Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.31 @ 19:11:17 Player: jespelibur Result: Destroyed by as-79421 with Assembled Heavy Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (1085) 1085 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3060 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 227/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Sensor Array Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Weight Redist. System Seismic Analyzer Targeting Computer > --- WEAPON ----------- Improved EM Pulse Cannon Shotgun Gauss Rifle > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Sensor Array Field Recycling Unit [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Heat Sink Storage Small Matter Pod Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 2 | . . 1 1 . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . 1 . . Parts Attached 68 | 6 7 18 37 . Power 13 | 1 1 3 8 . Engine 10 | 1 1 3 5 . Core 3 | . . . 3 . Reactor . | . . . . . Propulsion 22 | 3 2 6 11 . Treads 7 | 2 . 3 2 . Leg 5 | . 2 1 2 . Wheel 3 | 1 . . 2 . Hover 5 | . . . 5 . Flight 2 | . . 2 . . Utility 8 | . 2 1 5 . Device 4 | . 1 . 3 . Storage 1 | . . 1 . . Processor 3 | . 1 . 2 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 25 | 2 2 8 13 . Energy Gun 9 | 1 1 1 6 . Energy Cannon 2 | . 1 . 1 . Ballistic Gun 9 | 1 . 5 3 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 4 | . . 2 2 . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 26 | . 1 4 11 10 Power 8 | . . 1 4 3 Propulsion 2 | . . . 1 1 Utility 5 | . . . 2 3 Weapon 11 | . 1 3 4 3 Highest Loss Streak 10 | . 1 2 9 10 Average Slot Usage (%) 78 | . 74 86 78 57 Engine 15 | . 14 15 16 10 Core 1 | . . . 2 4 Treads 11 | . 26 9 3 . Leg 3 | . 1 10 . 7 Wheel 1 | . . . 2 . Hover 2 | . . . 5 . Device 5 | . 2 5 8 7 Storage 2 | . . 5 3 . Processor 9 | . 3 11 12 16 Energy Gun 7 | . 11 6 6 . Energy Cannon 1 | . 1 4 . 3 Ballistic Gun 9 | . 12 15 4 7 Special Weapon 2 | . . 1 5 . Slashing Weapon 2 | . . . 6 . Naked Turns 7 | . . . . 7 Heaviest Build 39 | 8 8 14 39 39 Greatest Support 49 | 40 40 40 49 45 Greatest Overweight (x) 7 | . . 3 7 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 Average Carried 3 | 3 3 3 3 4 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 4 . 4 4 4 Class Distribution -------------------- 50% | Mutant 25% | Scavenger-Mutant 20% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 859 | 257 91 249 262 . Remotely . | . . . . . Salvage Created 1259 | . 249 382 628 . Parts 93 | . 22 29 42 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 25 | . 6 8 11 . Melee 6 | . . . 6 . Guns 12 | . 6 4 2 . Cannons 4 | . . 4 . . AOE 3 | . . . 3 . Classes Destroyed 9 | . 4 1 4 . Worker 2 | . 1 1 . . Builder 2 | . . . 2 . Tunneler 1 | . . . 1 . Watcher 5 | . 2 1 2 . Swarmer 5 | . 3 2 . . Grunt 11 | . 3 2 6 . Brawler 1 | . . . 1 . Sentry 6 | . . 4 2 . Hunter 2 | . . . 2 . Best Kill Streak 5 | . 4 4 5 . Combat Bots Only 4 | . 2 3 4 . Max Kills in Single Turn 2 | . 1 1 2 . Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 3176 | . 301 535 1317 1023 Core 744 | . 62 125 262 295 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 75 68 . . Volleys Fired 94 | . 34 31 23 6 Largest 3 | . 2 3 2 3 Hottest 120 | . 70 100 112 120 Shots Fired 153 | . 51 66 26 10 Gun 136 | . 51 51 26 8 Cannon 17 | . . 15 . 2 Launcher . | . . . . . Special . | . . . . . Kinetic 77 | . 34 34 1 8 Thermal 74 | . 17 32 25 . Explosive . | . . . . . Electromagnetic 2 | . . . . 2 Robot Hit Streak 8 | . 8 8 4 4 Robot Miss Streak 4 | . 4 3 4 4 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 113 | . 29 41 35 8 Core Hits 70 | . 17 20 27 6 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks 23 | . . . 23 . Impact . | . . . . . Slashing 23 | . . . 23 . Piercing . | . . . . . Sneak Attacks 4 | . . . 4 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2492 | 2 322 523 1474 171 Guns 1012 | . 261 346 283 122 Cannons 224 | . . 175 . 49 Explosions 342 | . 61 . 281 . Melee 910 | . . . 910 . Ramming 4 | 2 . 2 . . Kinetic 457 | . 135 191 9 122 Thermal 730 | . 126 330 274 . Explosive . | . . . . . Electromagnetic 391 | . 61 . 281 49 Impact . | . . . . . Slashing 910 | . . . 910 . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 93 | . 2 . 76 15 Projectiles 15 | . . . . 15 Explosions 2 | . 2 . . . Melee 76 | . . . 76 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | 1 . 1 . . Targets Rammed 2 | 1 . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 490 | . 124 186 490 176 Average Temperature 107 | . 42 63 212 86 Received Heat Transfer 687 | . 66 117 504 . Effects 7 | . . . 7 . Shutdowns 4 | . . . 4 . Damage (major) 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 1 2 1 . Heat Transferred 1804 | . 