Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.03 @ 12:41:18 Player: LFMAC Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (80) 400 Value Destroyed (2567) 2567 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5067 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 290/290 System Corruption 0% Temperature Cool (9) Movement Walking (186) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Carbon-fiber Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Heat Sink High-capacity Storage Unit Machine Analyzer Core Analyzer Armor Integrity Analyzer > --- WEAPON (2) ------- Lightning Gun Pulse Rifle > --- INVENTORY (20) --- Improved Ion Engine Cooled Ion Engine Light Treads Light Treads Armored Treads Carbon-fiber Leg Improved Carbon-fiber Leg VTOL Module Improved Flight Unit Cesium-ion Thruster Improved Cooling System Huge Storage Unit Structural Scanner Improved Sensor Array Seismic Detector Field Recycling Unit (0) Improved Datajack Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Machine Analyzer Core Analyzer Armor Integrity Analyzer > --- WEAPON ----------- Lightning Gun Pulse Rifle > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Light Treads Light Treads Armored Treads Improved Carbon-fiber Leg VTOL Module Improved Flight Unit Cesium-ion Thruster Improved Cooling System Huge Storage Unit Structural Scanner Improved Sensor Array Seismic Detector Field Recycling Unit Improved Datajack Katana [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 118 | 8 8 28 64 10 Power 15 | 1 2 2 10 . Engine 7 | 1 1 1 4 . Core 8 | . 1 1 6 . Reactor . | . . . . . Propulsion 31 | 2 1 9 16 3 Treads 2 | . . . 2 . Leg 21 | 2 1 3 12 3 Wheel 3 | . . 3 . . Hover 4 | . . 3 1 . Flight 1 | . . . 1 . Utility 31 | 2 2 5 19 3 Device 12 | 1 . 2 8 1 Storage 5 | 1 1 . 3 . Processor 5 | . . 1 2 2 Hackware . | . . . . . Protection 9 | . 1 2 6 . Artifact . | . . . . . Weapon 41 | 3 3 12 19 4 Energy Gun 12 | . 1 4 5 2 Energy Cannon 6 | . . . 6 . Ballistic Gun 12 | 3 1 3 5 . Ballistic Cannon 5 | . . 3 2 . Launcher 1 | . 1 . . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . 1 2 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 3 | . . 2 1 . Parts Lost 33 | . 1 6 22 4 Power 5 | . . 1 4 . Propulsion 9 | . . 2 6 1 Utility 12 | . . 2 7 3 Weapon 7 | . 1 1 5 . Highest Loss Streak 6 | . 1 3 6 3 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 95 | . 100 95 92 97 Engine 3 | . . 4 4 9 Core 6 | . 13 6 4 . Treads 2 | . . . 4 . Leg 20 | . 28 11 19 26 Hover 2 | . . 12 . . Device 8 | . 2 5 11 8 Storage 10 | . 14 11 9 9 Processor 8 | . . 3 11 24 Protection 9 | . 11 11 8 1 Energy Gun 8 | . 12 9 6 15 Energy Cannon 1 | . . . 1 . Ballistic Gun 7 | . 14 11 4 . Ballistic Cannon 2 | . . 1 4 1 Naked Turns . | . . . . . Heaviest Build 73 | 13 31 46 73 73 Greatest Support 48 | 20 20 42 44 48 Greatest Overweight (x) 3 | 3 1 3 2 2 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 15 | 7 13 15 16 20 Most Carried 20 | 8 15 15 20 20 Average Carried 14 | 5 11 14 15 17 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 7 15 15 20 18 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Jun Mat Mat Mat Gar Matter Collected 2483 | 243 235 528 1362 115 Remotely . | . . . . . Salvage Created 2745 | 12 261 711 1555 206 Parts 161 | 4 26 41 77 13 Haulers Intercepted . | . . . . . Recyclers Shooed 5 | . 3 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Combat Hostiles Destroyed 62 | . 7 16 32 7 Melee 1 | . . . . 1 Guns 44 | . 4 16 19 5 Cannons 14 | . . . 13 1 AOE 3 | . 3 . . . Classes Destroyed 14 | 1 4 3 6 . Worker 3 | . 2 . 1 . Builder 1 | . . 1 . . Tunneler 1 | 1 . . . . Recycler 3 | . . 2 1 . Mechanic 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 8 | . 3 2 3 . Swarmer 11 | . 3 5 . 3 Cutter 3 | . . . 3 . Grunt 32 | . 4 9 18 1 Brawler 1 | . . . 1 . Sentry 9 | . . 2 5 2 Specialist 4 | . . . 4 . Hunter 2 | . . . 1 1 Best Kill Streak 6 | 1 3 6 6 3 Combat Bots Only 6 | . 3 6 3 3 Max Kills in Single Turn 2 | 1 2 1 1 2 Gunslinging 1 | . 1 . . . Exploded 2 | . 2 . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Gar Damage Taken 5311 | . 443 968 3319 581 Core 762 | . 