Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.19 @ 20:03:34 Player: 7604 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (198) 990 Value Destroyed (6187) 6187 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (172) 172 TOTAL SCORE: 12449 Bonus ------- High Alert Combat Kills 172 Cogmind --------- Core Integrity 1128/1150 Matter 1/300 Energy 18/100 System Corruption 0% Temperature Cool (0) Movement Walking (108) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- VSS-Carbon Exoskeleton > --- UTILITY (9) ------ Armored Scrap Engine Advanced Coolant Injector Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Improved Light Armor Plating Improved Hacking Suite System Shield > --- WEAPON (3) ------- Shotgun Ballistic Autogun Construct/G Impact Mace > --- INVENTORY (5) ---- High-capacity Storage Unit Quantum Capacitor Rocket Array Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Multi-Deuterium Engine > --- PROPULSION ------- VSS-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Cooling System High-capacity Storage Unit Kinecellerator Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Improved KE Penetrator Shotgun Ballistic Autogun Construct/G > --- INVENTORY -------- Improved Deuterium Engine Airjet Gravmag System Advanced Sensor Array Seismic Detector Matter Filter ECM Suite Improved Propulsion Shielding High-powered Shock Rifle Autogun Autogun High-powered Shotgun Flak Gun KE Penetrator Rocket Array Rocket Array Improved Remote Datajack Impact Mace [Rating: 83] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Compact Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware System Shield Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Constructs Energy Cannon Subdweller Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Build | -11 -10 -10 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Slots Evolved 12 | . . . 4 2 . . 4 2 Power 1 | . . . . . . . 1 . Propulsion 3 | . . . 2 1 . . . . Utility 7 | . . . 2 1 . . 2 2 Weapon 1 | . . . . . . . 1 . Parts Attached 143 | 7 13 . 26 24 31 16 15 11 Power 13 | 1 1 . 3 1 4 2 1 . Engine 9 | 1 1 . 2 1 2 2 . . Core 4 | . . . 1 . 2 . 1 . Reactor . | . . . . . . . . . Propulsion 36 | 2 . . 9 8 12 3 1 1 Treads 23 | 2 . . 7 8 4 2 . . Leg 8 | . . . 2 . 4 . 1 1 Wheel 2 | . . . . . 1 1 . . Hover 3 | . . . . . 3 . . . Flight . | . . . . . . . . . Utility 61 | 2 7 . 5 12 7 9 9 10 Device 26 | 1 3 . 2 6 3 3 3 5 Storage 4 | 1 1 . 1 . . . 1 . Processor 6 | . . . . 1 . 1 2 2 Hackware 2 | . . . . . . . . 2 Protection 23 | . 3 . 2 5 4 5 3 1 Artifact . | . . . . . . . . . Weapon 33 | 2 5 . 9 3 8 2 4 . Energy Gun 8 | 1 2 . 2 1 2 . . . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 9 | 1 . . 2 1 2 1 2 . Ballistic Cannon 7 | . 2 . 3 . 2 . . . Launcher 4 | . 1 . 1 . 1 . 1 . Special Weapon 1 | . . . . . . . 1 . Impact Weapon 3 | . . . . 1 1 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 12 | . 1 . 4 1 2 2 1 1 Parts Lost 53 | . 1 . 5 9 17 5 16 . Power 10 | . 1 . 1 1 4 1 2 . Propulsion 18 | . . . 2 2 8 2 4 . Utility 19 | . . . 1 5 4 2 7 . Weapon 6 | . . . 1 1 1 . 3 . Highest Loss Streak 15 | . 1 . 3 4 7 2 15 . To Critical Strikes . | . . . . . . . . . Average Backups 16 | 3 13 15 18 19 19 18 18 4 Power . | . . 1 . . . 1 . . Propulsion 2 | . . 1 3 3 3 1 3 . Utility 5 | . 5 5 3 5 5 7 6 1 Weapon 7 | 1 5 6 9 8 9 6 7 1 Tool/Special . | . . . . . . . . . Unused Backups 50 | . 2 1 10 9 5 12 9 2 Power 6 | . . . . 2 1 2 1 . Propulsion 16 | . . . 3 4 2 5 2 . Utility 5 | . . 1 1 . 1 . 2 . Weapon 19 | . 2 . 4 3 1 5 3 1 Tool/Special 4 | . . . 