Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.31 @ 00:16:46 // Halloween2020/ForbiddenLore Player: W_W Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (322) 1610 Value Destroyed (13079) 13079 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (4314) 4314 TOTAL SCORE: 27923 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 2082 Follower Combat Kills 705 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -273 Cogmind --------- Core Integrity 0/1450 Matter 204/300 Energy 139/350 System Corruption 61% Temperature Cool (9) Movement Walking (150) Ox1 Location -2/Quarantine Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (4) --- Myomer Leg Myomer Leg Centrium Leg > --- UTILITY (11) ----- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Quantum Capacitor Microactuators Advanced System Shield > --- WEAPON (6) ------- Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY (18) --- Light Quantum Reactor Myomer Leg Relay Coupler [Demolisher] (20) Advanced Recalibrator Improved Field Recycling Unit (0) PSU Rigger Phase Gun Quantum Rifle Enhanced Quantum Rifle Heavy Machine Gun Heavy Machine Gun Railgun Railgun Advanced Remote Datajack Stasis Beam Power Sword Power Sword Power Sword Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Advanced Target Analyzer Quantum Capacitor Microactuators Microactuators Improved Core Shielding Advanced System Shield > --- WEAPON ----------- Gamma Rifle Phase Gun Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Heavy Machine Gun > --- INVENTORY -------- Light Quantum Reactor Myomer Leg Relay Coupler [Demolisher] Advanced Recalibrator Improved Field Recycling Unit PSU Rigger Gamma Rifle Phase Gun Heavy Machine Gun Railgun Railgun Advanced Remote Datajack Stasis Beam Power Sword Power Sword Power Sword [Rating: 158] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Target Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Compact Ion Cannon Energy Gun Improved EM Shotgun Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Res Gar Res Qua Slots Evolved 16 | . . . 2 . . . 2 2 2 . . . 2 2 2 2 . . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . . . 1 . . . . 1 . . . . . Utility 9 | . . . . . . . 2 2 1 . . . 1 1 1 1 . . . Weapon 4 | . . . 2 . . . . . . . . . 1 . . 1 . . . Parts Attached 453 | 7 11 1 28 3 . 1 37 12 37 24 . 13 61 8 106 48 42 11 3 Power 35 | 1 2 . 5 . . . . 2 . 1 . 1 3 . 9 5 4 2 . Engine 12 | 1 2 . 5 . . . . 2 . 1 . . 1 . . . . . . Core 3 | . . . . . . . . . . . . . . . 2 1 . . . Reactor 20 | . . . . . . . . . . . . 1 2 . 7 4 4 2 . Propulsion 80 | 2 1 1 9 . . . 7 . 7 5 . 3 8 2 12 11 9 3 . Treads 56 | 2 1 1 9 . . . 7 . 7 3 . . 7 2 12 5 . . . Leg 21 | . . . . . . . . . . 2 . 3 1 . . 3 9 3 . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . 3 . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 148 | 2 4 . 1 . . . 18 7 16 4 . 1 27 2 36 13 13 3 1 Device 79 | . . . . . . . 5 2 5 1 . . 14 1 30 7 11 2 1 Storage 16 | 2 4 . 1 . . . 3 . . 1 . . 3 . 1 1 . . . Processor 3 | . . . . . . . . . . . . . 1 . 1 1 . . . Hackware 6 | . . . . . . . 1 . . 1 . . 1 . . 3 . . . Protection 44 | . . . . . . . 9 5 11 1 . 1 8 1 4 1 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 190 | 2 4 . 13 3 . 1 12 3 14 14 . 8 23 4 49 19 16 3 2 Energy Gun 57 | . . . 3 . . . 5 . 1 2 . 2 8 3 15 7 7 3 1 Energy Cannon 31 | . . . 6 . . 1 1 . 2 4 . 2 4 . 9 2 . . . Ballistic Gun 45 | 2 3 . 4 . . . 2 3 8 5 . 2 4 . 6 3 3 . . Ballistic Cannon 11 | . . . . . . . . . 1 . . . . . 9 1 . . . Launcher 10 | . . . . 1 . . 4 . 1 2 . . 1 . 1 . . . . Special Weapon 16 | . 1 . . 1 . . . . . . . 2 3 1 2 4 2 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . . . . 1 1 . . 3 . 5 2 4 . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon 2 | . . . . 1 . . . . . . . . . . 1 . . . . Unidentified Prototypes 18 | . . . 2 . . . 1 1 1 . . 1 4 . 7 . . . 1 Parts Lost 139 | . . . 6 2 . . 9 . 2 7 . 5 12 . 37 34 17 3 5 Power 13 | . . . 2 . . . . . . 1 . . 1 . 2 4 2 1 . Propulsion 23 | . . . 2 . . . . . . 2 . . 3 . 7 6 3 . . Utility 41 | . . . . . . . 3 . 1 3 . 1 2 . 12 11 5 2 1 Weapon 62 | . . . 2 2 . . 6 . 1 1 . 4 6 . 16 13 7 . 4 Highest Loss Streak 23 | . . . 6 1 . . 4 . 1 6 . 3 4 . 11 23 4 3 5 Average Slot Usage (%) 93 | . 100 100 97 96 100 100 96 99 98 86 100 98 93 93 85 78 90 94 84 Engine 5 | . 14 14 11 11 11 11 9 6 6 4 6 3 . . . . . . . Reactor 2 | . . . . . . . . . . . . 2 4 5 7 5 5 7 4 Treads 15 | . 28 28 21 22 22 22 18 15 19 14 6 3 9 15 12 9 . . . Leg 2 | . . . . . . . . . . 2 13 15 2 . . . 12 17 17 Device 7 | . . . . . . . 1 4 . . 6 6 14 15 20 13 15 20 20 Storage 15 | . 28 28 22 22 22 22 17 15 13 13 20 20 12 10 9 9 8 8 8 Hackware 5 | . . . . . . . 2 7 6 11 13 13 8 5 4 10 7 4 4 Protection 8 | . . . . . . . 12 18 24 12 6 5 8 15 5 . 2 3 . Energy Gun 6 | . . . 