Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.23 @ 19:32:19 Player: saltine Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (30) 6000 Robots Destroyed (389) 1945 Value Destroyed (15966) 15966 Prototype IDs (61) 1220 Alien Tech Used (0) 0 Bonus (5696) 5696 TOTAL SCORE: 33827 Bonus ------- High Alert Combat Kills 2011 Follower Combat Kills 492 Entered Garrisons 600 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 834 Friendly Fire -441 Cogmind --------- Core Integrity 0/1150 Matter 72/300 Energy 12/100 System Corruption 8% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (10) ----- Long-range Sensor Array Advanced Melee Analysis Suite Nanoactuators Hacking Suite > --- WEAPON (3) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Huge Storage Unit Compact Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Improved Coolant Injector Huge Storage Unit Long-range Sensor Array Nanoactuators Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Makeshift Hacking Suite System Shield > --- WEAPON ----------- Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Neutrino Core Reinforced Fission Core Reinforced Fission Core Reinforced Fission Core Quantum Reactor Quantum Reactor Reinforced Quantum Reactor Improved Treads Biometal Heavy Treads Advanced Heat Sink Improved Matter Compressor Seismic Detector Improved Transmission Jammer Long-range Tractor Beam Tesla Rifle Wave Gun Improved EM Pulse Cannon KE Penetrator Compact Tesla Bomb Launcher Scatter Rocket Array Scatter Rocket Array Improved Plasma Cutter Enhanced Force Lance Enhanced Force Lance [Rating: 123] Favorites ----------- Power Light Antimatter Reactor Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Potential Leg Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Heavy Armor Plating Weapon Advanced Plasma Cannon Energy Gun Vortex Rail Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Precision Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Slots Evolved 12 | . . . 2 . . . 2 . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . 1 . . . 1 . . 1 . . . . . . 1 . . . . . . 2 . . . . 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 478 | 3 3 2 33 . 5 3 22 15 38 4 29 21 4 8 2 19 16 39 21 2 16 10 16 39 11 3 16 9 19 50 Power 23 | . 1 . 2 . . . 1 1 2 . 1 1 . . . 1 1 2 2 . . . . . . . 2 . 1 5 Engine 9 | . 1 . 2 . . . 1 1 2 . . . . . . . . 1 1 . . . . . . . . . . . Core 7 | . . . . . . . . . . . 1 . . . . 1 1 1 . . . . . . . . . . . 3 Reactor 7 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 2 . 1 2 Propulsion 54 | 2 . . 8 . 4 1 3 . 9 1 1 2 . 1 . . 1 4 . . . . . . . . . . 2 15 Treads 50 | 2 . . 8 . 2 1 3 . 9 1 1 2 . 1 . . 1 4 . . . . . . . . . . 2 13 Leg 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 229 | . 2 . 5 . . 2 10 1 17 2 23 10 2 4 . 14 7 19 13 2 8 5 13 31 10 . 5 4 9 11 Device 170 | . 1 . . . . 1 7 . 13 1 20 7 2 3 . 9 5 17 8 2 7 4 11 26 10 . 4 4 3 5 Storage 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 Hackware 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 1 Protection 48 | . . . 