Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.25 @ 04:54:23 Player: slowdive Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (52) 260 Value Destroyed (1269) 1269 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 2448 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/400 Matter 61/300 Energy 236/250 System Corruption 17% Temperature Cool (35) Movement Treading (200) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Hammer > --- INVENTORY (20) --- Light Deuterium Engine Light Deuterium Engine Heat Sink Medium Storage Unit Signal Interpreter Terrain Scan Processor Targeting Computer Improved ECM Suite Hardened Light Armor Plating Hardened Light Armor Plating EM Pulse Gun EM Pulse Gun Assault Rifle Assault Rifle Improved Light Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON ----------- Mini Grenade Launcher Heavy Hammer > --- INVENTORY -------- Ion Engine Light Deuterium Engine Light Deuterium Engine Light Treads Aluminum Leg Heat Sink Medium Storage Unit Signal Interpreter Terrain Scan Processor Targeting Computer Improved ECM Suite Hardened Light Armor Plating Hardened Light Armor Plating EM Pulse Gun EM Pulse Gun Assault Rifle Improved Light Cannon Improved Light Cannon Hammer [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Hammer Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 42 | 2 17 23 Power 5 | . 3 2 Engine 5 | . 3 2 Core . | . . . Reactor . | . . . Propulsion 20 | 2 2 16 Treads 9 | 2 2 5 Leg 11 | . . 11 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | . 4 1 Device . | . . . Storage 4 | . 3 1 Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 12 | . 8 4 Energy Gun 1 | . 1 . Energy Cannon 1 | . 1 . Ballistic Gun 2 | . . 2 Ballistic Cannon 3 | . 3 . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 4 | . 3 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 15 | . 1 14 Power 2 | . . 2 Propulsion 9 | . . 9 Utility . | . . . Weapon 4 | . 1 3 Highest Loss Streak 5 | . 1 5 Average Slot Usage (%) 96 | . 99 87 Engine 13 | . 14 10 Treads 22 | . 28 9 Leg 4 | . . 15 Storage 27 | . 24 33 Protection 2 | . 3 . Energy Gun 5 | . 6 1 Ballistic Cannon 8 | . 12 . Launcher 1 | . . 4 Impact Weapon 8 | . 7 10 Naked Turns . | . . . Heaviest Build 50 | 9 45 50 Greatest Support 60 | 40 40 60 Greatest Overweight (x) 16 | . 1 16 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 6 16 20 Average Capacity 15 | 6 13 19 Most Carried 20 | 6 16 20 Average Carried 13 | 6 12 17 Final Capacity 20 | 6 16 20 Final Carried 16 | 6 16 16 Class Distribution -------------------- 69% | Mutant 30% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 906 | 200 448 258 Remotely . | . . . Salvage Created 1171 | . 630 541 Parts 83 | . 44 39 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 37 | . 18 19 Melee 4 | . 1 3 Guns 2 | . 2 . Cannons 13 | . 13 . AOE 16 | . 1 15 Classes Destroyed 11 | . 6 5 Worker 2 | . 1 1 Builder 3 | . . 3 Tunneler 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | . . 1 Operator 1 | . . 1 Watcher 5 | . 3 2 Swarmer 10 | . 6 4 Grunt 23 | . 12 11 Brawler 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 10 | . 5 10 Combat Bots Only 7 | . 4 7 Max Kills in Single Turn 3 | . 2 3 Gunslinging . | . . . Exploded 2 | . 1 2 Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 3033 | . 890 2143 Core 523 | . 112 411 Absorbed by Shields . | . . . Core Remaining (%) 77 | 100 55 . Volleys Fired 74 | . 41 33 Largest 2 | . 2 1 Hottest 100 | . 100 30 Shots Fired 115 | . 82 33 Gun 8 | . 8 . Cannon 74 | . 74 . Launcher 33 | . . 33 Special . | . . . Kinetic 66 | . 66 . Thermal 8 | . 8 . Explosive 33 | . . 33 Electromagnetic 8 | . 8 . Robot Hit Streak 23 | . 18 23 Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 107 | . 61 46 Core Hits 63 | . 23 40 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 50 | . 17 33 Impact 50 | . 17 33 Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . . 2 Combat Hostiles 1 | . . 1 Follow-up Attacks . | . . . Damage Inflicted 3512 | . 1236 2276 Guns 60 | . 60 . Cannons 998 | . 998 . Explosions 1642 | . . 1642 Melee 812 | . 178 634 Ramming . | . . . Kinetic 963 | . 963 . Thermal 35 | . 35 . Explosive 1642 | . . 1642 Electromagnetic 60 | . 60 . Impact 812 | . 178 634 Slashing . | . . . Piercing . | . . . Highest Corruption 17 | . . 17 Average Corruption 16 | . . 16 Corruption Purged . | . . . Effects 12 | . . 12 Message Errors 1 | . . 1 Matter Fused 1 | . . 1 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . . 1 Data Loss (minor) 4 | . . 4 Misdirections 1 | . . 1 Targeting Errors 3 | . . 3 Overload Shots . | . . . Overflow Damage 180 | . 24 156 Projectiles 24 | . 