Cogmind - Beta 12 *** ADVENTURER MODE // 2023.07.09 @ 23:09:07 Player: Fushiii Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (98) 490 Value Destroyed (3275) 3275 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6525 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 141/300 Energy 200/300 System Corruption 5% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Large Battery > --- WEAPON (3) ------- Particle Gun Particle Gun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Improved Power Shielding Light Armor Plating > --- WEAPON ----------- Lightning Gun Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Deuterium Engine Light Nuclear Core Wheel Improved Heat Sink Improved Heat Sink Small Battery Large Battery Terrain Scanner Reaction Control System Improved Medium Armor Plating Medium Laser Particle Gun Particle Gun Field Laser Field Laser EM Pulse Cannon Heavy Assault Rifle [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 2 | . . 2 . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 1 . Weapon 1 | . . . . 1 . Parts Attached 100 | 7 12 19 39 8 15 Power 27 | 1 2 5 15 1 3 Engine 24 | 1 2 5 13 1 2 Core 3 | . . . 2 . 1 Reactor . | . . . . . . Propulsion 22 | 2 3 6 10 1 . Treads 9 | 1 . 4 4 . . Leg 1 | . . . 1 . . Wheel 12 | 1 3 2 5 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 23 | 2 3 2 7 3 6 Device 9 | . 1 . 3 2 3 Storage 9 | 2 2 2 1 . 2 Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 4 | . . . 2 1 1 Artifact . | . . . . . . Weapon 28 | 2 4 6 7 3 6 Energy Gun 17 | . 2 6 3 2 4 Energy Cannon 3 | . 1 . 1 . 1 Ballistic Gun 6 | 2 . . 2 1 1 Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 38 | . . 5 6 3 24 Power 11 | . . 4 1 . 6 Propulsion 7 | . . 1 2 1 3 Utility 12 | . . . 2 2 8 Weapon 8 | . . . 1 . 7 Highest Loss Streak 23 | . . 2 4 2 23 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 96 | . 100 95 96 98 65 Engine 21 | . 14 29 24 15 9 Core 1 | . . . 1 7 4 Treads 15 | . 4 17 18 22 8 Wheel 8 | . 23 4 6 . 3 Device 5 | . 9 1 5 6 4 Storage 17 | . 18 20 18 12 7 Protection 2 | . . . 1 8 9 Energy Gun 13 | . 15 19 9 14 6 Energy Cannon 2 | . 7 2 1 . . Ballistic Gun 4 | . 2 . 5 7 8 Naked Turns . | . . . . . . Heaviest Build 82 | 14 52 63 78 82 81 Greatest Support 66 | 20 26 40 66 64 10 Greatest Overweight (x) 8 | . 1 6 6 8 8 Average Overweight (x) 1 | . . 1 1 1 7 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 14 20 20 20 14 Most Carried 20 | 8 8 13 20 20 19 Average Carried 12 | 5 7 9 15 18 11 Final Capacity 20 | 8 20 20 20 20 5 Final Carried 19 | 7 8 12 18 19 . Class Distribution -------------------- 53% | Mutant 29% | Scavenger-Mutant 16% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Gar Matter Collected 2240 | 389 205 380 910 356 . Remotely . | . . . . . . Salvage Created 4077 | 177 398 693 1605 759 445 Parts 213 | 9 30 34 88 36 16 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Combat Hostiles Destroyed 73 | . 8 16 27 12 10 Guns 54 | . 4 10 19 12 9 Cannons 15 | . 2 5 8 . . AOE 3 | . 2 . . . 1 Classes Destroyed 12 | 3 3 2 1 3 . Worker 7 | 2 . . 5 . . Builder 2 | . 2 . . . . Tunneler 1 | 1 . . . . . Recycler 6 | 1 . . 4 1 . Watcher 9 | . 3 4 2 . . Swarmer 12 | . . 6 3 . 3 Grunt 37 | . 8 3 16 5 5 Brawler 1 | . . . . 1 . Duelist 2 | . . . . 1 1 Sentry 16 | . . 7 7 1 1 Hunter 3 | . . . 1 2 . Programmer 2 | . . . . 2 . Best Kill Streak 4 | 1 3 4 4 3 4 Combat Bots Only 4 | . 3 4 4 3 4 Max Kills in Single Turn 2 | 1 1 1 2 1 2 Gunslinging 1 | . . . . . 1 Exploded 1 | . 1 . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Gar Damage Taken 5436 | . 355 955 1349 697 2080 Core 1177 | . 136 97 236 100 608 Absorbed by Shields 206 | . 53 42 111 . . Redirected to Shielding 111 | . . . . 7 104 Core Remaining (%) 69 | 100 45 75 57 . . Volleys Fired 270 | 8 33 56 99 38 36 Largest 3 | 2 2 2 2 3 3 Hottest 151 | 40 110 112 108 151 130 Shots Fired 531 | 16 64 99 174 112 66 Gun 442 | 16 45 77 127 112 65 Cannon 86 | . 16 22 47 . 1 Launcher 3 | . 3 . . . . Special . | . . . . . . Kinetic 178 | 16 15 . 77 43 27 Thermal 263 | . 46 87 57 44 29 Explosive 3 | . 3 . . . . Electromagnetic 87 | . . 12 40 25 10 Robot Hit Streak 32 | 7 24 25 32 16 16 Robot Miss Streak 4 | 1 4 2 3 3 4 Penetration Max . | . . . . . . Secondary Targets 5 | . . 2 1 . 2 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 423 | 13 48 79 144 83 56 Core Hits 172 | 5 24 29 63 31 20 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . . 1 1 Critical Strikes 22 | . 