Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.11 @ 22:41:39 Player: HankDoomy Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (1361) 1361 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 3280 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 0/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Armor Integrity Analyzer ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Airjet Airjet > --- UTILITY ---------- Heat Sink Sensor Array Armor Integrity Analyzer > --- WEAPON ----------- Pulse Rifle Hammer > --- INVENTORY -------- Airjet [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Armor Integrity Analyzer Protection Light Armor Plating Weapon Hammer Energy Gun Small Laser Ballistic Gun Shotgun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 82 | 7 25 30 20 Power 7 | 1 2 3 1 Engine 7 | 1 2 3 1 Core . | . . . . Reactor . | . . . . Propulsion 24 | 2 5 10 7 Treads 4 | . . 4 . Leg 16 | 2 5 6 3 Wheel . | . . . . Hover 4 | . . . 4 Flight . | . . . . Utility 23 | 2 8 5 8 Device 8 | 1 2 . 5 Storage 8 | 1 5 1 1 Processor 3 | . 1 1 1 Hackware . | . . . . Protection 4 | . . 3 1 Artifact . | . . . . Weapon 28 | 2 10 12 4 Energy Gun 6 | 2 . 2 2 Energy Cannon . | . . . . Ballistic Gun 10 | . 5 5 . Ballistic Cannon . | . . . . Launcher 3 | . 1 2 . Special Weapon 1 | . 1 . . Impact Weapon 6 | . 2 3 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . 1 . 1 Unidentified Prototypes . | . . . . Parts Lost 21 | . 1 4 16 Power 4 | . . 1 3 Propulsion 6 | . . 1 5 Utility 6 | . 1 1 4 Weapon 5 | . . 1 4 Highest Loss Streak 5 | . 1 2 5 Average Slot Usage (%) 84 | . 90 97 63 Engine 14 | . 14 21 7 Treads 1 | . . 3 . Leg 17 | . 27 18 5 Hover 3 | . . . 9 Device 6 | . 6 . 12 Storage 9 | . 14 11 3 Processor 9 | . 7 11 9 Protection 4 | . . 10 1 Energy Gun 3 | . 5 5 . Ballistic Gun 4 | . 4 9 . Impact Weapon 6 | . 4 5 9 Special Melee Weapon 2 | . 2 . 3 Naked Turns . | . . . . Heaviest Build 52 | 10 19 50 52 Greatest Support 40 | 20 20 40 20 Greatest Overweight (x) 8 | . 4 8 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 16 | 6 10 16 16 Average Capacity 7 | 5 7 8 6 Most Carried 8 | 4 8 8 7 Average Carried 5 | 2 6 6 2 Final Capacity 16 | 6 8 16 4 Final Carried 7 | 2 7 5 . Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1317 | 270 200 722 125 Remotely 149 | 99 50 . . Salvage Created 1763 | 73 212 1206 272 Parts 108 | 3 13 75 17 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . . 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 42 | . 9 28 5 Melee 8 | . 2 3 3 Guns 21 | . 4 16 1 AOE 10 | . 2 8 . Classes Destroyed 8 | 1 3 4 . Worker 1 | . . 1 . Builder 3 | . 1 2 . Recycler 4 | 1 . 3 . Mechanic 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 13 | . 6 7 . Grunt 21 | . 3 15 3 Sentry 8 | . . 6 2 Best Kill Streak 8 | 1 3 8 1 Combat Bots Only 6 | . 2 6 1 Max Kills in Single Turn 4 | 1 1 4 1 Gunslinging . | . . . . Exploded 3 | . 1 3 . Melee 1 | . 1 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3010 | . 538 1142 1330 Core 873 | . 153 166 554 Absorbed by Shields . | . . . . Core Remaining (%) 65 | 100 38 58 . Volleys Fired 101 | 1 23 71 6 Largest 2 | 2 2 2 1 Hottest 100 | 80 100 79 63 Shots Fired 141 | 2 36 97 6 Gun 122 | 2 29 85 6 Cannon . | . . . . Launcher 17 | . 5 12 . Special 2 | . 2 . . Kinetic 64 | . 13 51 . Thermal 30 | 2 18 4 6 Explosive 17 | . 5 12 . Electromagnetic 30 | . . 30 . Robot Hit Streak 39 | 2 10 39 6 Robot Miss Streak 3 | . 3 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 207 | 2 44 98 63 Core Hits 86 | 2 14 59 11 Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks 102 | . 25 16 61 Impact 95 | . 19 16 60 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 9 | . 6 2 1 Combat Hostiles . | . . . . Follow-up Attacks 3 | . . . 3 Damage Inflicted 3954 | 21 664 2247 1022 Guns 1481 | 21 219 1158 83 Cannons . | . . . . Explosions 787 | . 108 679 . Melee 1686 | . 337 410 939 Ramming . | . . . . Kinetic 801 | . 109 692 . Thermal 244 | 21 110 30 83 Explosive 787 | . 108 679 . Electromagnetic 436 | . . 436 . Impact 1686 | . 337 410 939 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 146 | . 10 82 54 Projectiles . | . . . . Explosions 3 | . 3 . . Melee 143 | . 7 82 54 Knockbacks 8 | . 1 1 6 Impact 8 | . 1 1 6 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 104 | . 104 . . Shots 3 | . 3 . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 233 | 18 54 233 38 Average Temperature 40 | 12 21 47 17 Received Heat Transfer 1545 | . 150 567 828 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 7 | . 2 5 . Impact Corruptions 11 | . 