24 . Explosions 24 | . . 24 Melee 132 | . . 132 Knockbacks 10 | . 9 1 Impact 1 | . . 1 Kinetic 9 | . 9 . Secondary . | . . . Self-Inflicted Damage 229 | . . 229 Shots 7 | . . 7 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 219 | . 219 163 Average Temperature 56 | . 57 41 Received Heat Transfer 747 | . 234 513 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions 7 | . 2 5 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 74 | . 74 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 439 | . 253 439 Initial 16 | . . 16 Average 117 | . 113 127 Maximum Alert Level 2 | . 1 2 Low Security (%) 85 | 100 92 71 Level 1 13 | . 7 26 Level 2 . | . . 2 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 9 | . 5 4 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 6 | . 3 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 6 | . 4 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 78 | . 52 26 Peak Tracking Total 7 | . 7 6 Tactical Retreats 11 | . 10 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 6 | . 1 5 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 8 | . 4 4 Terminals 6 | . 4 2 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 10 11 Successful 10 | . 4 6 Failed 11 | . 6 5 Catastrophic 4 | . 2 2 Database Lockouts . | . . . Manual 11 | . 7 4 Terminals 15 | . 10 5 Fabricators . | . . . Repair Stations 4 | . . 4 Recycling Units 2 | . . 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Record 1 | . . 1 Level Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Locate Traps 1 | . 1 . Disarm Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . . 4 Scan Component 2 | . . 2 Repair 2 | . . 2 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . . 1 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Mask 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 3 3 Full Trace Events 3 | . 2 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . . 2 Time 52 | . . 52 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 3115 | 3 2162 950 Spaces Moved 1357 | 1 1052 304 Core 1 | . . 1 Treads 1197 | 1 1052 144 Legs 159 | . . 159 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 150 | 160 160 150 Average Speed 176 | 160 175 181 Slowest Speed 850 | 160 180 850 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 2 | . . 2 Exploration Rate (%) 38 | 1 89 26 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 6 | . 6 . Terrain Destroyed 115 | . 7 108 Melee 6 | . 6 . Projectile 1 | . 1 . AOE 108 | . . 108 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1867 | 2 1259 606 Wait 299 | . 96 203 Move 1353 | . 1051 302 Hop . | . . . Pick Up 25 | . 18 7 Fast Attach 15 | . 6 9 Attach 10 | . 1 9 Detach 3 | . 2 1 Swap 17 | 2 10 5 Drop 19 | . 17 2 Fire 74 | . 41 33 Melee 50 | . 17 33 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis 2 | . . 2 Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Identified exit to Materials 331 | -10/Materials | Build established: Mutant 710 | -10/Materials | Discovered new exit (range 12) 2166 | -10/Materials | Entered another Materials area 2166 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2312 | -9/Materials | Lost 4 parts (3n1w) 2350 | -9/Materials | Repaired Lgt. Treads 2377 | -9/Materials | Repaired Assault Rifle 2474 | -9/Materials | Build established: Hauler-Mutant 2549 | -9/Materials | Discovered new exit (range 15) 2878 | -9/Materials | Destroyed 7 combat bots 2920 | -9/Materials | Core integrity fell below 50% 2939 | -9/Materials | Crushed by falling debris 2940 | -9/Materials | Crushed by falling debris 2941 | -9/Materials | System corruption reached 10% 2946 | -9/Materials | Core integrity fell below 20% 2974 | -9/Materials | Lost 5 parts (3n2w) 3116 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 03015_ Acquired Aluminum Leg. 03016_ K-01 Serf cleans the Processing Tank. 03020_ K-01 Serf collects debris. 03042_ Acquired Assault Rifle. 03048_ System corrupted: Component data lost. 03064_ System corrupted: Energy discharge (-62). 03065_ C-30 ARC bursts open, deploying its payload. 03065_ B-36 Bruiser unfolds itself. 03065_ G-34 Mercenary unfolds itself. 03081_ Aluminum Leg destroyed. 03089_ Ion Engine destroyed. 03089_ System corrupted by crushing effect (+1). 03090_ System corrupted: Hammer targeting data glitched. 03091_ System corrupted: Component data lost. 03096_ K-01 Serf cleans the Electrolysis Chamber. 03101_ B-36 Bruiser destroyed. 03106_ Acquired Lgt. Treads. 03107_ System corrupted: Hammer targeting data glitched. 03108_ System corrupted: Heat flow error (+178). 03109_ K-01 Serf collects debris. 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