Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 18:09:03 Player: NOGames Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (216) 1080 Value Destroyed (3848) 3848 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1307) 1307 TOTAL SCORE: 9235 Bonus ------- High Alert Combat Kills 1307 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Advanced Targeting Computer Target Analyzer Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Thermal Generator Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VSS Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Targeting Computer Advanced Targeting Computer Advanced Melee Analysis Suite Target Analyzer Weapon Cycler > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Hypervelocity Gauss Rifle > --- INVENTORY -------- Medium Treads Thermal Generator Heavy Flail [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg VSS Leg Wheel Wheel Utility Targeting Computer Device Tractor Beam Storage Huge Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 6 | . . . 2 2 2 Weapon 1 | . . 1 . . . Parts Attached 89 | 2 22 15 8 21 21 Power 9 | . 3 1 2 2 1 Engine 2 | . . 1 1 . . Core 7 | . 3 . 1 2 1 Reactor . | . . . . . . Propulsion 20 | 2 5 5 1 4 3 Treads 13 | 2 3 5 1 1 1 Leg 5 | . . . . 3 2 Wheel 2 | . 2 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 24 | . 3 2 2 8 9 Device 12 | . 1 1 . 4 6 Storage 1 | . 1 . . . . Processor 5 | . 1 . . 2 2 Hackware . | . . . . . . Protection 6 | . . 1 2 2 1 Artifact . | . . . . . . Weapon 36 | . 11 7 3 7 8 Energy Gun . | . . . . . . Energy Cannon 13 | . 2 . 1 7 3 Ballistic Gun 6 | . 4 . . . 2 Ballistic Cannon . | . . . . . . Launcher 11 | . 4 6 1 . . Special Weapon 1 | . 1 . . . . Impact Weapon 5 | . . 1 1 . 3 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 42 | . 2 7 11 3 19 Power 8 | . 1 1 3 1 2 Propulsion 11 | . 1 1 4 . 5 Utility 12 | . . 1 2 1 8 Weapon 11 | . . 4 2 1 4 Highest Loss Streak 12 | . 1 2 6 3 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 99 96 91 74 68 Engine 1 | . . 5 6 . . Core 9 | . 12 5 . 5 2 Treads 25 | . 27 31 23 1 . Leg 1 | . . . . 13 10 Device 11 | . 12 4 . 17 20 Storage 3 | . 1 11 9 . . Processor 10 | . 13 2 . 3 20 Protection 2 | . . 4 26 12 1 Energy Cannon 4 | . 4 . 2 17 6 Launcher 18 | . 21 22 12 . . Impact Weapon 2 | . . 8 10 . 3 Naked Turns 9 | . . . 3 6 . Heaviest Build 104 | 11 91 97 104 39 34 Greatest Support 69 | 40 46 69 69 28 44 Greatest Overweight (x) 30 | . 1 1 30 2 1 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 25 | 8 25 25 25 5 5 Average Capacity 10 | 8 5 25 24 5 5 Most Carried 19 | 6 10 19 18 5 5 Average Carried 7 | 6 5 15 15 2 2 Final Capacity 25 | 8 25 25 5 5 5 Final Carried 19 | 6 10 19 5 5 1 Class Distribution -------------------- 95% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 3249 | 198 1179 1196 82 340 254 Remotely 1729 | . 1082 647 . . . Salvage Created 5716 | . 2588 2053 427 277 371 Parts 345 | . 181 114 20 19 11 Haulers Intercepted 10 | . 2 6 1 1 . Recyclers Shooed 9 | . 6 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 92 | . 18 51 12 3 8 Melee 3 | . . . . . 3 Guns 3 | . 3 . . . . Cannons 5 | . . . . 3 2 AOE 75 | . 15 49 11 . . Classes Destroyed 15 | . 9 5 . 1 . Worker 52 | . 28 23 1 . . Builder 50 | . 29 21 . . . Tunneler 5 | . 4 1 . . . Hauler 10 | . 2 6 1 1 . Recycler 17 | . 11 5 . 1 . Mechanic 4 | . . 3 1 . . Operator 2 | . 1 1 . . . Watcher 6 | . 3 3 . . . Swarmer 25 | . 6 17 . . 2 Grunt 53 | . 12 26 9 1 5 Brawler 2 | . . 1 1 . . Duelist 2 | . . 1 1 . . Protector 1 | . . 1 . . . Sentry 7 | . . 5 1 1 . Programmer 2 | . . . . 1 1 Best Kill Streak 10 | . 9 10 9 2 2 Combat Bots Only 7 | . 