6 11 11 11 11 7 . 3 13 12 9 9 3 2 11 9 21 Energy Cannon 5 | . . . 22 7 . 10 2 . 5 10 13 10 7 10 3 1 . . . Ballistic Gun 9 | . 26 28 13 . . . 3 13 19 9 . 1 5 5 5 4 2 4 2 Ballistic Cannon 1 | . . . . . . . . . . . . . . . 5 8 . . . Launcher 2 | . . . . 7 11 11 16 8 . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . 2 . . 2 8 11 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 185 | 13 57 57 75 75 68 71 87 106 113 112 100 116 125 130 175 185 134 122 116 Greatest Support 138 | 40 40 40 40 40 40 40 40 40 76 68 30 71 93 123 133 138 100 105 105 Greatest Overweight (x) 36 | . 1 1 3 1 1 1 2 2 2 6 3 3 6 1 32 36 2 1 1 Average Overweight (x) 1 | . . 1 1 1 1 1 1 2 1 1 3 2 1 1 1 1 1 1 1 Largest Inventory Capacity 26 | 6 18 18 18 18 18 18 20 20 20 20 20 20 20 20 20 26 18 18 18 Average Capacity 18 | 5 15 18 18 18 18 18 18 20 20 20 20 20 19 20 20 21 18 18 18 Most Carried 21 | 6 18 18 18 18 18 18 20 20 20 20 20 20 20 20 20 21 18 18 18 Average Carried 17 | 3 13 17 17 17 17 18 17 19 19 19 20 19 18 18 18 15 14 17 17 Final Capacity 20 | 6 18 18 18 18 18 18 20 20 20 20 20 20 20 20 20 18 18 18 18 Final Carried 20 | 6 18 18 18 18 18 18 20 20 19 20 20 19 19 20 20 12 18 17 18 Class Distribution -------------------- 20% | Mutant 16% | Scavenger-Mutant 14% | Scavenger-Tank 9% | Hauler-Tank 7% | Scavenger-Skirmisher 6% | Gunner 5% | Hacker-Mutant 5% | Hacker-Tank 5% | Hauler-Mutant 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Hauler-Mutant | -7/Factory Scavenger-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Skirmisher | -3/Research Hacker-Executioner | -2/Research Scavenger-Mutant | -2/Garrison Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Res Gar Res Qua Matter Collected 11437 | 624 518 82 776 45 . 20 652 69 1666 761 . 291 1196 145 2778 1115 595 104 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 15817 | 314 398 144 1321 256 . 51 1715 69 2222 680 . 204 1869 . 3502 1694 1177 104 97 Parts 753 | 33 33 13 85 9 . . 81 5 96 27 . 10 82 . 139 92 43 2 3 Haulers Intercepted 11 | . 1 . 3 . . . 4 . 1 . . . . . 2 . . . . Recyclers Shooed 21 | 1 1 . . 2 . . 2 . 5 . . . 2 . 5 3 . . . Parts Field Recycled 12 | . . . . . . . . . . . . . . . 12 . . . . Retrieved Matter 145 | . . . . . . . . . . . . . . . 145 . . . . Parts Self-Destructed 44 | . . . . . . . . . . 27 . 17 . . . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Res Gar Res Qua Combat Hostiles Destroyed 202 | . 10 4 20 4 . 1 16 1 21 15 . 3 27 . 43 19 16 1 1 Melee 14 | . . . . . . . . . . . . . 2 . 1 3 8 . . Guns 92 | . 10 4 8 2 . 1 4 1 12 8 . 1 11 . 15 6 7 1 1 Cannons 68 | . . . 11 2 . . 1 . 6 2 . 2 11 . 23 10 . . . AOE 24 | . . . 1 . . . 8 . 3 5 . . 3 . 3 . 1 . . Classes Destroyed 16 | 3 5 . 2 . . 1 1 . 2 . . . . . 1 1 . . . Worker 29 | 4 2 1 3 . . . 1 . 4 . . . 5 . 6 3 . . . Builder 21 | . . . 1 . . . 5 . . . . . 1 . 12 2 . . . Tunneler 12 | 9 . . 1 . . . 1 . . . . . . . . 1 . . . Hauler 11 | . 1 . 3 . . . 4 . 1 . . . . . 2 . . . . Recycler 20 | 1 . . . 1 . . 4 . 5 . . . 2 . 4 3 . . . Operator 5 | . 1 . 1 . . . 3 . . . . . . . . . . . . Watcher 20 | . 2 . 5 . . . 4 . 3 . . . 1 . 4 1 . . . Swarmer 24 | . 6 2 . . . . . . . 6 . . 4 . . 2 4 . . Grunt 80 | . 4 2 15 4 . . 10 . 8 5 . . 6 . 13 7 5 . 1 Brawler 4 | . . . . . . . . . 1 . . . 1 . 1 1 . . . Duelist 9 | . . . . . . . 1 . . . . . 3 . . . 5 . . Protector 1 | . . . . . . . . . . . . . . . . 1 . . . Sentry 26 | . . . 5 . . . 4 1 3 1 . 1 2 . 7 1 . 1 . Hunter 15 | . . . . . . 1 1 . 4 . . . 1 . 6 2 . . . Programmer 40 | . . . . . . . . . 5 1 . 2 10 . 15 4 3 . . Behemoth 2 | . . . . . . . . . . . . . . . 1 1 . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . Thug 2 | . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 14 | 5 4 3 6 4 . 1 6 1 4 7 . 1 5 . 9 14 6 1 1 Combat Bots Only 7 | . 2 2 4 3 . 1 3 1 4 7 . 1 4 . 6 7 6 1 1 Max Kills in Single Turn 4 | 2 2 1 2 1 . 1 4 1 2 2 . 1 2 . 3 3 2 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . . . 3 . 2 2 . . 2 . 1 . 1 . . Melee 1 | . . . . . . . . . . . . . 1 . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Res Gar Res Qua Damage Taken 27631 | . 518 224 1000 191 . 122 1291 55 1258 1558 . 456 3416 . 7111 6891 2394 558 588 Core 4222 | . 66 39 301 . . . 178 . 92 318 . 21 651 . 1098 1164 173 34 87 Absorbed by Shields 706 | . . . . . . . . . . . . . 646 . 60 . . . . Reduced by Siege Mode 811 | . . . . . . . . . . . . . 73 . 182 556 . . . Core Remaining (%) 60 | 100 . 58 . . . 24 67 100 . . . 49 34 100 15 . . . . Volleys Fired 733 | 51 61 12 61 9 . 2 63 2 85 37 . 13 84 . 135 70 37 5 6 Largest 6 | 2 2 2 4 4 . 3 4 4 4 4 . 4 5 . 5 6 5 6 5 Hottest 475 | 40 100 46 233 233 . 161 193 116 189 255 . 310 328 . 362 444 356 475 426 Shots Fired 2117 | 102 116 24 224 26 . 6 142 8 268 98 . 33 265 . 500 169 103 18 15 Gun 1352 | 102 110 24 130 9 . 