Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 01:10:57 Player: GFYguy Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (26) 130 Value Destroyed (355) 355 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4345 Bonus ------- None Cogmind --------- Core Integrity 503/850 Matter 246/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Cooling System Improved Cooling System Improved Cooling System Advanced Sensor Array Makeshift Transmission Jammer Improved Shield Generator Force Field Gatling Laser Flak Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Minigun High-powered Shotgun > --- INVENTORY -------- Improved Deuterium Engine Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cooling System Compact Battery Reaction Control System Flak Gun [Rating: 43] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Flight Unit Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Target Analyzer Device Improved Cooling System Storage Medium Storage Unit Processor Target Analyzer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Slots Evolved 8 | . . 2 . 2 2 . . 2 . Power 1 | . . . . . . . . 1 . Propulsion 4 | . . 2 . 1 1 . . . . Utility 2 | . . . . 1 1 . . . . Weapon 1 | . . . . . . . . 1 . Parts Attached 81 | 6 10 8 6 7 25 8 . 10 1 Power 11 | 1 1 2 . . 6 1 . . . Engine 11 | 1 1 2 . . 6 1 . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 34 | 2 2 2 3 4 17 . . 4 . Treads . | . . . . . . . . . . Leg 1 | . . . . . . . . 1 . Wheel 2 | 2 . . . . . . . . . Hover 3 | . . . . . . . . 3 . Flight 28 | . 2 2 3 4 17 . . . . Utility 18 | 1 4 2 . 2 1 3 . 4 1 Device 5 | . . . . . . 2 . 2 1 Storage 8 | 1 2 2 . 1 . . . 2 . Processor 4 | . 2 . . . 1 1 . . . Hackware 1 | . . . . 1 . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 18 | 2 3 2 3 1 1 4 . 2 . Energy Gun 6 | . . 2 . . . 3 . 1 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 12 | 2 3 . 3 1 1 1 . 1 . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Corrupted Parts 1 | . . . 1 . . . . . . System Corruption 1 | . . . 1 . . . . . . Parts Lost 28 | . 2 . 2 1 14 4 . 1 4 Power 3 | . 1 . . . 1 . . . 1 Propulsion 18 | . . . 1 1 10 3 . 1 2 Utility 4 | . 1 . . . 1 1 . . 1 Weapon 3 | . . . 1 . 2 . . . . Highest Loss Streak 11 | . 1 . 2 1 11 2 . 1 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 55 | . 91 95 98 95 97 42 38 41 41 Engine 7 | . 12 11 11 9 7 7 7 6 5 Wheel 3 | . 23 . . . . . . . . Hover 2 | . . . . . . . . 3 11 Flight 8 | . 4 44 42 44 44 5 . . . Device 4 | . . . . . . 7 7 8 4 Storage 5 | . 14 11 11 9 7 . . 1 12 Processor 14 | . 7 11 11 9 15 20 23 15 6 Ballistic Gun 5 | . 27 . 11 15 14 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 32 | 12 17 16 16 20 26 17 12 32 32 Greatest Support 32 | 32 32 16 16 20 32 18 3 30 20 Greatest Overweight (x) 5 | . 1 . . 1 1 5 3 3 3 Average Overweight (x) . | . . . . . . 1 3 . . Largest Inventory Capacity 10 | 8 10 10 8 10 10 10 5 10 10 Average Capacity 7 | 6 9 8 8 9 10 5 5 5 10 Most Carried 10 | 5 10 9 8 10 10 5 5 7 9 Average Carried 5 | 1 2 7 7 7 9 4 5 5 8 Final Capacity 10 | 8 8 8 8 10 10 5 5 10 10 Final Carried 10 | . 8 8 8 10 5 5 5 6 9 Class Distribution -------------------- 85% | Mutant 13% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Matter Collected 959 | 221 189 . 72 131 31 264 12 13 26 Remotely . | . . . . . . . . . . Salvage Created 642 | . 276 . 80 187 17 82 . . . Parts 44 | . 20 . 6 10 2 6 . . . Haulers Intercepted 2 | . 1 . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . 5 . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Combat Hostiles Destroyed 18 | . 7 . 4 3 . 4 . . . Guns 18 | . 7 . 4 3 . 4 . . . Classes Destroyed 8 | . 6 . . 1 . 1 . . . Worker 2 | . . . . 1 1 . . . . Hauler 2 | . 1 . . 1 . . . . . Recycler 2 | . 1 . . 1 . . . . . Operator 1 | . 1 . . . . . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 16 | . 6 . 4 3 . 3 . . . Grunt 1 | . 1 . . . . . . . . Programmer 1 | . . . . . . 1 . . . Best Kill Streak 4 | . 4 . 4 3 1 3 . . . Combat Bots Only 4 | . 4 . 4 3 . 3 . . . Max Kills in Single Turn 2 | . 2 . 