4 5 7 1 2 Max Kills in Single Turn 4 | . 4 4 3 1 1 Gunslinging . | . . . . . . Exploded 4 | . 3 4 2 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 550 | . 60 104 105 40 241 Missed 181 | . 18 32 23 22 86 Damage Taken 5974 | . 578 1000 1320 448 2628 Core 1280 | . 84 143 180 23 850 Absorbed by Shields . | . . . . . . Ignored by Resistances 50 | . . . . 50 . Regen/Repaired (Parts) 30 | . 30 . . . . Core Remaining (%) 78 | 100 66 64 67 96 . Volleys Fired 251 | . 141 50 23 10 27 Largest 3 | . 2 2 2 3 3 Hottest 225 | . 112 66 90 225 225 Shots Fired 483 | . 262 100 31 27 63 Gun 46 | . 27 . . . 19 Cannon 250 | . 173 . 6 27 44 Launcher 187 | . 62 100 25 . . Special . | . . . . . . Kinetic 35 | . 16 . . . 19 Thermal 71 | . . . 6 21 44 Explosive 187 | . 62 100 25 . . Electromagnetic 190 | . 184 . . 6 . Robot Hit Streak 26 | . 12 19 12 6 26 Robot Miss Streak 3 | . 3 2 1 2 3 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 342 | . 156 96 21 14 55 Core Hits 280 | . 104 126 30 8 12 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 13 | . . 11 1 . 1 Critical Strikes 14 | . . 12 1 . 1 Destroy 1 | . . . . . 1 Smash 13 | . . 12 1 . . Melee Attacks 101 | . . 67 7 . 27 Impact 101 | . . 67 7 . 27 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 47 | . . 46 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . 1 . . Damage Inflicted 19004 | . 5438 10111 1649 356 1450 Guns 307 | . 234 . . . 73 Cannons 4005 | . 2651 . 118 356 880 Explosions 8770 | . 2547 4845 1378 . . Melee 5912 | . . 5265 153 . 494 Ramming 10 | . 6 1 . . 3 Kinetic 240 | . 167 . . . 73 Thermal 1631 | . 346 . 118 287 880 Explosive 8373 | . 2168 4827 1378 . . Electromagnetic 2838 | . 2751 18 . 69 . Impact 5912 | . . 5265 153 . 494 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . 2 6 . . 2 Average Corruption 2 | . 1 5 . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 115 | . 68 47 . . . Message Errors 26 | . 15 11 . . . Matter Fused 25 | . 17 8 . . . Heat Flow Errors 18 | . 12 6 . . . Energy Discharges 16 | . 8 8 . . . Parts Rejected 3 | . 1 2 . . . Parts Fused 4 | . . 4 . . . Data Loss (minor) 5 | . 3 2 . . . Data Loss (major) 5 | . 4 1 . . . Misfires 6 | . 4 2 . . . Alerts 5 | . 3 2 . . . Weapon Failures 2 | . 1 1 . . . Overload Shots . | . . . . . . Overflow Damage 3417 | . 232 3065 92 . 28 Projectiles 164 | . 130 . 11 . 23 Explosions 238 | . 102 130 6 . . Melee 3015 | . . 2935 75 . 5 Knockbacks 17 | . . 12 2 . 3 Impact 17 | . . 12 2 . 3 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 361 | . 119 175 67 . . Shots 18 | . 5 9 4 . . Rammed 10 | . 3 1 . . 6 Targets Rammed 10 | . 3 1 . . 6 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 307 | . 269 255 240 276 307 Average Temperature 70 | . 63 62 99 92 113 Received Heat Transfer 2300 | . 213 312 837 105 833 Effects 2 | . . . 2 . . Interference 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted 2 | . 2 . . . . Combat Hostiles . | . . . . . . Parts Fried 58 | . 21 32 3 . 2 Impact Corruptions 90 | . . 84 2 . 4 Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 5 | . 1 . . 1 3 Heat Transferred 2300 | . 450 . 185 407 1258 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 10 | . 10 . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 1875 | . 769 1875 1170 529 307 Initial 791 | . . 319 791 504 186 Average 637 | . 538 1105 938 465 175 Maximum Alert Level 5 | . 3 5 4 2 1 Low Security (%) 11 | 100 11 . . . 67 Level 1 22 | . 24 11 . 30 32 Level 2 20 | . 20 19 . 69 . Level 3 34 | . 43 17 84 . . Level 4 6 | . . 29 15 . . Level 5 4 | . . 21 . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . 1 . . . Squads Dispatched 23 | . 4 11 2 1 5 Investigation 9 | . 3 2 2 . 2 Extermination 2 | . . . . 1 1 Reinforcement 7 | . 1 4 . . 2 Assault 5 | . . 5 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . . 5 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 156 | . 34 74 13 5 30 Peak Tracking Total 6 | . 5 6 6 2 6 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 7 | . 2 3 . . 2 Indirectly 1 | . . 1 . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 29 | . 14 13 2 . . Max in Single Turn 3 | . 2 3 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 26 | . 9 7 2 2 6 Terminals 22 | . 7 6 2 1 6 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 93 | . 32 32 7 4 18 Successful 35 | . 13 17 1 . 4 Failed 58 | . 19 15 6 4 14 Catastrophic 14 | . 5 3 1 1 4 Database Lockouts . | . . . . . . Manual 28 | . 7 14 1 . 6 Terminals 81 | . 24 30 7 2 18 Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units 6 | . 4 2 . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 28 | . 8 16 1 . 3 Record 3 | . . 2 . . 1 Open DSF 1 | . . . . . 1 Branch Access Points 2 | . 1 1 . . . Emergency Access Points 1 | . . 1 . . . Alert Level 10 | . 3 5 1 . 1 Locate Traps 5 | . 3 2 . . . Patrol Status 1 | . . 1 . . . Transport Status 1 | . . 1 . . . Hauler Manifests 2 | . 1 1 . . . Zone Layout 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks 2 | . 1 1 . . . Retrieve Components 2 | . 1 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . . 1 Terminals 1 | . . . . . 1 Botnet 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 25 | . 9 6 2 2 6 Full Trace Events 19 | . 9 6 2 . 2 Feedback Events 2 | . . 2 . . . Corruption 2 | . . 2 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 76 | . 76 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 12 | . 10 2 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 10707 | 3 6877 2140 385 575 727 Spaces Moved 3878 | 1 2178 713 122 261 603 Core 219 | . . . 7 11 201 Treads 3031 | 1 2127 713 115 51 24 Legs 577 | . . . . 199 378 Wheels 51 | . 51 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 160 80 240 50 50 50 Average Speed 167 | 160 159 240 249 184 88 Slowest Speed 1550 | 160 240 240 1550 270 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 2 99 61 20 9 21 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 16 | . 5 1 4 . 6 Terrain Destroyed 933 | . 326 505 95 . 7 Melee 7 | . . 1 . . 6 Projectile . | . . . . . . AOE 925 | . 326 504 95 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 7473 | 2 5319 939 164 331 718 Wait 3073 | . 2941 74 . 31 27 Move 3873 | . 2177 712 121 260 603 Hop . | . . . . . . Pick Up 43 | . 14 20 2 5 2 Fast Attach 42 | . 18 2 . 13 9 Attach 31 | . . 10 7 7 7 Detach 6 | . 2 . . 2 2 Swap 16 | 2 4 3 1 1 5 Drop 29 | . 19 . 5 2 3 Fire 251 | . 141 50 23 10 27 Melee 99 | . . 67 5 . 27 Ram . | . . . . . . Kick . | . . . . . . Crush 10 | . 3 1 . . 6 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 4) 302 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 15) 482 | -10/Materials | Discovered new exit (range 16) 1283 | -10/Materials | Discovered new exit (range 13) 2116 | -10/Materials | Discovered new exit (range 10) 2512 | -10/Materials | Identified exit to Mines 3434 | -10/Materials | Repaired Lgt. Nuclear Core? 3583 | -10/Materials | Repaired Lgt. Nuclear Core 4004 | -10/Materials | Derelicts attacked the area 6881 | -10/Materials | Entered another Materials area 6881 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 7303 | -9/Materials | Discovered new exit (range 10) 7509 | -9/Materials | Identified exit to Mines 7681 | -9/Materials | First assault squad dispatched 