Hackware 2 | . . . . 5 16 4 . . . . Protection 3 | . . . 9 16 . . . . . . Energy Gun 4 | . 14 14 1 . . 6 7 7 . . Ballistic Gun 10 | . 14 14 19 16 3 7 2 . . . Launcher 4 | . . . . 2 12 7 7 2 . . Special Melee Weapon 1 | . . . . 2 9 . . . . . Peak Build Rating 50 | 6 6 10 22 22 36 50 49 40 22 22 Average Rating 24 | 3 6 7 19 20 25 47 40 27 21 9 On Entrance 20 | . 6 6 10 20 21 36 49 37 17 22 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns 28 | . . . . . . . . . . 28 Heaviest Build 44 | 14 14 16 22 22 34 44 44 29 15 15 Greatest Support 56 | 20 20 20 33 33 33 56 56 56 28 28 Greatest Overweight (x) 4 | 1 . . 1 . 4 . . . . 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 6 5 5 5 5 5 5 5 Most Carried 8 | 4 2 5 8 5 5 4 5 2 2 1 Average Carried 3 | 1 1 2 4 3 3 3 3 1 1 1 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 Final Carried 5 | 1 2 1 4 2 5 3 3 1 1 1 Class Distribution -------------------- 69% | Mutant 17% | Gunner 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Matter Collected 1054 | 217 58 53 324 166 56 36 144 . . . Remotely . | . . . . . . . . . . . Salvage Created 1232 | . 130 84 407 110 257 36 208 . . . Parts 71 | . 6 6 23 9 12 3 12 . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 9 . . . Prevented 3 | . . . . . . . 3 . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Combat Hostiles Destroyed 31 | . 3 4 14 2 3 1 4 . . . Guns 24 | . 3 4 12 2 . 1 2 . . . AOE 7 | . . . 2 . 3 . 2 . . . Classes Destroyed 8 | . 1 1 3 . 2 1 . . . . Worker 2 | . . . . . 2 . . . . . Tunneler 1 | . . . 1 . . . . . . . Recycler 1 | . . . 1 . . . . . . . Watcher 2 | . . . . . 2 . . . . . Swarmer 12 | . . 3 9 . . . . . . . Grunt 13 | . 3 1 3 . 3 . 3 . . . Sentry 4 | . . . 2 2 . . . . . . Programmer 2 | . . . . . . 1 1 . . . Best Kill Streak 4 | . 2 3 4 2 2 1 3 . . . Combat Bots Only 3 | . 2 3 3 2 2 1 3 . . . Max Kills in Single Turn 2 | . 1 1 2 1 2 1 1 . . . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . 1 . 1 . 1 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Hostile Shots Fired 419 | . 8 33 64 14 6 15 28 104 1 146 Missed 112 | . 2 6 12 3 2 7 5 29 1 45 Hits 307 | . 6 27 52 11 4 8 23 75 . 101 Projectile 307 | . 6 27 52 11 4 8 23 75 . 101 Critical Strikes 6 | . . 1 . . . . 3 1 . 1 Part Disruptions 1 | . . . . . 1 . . . . . Damage Taken 3853 | . 64 298 494 165 348 170 488 740 . 1086 Core 1218 | . . 45 56 42 63 12 17 128 . 855 Absorbed by Shields 136 | . . . . . . . . . . 136 Redirected to Shielding 45 | . . . 32 13 . . . . . . Core Remaining (%) 84 | 100 . 82 . 75 88 . . 77 . . Volleys Fired 90 | . 5 16 35 6 8 4 9 7 . . Largest 2 | . 2 2 2 2 2 2 2 2 . . Hottest 113 | . 70 85 98 50 72 88 88 113 . . Shots Fired 158 | . 10 32 63 12 10 7 14 10 . . Gun 137 | . 10 32 58 12 . 6 10 9 . . Cannon . | . . . . . . . . . . . Launcher 21 | . . . 5 . 10 1 4 1 . . Special . | . . . . . . . . . . . Kinetic 89 | . 5 16 48 12 . 3 5 . . . Thermal 42 | . 5 16 10 . . 3 5 3 . . Explosive 5 | . . . 5 . . . . . . . Electromagnetic 22 | . . . . . 10 1 4 7 . . Robot Hit Streak 9 | . 6 4 8 4 2 3 9 6 . . Robot Miss Streak 3 | . 1 2 3 1 2 3 3 2 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . 1 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . Shots Hit Robots 94 | . 7 21 34 9 4 3 10 6 . . Core Hits 52 | . 5 6 18 4 7 2 8 2 . . Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . Melee Attacks 3 | . . . . . 3 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2314 | . 101 269 825 152 394 69 300 162 . 42 Guns 1396 | . 101 269 586 152 . 69 128 91 . . Cannons . | . . . . . . . . . . . Explosions 870 | . . . 239 . 394 . 172 65 . . Melee . | . . . . . . . . . . . Ramming 48 | . . . . . . . . 6 . 42 Kinetic 936 | . 49 138 487 152 . 44 66 . . . Thermal 404 | . 52 131 99 . . 25 62 35 . . Explosive 308 | . . . 239 . 69 . . . . . Electromagnetic 618 | . . . . . 325 . 172 121 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 1 . 1 Average Corruption 1 | . . . . . 1 1 1 1 . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 7 | . . . . . 2 . 4 . . 1 Message Errors 3 | . . . . . 1 . 1 . . 1 Matter Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . 1 . 2 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 431 | . . . . . 290 . 102 21 . 18 Shots 17 | . . . . . 11 . 5 1 . . Rammed 14 | . . . . . . . . 3 . 11 Targets Rammed 14 | . . . . . . . . 3 . 