2 90 8 210 62 . 18 168 . 234 61 91 18 15 Cannon 653 | . . . 94 11 . . 13 . 54 28 . 15 86 . 251 101 . . . Launcher 69 | . . . . 2 . 2 34 . 4 8 . . 5 . 14 . . . . Special 43 | . 6 . . 4 . 2 5 . . . . . 6 . 1 7 12 . . Kinetic 1127 | 102 110 24 103 . . . 17 6 210 66 . . 63 . 304 113 8 1 . Thermal 583 | . 6 . 94 15 . 2 40 . 54 21 . 30 103 . 122 46 28 13 9 Explosive 36 | . . . . . . . 5 . 4 8 . . 5 . 14 . . . . Electromagnetic 345 | . . . 27 11 . 4 80 2 . 3 . 3 88 . 59 3 55 4 6 Robot Hit Streak 36 | 16 8 9 11 12 . 14 15 15 17 11 . 4 23 . 36 28 12 3 7 Robot Miss Streak 9 | 2 6 2 5 1 . 1 4 . 9 3 . 3 8 . 4 5 3 2 2 Penetration Max 1 | . . . . . . . . . 1 1 . . . . 1 1 . . . Secondary Targets 9 | . 2 1 . . . . . . . 1 . . 1 . . . 3 . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . . 1 . . 1 . . . 1 . 1 Capacitor 4 | . . . . . . . . . . . . . . . . . . 1 3 Shots Hit Robots 1385 | 63 59 17 124 23 . 3 91 5 167 66 . 17 170 . 349 119 91 11 10 Core Hits 647 | 21 25 6 49 11 . 3 61 4 93 36 . 5 84 . 144 54 42 4 5 Critical Hits 127 | 2 1 1 4 . . . 4 . 34 4 . . 5 . 38 29 4 1 . Critical Kills 42 | . 1 1 2 . . . . . 13 . . . 3 . 15 7 . . . Critical Parts Destroyed 71 | 2 . . 2 . . . 3 . 19 4 . . 2 . 17 17 4 1 . Melee Attacks 115 | . . . . 2 . . . . 3 1 . . 17 . 17 13 59 1 2 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 113 | . . . . . . . . . 3 1 . . 17 . 17 13 59 1 2 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . 1 . . . . . . . . 5 . . 1 . . . Combat Hostiles 3 | . . . . 1 . . . . . . . . 2 . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . 5 . . Damage Inflicted 39601 | 628 709 262 2130 508 . 125 3022 78 3084 1967 . 530 5134 . 12962 5295 2617 269 281 Guns 16022 | 628 686 235 1021 172 . 47 1165 78 1590 739 . 290 1821 . 4543 1428 1029 269 281 Cannons 14659 | . . . 944 108 . . 204 . 1070 528 . 240 1827 . 6352 3386 . . . Explosions 6070 | . . . 116 168 . 66 1605 . 419 700 . . 715 . 1968 . 313 . . Melee 2613 | . . . . . . . . . . . . . 771 . 86 481 1275 . . Ramming 145 | . 23 27 49 14 . . 14 . 5 . . . . . 13 . . . . Kinetic 16033 | 628 686 235 676 . . . 120 50 1590 811 . . 741 . 7236 3167 71 22 . Thermal 12827 | . . . 1060 204 . 52 745 . 1117 436 . 515 2067 . 3953 1572 703 201 202 Explosive 3029 | . . . . . . . 323 . 372 700 . . 715 . 919 . . . . Electromagnetic 4954 | . . . 345 290 . 73 1820 28 . 20 . 15 840 . 755 75 568 46 79 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 2613 | . . . . . . . . . . . . . 771 . 86 481 1275 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 61 | . . . . . . 1 1 . 5 6 6 6 14 . 17 43 61 61 61 Average Corruption 12 | . . . . . . 1 1 . 2 5 6 6 10 . 12 18 46 61 61 Corruption Purged 5 | . . . . . . . . . . . . . . . 4 1 . . . Effects 759 | . . . . . . 1 11 . 36 68 9 22 123 . 204 56 161 47 21 Message Errors 129 | . . . . . . . 3 . 6 22 1 7 25 . 36 8 14 5 2 Matter Fused 101 | . . . . . . . . . 11 11 3 5 18 . 27 7 14 3 2 Heat Flow Errors 50 | . . . . . . . . . 2 10 3 4 9 . 13 . 7 2 . Energy Discharges 59 | . . . . . . 1 2 . 7 4 1 1 13 . 14 4 6 5 1 Parts Rejected 5 | . . . . . . . . . . 1 . . . . 2 1 1 . . Data Loss (minor) 52 | . . . . . . . 4 . 1 7 1 2 8 . 14 4 5 6 . Data Loss (major) 23 | . . . . . . . . . . 2 . 3 8 . 4 . 5 . 1 Misfires 14 | . . . . . . . . . . 3 . . 2 . 4 1 3 1 . Alerts 6 | . . . . . . . . . . . . . . . 3 1 2 . . Misdirections 74 | . . . . . . . . . . . . . 9 . 15 6 26 14 4 Targeting Errors 219 | . . . . . . . 2 . 7 6 . . 25 . 65 24 70 10 10 Weapon Failures 27 | . . . . . . . . . 2 2 . . 6 . 7 . 8 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1241 | . . . 21 3 . . 103 . 54 42 . 17 181 . 527 255 38 . . Projectiles 617 | . . . 21 . . . . . 25 4 . 17 26 . 353 171 . . . Explosions 355 | . . . . 3 . . 103 . 29 38 . . 8 . 174 . . . . Melee 269 | . . . . . . . . . . . . . 147 . . 84 38 . . Knockbacks 36 | . . . . . . . . . . 2 . . . . 23 11 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 33 | . . . . . . . . . . 2 . . . . 21 10 . . . Secondary 3 | . . . . . . . . . . . . . . . 2 1 . . . Self-Inflicted Damage 659 | . . . 40 79 . 54 171 . . 127 . . 25 . 130 . 33 . . Shots 27 | . . . 1 3 . 3 9 . . 5 . . 1 . 4 . 1 . . Rammed 20 | . 5 3 7 2 . . 1 . 1 . . . . . 1 . . . . Targets Rammed 22 | . 5 3 8 2 . . 2 . 1 . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 . . . 1 . . . . . . . . . . . . Highest Temperature 867 | . 40 5 728 446 . 107 397 156 624 610 183 641 867 . 729 500 231 483 99 Average Temperature 165 | . 11 3 188 180 . 59 115 79 164 228 79 238 212 . 139 160 88 157 41 Received Heat Transfer 3562 | . 156 108 447 60 . . 405 30 144 405 . 36 457 . 540 513 117 99 45 Effects 175 | . . . 50 . . . 4 . 23 14 . 18 35 . 17 12 . 2 . Shutdowns 28 | . . . 8 . . . 1 . 6 . . . 5 . 1 5 . 2 . Energy Bleed 19 | . . . 5 . . . 1 . 