4 . . 1 3 1 4 . 3 2 . 1 . 5 2 2 4 . 1 1 2 5 . . 1 . 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 172 | 1 . 2 18 . 1 . 8 13 10 1 4 8 2 3 2 4 7 14 6 . 8 5 3 8 1 3 9 5 7 19 Energy Gun 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Energy Cannon 52 | . . . . . . . . . 2 1 1 3 1 2 1 3 6 4 2 . 4 3 1 3 . 2 3 3 4 3 Ballistic Gun 28 | 1 . 1 12 . . . 6 3 2 . . . . . . . . 3 . . . . . . . . . . . . Ballistic Cannon 24 | . . . 1 . 1 . 1 5 2 . 2 1 . . 1 . 1 2 3 . . 2 . . . . 1 . 1 . Launcher 43 | . . . 3 . . . 1 5 3 . 1 4 1 1 . 1 . 5 1 . 4 . 1 2 1 1 2 2 2 2 Special Weapon 10 | . . 1 2 . . . . . 1 . . . . . . . . . . . . . 1 3 . . 2 . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . 4 . 1 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Parts Lost 71 | . . . 5 . . . 2 1 2 . . 3 . . . 1 6 8 2 . . . . 1 . . . 1 10 29 Power 11 | . . . . . . . 1 . 1 . . 1 . . . . 1 1 . . . . . . . . . . 2 4 Propulsion 18 | . . . 1 . . . . . . . . 2 . . . . . 3 . . . . . . . . . . 2 10 Utility 30 | . . . 3 . . . 1 1 1 . . . . . . 1 3 3 2 . . . . 1 . . . 1 3 10 Weapon 12 | . . . 1 . . . . . . . . . . . . . 2 1 . . . . . . . . . . 3 5 Highest Loss Streak 10 | . . . 1 . . . 1 1 2 . . 3 . . . 1 4 2 1 . . . . 1 . . . 1 10 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 87 100 99 100 100 100 89 90 90 92 92 83 84 84 70 88 83 77 84 86 86 84 80 82 81 82 81 80 74 64 Engine 5 | . 14 14 11 11 11 11 8 9 9 7 3 . . . . . . 5 5 6 6 6 6 5 5 5 3 . . . Reactor 3 | . . . . . . . . . . . . 2 7 7 7 6 . . 4 6 6 6 6 5 5 5 6 11 8 2 Treads 20 | . 28 28 21 22 16 22 27 27 26 30 30 29 30 30 30 30 25 19 13 13 13 13 13 11 11 11 11 11 9 11 Device 16 | . 2 14 11 11 11 9 8 9 9 14 14 14 7 6 7 9 11 16 21 26 22 24 19 29 28 29 29 28 16 14 Storage 7 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 4 Protection 7 | . . . 10 11 11 12 8 9 9 7 7 6 7 7 7 9 8 8 9 6 10 6 6 5 5 5 5 5 5 3 Energy Cannon 5 | . . . . . . . . . 7 7 9 6 6 6 . 6 5 3 12 13 12 12 9 6 10 8 5 9 5 1 Ballistic Gun 9 | . 28 27 30 33 31 22 18 16 10 15 8 . . . . . . 1 . . . . . . . . . . . . Ballistic Cannon 4 | . . . 1 . 1 11 9 9 7 . 2 7 7 7 . 7 6 6 5 6 6 6 6 5 5 5 5 . . . Peak Build Rating 123 | 6 9 10 18 17 35 19 33 37 45 50 60 67 67 69 69 71 73 95 97 97 98 104 97 108 111 106 114 118 116 123 Average Rating 63 | 6 7 9 15 17 22 19 29 34 38 48 54 61 66 68 48 69 67 75 91 95 95 95 93 102 105 106 106 109 104 87 On Entrance 61 | 6 6 9 10 17 17 19 19 33 36 41 50 60 64 64 69 69 67 66 90 91 95 96 93 93 105 106 106 113 109 102 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 179 | 11 31 31 106 101 102 104 117 121 125 124 138 146 145 150 145 149 151 165 144 142 145 152 156 157 156 156 176 179 157 157 Greatest Support 155 | 40 40 40 40 40 60 46 66 66 66 83 83 86 86 91 91 91 91 150 150 150 150 150 150 150 150 150 150 150 150 155 Greatest Overweight (x) 4 | . . . 2 2 3 2 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 4 Average Overweight (x) . | . . . 1 2 1 2 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . 1 1 . 1 . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 11 15 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 4 8 14 23 25 24 24 24 24 24 24 24 24 25 24 25 24 22 21 24 24 24 24 24 24 25 25 24 24 22 15 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 15 15 25 25 23 25 25 25 25 25 25 25 25 25 25 23 21 25 25 25 25 25 25 25 25 25 25 25 25 2 Class Distribution -------------------- 66% | Tank 12% | Scavenger-Tank 9% | Skirmisher 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -7/Factory Tank | -7/Garrison Scavenger-Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Tank | -5/Proximity Caves Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Warlord Tank | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Gladiator | -4/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Matter Collected 14008 | 204 161 220 1154 50 74 194 821 652 1073 . 1007 374 99 258 . 152 452 1409 467 81 481 352 459 1360 254 145 256 243 789 767 Remotely 2847 | . . . . . . . . . 260 . 97 94 30 117 . . 83 309 330 . 73 131 71 837 126 . . . 289 . Salvage Created 13556 | . 371 110 1624 41 . 132 828 510 1416 . 896 441 . 235 . 283 461 1441 794 44 248 . 311 930 48 20 183 241 422 1526 Parts 683 | . 17 9 119 6 . 5 52 36 80 . 40 23 . 9 . 11 27 64 27 7 6 . 12 46 5 . 5 8 10 59 Haulers Intercepted 15 | . 1 . 6 . . . 3 . 2 . . . . . . . 1 . 1 . . . . . . . . . 1 . Recyclers Shooed 9 | . . . 1 . . . . . 2 . . 2 . . . . 1 . 2 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . . . . . . 3 . 5 . . . 7 6 1 8 . 5 . . 6 . . Prevented 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Combat Hostiles Destroyed 334 | . 7 5 33 3 . 3 19 25 31 . 22 17 . 4 . 7 7 29 16 1 11 . 14 21 1 3 6 7 12 30 Melee 9 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 8 Guns 72 | . 7 5 22 3 . 2 6 7 9 . 9 . . . . . . 1 . . . . . . . . . . . 1 Cannons 103 | . . . 2 . . 1 10 3 9 . 5 6 . . . 3 5 14 11 1 2 . 3 13 1 . 2 2 3 7 AOE 142 | . . . 9 . . . 2 15 12 . 8 11 . 4 . 3 . 13 5 . 9 . 11 7 . 3 4 5 9 12 Classes Destroyed 26 | . 2 3 9 . . . 1 2 3 . . . . 1 . 1 . . . . . . . . . . 1 1 . 2 Worker 11 | . . . 4 . . . 2 . 1 . . . . . . . . . . . . . . 1 . . . . 3 . Builder 11 | . . . 4 . . . 1 . 1 . . . . . . . . . 3 . . . . 2 . . . . . . Tunneler 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . 1 . 6 . . . 3 . 2 . . . . . . . 1 . 1 . . . . . . . . . 1 . Recycler 6 | . . 1 1 . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . 1 . Mechanic 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Operator 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Watcher 6 | . . . 2 . . . . 1 1 . . 1 . . . . . . . . . . . 1 . . . . . . Swarmer 87 | . . 2 11 3 . . 3 15 5 . 6 6 . 4 . . . 13 2 . 4 . 7 . . 2 . . 4 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 128 | . 7 . 10 . . 3 11 8 15 . 7 10 . . . 4 . 10 11 . . . 6 12 . . 2 . 4 8 Brawler 5 | . . . 1 . . . . . . . . . . . . . 1 2 . . 1 . . . . . . . . . Duelist 11 | . . . 1 . . . 1 . 2 . . . . . . . 1 . 1 . 4 . 1 . . . . . . . Protector 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 Sentry 42 | . . . 