3 4 4 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 559 | 50 250 74 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 432 | 5 202 432 206 Initial 146 | . 2 19 146 Average 121 | 3 88 194 89 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 83 | 100 99 57 93 Level 1 16 | . . 41 6 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 4 1 Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | . 19 34 16 Peak Tracking Total 8 | . 5 8 5 Tactical Retreats 7 | . 4 . 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 2 . 2 Indirectly . | . . . . Trap Hack Attempts 46 | . . . 46 Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . . . 4 Reused 3 | . . . 3 Traps Extracted . | . . . . Installed . | . . . . Triggered 3 | . . . 3 Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 5 4 . Terminals 6 | . 4 2 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 27 | . 14 13 . Successful 21 | . 13 8 . Failed 6 | . 1 5 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 7 7 . Fabricators . | . . . . Repair Stations 7 | . 7 . . Recycling Units 4 | . . 4 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 11 | . 6 5 . Record 7 | . 2 5 . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 7 | . 7 . . Scan Component 3 | . 3 . . Repair 3 | . 3 . . Refit 1 | . 1 . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 3 . Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 3 . . Time 78 | . 78 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 3 | . 2 . 1 Non-combat 1 | . 1 . . Combat 2 | . 1 . 1 Robot Hacks Applied 5 | . 4 . 1 parse_system 4 | . 3 . 1 no_distress 1 | . 1 . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3022 | 111 932 1030 949 Spaces Moved 1467 | 76 559 412 420 Core 18 | 9 5 2 2 Treads 58 | . . 58 . Legs 1113 | 67 552 352 142 Wheels . | . . . . Hover 278 | . 2 . 276 Flight . | . . . . Fastest Speed 50 | 50 100 120 56 Average Speed 122 | 111 121 154 93 Slowest Speed 450 | 120 250 450 270 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 6 86 33 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 6 | . 1 5 . Terrain Destroyed 143 | . 86 57 . Melee . | . . . . Projectile 1 | . 1 . . AOE 142 | . 85 57 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2418 | 99 745 690 884 Wait 499 | 9 65 118 307 Move 1464 | 75 558 411 420 Hop . | . . . . Pick Up 65 | 7 23 19 16 Fast Attach 13 | 2 4 6 1 Attach 50 | 5 15 13 17 Detach 11 | . 9 2 . Swap 19 | . 6 11 2 Drop 50 | . 17 23 10 Fire 101 | 1 23 71 6 Melee 99 | . 25 16 58 Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 46 | . . . 46 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 112 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 5) 306 | -10/Materials | Build established: Mutant 658 | -10/Materials | Discovered new exit (range 12) 736 | -10/Materials | Repaired Med. Storage Unit 736 | -10/Materials | Repaired Aluminum Leg 762 | -10/Materials | Repaired Aluminum Leg 866 | -10/Materials | Discovered new exit (range 12) 898 | -10/Materials | Core integrity fell below 50% 1017 | -10/Materials | Discovered new exit (range 13) 1044 | -10/Materials | Entered another Materials area 1044 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1825 | -9/Materials | Build established: Scavenger-Mutant 2063 | -9/Materials | Discovered new exit (range 4) 2074 | -9/Materials | Entered another Materials area 2074 | -8/Materials | Evolved 2 slots: Utility x2 2236 | -8/Materials | Lost 3 parts (2p1n) 2435 | -8/Materials | Build established: Mutant 2823 | -8/Materials | Lost 5 parts (2n1u2w) 2929 | -8/Materials | Garrison activated, responded to threat 2967 | -8/Materials | Lost 3 parts (1n1u1w) 2997 | -8/Materials | Core integrity fell below 50% 3012 | -8/Materials | Core integrity fell below 20% 3023 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02929_ ALERT: Activating Garrison Access M001. [Achievement: Troublemaker] 02934_ Hammer destroyed. 02936_ Aluminum Leg destroyed. 02937_ Electrolysis Chamber disabled. 02938_ K-01 Serf collects debris. 02941_ Slammed into K-01 Serf. 02943_ K-01 Serf collects debris. 02946_ K-01 Serf cleans the Electrolysis Chamber. 02948_ K-01 Serf collects debris. 02953_ Acquired Beam Rifle. 02954_ Electrolysis Chamber disabled. 02956_ K-01 Serf collects debris. 02972_ Acquired ECM Suite. 02978_ Acquired Imp. Terrain Scanner. 02983_ Acquired Targeting Computer. 02985_ Aluminum Leg destroyed. 02991_ Beam Rifle destroyed. 02999_ Imp. Terrain Scanner destroyed. 03020_ Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? 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