8825 | -9/Materials | Discovered new exit (range 4) 8956 | -9/Materials | Sterilization system engaged 8956 | -9/Materials | Non-combat units ordered to evacuate 9021 | -9/Materials | Entered another Materials area 9021 | -8/Materials | Evolved 2 slots: Utility x2 9204 | -8/Materials | Lost 4 parts (2p2w) 9208 | -8/Materials | Destroyed 7 combat bots 9328 | -8/Materials | Discovered new exit (range 14) 9406 | -8/Materials | Entered Factory 9406 | -7/Factory | Evolved 2 slots: Utility x2 9420 | -7/Factory | Lost 6 parts (1p3n2u) 9865 | -7/Factory | Lost 3 parts (1p1u1w) 9954 | -7/Factory | Discovered new exit (range 15) 9981 | -7/Factory | Entered another Factory area 9981 | -6/Factory | Evolved 2 slots: Utility x2 10235 | -6/Factory | Lost 4 parts (1p1n2u) 10536 | -6/Factory | Core integrity fell below 50% 10593 | -6/Factory | Lost 12 parts (1p3n4u4w) 10683 | -6/Factory | Core integrity fell below 20% 10708 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10633_ U-05 Engineer lays Concrete. 10640_ Particle Charger destroyed. 10640_ U-05 Engineer lays Concrete. 10673_ U-05 Engineer destroyed. 10676_ K-01 Serf collects debris. 10677_ R-10 Processor collects Wheel. 10679_ K-01 Serf collects debris. 10680_ Connecting with Terminal... 10680_ ALERT: Suspicious activity at Terminal F018. Dispatching Investigation squad. 10680_ R-10 Processor collects Wheel. 10680_ K-01 Serf collects debris. 10687_ Weapon Cycler destroyed. 10690_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10693_ Triggered Shock Trap. 10693_ The floor emits a surge of raw power. 10693_ System corrupted (+2). 10698_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ????????????????????? ????????????????????????? | | ?????????????????? ????????????????????????? | | ????????????????" ???????? ??????????????? | | ??????????????"Y" ??????? ????????????? | | ?????????????? ?????? ????????????? | | ????????????? ?????? #???????????? | | ????????????? ????? #???????????? | | ???????????? ##### #???????????? | | ????????????? k#???????????? | | ?????????????? #???????????? | | ?????????????? ###?????????? | | ??????????????? u ?????????? | | ????????????????? #???????????? | | ??????????????????""""" #???????????? | | ??????????????????""""" @ #???????????? | | ??????????????????""""" ######???????????????? | | ??????????????????""""" #????????????????????? | | ??????????????????""""" #????????????????????? | | ???????????? ?????""""" #????????????????????? | | ???????????? """""" #????????????????????? | | ???????????# """""" A#????????????????????? | | ???????????# """""" #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????########## #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# +????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ???????#####????????# #????????????????????? | | ???????# ! ! ???????# #????????????????????? | | ???????# ???????# #????????????????????? | | ???????# ???????# #????????????????????? | | ???????# ???????# #????????????????????? | | ???????# ""?????# #????????????????????? | | ???????# ] ???+ #????????????????????? | | ???????# """""" # +????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Weapon Cycling 30 Evasion (%) 57 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 5 Recoil Reduction 3 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Significant Disruption Challenges ------------ None Game ------ Seed CooledTerrabombBooster Manual? 0 Play Time 01:19:20 Cumulative 18.5 hours Start 2024.04.23 @ 14:59:23 End 2024.04.23 @ 18:09:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f7a699c-8f8f-48ef-af6b-e2f64a4cc782