2 . . . 1 1 Average Slot Usage (%) 83 | . 99 100 87 90 91 69 56 48 Engine 8 | . 13 14 7 7 4 6 5 . Treads 19 | . 27 28 27 36 23 1 . . Leg 3 | . . . 3 . 3 10 3 4 Device 14 | . 13 11 13 18 15 11 19 19 Storage 8 | . 14 14 9 7 7 7 4 . Protection 8 | . . 2 12 9 13 12 4 2 Ballistic Gun 2 | . 2 . . 1 3 4 1 . Ballistic Cannon 12 | . 23 28 12 6 8 8 4 . Peak Build Rating 83 | 7 12 12 33 48 54 63 83 83 Average Rating 36 | 5 10 11 26 42 46 50 67 65 On Entrance 25 | . 7 11 11 32 38 49 52 33 Avg Prop Armor Cover (%) . | . . . . . 1 1 . . Naked Turns . | . . . . . . . . . Heaviest Build 84 | 14 38 38 76 76 73 74 84 15 Greatest Support 118 | 40 40 40 88 118 116 51 40 26 Greatest Overweight (x) 4 | . 4 . 2 . 3 4 2 1 Average Overweight (x) . | . . . . . . 1 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 5 Average Capacity 17 | 7 14 15 19 20 20 20 19 5 Most Carried 20 | 5 15 15 20 20 20 20 20 5 Average Carried 16 | 3 13 14 18 19 19 18 18 4 Final Capacity 20 | 8 15 15 20 20 20 20 5 5 Final Carried 20 | 5 15 15 20 20 20 20 5 5 Scrap Engine Consumption 75 | . . . . . . 54 15 6 Constructs Created 4 | . . . . . . 3 1 . Constructs Modified 27 | . . . . . . 19 5 3 Class Distribution -------------------- 75% | Mutant 11% | Construct 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Construct | -7/Recycling Construct | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Matter Collected 7046 | 294 729 317 1298 1363 1517 1099 347 82 Remotely . | . . . . . . . . . Salvage Created 6929 | 113 614 113 1204 1262 1561 1506 474 82 Parts 327 | 18 30 2 51 64 72 66 23 1 Haulers Intercepted 10 | . 2 . 5 . 2 1 . . Recyclers Shooed 12 | . 2 . 3 1 1 5 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 11 | . . 11 . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Combat Hostiles Destroyed 122 | . 14 4 25 25 36 7 11 . Melee 2 | . . . . 1 . 1 . . Guns 19 | . 2 . . 7 9 1 . . Cannons 79 | . 9 4 23 13 19 5 6 . AOE 18 | . 3 . 2 3 5 . 5 . Classes Destroyed 17 | 1 6 1 4 4 . . 1 . Worker 5 | . . . 1 1 1 1 . 1 Builder 17 | . . . . 5 2 9 . 1 Tunneler 11 | 5 . . 2 1 . . 1 2 Hauler 10 | . 2 . 5 . 2 1 . . Recycler 20 | . 3 . 3 3 3 8 . . Mechanic 1 | . . . 1 . . . . . Operator 3 | . 1 . . 1 1 . . . Watcher 9 | . 3 . 3 1 . . 2 . Swarmer 22 | . 3 . 3 5 6 . 5 . Grunt 48 | . 11 . 14 3 16 1 3 . Brawler 1 | . . . . 1 . . . . Duelist 3 | . . . 1 . 1 . 1 . Sentry 26 | . . . 7 8 8 3 . . Specialist 1 | . . . . . . . 1 . Hunter 4 | . . . . 2 1 . 1 . Programmer 11 | . . . . 6 4 1 . . Subdweller 6 | . . 4 . . . 2 . . Best Kill Streak 8 | 2 3 3 8 4 6 3 6 1 Combat Bots Only 7 | . 3 3 7 3 6 2 5 . Max Kills in Single Turn 5 | 1 2 1 2 1 2 1 5 1 Gunslinging . | . . . . . . . . . Exploded 5 | . 2 . 2 1 2 . 5 . Melee 1 | . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Hostile Shots Fired 1566 | . 44 28 157 481 475 81 289 11 Missed 474 | . 17 12 45 145 153 20 78 4 Hits 1092 | . 27 16 112 336 322 61 211 7 Melee 14 | . . . 2 5 3 . 4 . Projectile 1078 | . 27 16 110 331 319 61 207 7 AOE 1 | . . . . 1 . . . . Critical Strikes 19 | . . . 5 5 3 1 5 . Actively Blocked 1 | . . . . . 1 . . . Part Disruptions 1 | . . . . 1 . . . . Damage Taken 11691 | . 357 345 1485 2564 2800 610 3314 216 Core 1142 | . 70 . 113 116 336 62 423 22 Absorbed by Shields 2063 | . . . 264 1022 580 108 89 . Redirected to Shielding 242 | . . . . 49 151 . 42 . Ignored by Resistances 154 | . . . . . 154 . . . Regen/Repaired (Parts) 728 | . 194 . 279 . 181 5 35 34 Core Remaining (%) 66 | 100 . 72 79 . . 