6 1 . 1 3 . 1 1 . . . Interference 29 | . . . 3 . . . 1 . 3 2 . 8 2 . 4 6 . . . Matter Decay 23 | . . . 8 . . . 1 . 1 3 . 3 5 . 2 . . . . Short Circuit 21 | . . . 3 . . . . . 2 6 . . 6 . 4 . . . . Damage (minor) 13 | . . . 2 . . . . . 1 1 . 2 4 . 3 . . . . Damage (major) 35 | . . . 19 . . . . . 4 . . 4 8 . . . . . . Damage (core) 7 | . . . 2 . . . . . . 1 . . 2 . 2 . . . . Siege Activations 25 | . . . . . . . . . . . . . 3 . 18 4 . . . Total Turns 579 | . . . . . . . . . . . . . 95 . 341 143 . . . Longest Duration 66 | . . . . . . . . . . . . . 65 . 66 62 . . . Robots Corrupted 4 | . . . . . . . 3 . . . . . . . 1 . . . . Combat Hostiles 4 | . . . . . . . 3 . . . . . . . 1 . . . . Parts Fried 25 | . . . . 1 . 1 14 . . . . . 4 . 4 . 1 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 24 | . . . 3 . . 1 2 . 2 2 . 2 1 . 7 3 1 . . Heat Transferred 15300 | . . . 1828 605 . 130 1354 . 1456 518 . 568 2170 . 3972 1424 776 259 240 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . . . 1 1 . . 8 . . . . . . . 6 . 2 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Res Gar Res Qua Peak Influence 1616 | 70 172 82 353 229 . 73 243 102 433 . . . 808 218 1035 797 1244 740 1616 Initial 699 | . . 22 . 114 . . 27 102 21 . . . 9 218 9 582 471 699 405 Average 299 | 30 56 48 188 159 . 72 126 69 191 . . . 398 178 434 620 866 703 1592 Maximum Alert Level 5 | . . . 1 1 . . 1 . 2 . . . 3 1 3 3 4 3 5 Low Security (%) 52 | 100 100 100 46 58 . 100 75 100 51 . . . 43 19 31 . . . . Level 1 16 | . . . 53 41 . . 24 . 36 . . . . 80 11 . . . . Level 2 18 | . . . . . . . . . 11 . . . 27 . 36 87 36 52 . Level 3 11 | . . . . . . . . . . . . . 28 . 20 12 40 47 . Level 4 1 | . . . . . . . . . . . . . . . . . 22 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 70 | . 1 . 3 . . . 3 1 16 . . . 14 . 14 11 . . 7 Investigation 1 | . . . . . . . . . 1 . . . . . . . . . . Extermination 23 | . . . . . . . . 1 5 . . . 6 . 8 3 . . . Reinforcement 18 | . 1 . 3 . . . 2 . 5 . . . 3 . 3 1 . . . Assault 13 | . . . . . . . . . . . . . 2 . 3 2 . . 6 Garrison 15 | . . . . . . . 1 . 5 . . . 3 . . 5 . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . 2 . . . 1 . 2 1 . . . Haulers Reinforced 3 | . . . . . . . . . 3 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Res Gar Res Qua Distress Signals 20 | . 1 . 2 . . . 6 . 4 . . . . . 3 3 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 373 | . 19 5 38 8 . 1 30 1 33 20 . 10 41 . 79 31 32 2 23 Peak Tracking Total 16 | . 4 3 6 3 . 1 5 1 4 5 . 2 6 . 7 9 8 2 16 Tactical Retreats 45 | . 1 1 8 3 . . 1 . 1 4 . 3 2 . 14 . 7 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Res Gar Res Qua Traps Triggered 6 | . 1 . . . . . . 2 1 . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . 4 . . 1 . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . . . . 1 . . . . . . . Power Sources Rigged 51 | . . . . . . . 7 5 7 . . . 20 . 8 . 2 2 . Exploded 36 | . . . . . . . 5 . 8 . . . 12 . 9 . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Res Gar Res Qua Machines Disabled 24 | . 1 . 1 1 . 1 6 . 7 1 . . 3 . 1 . 2 . . Max in Single Turn 2 | . 1 . 1 1 . 1 2 . 2 1 . . 1 . 1 . 1 . . Garrison Relay 2 | . . . . . . . . . . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Res Gar Res Qua Machines Accessed 52 | . 6 1 7 . 1 . 8 4 7 1 4 . 9 . 2 2 . . . Terminals 32 | . 6 1 6 . . . 6 2 3 1 . . 6 . 1 . . . . Fabricators 6 | . . . . . . . . . 3 . . . 2 . . 1 . . . Repair Stations 5 | . . . 1 . . . 1 . 1 . . . 1 . 1 . . . . Recycling Units 3 | . . . . . . . 1 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . Total Hacks 163 | . 19 2 23 . 1 . 20 6 15 3 24 . 35 . 10 5 . . . Successful 110 | . 12 2 15 . 1 . 10 3 7 3 24 . 25 . 5 3 . . . Failed 53 | . 7 . 8 . . . 10 3 8 . . . 10 . 5 2 . . . Catastrophic 6 | . . . 1 . . . 3 . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 3 | . . . . . 1 . . . . . . . 2 . . . . . . Terminals 95 | . 19 2 18 . . . 17 4 5 3 . . 19 . 8 . . . . Fabricators 18 | . . . . . . . . . 5 . . . 10 . . 3 . . . Repair Stations 20 | . . . 5 . . . 2 . 5 . . . 6 . 2 . . . . Recycling Units 3 | . . . . . . . 1 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 2 . . . Terminal Hacks 77 | . 12 2 11 . 1 . 7 1 1 3 24 . 10 . 5 . . . . Record 24 | . . 1 . . . . . . 1 3 11 . 3 . 5 . . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 2 . 2 . . . 1 . . . 3 . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . 1 . . . . . . Alert Level 5 | . 2 . 2 . . . . 1 . . . . . . . . . . . Unreport Threat 7 | . . . 2 . . . 1 . . . . . 4 . . . . . . Locate Traps 3 | . 2 . 1 . . . . . . . . . . . . . . . . Dispatch Records 2 | . 1 . 1 . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . 1 . . . . . . . . . . . . Investigation Status 2 | . 1 . 1 . . . . . . . . . . . . . . . . Recall Investigation 2 | . 