10 . . . 3 . 4 . 8 1 . . . 1 . 2 . . 2 . . 1 . 1 . 1 4 4 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Specialist 10 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . 7 Hunter 15 | . . . . . . . . . 1 . . . . . . 2 2 2 . . . . . . . . 2 4 . 2 Programmer 21 | . . . . . . . . 1 . . 1 . . . . . 3 . 2 1 . . . 8 1 . . . . 4 Heavy 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Samaritan 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 4 2 10 3 . 1 6 4 7 . 4 8 . 4 . 4 2 4 12 1 6 . 7 7 1 3 4 2 10 10 Combat Bots Only 10 | . 4 2 5 3 . 1 3 4 6 . 4 8 . 4 . 4 2 4 8 1 6 . 7 5 1 3 4 2 6 10 Max Kills in Single Turn 4 | . 1 1 4 1 . 1 2 4 3 . 2 3 . 1 . 2 1 3 4 1 3 . 4 2 1 2 1 1 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 . . . 2 4 3 . 2 3 . 1 . 2 . 3 3 . 3 . 4 2 . 2 1 1 1 3 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Hostile Shots Fired 2177 | . 32 26 143 10 . 20 78 90 98 . 311 69 . 11 . 40 53 155 64 2 27 . 25 77 6 10 29 32 174 595 Missed 648 | . 14 7 46 5 . 2 26 35 25 . 127 20 . 5 . 8 9 42 22 2 3 . 9 21 1 1 7 9 42 160 Damage Taken 26062 | . 201 178 1207 32 . 303 873 913 1343 . 1613 919 . 109 . 519 1000 1631 855 . 473 . 301 1078 103 184 475 372 2913 8467 Core 2237 | . 34 82 131 . . 49 26 67 61 . 101 16 . 13 . 35 92 32 73 . 50 . . 85 20 24 52 28 129 1037 Absorbed by Shields 1000 | . . . . . . . . . . . . . . . . . . . . . . . 16 162 . . . 141 . 681 Reduced by Siege Mode 609 | . . . . . . . . . . . . . . . . . . 21 . . 44 . 23 63 . 7 15 22 180 234 Redirected to Shielding 72 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 Ignored by Resistances 628 | . . . . . . . . . 133 . 106 . . 24 . 74 43 . . . . . . 8 . . . . 240 . Regen/Repaired (Parts) 2429 | . . . . . . . 197 . 206 . . . . . . . 531 . . . . 423 . 897 . . 175 . . . Core Remaining (%) 72 | 100 . 53 . . . 55 . . 72 . . . . . . 76 . . . . . . 70 . . . . 79 . . Volleys Fired 1012 | . 31 23 97 6 7 16 51 59 60 . 86 31 3 25 . 24 39 106 36 1 31 . 48 73 11 8 14 18 46 62 Largest 3 | . 2 2 3 3 1 3 3 3 3 . 3 2 1 2 . 2 2 2 3 3 3 . 3 3 3 3 3 3 3 2 Hottest 261 | . 40 100 100 63 39 79 98 121 171 . 148 181 98 119 . 181 181 181 261 261 261 . 261 261 253 198 253 231 196 188 Shots Fired 1817 | . 62 45 254 18 7 48 149 125 133 . 142 38 6 26 . 28 47 134 75 5 47 . 60 116 18 14 20 29 68 103 Gun 719 | . 62 44 233 18 . 32 100 75 59 . 61 . . . . . . 14 . . . . . . . . . . . 21 Cannon 939 | . . . 12 . 7 16 48 43 63 . 66 33 6 20 . 24 47 108 71 5 36 . 53 103 18 10 14 19 43 74 Launcher 147 | . . . 5 . . . 1 7 7 . 15 5 . 6 . 4 . 12 4 . 11 . 7 10 . 4 6 10 25 8 Special 12 | . . 1 4 . . . . . 4 . . . . . . . . . . . . . . 3 . . . . . . Kinetic 1015 | . 62 44 245 18 7 48 148 118 76 . 66 10 1 2 . 6 13 54 26 2 5 . 6 41 3 2 5 2 5 . Thermal 594 | . . 1 4 . . . . . 50 . 58 23 5 18 . 12 19 61 45 3 31 . 47 62 15 8 9 17 38 68 Explosive 147 | . . . 5 . . . 1 7 7 . 15 5 . 6 . 4 . 12 4 . 11 . 7 10 . 4 6 10 25 8 Electromagnetic 37 | . . . . . . . . . . . 3 . . . . 6 15 7 . . . . . . . . . . . 