1 1 1 1 . . . Gunslinging 1 | . 1 . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Hostile Shots Fired 414 | . 53 4 26 37 120 37 . 78 59 Missed 174 | . 17 . 13 19 51 16 . 29 29 Damage Taken 2579 | . 298 42 104 196 764 301 . 564 310 Core 688 | . 74 . 8 34 138 87 . 147 200 Absorbed by Shields 93 | . . . . . . . . 93 . Core Remaining (%) 85 | 100 70 . 98 93 . . 67 . . Volleys Fired 78 | . 42 1 7 15 1 11 . 1 . Largest 2 | . 2 2 2 2 2 1 . 1 . Hottest 80 | . 40 80 80 40 50 80 . 28 . Shots Fired 137 | . 81 2 13 27 2 11 . 1 . Gun 137 | . 81 2 13 27 2 11 . 1 . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 113 | . 81 . 2 27 2 . . 1 . Thermal 11 | . . . . . . 11 . . . Explosive . | . . . . . . . . . . Electromagnetic 13 | . . 2 11 . . . . . . Robot Hit Streak 7 | . 7 1 4 7 . 6 . 2 . Robot Miss Streak 4 | . 4 1 2 2 . 2 . 3 . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 2 . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . Shots Hit Robots 86 | . 46 1 7 20 . 11 . 1 . Core Hits 43 | . 20 . 4 8 1 9 . 1 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . Destroy 1 | . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 968 | . 376 16 76 182 33 270 . 15 . Guns 945 | . 376 16 76 182 10 270 . 15 . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 23 | . . . . . 23 . . . . Kinetic 593 | . 376 . 10 182 10 . . 15 . Thermal 270 | . . . . . . 270 . . . Explosive . | . . . . . . . . . . Electromagnetic 82 | . . 16 66 . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . 1 . . 1 1 . . Average Corruption 1 | . . . 1 . . 1 1 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 9 | . . . . . . 3 6 . . Message Errors 2 | . . . . . . 1 1 . . Matter Fused 2 | . . . . . . 1 1 . . Energy Discharges 1 | . . . . . . . 1 . . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . 2 . . Data Loss (major) 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 1 | . . . . . 1 . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 1 | . . . . . 1 . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 11 | . . . . . 11 . . . . Shots . | . . . . . . . . . . Rammed 2 | . . . . . 2 . . . . Targets Rammed 2 | . . . . . 2 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 456 | . 12 24 109 14 456 . . . . Average Temperature 138 | . 4 12 66 6 175 . . . . Received Heat Transfer 435 | . 24 . . 45 222 36 . 54 54 Effects 12 | . . . . . 12 . . . . Shutdowns 3 | . . . . . 3 . . . . Interference 7 | . . . . . 7 . . . . Damage (minor) 2 | . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . Heat Transferred 550 | . . . . . . 550 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Peak Influence 384 | . 260 139 139 220 384 . . 75 . Initial 109 | . . 109 54 53 100 . . . . Average 72 | . 54 119 112 138 185 . . 7 . Maximum Alert Level 1 | . 1 . . 1 1 . . . . Low Security (%) 92 | 100 96 100 100 94 67 . . 100 . Level 1 7 | . 3 . . 5 32 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . 1 1 . 2 1 . . 2 . Investigation 2 | . . . . . 1 . . 1 . Extermination . | . . . . . . . . . . Reinforcement 5 | . 1 1 . 2 . . . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Distress Signals 3 | . . 1 . 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 100 | . 17 9 8 13 22 9 . 9 13 Peak Tracking Total 9 | . 6 9 4 8 9 4 . 5 7 Tactical Retreats 21 | . 2 . 1 2 5 5 . 2 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Traps Triggered 2 | . . . . . 1 . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Machines Accessed 7 | . 3 1 . . 1 . . 1 1 Terminals 5 | . 2 1 . . 1 . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 15 | . 6 5 . . 2 . . 1 1 Successful 8 | . 4 1 . . 1 . . 1 1 Failed 7 | . 2 4 . . 1 . . . . Catastrophic 1 | . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 13 | . 5 5 . . 2 . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 7 | . 3 1 . . 1 . . 1 1 Record 1 | . . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . . . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . Alert Level 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . 2 1 . . 