1 . . . . . . . . . . . 1 . . . . . . Hauler Manifests 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . 1 . . . . 1 . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . 2 . . . 8 . . 2 . . . Load Schematic 3 | . . . . . . . . . . . . . 3 . . . . . . Build 9 | . . . . . . . . . 2 . . . 5 . . 2 . . . Repair Station Hacks 16 | . . . 4 . . . 2 . 4 . . . 6 . . . . . . Scan Component 8 | . . . 2 . . . 1 . 2 . . . 3 . . . . . . Repair 8 | . . . 2 . . . 1 . 2 . . . 3 . . . . . . Recycling Unit Hacks 3 | . . . . . . . 1 2 . . . . . . . . . . . Report Inventory 2 | . . . . . . . 1 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . Terminals 1 | . . . . . . . . . . . . . 1 . . . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 6 . 6 . . . 8 3 7 1 . . 9 . 2 . . . . Full Trace Events 1 | . . . . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . Robots Built 8 | . . . . . . . . . 1 . . . 1 . . 6 . . . Matter 1173 | . . . . . . . . . 153 . . . 318 . . 702 . . . Time 395 | . . . . . . . . . 40 . . . 169 . . 186 . . . Total Robot Build Rating 49 | . . . . . . . . . 1 . . . 6 . . 42 . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . Parts Built 3 | . . . . . . . . . 2 . . . 1 . . . . . . Matter 475 | . . . . . . . . . 190 . . . 285 . . . . . . Time 199 | . . . . . . . . . 47 . . . 152 . . . . . . Total Part Build Rating 15 | . . . . . . . . . 10 . . . 5 . . . . . . Parts Repaired 8 | . . . 2 . . . 1 . 2 . . . 3 . . . . . . Time 250 | . . . 52 . . . 26 . 42 . . . 130 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Res Gar Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . 1 . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . . . . . . . . . parse_system 1 | . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . 8 . . Machine Destruction 8 | . . . . . . . . . . . . . . . . . 8 . . Robots Rewired 8 | . . . . 1 . . . . . . . . . . . . 7 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Res Gar Res Qua Total Allies 18 | . . . . 1 . . . . 1 . . 1 2 . . 6 7 . . Largest Group 6 | . . . . 1 . . . . 1 . . 1 1 . . 3 6 . . Highest-Rated Group 336 | . . . . 16 . . . . 6 . . 94 60 . . 141 336 . . Highest-Rated Ally 94 | . . . . 16 . . . . 6 . . 94 60 . . 47 64 . . Total Orders 36 | . . . . . . . . . 3 . . . 7 10 4 12 . . . STAY 6 | . . . . . . . . . 1 . . . . . . 5 . . . ROAM 2 | . . . . . . . . . 1 . . . 1 . . . . . . FOLLOW 3 | . . . . . . . . . 1 . . . . . . 2 . . . AID 3 | . . . . . . . . . . . . . . . . 3 . . . EXPLORE 10 | . . . . . . . . . . . . . 2 4 3 1 . . . RETURN 12 | . . . . . . . . . . . . . 4 6 1 1 . . . Ally Attacks 94 | . . . . 2 . . . . . . . 19 . . . 39 34 . . Total Damage 2884 | . . . . 33 . . . . . . . 601 . . . 1139 1111 . . Kills 14 | . . . . . . . . . . . . 2 . . . 6 6 . . Allies Corrupted 2 | . . . . . . . . . . . . . . 1 . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Res Gar Res Qua Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . . 2 . 2 . . . . . . . Drone Launches 17 | . . . . . . . . . . . . . 4 8 3 2 . . . Drone Recoveries 15 | . . . . . . . . . . . . . 4 7 2 2 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Res Gar Res Qua Turns Passed 25746 | 451 1741 1021 1553 520 541 304 2602 793 2869 1841 210 1000 3224 496 3953 1032 1100 367 128 Spaces Moved 10513 | 187 817 538 626 255 298 163 1039 316 1231 871 101 498 1106 200 1262 299 424 214 68 Core 14 | 6 . . . . . . . . . . . . . . 3 5 . . . Treads 8806 | 181 817 538 626 255 298 163 1039 316 1231 698 . . 953 200 1259 232 . . . Legs 1596 | . . . . . . . . . . 173 101 498 153 . . 16 373 214 68 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 97 | . . . . . . . . . . . . . . . . 46 51 . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 180 180 205 183 183 210 150 150 175 152 122 112 150 150 Average Speed 182 | 156 178 180 180 180 180 180 191 205 185 191 210 184 182 177 181 197 148 150 150 Slowest Speed 1850 | 160 180 180 220 180 180 180 205 205 205 300 210 210 300 180 1650 1850 176 150 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 41 | 7 94 98 54 51 69 48 59 9 26 79 75 64 22 7 20 9 35 7 5 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 5 | . . . . 1 . . . . . 3 1 . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . . . . . . . . 1 . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 6 | . . 1 . . . 2 . . . 1 . 2 . . . . . . . Spaces Dug 55 | . 6 . . . . . 14 . 5 . . . 7 . 9 3 8 1 2 Terrain Destroyed 567 | . 6 . 11 7 . 13 109 . 70 91 . 8 43 . 169 16 20 2 2 Melee 32 | . . . . . . . . . 3 . . . 6 . 9 3 8 1 2 Projectile 145 | . 6 . 6 1 . . . . 12 10 . 8 20 . 68 13 . 1 . AOE 390 | . . . 5 6 . 13 109 . 55 81 . . 17 . 92 . 12 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Res Gar Res Qua Total 15515 | 250 991 567 920 290 305 167 1533 462 1630 976 100 557 2116 342 2576 602 801 248 82 Wait 3018 | . 