21 176 504 61 Absorbed by Shields 176 | . . . 176 . Redirected to Shielding 76 | . . 51 25 . Regen/Repaired (Parts) 37 | . . . 37 . Core Remaining (%) 82 | 100 91 56 . . Volleys Fired 273 | 1 45 50 150 27 Largest 2 | 2 2 2 2 2 Hottest 118 | 40 60 81 107 118 Shots Fired 496 | 2 80 96 269 49 Gun 393 | 2 73 95 181 42 Cannon 96 | . . 1 88 7 Launcher 7 | . 7 . . . Special . | . . . . . Kinetic 259 | 2 43 51 156 7 Thermal 215 | . 30 45 113 27 Explosive 7 | . 7 . . . Electromagnetic 15 | . . . . 15 Robot Hit Streak 22 | 1 7 10 22 18 Robot Miss Streak 7 | . 3 7 5 2 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 327 | 1 45 61 193 27 Core Hits 134 | 1 20 32 72 9 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . 1 2 5 . Burn 4 | . . 2 2 . Destroy 1 | . 1 . . . Blast 3 | . . . 3 . Melee Attacks 4 | . . . 3 1 Impact . | . . . . . Slashing 4 | . . . 3 1 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6035 | 10 784 874 3809 558 Guns 3838 | 10 510 846 2090 382 Cannons 1825 | . . 28 1650 147 Explosions 274 | . 274 . . . Melee 92 | . . . 63 29 Ramming 6 | . . . 6 . Kinetic 3183 | 10 346 486 2194 147 Thermal 2371 | . 164 388 1546 273 Explosive 274 | . 274 . . . Electromagnetic 109 | . . . . 109 Impact . | . . . . . Slashing 92 | . . . 63 29 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 39 | . . . 27 12 Projectiles 39 | . . . 27 12 Explosions . | . . . . . Melee . | . . . . . Knockbacks 9 | . . . 9 . Impact . | . . . . . Kinetic 9 | . . . 9 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 500 | . 233 303 435 500 Average Temperature 71 | . 64 81 41 166 Received Heat Transfer 1790 | . 216 429 938 207 Effects 7 | . . . 1 6 Shutdowns 3 | . . . 1 2 Short Circuit 2 | . . . . 2 Damage (minor) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 1 . Heat Transferred 5314 | . 375 1054 3293 592 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Peak Influence 389 | 5 146 240 354 389 Initial 224 | . 3 . 56 224 Average 156 | 1 58 102 209 281 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 67 | 100 100 96 49 . Level 1 32 | . . 3 50 100 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 . 6 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 5 | . . . 5 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Distress Signals 4 | . . 1 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 106 | . 17 27 49 13 Peak Tracking Total 6 | . 3 6 5 5 Tactical Retreats 11 | . . 4 4 3 Traps | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Jun Mat Mat Mat Gar Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Machines Accessed 10 | . 5 . 5 . Terminals 5 | . 4 . 1 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . . 2 . Garrison Access 1 | . . . 1 . Total Hacks 16 | . 9 . 7 . Successful 14 | . 7 . 7 . Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 6 . 1 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 3 | . 3 . . . Scanalyzers 3 | . . . 3 . Garrison Access 1 | . . . 1 . Terminal Hacks 6 | . 5 . 1 . Record 6 | . 5 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 2 | . 2 . . . Recycle Component 2 | . 2 . . . Scanalyzer 3 | . . . 3 . Insert Component 2 | . . . 2 . Analyze 1 | . . . 1 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 5 | . 2 . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 38 | . . . 38 . Parts Recycled 2 | . 2 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Jun Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Jun Mat Mat Mat Gar Turns Passed 5373 | 109 1285 913 2667 399 Spaces Moved 2289 | 51 626 493 964 155 Core 21 | 21 . . . . Treads 218 | . . . 218 . Legs 1715 | 30 626 158 746 155 Wheels 120 | . . 120 . . Hover 215 | . . 215 . . Flight . | . . . . . Fastest Speed 50 | 50 120 93 120 185 Average Speed 177 | 132 172 135 204 188 Slowest Speed 270 | 200 190 260 260 270 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 4 97 43 49 23 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 31 | . 21 . 10 . Melee . | . . . . . Projectile 10 | . . . 10 . AOE 21 | . 21 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Total 3116 | 90 755 648 1411 212 Wait 239 | 17 53 27 132 10 Move 2285 | 50 625 492 963 155 Hop . | . . . . . Pick Up 130 | 14 17 30 64 5 Fast Attach . | . . . . . Attach 70 | 7 . 