11 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 469 | . 45 198 324 177 41 208 469 381 . . Average Temperature 127 | . 22 106 155 87 16 97 205 179 . . Received Heat Transfer 801 | . 36 117 87 36 36 18 162 216 . 93 Effects 6 | . . . . . . . 3 3 . . Shutdowns 4 | . . . . . . . 2 2 . . Interference 1 | . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . 2 1 . . . . . . . Heat Transferred 962 | . 148 370 222 . . 37 111 74 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 4 . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Maximum Alert Level 1 | . . . 1 . . . . . . . Low Security (%) 96 | 100 100 100 87 100 100 100 . . 100 100 Level 1 3 | . . . 12 . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 225 | . 90 80 225 69 110 33 . . 64 37 Initial 69 | . . 27 27 69 . 33 . . 18 37 Average 43 | . 30 18 91 25 46 8 . . 15 16 Influence Increases 1187 | . 130 130 414 41 223 45 100 30 74 . Destroy 0b10 Robot/C 620 | . 60 80 280 40 60 20 80 . . . Destroy 0b10 Robot/NC 30 | . . . 10 . 20 . . . . . Destroy Leader 134 | . 10 20 60 . 14 10 20 . . . Allied During Kill 1 | . . . . 1 . . . . . . Successful Hack 14 | . . . . . . . . . 14 . Disable Machine 105 | . . 15 . . 90 . . . . . Destroy Structure 58 | . . . 19 . 39 . . . . . Lose Combat Pursuer 225 | . 60 15 45 . . 15 . 30 60 . Influence Decreases 1187 | . 60 130 307 217 149 110 110 . 50 54 Entered New Map 270 | . . 43 43 108 1 42 4 . 12 17 Time Decay 793 | . 60 87 247 109 118 68 66 . 38 . Lost Part 124 | . . . 17 . 30 . 40 . . 37 Squads Dispatched 6 | . 2 . . . 2 2 . . . . Investigation 1 | . . . . . 1 . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 4 | . 2 . . . 1 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Distress Signals 2 | . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 69 | . 8 5 17 2 7 3 10 4 4 9 Peak Tracking Total 10 | . 6 3 4 2 2 2 7 3 4 10 Tactical Retreats 8 | . 2 1 2 . . 1 . 1 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Traps Triggered 3 | . . . . . . 1 . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Machines Disabled 7 | . . 1 . . 6 . . . . . Max in Single Turn 3 | . . 1 . . 3 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Machines Accessed 6 | . . . 2 . 2 1 . . 1 . Terminals 4 | . . . 2 . 1 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 10 | . . . 4 . 4 1 . . 1 . Successful 8 | . . . 3 . 3 1 . . 1 . Failed 1 | . . . 1 . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts 1 | . . . . . 1 . . . . . Manual . | . . . . . . . . . . . Terminals 6 | . . . 4 . 1 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . Garrison Access 1 | . . . . . . . . . 1 . Terminal Hacks 5 | . . . 3 . 1 1 . . . . Record 2 | . . . 2 . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . Zone Layout 2 | . . . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . Insert Component 1 | . . . . . 1 . . . . . Retrieve Study 1 | . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . . . 2 . 1 . . . 1 . Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . parse_system 1 | . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Total Allies 2 | . . . . 2 . . . . . . Largest Group 2 | . . . . 2 . . . . . . Highest-Rated Group 48 | . . . . 48 . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 4 | . . . . 4 . . . . . . Total Damage 65 | . . . . 65 . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Active Infowar (turns) . | . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches 2 | . . . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Turns Passed 2844 | 63 196 260 652 282 339 321 524 35 102 70 Spaces Moved 2069 | 44 79 163 385 213 227 293 485 16 101 63 Core 52 | 6 . . . . 4 . . . . 42 Treads . | . . . . . . . . . . . Legs 1054 | 38 79 163 385 213 176 . . . . . Wheels 963 | . . . . . 47 293 485 16 101 21 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 100 100 100 100 50 Average Speed 111 | 115 120 120 130 120 120 100 100 100 100 76 Slowest Speed 250 | 120 120 120 190 120 250 100 100 100 100 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 24 | 3 21 47 38 32 24 11 69 6 3 13 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . . . . 2 . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 68 | . . . 23 . 40 . 5 . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 68 | . . . 23 . 40 . 