1 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Turns Passed 3975 | 40 521 54 73 134 305 753 786 556 753 Spaces Moved 3896 | 37 416 114 133 252 847 577 394 416 710 Core 739 | 16 . . . . . 235 394 93 1 Treads . | . . . . . . . . . . Legs 218 | . . . . . . . . 218 . Wheels 370 | 21 349 . . . . . . . . Hover 814 | . . . . . . . . 105 709 Flight 1755 | . 67 114 133 252 847 342 . . . Fastest Speed 24 | 50 37 31 31 28 24 34 200 52 60 Average Speed 87 | 78 90 31 31 28 26 102 200 123 102 Slowest Speed 300 | 100 117 31 31 111 117 300 200 200 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 23 | . . 1 3 1 18 . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 3 49 20 33 30 26 66 52 15 59 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . 1 . . 2 1 . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Total 4326 | 47 496 128 148 288 911 727 393 454 734 Wait 186 | . 6 . . 6 17 119 . 22 16 Move 3845 | 36 415 111 126 249 814 576 393 415 710 Hop 19 | . . 1 3 1 14 . . . . Pick Up 65 | 5 15 4 3 7 21 5 . 4 1 Fast Attach 9 | 1 . 1 1 . . 1 . 5 . Attach 41 | 5 5 5 2 3 12 7 . 1 1 Detach 13 | . 3 1 . . 1 5 . . 3 Swap 31 | . 5 2 3 4 13 . . 4 . Drop 34 | . 5 2 3 3 16 3 . 2 . Fire 78 | . 42 1 7 15 1 11 . 1 . Melee . | . . . . . . . . . . Ram 2 | . . . . . 2 . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 3 | . . . . . . . . . 3 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 12) 552 | -10/Materials | Discovered new exit (range 11) 562 | -10/Materials | Entered another Materials area 562 | -9/Materials | Evolved 2 slots: Propulsion x2 611 | -9/Materials | Discovered new exit (range 15) 611 | -9/Materials | Discovered new exit (range 11) 616 | -9/Materials | Entered Mines 619 | -9/Mines | Assembled infested the area 680 | -9/Mines | Discovered new exit (range 7) 689 | -9/Mines | Entered Materials 689 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 724 | -8/Materials | Discovered new exit (range 18) 823 | -8/Materials | Entered Factory 823 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 918 | -7/Factory | Discovered new exit (range 11) 1063 | -7/Factory | Build established: Scavenger-Sprinter 1089 | -7/Factory | Discovered new exit (range 17) 1128 | -7/Factory | Entered Lower Caves 1138 | -7/Lower Caves | Learned Factory garrison access intel 1158 | -7/Lower Caves | Lost 11 parts (1p7n1u2w) 1177 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1183 | -7/Lower Caves | Spotted B-75 Beast 1231 | -7/Lower Caves | Encountered a Warlord checkpoint 1417 | -7/Lower Caves | Build established: Mutant 1511 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 1585 | -7/Lower Caves | Discovered new exit (range 8) 1881 | -7/Lower Caves | Entered another Lower Caves area 2263 | -7/Lower Caves | Discovered new exit (range 17) 2667 | -7/Lower Caves | Entered Factory 2667 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2668 | -6/Factory | Loaded intel: 4 garrison access locations 2743 | -6/Factory | Spotted B-75 Beast 3188 | -6/Factory | Discovered new exit (range 13) 3223 | -6/Factory | Entered Lower Caves 3851 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3976 | -6/Lower Caves | Self-destructed Last Messages --------------- Slug penetrates Wall. Wall collapses. Connecting with WAR.Sys... Current location identified: Lower Caves >>Open Door Sealed Heavy Doors opened. Attempting to rewire LH-Y3R(b). LH-Y3R(b) is dormant, system inaccessible. Attempting to rewire LH-Y3R(b). LH-Y3R(b) is dormant, system inaccessible. Attempting to rewire LH-Y3R(b). LH-Y3R(b) is dormant, system inaccessible. Penetrated by Slug. Slug penetrates Wall. Imp. Gravmag System destroyed. Slug penetrates Wall. LH-Y3R(b) springs to life. Slug penetrates LH-Y3R(b). LH-Y3R(b) destroyed. Slug penetrates Wall. 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Challenges ------------ None Game ------ Seed SystemGodTearclaws Manual? 0 Play Time 00:46:32 Cumulative 8.1 hours Start 2024.05.15 @ 00:24:05 End 2024.05.15 @ 01:10:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a48e8d00-f00e-413f-945f-060025e1cc86