3 6 8 1 4 Burn 13 | . 3 5 3 . 2 Destroy 3 | . . . . 1 2 Blast 4 | . . . 4 . . Corrupt 2 | . . 1 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7404 | 165 794 1142 2750 1474 1079 Guns 5615 | 165 475 917 1673 1401 984 Cannons 1321 | . 179 225 894 . 23 Explosions 464 | . 136 . 183 73 72 Melee . | . . . . . . Ramming 4 | . 4 . . . . Kinetic 2384 | 165 175 . 1180 484 380 Thermal 3648 | . 479 980 983 673 533 Explosive 136 | . 136 . . . . Electromagnetic 1232 | . . 162 587 317 166 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 1 . 5 5 Average Corruption 2 | . . 1 . 2 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 23 | . . 5 . 12 6 Message Errors 6 | . . . . 4 2 Matter Fused 7 | . . 2 . 4 1 Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 1 | . . 1 . . . Parts Fused 1 | . . 1 . . . Data Loss (minor) 2 | . . . . 1 1 Data Loss (major) 2 | . . 1 . . 1 Weapon Failures 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 10 | . . . 10 . . Projectiles 1 | . . . 1 . . Explosions 9 | . . . 9 . . Melee . | . . . . . . Knockbacks 12 | . . . 12 . . Impact . | . . . . . . Kinetic 11 | . . . 11 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 44 | . 2 . 42 . . Shots 2 | . . . 2 . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 596 | . 410 324 596 229 538 Average Temperature 139 | . 131 122 156 65 232 Received Heat Transfer 2473 | . 238 435 768 195 837 Effects 62 | . . 3 38 . 21 Shutdowns 24 | . . . 15 . 9 Energy Bleed 4 | . . 1 3 . . Interference 11 | . . 2 4 . 5 Matter Decay 3 | . . . 2 . 1 Short Circuit 1 | . . . 1 . . Damage (minor) 2 | . . . 1 . 1 Damage (major) 15 | . . . 11 . 4 Damage (core) 2 | . . . 1 . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . 2 1 2 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 16 | . 4 8 . 2 2 Heat Transferred 9106 | . 1480 2923 2111 1308 1284 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . 2 1 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Peak Influence 277 | 20 188 277 252 149 157 Initial 70 | . 11 . . 48 70 Average 79 | 8 58 109 86 66 91 Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 96 | 100 100 84 98 100 100 Level 1 3 | . . 15 1 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . . . 4 7 . Investigation 2 | . . . 1 1 . Extermination 2 | . . . . 2 . Reinforcement 4 | . . . 3 1 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Gar Distress Signals 7 | . 3 1 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 103 | . 13 23 41 15 11 Peak Tracking Total 8 | . 4 6 7 3 8 Tactical Retreats 7 | . 2 1 2 . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Traps Triggered 6 | . 1 3 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Gar Machines Disabled 6 | . 1 . 4 1 . Max in Single Turn 2 | . 1 . 2 1 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Gar Machines Accessed 14 | . 6 1 3 3 1 Terminals 8 | . 5 . 1 1 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 2 | . 1 . 1 . . Scanalyzers 2 | . . 1 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 43 | . 16 12 8 5 2 Successful 34 | . 12 12 6 3 1 Failed 9 | . 4 . 2 2 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 16 | . 12 . 1 1 2 Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units 8 | . 4 . 4 . . Scanalyzers 15 | . . 12 3 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 12 | . 9 . 1 1 1 Record 7 | . 6 . . 1 . Prototype ID Bank 1 | . . . 1 . . Emergency Access Points 1 | . . . . . 1 Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . 1 . Scan Component 1 | . . . . 1 . Recycling Unit Hacks 6 | . 3 . 3 . . Recycle Component 2 | . 1 . 1 . . Process 1 | . . . 1 . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . . . 1 . . Retrieve Components 1 | . 1 . . . . Scanalyzer 14 | . . 12 2 . . Insert Component 7 | . . 6 1 . . Analyze 7 | . . 6 1 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 3 1 2 2 1 Full Trace Events 3 | . . 1 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . . 6 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 2 | . 1 . 1 . . Recycled Matter 2 | . . . 2 . . Retrieved Matter 2 | . . . 2 . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed 7 | . . 6 1 . . Part Schematics Acquired 7 | . . 6 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Gar Turns Passed 6171 | 276 1163 1308 2284 927 213 Spaces Moved 3064 | 165 962 538 1014 345 40 Core 39 | 28 . . . . 11 Treads 1556 | 132 108 352 642 322 . Legs 22 | . . . 