17 40 6 Detach 6 | . . . 5 1 Swap 48 | 1 8 11 24 4 Drop 60 | . 7 21 29 3 Fire 273 | 1 45 50 150 27 Melee 4 | . . . 3 1 Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Garrison History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 110 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 13) 520 | -10/Materials | Discovered new exit (range 13) 878 | -10/Materials | Discovered new exit (range 13) 1352 | -10/Materials | Discovered new exit (range 16) 1395 | -10/Materials | Entered another Materials area 1395 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1508 | -9/Materials | Lost 3 parts (1p1n1u) 1986 | -9/Materials | Discovered new exit (range 12) 1999 | -9/Materials | Identified exit to Mines 2111 | -9/Materials | Discovered new exit (range 7) 2123 | -9/Materials | Identified exit to Materials 2308 | -9/Materials | Entered another Materials area 2308 | -8/Materials | Evolved 2 slots: Utility x2 2809 | -8/Materials | Build established: Scavenger-Mutant 2848 | -8/Materials | Repaired Imp. Heat Sink? 3178 | -8/Materials | Lost 6 parts (1p1n2u2w) 3241 | -8/Materials | Core integrity fell below 50% 3415 | -8/Materials | Build established: Mutant 4091 | -8/Materials | Build established: Scavenger-Mutant 4223 | -8/Materials | Lost 3 parts (1p1u1w) 4815 | -8/Materials | Core integrity fell below 20% 4833 | -8/Materials | Lost 3 parts (2n1u) 4890 | -8/Materials | Lost 3 parts (1p1n1w) 4973 | -8/Materials | Identified exit to Garrison 4975 | -8/Materials | Entered Garrison 5082 | -8/Garrison | Lost 3 parts (1n2u) 5138 | -8/Garrison | Triggered checkpoint 5374 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05053_ Y-45 Defender destroyed. 05054_ Acquired 47 matter. 05055_ Acquired 2 matter. 05061_ Acquired Heat Sink. 05062_ Acquired 1 matter. 05064_ Acquired 25 matter. 05075_ Acquired Lgt. Treads. 05092_ Connecting with Door Terminal... 05096_ Acquired 9 matter. 05098_ Acquired 19 matter. 05105_ Acquired Imp. Ion Engine. Garrison Door activated. 05200_ S-10 Pest destroyed. 05220_ Acquired 2 matter. 05262_ H-55 Commando destroyed. 05273_ Acquired Carbon-fiber Leg. 05275_ Dropped Imp. Carbon-fiber Leg. 05276_ G-47 Trooper destroyed. 05279_ Acquired 10 matter. 05284_ Acquired Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#####????????????????????????????????????? | | ????????# ????????????????????????????????????? | | ????????# ?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ######### #####################?????????????????? | | #?????????????????? | | ! #?????????????????? | | ]= [ ==%#?????????????????? | | ##### ####"#################%%%#?????????????????? | | ?#### ##?# #???????????# #?#[[*#?????????????????? | | ## #?#%#???????????# #?#^ =#?????????????????? | | # #?#=#???????????# #?# ^ #?????????????????? | | # ###%############# #?# #????##???????????? | | ## T##[ #?# #?? #???????????? | | ?####""################# #?# ## ######??????? | | ???????????????????????# ### g #??????? | | ???????????????????????# @ ; g ?????? | | ???????????????????????##### g ?????? | | ???????????????????????????# ## ## #??????? | | ???????????????????????????# #?? #???????????? | | ??????????????????????????? ??? ??????????? | | ??????????????????????????? ??? ????????? | | ??????????????????????????? ???? ???????? | | ??????????????????????????? ?????????????? | | ??????????????????????????## ## ????????????? | | ???????????????????????????# #? #???????????? | | ???????????????????????????? ?? ???????????? | | ???????????????????????????? ?? ??????????? | | ???????????????????????????? ??? ?????????? | | ???????????????????????????? ##???"#???????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 416 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Resistance: KI 20 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- Cld. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed SalvageFlyingSaw Manual? 0 Play Time 01:37:30 Cumulative 18.9 hours Start 2023.09.02 @ 22:22:29 End 2023.09.03 @ 12:41:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c70b75b-d4c0-4402-bbad-864180503c31