370 731 703 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 303 | . 147 303 209 39 Initial 61 | . . 61 42 24 Average 88 | . 61 155 96 12 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 90 | 100 100 53 99 100 Level 1 9 | . . 46 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 6 | . 1 3 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 11 15 18 10 Peak Tracking Total 8 | . 4 5 7 8 Tactical Retreats 5 | . . 1 3 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 5 | . . . 3 2 Indirectly 3 | . . . 3 . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 5 | . 2 1 2 . Max in Single Turn 2 | . 1 1 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 1 | . . . . 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . . . 1 Successful 1 | . . . . 1 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Open Door 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2246 | 192 631 462 900 61 Spaces Moved 1414 | 120 346 241 650 57 Core 143 | 24 . . 85 34 Treads 625 | 94 313 104 114 . Legs 173 | . 33 109 8 23 Wheels 196 | 2 . . 194 . Hover 249 | . . . 249 . Flight 28 | . . 28 . . Fastest Speed 50 | 50 120 117 50 50 Average Speed 125 | 136 156 138 106 81 Slowest Speed 400 | 160 160 280 400 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 5 43 23 27 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1719 | 149 392 318 797 63 Wait 45 | 9 2 4 30 . Move 1410 | 119 345 240 649 57 Hop . | . . . . . Pick Up 29 | 11 . 9 9 . Fast Attach 44 | . 3 13 28 . Attach 15 | 6 2 1 6 . Detach 1 | 1 . . . . Swap 9 | . 2 4 3 . Drop 47 | 2 4 15 26 . Fire 94 | . 34 31 23 6 Melee 23 | . . . 23 . Ram . | . . . . . Kick . | . . . . . Crush 2 | 1 . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 193 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 592 | -10/Materials | Discovered new exit (range 16) 815 | -10/Materials | Discovered new exit (range 5) 822 | -10/Materials | Identified exit to Materials 824 | -10/Materials | Entered another Materials area 824 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1254 | -9/Materials | Discovered new exit (range 5) 1282 | -9/Materials | Build established: Scavenger-Gunner 1285 | -9/Materials | Identified exit to Materials 1286 | -9/Materials | Entered another Materials area 1286 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1798 | -8/Materials | Lost 9 parts (3p1n2u3w) 2024 | -8/Materials | Discovered new exit (range 16) 2186 | -8/Materials | Entered Storage 2189 | -8/Storage | Assembled infested ambush trap array 2190 | -8/Storage | Core integrity fell below 50% 2242 | -8/Storage | Core integrity fell below 20% 2247 | -8/Storage | Destroyed by as-79421 with Assembled Heavy Rifle Last Messages --------------- 02209_ as-34907 emerges from a hatch in the floor. 02209_ as-28140 emerges from a hatch in the floor. 02209_ as-16759 emerges from a hatch in the floor. 02212_ Lgt. Nuclear Core destroyed. 02213_ Shotgun destroyed. 02214_ Imp. Deuterium Engine destroyed. 02221_ Connecting with Door Terminal... 02221_ Current location identified: Storage >>Open Sealed Heavy Doors opened. 02222_ Imp. Deuterium Engine destroyed. 02230_ Imp. Carbon-fiber Leg destroyed. 02230_ Adv. Weight Redist. System destroyed. 02231_ Targeting Computer destroyed. 02232_ as-61310 destroyed. 02237_ Knocked back. 02240_ Seismic Analyzer destroyed. 02240_ System corrupted by crushing effect (+1). 02247_ Knocked back. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##################?????????????? | | ??????????????????# +?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #####?????????? | | ??????????????????# #?????????? | | ??????????????????+ ^= #?????????? | | ??????????????????# #?????????? | | ??????????????????#######a#######/######?????????? | | ???????????????????????# ##?? ??????????????? | | ???????????????????????# @ T#?? ??????????????? | | ???????????????????????## % ####""" ?????????????? | | ???????????????????????# aa ##""" ?????????????? | | ???????????????????????# a !!##""" ????????????? | | ???????????????????????#a!! !!##""" ????????????? | | ???????????????????????#!!! !!#?""" ???????????? | | ???????????????????????########???? ???????????? | | ???????????????????????????????????? ??????????? | | ????????????????????????????????????#+#??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 36 Energy Capacity 540 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 14 Terrain Scan Density 60 Additional Mass Support 9 Evasion (%) 53 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Universal Adapter Challenges ------------ None Game ------ Seed ControlTachyonTorch Manual? 0 Play Time 00:37:05 Cumulative 1.2 hours Start 2021.01.31 @ 17:30:54 End 2021.01.31 @ 19:11:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13a57470-e6f0-484c-9722-0e9e32c33829