22 . . Wheels 1447 | 5 854 186 350 23 29 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 120 108 200 50 Average Speed 168 | 139 107 205 188 228 207 Slowest Speed 540 | 160 160 320 540 230 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 7 92 44 55 6 14 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 46 | . 13 . 27 5 1 Melee . | . . . . . . Projectile 3 | . . . 3 . . AOE 43 | . 13 . 24 5 1 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Gar Total 3598 | 195 1029 646 1214 401 113 Wait . | . . . . . . Move 3059 | 164 961 537 1013 344 40 Hop . | . . . . . . Pick Up 101 | 15 12 22 38 8 6 Fast Attach . | . . . . . . Attach 71 | 7 8 18 18 5 15 Detach 2 | . . . 2 . . Swap 29 | . 4 1 21 3 . Drop 49 | 1 10 12 23 3 . Fire 270 | 8 33 56 99 38 36 Melee . | . . . . . . Ram 1 | . 1 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 16 | . . . . . 16 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 277 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 849 | -10/Materials | Discovered new exit (range 13) 1001 | -10/Materials | Discovered new exit (range 12) 1087 | -10/Materials | Discovered new exit (range 5) 1134 | -10/Materials | Discovered new exit (range 3) 1141 | -10/Materials | Core integrity fell below 50% 1425 | -10/Materials | Discovered new exit (range 6) 1440 | -10/Materials | Entered another Materials area 1440 | -9/Materials | Evolved 2 slots: Power x2 1443 | -9/Materials | Discovered new exit (range 14) 1887 | -9/Materials | Build established: Scavenger-Mutant 1931 | -9/Materials | Discovered new exit (range 8) 2155 | -9/Materials | Discovered new exit (range 9) 2732 | -9/Materials | Discovered new exit (range 12) 2748 | -9/Materials | Entered another Materials area 2748 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3154 | -8/Materials | Lost 4 parts (1p1n1u1w) 3771 | -8/Materials | Build established: Mutant 4055 | -8/Materials | Discovered new exit (range 16) 4896 | -8/Materials | Discovered new exit (range 15) 5032 | -8/Materials | Entered Factory 5032 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5340 | -7/Factory | Build established: Scavenger-Tank 5652 | -7/Factory | Garrison activated, responded to threat 5949 | -7/Factory | Identified exit to Garrison 5959 | -7/Factory | Entered Garrison 6028 | -7/Garrison | Triggered checkpoint 6094 | -7/Garrison | Core integrity fell below 50% 6120 | -7/Garrison | Core integrity fell below 20% 6155 | -7/Garrison | Lost 23 parts (6p3n7u7w) 6172 | -7/Garrison | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Slug penetrates Wall. Critical hit (Burn: +37). Acquired Imp. Heat Sink. Acquired Particle Gun. Slug penetrates Wall. G-47 Trooper suffers critical hit (Burn). Penetrated by Slug. G-47 Trooper overheating. G-47 Trooper heat short circuits Aluminum Leg. G-47 Trooper overheating. Penetrated by Slug. G-47 Trooper overheating. G-47 Trooper suffers critical hit (Burn). Lgt. Nuclear Core melted. Aluminum Leg melted. G-47 Trooper destroyed. Penetrated by Slug. Imp. Medium Armor Plating destroyed. Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????????????+?????+???? | | ????????????????######???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | +???????????????# #???????????????????????????? | | ????????????????### #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ???????+???######## #???????????????????????????? | | ???? ########????????????????????? | | ???????+???##+##### +?????????????+??????? | | ??????????????????# #????????????????????? | | ??????????????????##+##### ##???????????????????? | | ?????????????????????????# T#????????????+??????? | | ?????+???????????????????# ##???????????????????? | | ?????????????????????????# #??????+??+??????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #???#+#??????????????? | | ?????????????????????????# ##? 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Armor Plating | -9/Materials | Scanalyzed Sml. Battery | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Med. Laser | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Field Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club It's Just You Made in Tau Ceti IV Novice Programmer Risk Taker Challenges ------------ None Game ------ Seed SwordStealthTendrils Manual? 0 Play Time 01:09:36 Cumulative 3.4 hours Start 2023.07.09 @ 21:44:45 End 2023.07.09 @ 23:09:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 3 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 160a9d68-be12-45ed-acdc-dc9bcf914b1c