26 57 . Volleys Fired 596 | 8 59 38 97 127 107 102 54 4 Largest 2 | 2 2 2 2 2 2 2 2 1 Hottest 122 | 60 66 66 80 50 122 86 119 44 Shots Fired 861 | 16 105 73 134 161 177 129 62 4 Gun 273 | 16 34 . 2 69 49 84 15 4 Cannon 575 | . 69 73 130 89 123 45 46 . Launcher 13 | . 2 . 2 3 5 . 1 . Special . | . . . . . . . . . Kinetic 785 | 8 84 73 127 158 141 129 61 4 Thermal 63 | 8 19 . 5 . 31 . . . Explosive 9 | . 2 . 2 3 1 . 1 . Electromagnetic 4 | . . . . . 4 . . . Robot Hit Streak 32 | 5 13 12 11 22 32 19 13 3 Robot Miss Streak 4 | 1 3 2 3 2 2 2 2 4 Penetration Max 1 | . . . 1 1 . . . . Secondary Targets 1 | . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 619 | 10 68 55 89 112 140 101 37 7 Core Hits 262 | 5 27 14 42 45 66 36 26 1 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 5 | . . . . . 2 1 . 2 Critical Strikes 47 | . 6 2 11 11 11 4 . 2 Burn 3 | . 1 . . . 2 . . . Destroy 1 | . . . . . . 1 . . Blast 38 | . 5 2 11 10 7 3 . . Smash 5 | . . . . 1 2 . . 2 Melee Attacks 37 | . . . . 2 26 3 . 6 Impact 37 | . . . . 2 26 3 . 6 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . . 1 . . 4 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 19358 | 108 1481 1147 3378 4139 4656 2258 1664 527 Guns 3908 | 108 304 . 37 970 746 1450 235 58 Cannons 12335 | . 920 1147 3128 2792 2426 699 1223 . Explosions 1576 | . 249 . 147 270 704 . 206 . Melee 1365 | . . . . 53 743 108 . 461 Ramming 174 | . 8 . 66 54 37 1 . 8 Kinetic 15424 | 45 1036 1147 3089 3762 2680 2149 1458 58 Thermal 819 | 63 188 . 76 . 492 . . . Explosive 1306 | . 249 . 147 270 434 . 206 . Electromagnetic 270 | . . . . . 270 . . . Impact 1365 | . . . . 53 743 108 . 461 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . 5 5 . 6 8 8 6 . Average Corruption 5 | . 5 5 . 3 7 6 3 . Corruption Purged 6 | . . . . 4 . 2 . . Corruption Blocked . | . . . . . . . . . Effects 255 | . 12 25 . 39 59 118 2 . Message Errors 57 | . 3 9 . 10 8 27 . . Matter Fused 58 | . 3 5 . 10 16 24 . . Heat Flow Errors 34 | . 1 4 . 4 9 16 . . Energy Discharges 33 | . . 3 . 8 9 12 1 . Parts Rejected 4 | . 1 . . . 2 . 1 . Parts Fused 2 | . 1 . . . . 1 . . Data Loss (minor) 42 | . 1 3 . 5 8 25 . . Data Loss (major) 7 | . . . . . 2 5 . . Misfires 8 | . . . . . 3 5 . . Alerts 2 | . . . . 1 . 1 . . Weapon Failures 8 | . 2 1 . 1 2 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 1468 | . 42 . 167 372 356 74 66 391 Projectiles 621 | . 24 . 159 372 . . 66 . Explosions 96 | . 18 . . . 78 . . . Melee 751 | . . . 8 . 278 74 . 391 Knockbacks 80 | . 11 11 16 14 15 . 11 2 Impact 6 | . . . 1 . 3 . . 2 Kinetic 70 | . 11 11 13 13 11 . 11 . Secondary 4 | . . . 2 1 1 . . . Self-Inflicted Damage 194 | . 21 . 41 . 132 . . . Shots 7 | . 1 . 1 . 5 . . . Rammed 15 | . 1 . 2 8 4 . . . Targets Rammed 24 | . 1 . 6 9 4 1 1 2 Kicked 4 | . . . . . . 1 1 2 Crushed 5 | . . . 4 1 . . . . Highest Temperature 317 | . 159 238 317 241 262 247 260 . Average Temperature 65 | . 31 97 106 35 46 78 79 . Received Heat Transfer 3078 | . 180 78 710 445 810 107 730 18 Effects 10 | . . . 6 1 . . 3 . Energy Bleed 1 | . . . . . . . 1 . Interference 8 | . . . 5 1 . . 2 . Matter Decay 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 6 | . . . 1 . 3 . . 2 Combat Hostiles 3 | . . . . . 3 . . . Parts Fried 13 | . . . 1 . 4 . . 8 Impact Corruptions 24 | . . . 1 1 11 3 . 8 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . 3 . . . 2 . . . Heat Transferred 1930 | 150 559 . 111 . 1110 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Maximum Alert Level 2 | . 1 . 2 1 2 1 1 . Low Security (%) 83 | 100 92 . 78 83 45 98 53 100 Level 1 11 | . 7 . 14 16 16 1 46 . Level 2 5 | . . . 7 . 