6 Entropic 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Robot Hit Streak 18 | . 10 3 11 3 . 5 7 8 8 . 18 3 . 17 . 18 9 10 8 2 8 . 12 13 2 2 4 10 16 18 Robot Miss Streak 11 | . 3 5 5 2 . 4 5 3 3 . 7 3 . . . 1 3 4 3 . 4 . 1 5 2 1 1 6 1 11 Penetration Max 1 | . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . 1 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1004 | . 39 19 150 9 . 27 89 66 69 . 70 18 . 15 . 14 27 85 43 1 16 . 13 68 4 4 10 16 41 91 Core Hits 694 | . 17 12 79 3 . 7 39 39 50 . 50 22 . 13 . 17 10 59 34 1 18 . 24 46 1 6 15 14 52 66 Critical Kills 7 | . . . . . . . 1 . 1 . . . . . . . . 3 . . . . . 1 . . . . . 1 Critical Parts Destroyed 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Critical Strikes 42 | . 1 . . . . . 6 2 3 . 1 3 . . . . 3 8 4 . . . 2 3 . . . 1 . 5 Meltdown 6 | . . . . . . . . . 1 . . . . . . . . 3 . . . . . 1 . . . . . 1 Destroy 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Blast 30 | . . . . . . . 5 2 2 . 1 3 . . . . 3 5 4 . . . 2 2 . . . 1 . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Detonate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Damage Inflicted 45807 | . 450 223 2915 126 . 391 1927 2355 3005 . 2737 2134 . 745 . 979 1522 5001 2575 40 1270 . 1459 4157 175 428 1026 1196 3394 5577 Guns 7320 | . 425 198 1905 117 . 242 980 836 796 . 1023 . . . . . . 112 . . . . . . . . . . . 686 Cannons 18798 | . . . 154 . . 149 781 555 939 . 847 940 . 499 . 481 1520 3417 1637 40 314 . 420 2281 175 32 215 476 1012 1914 Explosions 18681 | . . . 820 . . . 162 964 1261 . 867 1161 . 246 . 498 . 1472 931 . 956 . 1039 1863 . 396 811 720 2330 2184 Melee 723 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 723 Ramming 285 | . 25 25 36 9 . . 4 . 9 . . 33 . . . . 2 . 7 . . . . 13 . . . . 52 70 Kinetic 15008 | . 425 198 2059 117 . 391 1761 1391 885 . 1123 668 . . . 281 966 2020 694 . 85 . 127 1252 53 32 111 68 301 . Thermal 10541 | . . . . . . . . . 850 . 663 643 . 499 . 35 312 1315 943 40 229 . 293 1029 122 . 104 408 711 2345 Explosive 17743 | . . . 820 . . . 162 964 1261 . 829 790 . 246 . 498 . 1472 931 . 956 . 1039 1863 . 396 811 720 2330 1655 Electromagnetic 821 | . . . . . . . . . . . 122 . . . . 165 242 194 . . . . . . . . . . . 98 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 723 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 723 Entropic 686 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 686 Highest Corruption 14 | . . . . . . . . . . . 3 3 3 3 3 4 9 10 14 14 14 14 . 2 3 3 3 . . 8 Average Corruption 5 | . . . . . . . . . . . 2 3 3 3 3 3 5 9 13 14 14 14 . 1 2 3 3 . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 381 | . . . . . . . . . . . 30 15 20 33 1 22 13 47 31 34 40 2 . 18 26 22 1 . . 26 Message Errors 77 | . . . . . . . . . . . 8 . 6 3 . 2 2 11 4 9 12 1 . 2 8 5 . . . 4 Matter Fused 106 | . . . . . . . . . . . 8 3 3 12 . 9 5 15 6 8 11 . . 6 5 7 1 . . 7 Heat Flow Errors 50 | . . . . . . . . . . . 2 5 4 2 1 4 . 6 4 6 4 . . 2 5 1 . . . 4 Energy Discharges 43 | . . . . . . . . . . . 4 4 2 6 . 1 . 3 7 4 1 . . 3 1 3 . . . 