49 9 151 12 2 2 313 108 206 19 . 14 728 121 927 152 200 3 2 Move 10495 | 186 816 537 625 254 297 162 1038 315 1230 870 100 497 1105 199 1261 299 423 213 68 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 285 | 6 27 2 20 3 3 . 37 9 23 13 . 4 45 6 50 11 22 3 1 Fast Attach 167 | 7 . . 7 . . . 8 5 9 7 . 7 28 4 39 22 20 3 1 Attach 133 | . 1 . 8 2 . . 13 2 5 5 . 3 16 2 41 23 12 . . Detach 48 | . . . . . . . 3 1 4 1 . 3 12 . 15 5 4 . . Swap 156 | . 10 1 13 1 . 1 17 5 23 12 . 3 17 2 26 3 12 8 2 Drop 290 | . 22 3 27 1 3 . 31 10 34 11 . 8 44 8 55 4 19 10 . Fire 733 | 51 61 12 61 9 . 2 63 2 85 37 . 13 84 . 135 70 37 5 6 Melee 105 | . . . . 2 . . . . 3 1 . . 17 . 17 13 49 1 2 Ram 1 | . . . . . . . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 22 | . 5 3 8 2 . . 2 . 1 . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . . . 5 . . . . 1 . . Trap 56 | . . . . 4 . . 8 5 7 . . . 20 . 8 . 2 2 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -3/Research -2/Research -2/Garrison -2/Research -2/Quarantine History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 452 | -11/Scrapyard | Entered Materials 453 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 16) 819 | -10/Materials | Discovered new exit (range 6) 1043 | -10/Materials | Discovered new exit (range 10) 1278 | -10/Materials | Discovered new exit (range 16) 1958 | -10/Materials | Discovered new exit (range 7) 2193 | -10/Materials | Entered Mines 2203 | -10/Mines | Assembled infested the area 2208 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2423 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2647 | -10/Mines | Discovered new exit (range 5) 2831 | -10/Mines | Discovered new exit (range 7) 2996 | -10/Mines | Learned location of 1 exit from Materials 3214 | -10/Mines | Entered Materials 3214 | -9/Materials | Evolved 2 slots: Weapon x2 3215 | -9/Materials | Identified exit to Materials 3380 | -9/Materials | Discovered new exit (range 16) 3504 | -9/Materials | Repaired Lgt. Treads 3532 | -9/Materials | Repaired Lgt. Treads 3553 | -9/Materials | Build established: Gunner 3746 | -9/Materials | Discovered exit to Materials (range 11) 4039 | -9/Materials | Core integrity fell below 50% 4072 | -9/Materials | Lost 6 parts (2p2n2w) 4136 | -9/Materials | Discovered new exit (range 16) 4711 | -9/Materials | Discovered new exit (range 6) 4767 | -9/Materials | Entered Mines 4803 | -9/Mines | Met a Derelict bent on vengeance 4820 | -9/Mines | Discovered exit to Materials (range 5) 4869 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4886 | -9/Mines | Learned location of Zion (-7) 5182 | -9/Mines | Found a hidden stash of uninstalled traps 5230 | -9/Mines | Build established: Mutant 5279 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5279 | -9/Mines | Discovered new exit (range 5) 5287 | -9/Mines | Entered Exiles 5316 | -9/Exiles | Discovered new exit (range 14) 5359 | -9/Exiles | Met 8R-AWN 5390 | -9/Exiles | Met EX-HEX 5439 | -9/Exiles | Met EX-BIN 5459 | -9/Exiles | Aligned with FarCom system 5461 | -9/Exiles | Given EX-Vault access code 5503 | -9/Exiles | Opened EX-Vault 5528 | -9/Exiles | Found PSU Rigger 5565 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5618 | -9/Exiles | Met EX-DEC 5812 | -9/Exiles | Discovered new exit (range 10) 5828 | -9/Exiles | Left Exiles lab with PSU Rigger 5828 | -9/Exiles | Entered Mines 6103 | -8/Mines | Discovered exit to Materials (range 11) 6129 | -8/Mines | Build established: Skirmisher 6132 | -8/Mines | Entered Materials 6132 | -8/Materials | Evolved 2 slots: Utility x2 6181 | -8/Materials | Garrison activated, responded to threat 6649 | -8/Materials | Lost 4 parts (2u2w) 7186 | -8/Materials | Build established: Mutant 8239 | -8/Materials | Build established: Scavenger-Mutant 8253 | -8/Materials | Repaired Hcp. Storage Unit 8684 | -8/Materials | Discovered new exit (range 16) 8721 | -8/Materials | Build established: Hauler-Mutant 8734 | -8/Materials | Entered Factory 8734 | -7/Factory | Evolved 2 slots: Utility x2 9354 | -7/Factory | Discovered new exit (range 9) 9512 | -7/Factory | Build established: Scavenger-Tank 9527 | -7/Factory | Entered another Factory area 9527 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9858 | -6/Factory | Build established: Hauler-Tank 10279 | -6/Factory | Repaired Broken Arm. Treads 10296 | -6/Factory | Repaired Med. Armor Plating 10546 | -6/Factory | Garrison activated, responded to threat 10678 | -6/Factory | Garrison activated, responded to threat 10848 | -6/Factory | Build established: Scavenger-Tank 10984 | -6/Factory | Garrison activated, responded to threat 11405 | -6/Factory | Fabricated K-01 Serf? 11509 | -6/Factory | Build established: Scavenger-Mutant 11584 | -6/Factory | Fabricated Power Sword? 