37 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 646 | 5 286 . 464 342 646 241 302 20 Initial 241 | . . . . 207 155 241 100 4 Average 95 | 1 72 . 100 114 313 18 182 1 Influence Increases 4604 | 25 538 . 977 900 1201 328 573 62 Destroy 0b10 Robot/C 2340 | . 280 . 500 500 720 120 220 . Destroy 0b10 Robot/NC 410 | 25 45 . 75 60 45 125 15 20 Destroy Leader 626 | . 70 . 146 182 194 . 34 . Allied During Kill 11 | . . . . . . . 11 . Successful Hack 145 | . 48 . 57 14 11 5 . 10 Select Force Hacks 170 | . 60 . 60 20 . 30 . . Disable Machine 315 | . 15 . 30 60 120 30 45 15 Destroy Structure 307 | . 20 . 34 64 51 18 118 2 Advance Influence 100 | . . . . . . . 100 . Lose Combat Pursuer 180 | . . . 75 . 60 . 30 15 Influence Decreases 4604 | 25 260 278 520 1015 922 949 564 71 Entered New Map 956 | . . 134 . 250 187 380 . 5 Time Decay 3088 | 25 250 144 470 675 565 519 374 66 Lost Part 530 | . 10 . 50 90 170 50 160 . Lost Ally 30 | . . . . . . . 30 . Squads Dispatched 34 | . 3 . 5 10 11 . 3 2 Investigation 10 | . 2 . 4 3 . . . 1 Extermination 10 | . . . . 5 3 . 1 1 Reinforcement 10 | . 1 . 1 2 4 . 2 . Assault 1 | . . . . . 1 . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . Haulers Reinforced 2 | . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Distress Signals 15 | . 4 . 3 . 5 2 1 . Communications Jammed 42 | . . . . . 38 . 4 . Distress Signals 40 | . . . . . 36 . 4 . Times Spotted 203 | . 31 4 41 31 58 7 27 4 Peak Tracking Total 9 | . 3 2 6 3 6 2 6 9 Tactical Retreats 14 | . 4 . 3 . 4 . 2 1 ECM-based Alert Blocks 8 | . 7 . . . 1 . . . Traps | -11 -10 -10 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Traps Triggered 9 | . 5 . 1 1 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Machines Disabled 21 | . 1 . 2 4 8 2 3 1 Max in Single Turn 2 | . 1 . 1 1 2 1 2 1 Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Machines Accessed 63 | . 10 . 13 14 5 8 6 7 Terminals 30 | . 7 . 9 4 4 2 1 3 Fabricators 5 | . . . . 3 . . 1 1 Repair Stations 8 | . 1 . 1 1 1 . 2 2 Recycling Units 16 | . 2 . 2 4 . 5 2 1 Scanalyzers 2 | . . . 1 1 . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 168 | . 36 . 45 25 11 23 12 16 Successful 77 | . 21 . 24 9 6 9 3 5 Failed 90 | . 14 . 21 16 5 14 9 11 Catastrophic 18 | . 2 . 3 6 1 2 2 2 Database Lockouts 1 | . 1 . . . . . . . Manual 81 | . 22 . 29 6 5 8 4 7 Terminals 89 | . 26 . 30 11 8 6 2 6 Fabricators 8 | . . . . 5 . . 1 2 Repair Stations 26 | . 4 . 6 2 3 . 4 7 Recycling Units 39 | . 6 . 7 5 . 15 5 1 Scanalyzers 3 | . . . 2 1 . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 22 | . 7 . 7 2 3 3 . . Robot Schematic 1 | . 1 . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . Prototype ID Bank 5 | . 1 . 3 . . 1 . . Open Door 2 | . . . . . 2 . . . Branch Access Points 1 | . . . . 1 . . . . Alert Level 1 | . . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 3 | . 1 . 1 . 1 . . . Transport Status 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . Release Object 2 | . . . . . . 2 . . Fabricator Hacks 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks 13 | . 4 . 4 1 2 . . 2 Scan Component 8 | . 2 . 2 1 1 . . 2 Repair 5 | . 2 . 2 . 1 . . . Recycling Unit Hacks 8 | . . . 1 2 . 2 2 1 Retrieve Components 8 | . . . 1 2 . 2 2 1 Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 30 | . 10 . 10 2 1 4 1 2 Terminals 20 | . 8 . 8 1 1 1 . 1 Track 3 | . 1 . 1 . . 1 . . Assimilate 1 | . . . 1 . . . . . Botnet 4 | . 1 . . 1 1 . . 1 Operators 1 | . 1 . . . . . . . Skim 11 | . 5 . 6 . . . . . Fabricators 1 | . . . . 1 . . . . Download 1 | . . . . 