4 Parts Rejected 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 44 | . . . . . . . . . . . 2 . 1 3 . 5 2 3 6 4 5 1 . 4 4 1 . . . 3 Data Loss (major) 10 | . . . . . . . . . . . . . . 3 . . . 1 . . 1 . . . 1 1 . . . 3 Misfires 28 | . . . . . . . . . . . 5 1 3 2 . 1 . 5 3 2 2 . . 1 1 2 . . . . Alerts 7 | . . . . . . . . . . . . . 1 . . . . 1 . . 2 . . . 1 2 . . . . Weapon Failures 12 | . . . . . . . . . . . 1 2 . 2 . . 2 2 1 . 1 . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1405 | . . . 29 . . . . 69 6 . 8 131 . 89 . 35 153 199 125 . 44 . 13 94 . 28 19 28 102 233 Projectiles 852 | . . . . . . . . . . . 8 87 . 80 . 35 153 167 121 . 8 . . 67 . . . . 16 110 Explosions 485 | . . . 29 . . . . 69 6 . . 44 . 9 . . . 32 4 . 36 . 13 27 . 28 19 28 86 55 Melee 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 Knockbacks 42 | . . 2 1 . . 1 5 1 . . 1 3 . . . . . 3 8 . 1 . 1 8 1 . 1 . 5 . Impact 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 39 | . . . 1 . . 1 5 1 . . 1 3 . . . . . 3 8 . 1 . 1 8 1 . 1 . 4 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 809 | . . . 107 . . . . . . . 30 183 . 33 . . . 36 44 . 34 . . 82 . . . 67 . 193 Shots 20 | . . . 2 . . . . . . . 1 4 . 1 . . . 1 1 . 1 . . 3 . . . 2 . 4 Rammed 31 | . 7 4 3 1 . . . . 1 . . 2 . . . . 1 . 2 . . . . 2 . . . . 2 6 Targets Rammed 36 | . 7 5 4 1 . . 1 . 1 . . 2 . . . . 1 . 2 . . . . 2 . . . . 2 8 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Highest Temperature 420 | . 16 53 108 48 24 238 190 90 270 . 252 323 258 248 166 297 239 345 369 239 222 . 341 378 420 188 173 325 278 182 Average Temperature 73 | . 4 11 21 24 11 90 69 20 85 . 55 72 77 81 87 78 54 101 137 95 58 . 72 88 107 71 72 161 103 74 Received Heat Transfer 5586 | . 111 100 336 . . 126 369 294 441 . 393 375 . . . 81 . 327 219 . 57 . 114 351 . 18 75 20 636 1143 Effects 11 | . . . . . . . . . 2 . . 1 . . . . . 4 1 . . . . 2 . . . . 1 . Shutdowns 3 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . Interference 5 | . . . . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . 1 . Siege Activations 31 | . . . . . . . . . . . . . . . . . . 4 1 . 3 . 2 10 1 1 1 3 3 2 Total Turns 396 | . . . . . . . . . . . . . . . . . . 41 5 . 44 . 28 94 4 6 16 28 55 75 Longest Duration 60 | . . . . . . . . . . . . . . . . . . 11 5 . 22 . 19 21 4 6 16 16 37 60 Robots Corrupted 4 | . . . . . . . . . . . . . . . . 1 2 1 . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . 1 2 1 . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . . . . . 2 3 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . 1 . . . . . . . . 3 . . . . . 1 . . . . . 2 Combat Hostiles 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 2 Parts Melted 32 | . . . . . . . . . 4 . . . . . . . 1 3 3 . 1 . 1 6 . . . 2 3 8 Heat Transferred 13888 | . . . . . . . . . 1300 . 716 548 . 750 . 50 450 1909 1400 50 350 . 450 1450 124 . 111 509 907 2814 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Peak Influence 1325 | . 152 55 409 167 . 85 223 1036 845 344 1325 959 . . . . 182 1072 932 . . . . 