Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.15 @ 19:12:22 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (1011) 1011 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2276 Bonus ------- None Cogmind --------- Core Integrity 100/400 Matter 220/300 Energy 265/265 System Corruption 3% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Katana > --- INVENTORY (15) --- Wheel Large Storage Unit High-capacity Matter Pod (200) Improved Terrain Scanner Seismic Detector Core Shielding Beam Rifle Beam Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector Medium Armor Plating > --- WEAPON ----------- Beam Rifle Katana > --- INVENTORY -------- Light Treads Wheel Large Storage Unit High-capacity Matter Pod Improved Terrain Scanner Seismic Detector Core Shielding Light Armor Plating Beam Rifle Beam Rifle Assault Rifle [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 24 | 7 3 8 6 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 1 5 1 Treads 7 | 2 1 3 1 Leg . | . . . . Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 6 | 2 1 1 2 Device 1 | 1 . . . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 5 | 2 . 1 2 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . . 4 9 Power 3 | . . 2 1 Propulsion 4 | . . 1 3 Utility 3 | . . . 3 Weapon 3 | . . 1 2 Highest Loss Streak 8 | . . 1 8 To Critical Strikes . | . . . . Average Backups 8 | 4 8 8 9 Power . | . 1 . . Propulsion 1 | 1 2 1 1 Utility 4 | . 3 5 5 Weapon 1 | . 1 1 2 Tool/Special . | . . . . Unused Backups 8 | . . . 8 Power . | . . . . Propulsion 1 | . . . 1 Utility 5 | . . . 5 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 100 96 96 Engine 11 | . 14 10 10 Treads 27 | . 28 23 32 Wheel 3 | . . 7 . Device 11 | . 14 11 10 Storage 11 | . 14 11 11 Processor 5 | . . 11 . Protection 2 | . . . 8 Energy Gun 1 | . . . 5 Ballistic Gun 21 | . 28 21 13 Peak Build Rating 18 | 7 8 14 18 Average Rating 10 | 5 7 11 15 On Entrance 7 | . 7 8 14 Naked Turns . | . . . . Heaviest Build 40 | 13 28 31 40 Greatest Support 69 | 40 40 69 69 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 14 15 15 Most Carried 11 | 7 10 11 11 Average Carried 8 | 4 8 8 9 Final Capacity 15 | 8 15 15 15 Final Carried 9 | 6 9 8 8 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 841 | 286 113 317 125 Remotely . | . . . . Salvage Created 1410 | 122 404 514 370 Parts 99 | 11 33 36 19 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 26 | . 10 9 7 Guns 26 | . 10 9 7 Classes Destroyed 9 | 2 4 3 . Worker 1 | . . 1 . Tunneler 2 | 2 . . . Hauler 2 | . 1 1 . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 10 | . 7 2 1 Duelist 1 | . . 1 . Sentry 12 | . . 6 6 Best Kill Streak 4 | 2 3 4 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 241 | . 58 61 122 Missed 75 | . 19 20 36 Hits 166 | . 39 41 86 Melee 2 | . . 2 . Projectile 164 | . 39 39 86 Critical Strikes 7 | . 1 4 2 Damage Taken 2230 | . 423 611 1196 Core 421 | . 121 118 182 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 51 . . Volleys Fired 133 | 8 41 44 40 Largest 2 | 2 2 2 2 Hottest 76 | 40 40 40 76 Shots Fired 252 | 16 82 87 67 Gun 252 | 16 82 87 67 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 236 | 16 82 87 51 Thermal 16 | . . . 16 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | 4 10 11 14 Robot Miss Streak 4 | 1 4 2 3 Penetration Max . | . . . . Secondary Targets 4 | . 2 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 182 | 11 48 70 53 Core Hits 77 | 6 26 29 16 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 . 3 Burn 1 | . . . 1 Destroy 1 | . 1 . . Sever 2 | . . . 2 Melee Attacks 8 | . . . 8 Impact . | . . . . Slashing 8 | . . . 8 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1878 | 92 420 587 779 Guns 1690 | 92 420 587 591 Cannons . | . . . . Explosions . | . . . . Melee 188 | . . . 188 Ramming . | . . . . Kinetic 1533 | 92 420 587 434 Thermal 157 | . . . 157 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 188 | . . . 