1 . . . . Repair Stations 1 | . . . . . . . . 1 Mechanics 1 | . . . . . . . . 1 Recycling Units 8 | . 2 . 2 . . 3 1 . Reject 1 | . . . . . . 1 . . Recyclers 1 | . . . . . . . 1 . Mask 1 | . . . . . . 1 . . Tunnel 5 | . 2 . 2 . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 54 | . 9 . 13 11 3 6 6 6 Full Trace Events 4 | . . . . 2 . 1 . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . Parts Built 2 | . . . . 2 . . . . Authchips . | . . . . . . . . . Time 53 | . . . . 53 . . . . Total Part Build Rating 12 | . . . . 12 . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 5 | . 2 . 2 . 1 . . . Time 160 | . 52 . 64 . 44 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 12 | . . . 1 4 . 3 3 1 Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . Programmers 3 | . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Total Allies 3 | . . . 1 . . 2 . . Largest Group 2 | . . . 1 . . 2 2 . Highest-Rated Group 70 | . . . 10 . . 70 70 . Highest-Rated Ally 40 | . . . 10 . . 40 40 . Total Orders 1 | . . . 1 . . . . . STAY 1 | . . . 1 . . . . . Ally Attacks 4 | . . . . . . . 4 . Total Damage 95 | . . . . . . . 95 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Active Infowar (turns) 14793 | 85 3148 703 2906 2429 1629 2383 856 654 Sensors 652 | . . . . . . . . 652 Terrain 38 | . 38 . . . . . . . Seismic 9571 | 85 2939 703 2906 2346 128 . 464 . Machine Analysis 360 | . . . . 360 . . . . Triangulation 4607 | . . . . 878 983 2383 363 . Jamming 3046 | . . . . 233 1162 846 791 14 ECM 228 | . 171 . 26 . 31 . . . Robot Analysis Total 3 | . 2 . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Turns Passed 17796 | 236 3244 874 3107 2718 1687 4356 860 714 Spaces Moved 7126 | 123 924 454 1144 1218 596 1800 395 472 Core 7 | 5 2 . . . . . . . Treads 4277 | 118 922 454 1144 1218 421 . . . Legs 1941 | . . . . . 77 1164 266 434 Wheels 803 | . . . . . . 636 129 38 Hover 98 | . . . . . 98 . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 160 158 158 160 114 101 76 Average Speed 168 | 155 161 160 196 160 179 176 159 106 Slowest Speed 320 | 160 250 160 320 163 320 260 205 128 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 8 100 28 72 38 79 98 12 11 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 8 | . 3 . 4 . . 1 . . Known Exits Taken 5 | . 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . . . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 89 | . 16 . 6 37 12 10 7 1 Terrain Destroyed 233 | . 17 . 33 65 41 18 58 1 Melee 5 | . . . . 1 3 . . 1 Projectile 123 | . 1 . 18 48 20 18 18 . AOE 105 | . 16 . 15 16 18 . 40 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Total 11906 | 148 2551 527 1856 1759 978 2858 563 666 Wait 3492 | 6 1492 28 482 303 140 831 54 156 Move 7118 | 122 923 453 1143 1217 595 1799 394 472 Hop . | . . . . . . . . . Pick Up 135 | 5 18 2 30 21 19 26 10 4 Fast Attach 112 | 7 18 . 22 10 22 12 11 10 Attach 48 | . 1 . 9 10 12 3 10 3 Detach 27 | . 1 . 7 1 3 7 6 2 Swap 136 | . 26 4 22 36 29 11 8 . Drop 158 | . 12 2 38 23 20 41 15 7 Fire 596 | 8 59 38 97 127 107 102 54 4 Melee 37 | . . . . 2 26 3 . 6 Ram . | . . . . . . . . . Kick 4 | . . . . . . 1 1 2 Crush 20 | . 1 . 6 9 4 . . . Escape Stasis 1 | . . . . . 1 . . . Rewire 22 | . . . . . . 