12041 | -6/Factory | Build established: Scavenger-Tank 12365 | -6/Factory | Discovered new exit (range 10) 12396 | -6/Factory | Entered Lower Caves 12579 | -6/Lower Caves | Ambushed by wild Derelicts 12776 | -6/Lower Caves | Encountered a Warlord checkpoint 12862 | -6/Lower Caves | Build established: Hauler-Tank 13160 | -6/Lower Caves | Attracted the attention of an 0b10 base 13202 | -6/Lower Caves | Lost 6 parts (1p2n2u1w) 13214 | -6/Lower Caves | Destroyed 7 combat bots 13319 | -6/Lower Caves | Learned location of Extension (-5) 13319 | -6/Lower Caves | Learned location of Armory (-4) 13602 | -6/Lower Caves | Build established: Hacker-Mutant 13605 | -6/Lower Caves | Learned Factory stockpile data 13989 | -6/Lower Caves | Build established: Hacker-Tank 14068 | -6/Lower Caves | Identified exit to Lower Caves 14234 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 14237 | -6/Lower Caves | Entered Data Miner 14237 | -6/Data Miner | Discovered new exit (range 6) 14277 | -6/Data Miner | Met Data Miner 14349 | -6/Data Miner | Learned location of Section 7 (-2) 14349 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14395 | -6/Data Miner | Received God Mode back door access code from Data Miner 14444 | -6/Data Miner | Build established: Scavenger-Tank 14447 | -6/Data Miner | Entered Proximity Caves 14875 | -5/Proximity Caves | Spotted B-75 Beast 14877 | -5/Proximity Caves | Escorted by Enhanced Grunt 14898 | -5/Proximity Caves | Allies destroyed B-75 Beast 14977 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15084 | -5/Proximity Caves | Lost 3 parts (3w) 15133 | -5/Proximity Caves | Core integrity fell below 50% 15261 | -5/Proximity Caves | Learned 4 Factory zone layouts 15412 | -5/Proximity Caves | Discovered new exit (range 16) 15426 | -5/Proximity Caves | Learned Factory emergency access door positions 15447 | -5/Proximity Caves | Entered Factory 15447 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 16065 | -5/Factory | Repaired Hcp. Storage Unit 16163 | -5/Factory | Repaired Broken Neutron Cannon? 16482 | -5/Factory | Core integrity fell below 50% 16636 | -5/Factory | Fabricated I-47 Archangel (x1) 16790 | -5/Factory | Fabricated Lgt. Regenerative Plating? 16854 | -5/Factory | Local fabrication network quarantined 16905 | -5/Factory | Repaired Hcp. Storage Unit 16947 | -5/Factory | First assault squad dispatched 17048 | -5/Factory | Build established: Hacker-Mutant 17090 | -5/Factory | Incoming assault squad redirected 17120 | -5/Factory | Lost 4 parts (2n2w) 17375 | -5/Factory | Build established: Hacker-Tank 17562 | -5/Factory | Incoming assault squad redirected 17586 | -5/Factory | System corruption reached 10% 17633 | -5/Factory | Lost 3 parts (2u1w) 17715 | -5/Factory | Garrison activated, responded to threat 18599 | -5/Factory | Discovered new exit (range 15) 18668 | -5/Factory | Build established: Hauler-Tank 18671 | -5/Factory | Entered another Factory area 18671 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19025 | -4/Factory | Discovered new exit (range 40) 19167 | -4/Factory | Entered Research 19167 | -3/Research | Evolved 2 slots: Power x1, Utility x1 20505 | -3/Research | Lost 7 parts (2n3u2w) 20599 | -3/Research | System corruption reached 10% 20603 | -3/Research | Lost 4 parts (2n2w) 20742 | -3/Research | Lost 4 parts (1p1u2w) 20999 | -3/Research | Build established: Hauler-Skirmisher 21064 | -3/Research | Core integrity fell below 50% 21213 | -3/Research | First assault squad dispatched 21231 | -3/Research | Incoming assault squad redirected 21332 | -3/Research | Lost 4 parts (1p1n2w) 21482 | -3/Research | Spotted B-86 Titan 21526 | -3/Research | Destroyed B-86 Titan 21556 | -3/Research | Lost 11 parts (1n5u5w) 21598 | -3/Research | Found Hvy. Reflective Plating 21691 | -3/Research | Incoming assault squad redirected 21886 | -3/Research | Build established: Scavenger-Skirmisher 22185 | -3/Research | Core integrity fell below 20% 22835 | -3/Research | Found Enh. Force Lance 23001 | -3/Research | Discovered new exit (range 7) 23120 | -3/Research | Entered another Research area 23120 | -2/Research | Spotted B-90 Cyclops 23120 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 23141 | -2/Research | Destroyed B-90 Cyclops 23467 | -2/Research | Garrison activated, responded to threat 23496 | -2/Research | Fabricated G-67 Veteran? 23620 | -2/Research | First assault squad dispatched 23707 | -2/Research | Fabricated G-67 Veteran? 