188 Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Message Errors 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 254 | . 41 24 254 Average Temperature 48 | . 15 7 70 Received Heat Transfer 951 | . 195 225 531 Effects 3 | . . . 3 Interference 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 481 | . . . 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 147 | 10 124 147 87 Initial 48 | . . 48 8 Average 53 | . 47 75 50 Influence Increases 790 | 15 254 276 245 Destroy 0b10 Robot/C 520 | . 200 180 140 Destroy 0b10 Robot/NC 35 | 15 10 10 . Destroy Leader 176 | . 44 72 60 Successful Hack 27 | . . 14 13 Destroy Structure 2 | . . . 2 Lose Combat Pursuer 30 | . . . 30 Influence Decreases 773 | 15 140 369 249 Entered New Map 79 | . . 66 13 Time Decay 564 | 15 140 263 146 Lost Part 130 | . . 40 90 Squads Dispatched 4 | . 3 . 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 14 10 12 Peak Tracking Total 7 | . 3 3 7 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 8 | . 1 3 4 Terminals 6 | . 1 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 16 | . 2 3 11 Successful 9 | . . 3 6 Failed 7 | . 2 . 5 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 7 | . . . 7 Terminals 12 | . 2 2 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access 3 | . . . 3 Terminal Hacks 5 | . . 2 3 Branch Access Points 1 | . . 1 . Hauler Manifests 1 | . . . 1 Registered Components 2 | . . 1 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 2 | . . . 2 Terminals 2 | . . . 2 Botnet 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 . 3 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 1234 | 20 374 580 260 Seismic 1234 | 20 374 580 260 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1457 | 184 374 580 319 Spaces Moved 670 | 103 154 312 101 Core 17 | 17 . . . Treads 547 | 86 154 206 101 Legs . | . . . . Wheels 106 | . . 106 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 95 160 Average Speed 147 | 141 160 138 160 Slowest Speed 240 | 160 160 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 7 35 30 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 2 | . . . 2 Terrain Destroyed 2 | . . . 2 Melee 2 | . . . 2 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 911 | 126 216 390 179 Wait 41 | . 12 14 15 Move 667 | 102 153 311 101 Hop . | . . . . Pick Up 29 | 9 5 9 6 Fast Attach 4 | 4 . . . Attach 15 | 3 . 7 5 Detach . | . . . . Swap 8 | . 3 2 3 Drop 6 | . 2 3 1 Fire 133 | 8 41 44 40 Melee 8 | . . . 8 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / Min / *Sto) -9/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 185 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 16) 559 | -10/Materials | Entered another Materials area 559 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 707 | -9/Materials | Identified exit to Mines 707 | -9/Materials | Identified exit to Storage 738 | -9/Materials | Discovered new exit (range 5) 1139 | -9/Materials | Entered Storage 1300 | -9/Storage | Learned location of Armory (-3) 1420 | -9/Storage | Core integrity fell below 50% 1458 | -9/Storage | Self-destructed Last Messages --------------- 01428_ ZXALZ>QSUMO:SPDUQ PYFLZAJYTN6E%|T 01431_ Acquired Imp. Ion Engine. 01433_ R-06 Scavenger collects Beam Rifle. 01435_ Y-45 Defender destroyed. 01437_ R-06 Scavenger collects Beam Rifle. 01438_ Seismic Detector destroyed. 01438_ Critical hit (Burn: +37). 01439_ K-01 Serf collects debris. 01440_ R-06 Scavenger collects Lgt. Treads. 01442_ R-06 Scavenger collects Beam Rifle. 01442_ K-01 Serf collects debris. 01444_ R-06 Scavenger collects Heat Sink. 01447_ K-01 Serf collects debris. 01449_ Imp. Treads destroyed. 01450_ K-01 Serf collects debris. 01452_ Imp. Treads destroyed. 01453_ F1B J%FRP:URAE5I PY, XEKWCI0KQ>1 01454_ K-01 Serf collects debris. 01456_ Assault Rifle destroyed. 01458_ K-01 Serf collects debris. 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