22 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto / Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 237 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 808 | -10/Materials | Discovered new exit (range 9) 1418 | -10/Materials | Discovered new exit (range 5) 1958 | -10/Materials | Discovered new exit (range 8) 2048 | -10/Materials | Repaired Lgt. Treads 2078 | -10/Materials | Repaired Lgt. Treads 2694 | -10/Materials | Discovered new exit (range 16) 2881 | -10/Materials | Central database locked down 3198 | -10/Materials | Discovered new exit (range 16) 3209 | -10/Materials | Loaded intel: 8 terminal locations 3263 | -10/Materials | Identified exit to Materials 3263 | -10/Materials | Identified exit to Subcaves 3305 | -10/Materials | Learned Recycling recycling unit intel 3337 | -10/Materials | Learned 2 Mines zone layouts 3357 | -10/Materials | Learned location of Storage (-7) 3385 | -10/Materials | Learned 4 Subcaves zone layouts 3424 | -10/Materials | Learned location of 2 exits from Subcaves 3481 | -10/Materials | Entered Subcaves 3482 | -10/Subcaves | Identified exit to Materials 3482 | -10/Subcaves | Identified exit to Recycling 4198 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4218 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4355 | -10/Subcaves | Entered Materials 4355 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4544 | -8/Materials | Lost 3 parts (1p2n) 6410 | -8/Materials | Repaired Hvy. Assault Cannon 6438 | -8/Materials | Repaired Lgt. Treads 6462 | -8/Materials | Discovered new exit (range 7) 6736 | -8/Materials | Learned Factory recycling unit intel 6786 | -8/Materials | Learned Factory fabricator intel 6826 | -8/Materials | Learned location of Recycling (-7) 6840 | -8/Materials | Destroyed 7 combat bots 6858 | -8/Materials | Learned Factory stockpile data 6878 | -8/Materials | Learned 2 Lower Caves zone layouts 6888 | -8/Materials | Identified exit to Factory 6938 | -8/Materials | Learned location of 1 exit from Storage 6978 | -8/Materials | Learned Factory stockpile data 7462 | -8/Materials | Entered Factory 7462 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7463 | -7/Factory | Identified exit to Lower Caves 7465 | -7/Factory | Loaded intel: 6 fabricator locations 7466 | -7/Factory | Loaded intel: 6 recycling unit locations 7604 | -7/Factory | Fabricated Adv. Shield Generator? 9310 | -7/Factory | Discovered new exit (range 16) 9797 | -7/Factory | Identified exit to Storage 9913 | -7/Factory | Lost 3 parts (2u1w) 9989 | -7/Factory | Lost 4 parts (1p2n1u) 10180 | -7/Factory | Entered Storage 10181 | -7/Storage | Identified exit to Factory 10312 | -7/Storage | Repaired Med. Treads 10544 | -7/Storage | Lost 3 parts (1p1u1w) 11166 | -7/Storage | Garrison activated, responded to threat 11312 | -7/Storage | Lost 7 parts (2p3n2u) 11380 | -7/Storage | First assault squad dispatched 11397 | -7/Storage | Found Rocket Array 11411 | -7/Storage | Found Rocket Array 11486 | -7/Storage | Core integrity fell below 50% 11649 | -7/Storage | Build established: Infiltrator-Mutant 11859 | -7/Storage | Used back door to open Recycling access 11859 | -7/Storage | Discovered exit to Recycling (range 5) 11867 | -7/Storage | Entered Recycling 11868 | -7/Recycling | Loaded intel: 5 recycling unit locations 11971 | -7/Recycling | Build established: Scavenger-Mutant 12648 | -7/Recycling | Discovered new exit (range 15) 13206 | -7/Recycling | Build established: Mutant 13242 | -7/Recycling | Entered Scraplab 13256 | -7/Recycling | Found Prototype Device 13256 | -7/Recycling | Identified Scrap Engine 14864 | -7/Recycling | Build established: Construct 16223 | -7/Recycling | Entered Factory 16223 | -5/Factory | Accompanied by 2 allies 16223 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 16521 | -5/Factory | Build established: Infiltrator-Construct 16830 | -5/Factory | Build