23780 | -2/Research | Garrison activated, responded to threat 23804 | -2/Research | System corruption reached 10% 23829 | -2/Research | Destroyed 7 combat bots 23883 | -2/Research | Garrison activated, responded to threat 23903 | -2/Research | Lost 23 parts (1p5n7u10w) 23926 | -2/Research | Incoming assault squad redirected 23963 | -2/Research | Core integrity fell below 50% 23974 | -2/Research | System corruption reached 30% 24038 | -2/Research | Core integrity fell below 20% 24044 | -2/Research | Lost 8 parts (3p1n1u3w) 24152 | -2/Research | Identified exit to Garrison 24152 | -2/Research | Entered Garrison 24343 | -2/Garrison | Build established: Scavenger-Mutant 24450 | -2/Garrison | Lost 4 parts (1n2u1w) 24544 | -2/Garrison | Triggered checkpoint 24552 | -2/Garrison | Triggered checkpoint 24554 | -2/Garrison | Garrison Relay disabled 24579 | -2/Garrison | Lost 3 parts (1u2w) 24707 | -2/Garrison | Lost 3 parts (1p1n1w) 25005 | -2/Garrison | Lost 4 parts (1p1u2w) 25085 | -2/Garrison | Spotted B-90 Cyclops 25178 | -2/Garrison | Crushed by falling debris 25209 | -2/Garrison | Lost 3 parts (1n1u1w) 25242 | -2/Garrison | Discovered new exit (range 5) 25252 | -2/Garrison | Entered Research 25476 | -2/Research | Found Unknown Device 25476 | -2/Research | Identified Quantum Capacitor 25551 | -2/Research | Discovered new exit (range 13) 25619 | -2/Research | Entered Quarantine 25620 | -2/Quarantine | Maximum security lockdown engaged 25630 | -2/Quarantine | Lost 3 parts (1p2u) 25735 | -2/Quarantine | Garrison activated, responded to threat 25747 | -2/Quarantine | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 25736_ System corrupted: Gamma Rifle targeting data glitched. 25736_ System corrupted: Phase Gun targeting data glitched. 25736_ System corrupted: Enh. Quantum Rifle targeting data glitched. 25739_ Gamma Rifle destroyed. 25740_ System corrupted: Gamma Rifle targeting data glitched. 25740_ System corrupted: Enh. Quantum Rifle targeting data glitched. 25740_ G-73 Enforcer destroyed. 25740_ Switching to secondary target: G-73 Enforcer. 25740_ C-30 ARC bursts open, deploying its payload. 25740_ G-73 Enforcer unfolds itself. 25740_ I-47 Archangel unfolds itself. 25742_ Myomer Leg severed. 25743_ System corrupted: Gamma Rifle failed to cycle. 25743_ System corrupted: Enh. Quantum Rifle targeting data glitched. 25744_ Adv. Target Analyzer destroyed. 25744_ Gamma Rifle destroyed. 25744_ Phase Gun destroyed. 25746_ C-30 ARC bursts open, deploying its payload. 25746_ G-73 Enforcer unfolds itself. 25746_ I-47 Archangel unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##???????????????????????????? | | ????????????????#####"########???????????????????? | | ????????????????# * ####????????????????? | | ????????????????# ! "" #????????????????? | | ????????????????# """#????????????????? | | ????????????????# S"#????????????????? | | ????????????????# """ """ """#????????????????? | | ????????????????# """ """ """#????????????????? | | ????????????????# """ """ ###?????????????????? | | ????????????????# #???????????????????? | | ????????????????# """ """ #???????????????????? | | ????????????????# """ """ #???????????????????? | | ????????????????# """ """ #?????????Y?????????? | | ????????????????# #???????Y?Y?????????? | | ????????????????#######+########### ????????????? | | ?????????????????# ?Y?????????? | | ?????????????????# ???????????? | | ?????????????????# Y ???????????? | | ?????????????????# i gg ???????????? | | ????????????????#####g#############+#????????????? | | ????????????????# gib g #??????????????????????? | | ????????????????#g""" """g##?????????????????????? | | ????????????????# """g"""ll#?????????????????????? | | ????????????????#g""" """@##?????????????????????? | | ????????????????# igg=#??????????????????????? | | ????????????????# g #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????###########??????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Coolant Potential 80 Energy Generation 45 Energy Capacity 625 Matter Stores 450 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 12 Cloak Strength 3 Power Amplification 30 Armor Coverage 1200 Resistance: TH 25 Resistance: EM 25 Core Shielding 30 Weapon Shielding 66 Melee Speed Boost 40 Evasion (%) 40 Target Analysis 8 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 32 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Robot Schematics ------------------ I-47 Archangel | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ K-01 Serf | x1 | -6/Factory | Preloaded Power Sword | x2 | -6/Factory | Preloaded I-47 Archangel | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory G-67 Veteran | x3 | -2/Research | Preloaded G-67 Veteran | x3 | -2/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipArmageddonProjector Manual? 0 Play Time 05:29:51 Cumulative 89.7 hours Start 2020.10.30 @ 18:04:29 End 2020.10.31 @ 00:16:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 42 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b666ca91-1a00-4859-b96e-eefff786ae4c