5 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Total 2476 | 56 170 198 490 233 285 317 513 27 102 85 Wait 166 | . 84 7 25 4 20 9 17 . . . Move 2059 | 43 78 162 384 212 226 292 484 15 100 63 Hop . | . . . . . . . . . . . Pick Up 46 | 7 2 3 17 1 11 3 1 . 1 . Fast Attach . | . . . . . . . . . . . Attach 43 | 6 . 4 12 4 8 5 1 2 1 . Detach 19 | . . 3 6 3 4 3 . . . . Swap 1 | . . . 1 . . . . . . . Drop 24 | . 1 3 10 3 5 1 1 . . . Fire 90 | . 5 16 35 6 8 4 9 7 . . Melee 3 | . . . . . 3 . . . . . Ram 14 | . . . . . . . . 3 . 11 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . 11 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 13) 171 | -10/Materials | Discovered new exit (range 14) 260 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 343 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 510 | -10/Mines | Discovered new exit (range 9) 520 | -10/Mines | Entered Materials 520 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1016 | -9/Materials | Discovered new exit (range 9) 1172 | -9/Materials | Entered Mines 1195 | -9/Mines | Discovered new exit (range 14) 1196 | -9/Mines | Met a Derelict bent on vengeance 1202 | -9/Mines | Learned location of Recycling (-7) 1276 | -9/Mines | Discovered new exit (range 5) 1454 | -9/Mines | Entered Materials 1454 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1467 | -8/Materials | Central database locked down 1674 | -8/Materials | Build established: Hacker-Mutant 1759 | -8/Materials | Discovered new exit (range 15) 1793 | -8/Materials | Entered Factory 1793 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2094 | -7/Factory | Build established: Gunner 2109 | -7/Factory | Discovered new exit (range 5) 2114 | -7/Factory | Entered Lower Caves 2188 | -7/Lower Caves | Encountered a Warlord checkpoint 2322 | -7/Lower Caves | Lost 4 parts (1p2u1w) 2591 | -7/Lower Caves | Build established: Mutant 2623 | -7/Lower Caves | Discovered new exit (range 15) 2630 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2638 | -7/Lower Caves | Entered another Lower Caves area 2640 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2665 | -7/Lower Caves | Discovered new exit (range 9) 2673 | -7/Lower Caves | Entered Factory 2673 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2692 | -6/Factory | Lost 6 parts (1p1n4w) 2767 | -6/Factory | Identified exit to Garrison 2775 | -6/Factory | Entered Garrison 2801 | -6/Garrison | Triggered checkpoint 2827 | -6/Garrison | Core integrity fell below 50% 2838 | -6/Garrison | Core integrity fell below 20% 2845 | -6/Garrison | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Slammed into S-27 Virus. Destabilizing: System corrupted (+1). Slammed into S-27 Virus. Slammed into Y-54 Guardian. Slammed into S-27 Virus. Destabilizing: Core damaged (-34). Slammed into S-27 Virus. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 84. Field strength at 57. Field strength at 44. Field strength at 38. Field strength at 24. Field strength at 1. Stasis field depleted. Slammed into S-27 Virus. #UYOB8IQX0 PZSQXLGF/L83W&VQ2VWZP1 Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ???????????################ #??????????????????? | | ???????????# #??????????????????? | | ???????????# %% % #??????????????????? | | ???????????### ##### % ##% #??????????????????? | | ????????????#"""""#??# %%## #??????????????????? | | ????????????#######??##+### #??????????????????? | | ??????????????????????#%#?# #??????????????????? | | ??????????????????????#%#?# #??????????????????? | | ??????????????????????#%#?# #??????????????????? | | ??????????????????????#%### ###########????????? | | ??????????????????????# # ???? | | ?????????????????#"T"###### g ???? | | ?????????????????#" @ gg ???? | | ?????????????????##################### ## ????? | | ?????????????????????????????????????????#???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 38 Energy Capacity 675 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 55 Particle Charging 22 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Datajack | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Serviceable Loadout Challenges ------------ None Game ------ Seed ElectrostormCompactBlaster Manual? 0 Play Time 00:28:00 Cumulative 5.6 hours Start 2026.04.20 @ 14:21:16 End 2026.04.20 @ 14:48:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2da75475-3618-4b50-9083-dee8f7dbbfcb