established: Construct 16908 | -5/Factory | Discovered new exit (range 12) 17083 | -5/Factory | Entered another Factory area 17083 | -4/Factory | Evolved 2 slots: Utility x2 17112 | -4/Factory | Lost 15 parts (2p4n6u3w) 17162 | -4/Factory | Found Quantum Capacitor 17291 | -4/Factory | Build established: Mutant 17797 | -4/Factory | Self-destructed Last Messages --------------- Rating: 7 Time: 31 >>Scan(Hcp. Storage Unit) Scanning Hcp. Storage Unit... Ready to Repair: Hcp. Storage Unit Rating: 1 Time: 13 17719_ ALERT: Suspicious activity at Repair Station F003. Dispatching Investigation squad. 17747_ Discarded Adv. Melee Analysis Suite. 17748_ ALERT: Security rotation in progress. 17748_ Acquired Imp. Hacking Suite. 17763_ ALERT: All DSF locations entering lockdown mode. 17763_ R-10 Processor suffers critical hit (Burn). 17763_ Penetrated by Slug. 17790_ Slug penetrates Wall. 17796_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | "?????????????????????# #????# #??????????? | | "?????????????????????# #????# [ !#??????????? | | ?????????????????????# #????#######??????????? | | ##????????????????????# #?????????????????????? | | ??????????????????????# ########??????????????? | | ??????????????????????# # #??????????????? | | ??????????????????????# # """ #??????????????? | | ??????????????????????# # """ #??????????????? | | ??????????????????????# + """ #??????????????? | | ??????????????????????###### #??????????????? | | ???????????????????????????# ] #??????????????? | | ???????????????????????????####+###??????????????? | | ??????????????????????????????# #????????????????? | | ?????????????????#########????# #????????????????? | | ????????????????? ????# #????????????????? | | ?????????????????? #???# #????????????????? | | ?????????????????? #???# #????????????????? | | ???????????????????! #???# #????????????????? | | ??????????????????? !#???# #????????????????? | | ???????????????????" 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""" """ #### #???????????????? | | ?????????????# """ """ + #???????????????? | | ?????????????# H""" """Y#### #???????????????? | | ?????????????# #??# #???????????????? | | ?????????????# ! @#??# #???????????????? | | ?????????????##############??# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????? ??????????????? | | ????????????????????????????? ??????????????? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 100 Energy Generation 25 Energy Capacity 468 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 600 Resistance: TH 15 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 59 Melee Accuracy 8 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Imp. Utility Shielding | -8/Materials | Scanalyzed Centrium Wheel | -7/Factory | Downloaded Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Adv. Shield Generator | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Treads | 29% | -10/Materials Lgt. Treads | 32% | -10/Materials Hvy. Assault Cannon | 32% | -8/Materials Lgt. Treads | 21% | -8/Materials Med. Treads | 2% | -7/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Myspace Not So Scrappy Scrappetite Challenges ------------ None Game ------ Seed AerolevOpticalCasing Manual? 0 Play Time 01:55:17 Cumulative 577.5 hours Start 2025.09.19 @ 10:40:16 End 2025.09.19 @ 20:03:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 296 Rogue 233 Adventurer 63 Explorer 0 Win Type - Total 10 Types 8/0/0/1/0/0/1/0/0/0 Lore% 92 Gallery% 85 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8070db36-c491-4599-b586-8cbde3e2c080