471 . . . . 391 599 Initial 695 | . . 51 . 97 . . . 76 505 330 240 695 . . . . . 56 562 . . . . 51 . . . . . 191 Average 353 | . 69 30 185 46 . 38 72 648 580 330 709 827 . . . . 46 559 752 . . . . 267 . . . . 82 451 Maximum Alert Level 4 | . . . 2 . . . 1 3 3 1 4 3 . . . . . 3 3 . . . . 2 . . . . 1 2 Low Security (%) 40 | 100 100 100 39 100 . 100 98 2 . . . . . . . . 100 20 . . . . . 32 . . . . 79 . Level 1 20 | . . . 58 . . . 1 19 . 100 29 . . . . . . 16 . . . . . 45 . . . . 20 15 Level 2 19 | . . . 1 . . . . 32 87 . 11 9 . . . . . 26 14 . . . . 22 . . . . . 83 Level 3 17 | . . . . . . . . 44 12 . 40 90 . . . . . 36 85 . . . . . . . . . . . Level 4 1 | . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 4 . 3 . . . 3 . 5 . . 3 . . . . 2 . 3 . 1 . 1 9 . . . . 2 11 Investigation 13 | . 3 . 1 . . . 2 . 1 . . 1 . . . . . . . . . . 1 3 . . . . 1 . Extermination 10 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . 4 . . . . . 3 Reinforcement 19 | . 1 . 2 . . . 1 . 3 . . 2 . . . . . . 1 . . . . 2 . . . . 1 6 Assault 5 | . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 Construction Impeded 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Distress Signals 23 | . 1 3 4 . . . . 2 2 . . 1 . . . . . . . . . . . 5 . . 1 . . 4 Communications Jammed 87 | . . . . . . . . . . . . 33 . . . . . . 5 . . . . 21 . . 14 1 6 7 Distress Signals 76 | . . . . . . . . . . . . 32 . . . . . . 3 . . . . 21 . . 14 . 6 . Times Spotted 481 | . 15 5 56 3 7 5 31 23 41 . 28 28 . 1 . 7 21 32 26 1 9 . 6 28 1 3 21 6 12 65 Peak Tracking Total 14 | . 7 2 6 2 9 3 4 5 5 . 4 8 . 3 . 4 9 4 6 1 10 . 3 5 1 3 13 2 7 14 Tactical Retreats 33 | . 2 2 . . . 1 . 2 2 . 4 . . . . . 1 6 2 . 1 . . 4 . . 1 . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Traps Triggered 32 | . 3 . . . . . 2 7 . 1 7 . . . . . 4 3 3 . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 29 | . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . 25 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Machines Disabled 52 | . 1 . 5 . 1 . 1 1 5 . 2 5 . . . . 8 4 2 . 1 . 2 1 . . . . 5 8 Max in Single Turn 2 | . 1 . 2 . 1 . 1 1 1 . 1 2 . . . . 1 1 1 . 1 . 1 1 . . . . 2 2 Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Garrison Relay 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Machines Accessed 85 | . 2 . 14 . 2 . 5 2 10 2 2 5 1 . 3 . 9 3 6 . 1 . 1 5 1 . 2 . 5 4 Terminals 43 | . 2 . 11 . . . 3 2 6 . 2 2 . . . . 3 3 3 . . . 1 1 . . . . 3 1 Fabricators 7 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 2 Repair Stations 9 | . . . 1 . . . 1 . 1 1 . . . . . . 3 . 1 . . . . 1 . . . . . . Recycling Units 7 | . . . 2 . . . . . 2 . . . . . . . 1 . . . . . . 1 . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 8 | . . . . . . . 1 . 1 1 . 2 . . . . 1 . 1 . . . . . . . . . 1 . Total Hacks 209 | . 3 . 39 . 2 . 14 2 25 4 5 12 1 . 18 . 15 5 14 . 1 . 5 12 1 . 7 . 14 10 Successful 107 | . 1 . 13 . 2 . 8 2 9 2 2 3 1 . 18 . 4 2 4 . 1 . 5 5 1 . 7 . 12 5 Failed 101 | . 2 . 26 . . . 6 . 16 2 3 9 . . . . 11 3 10 . . . . 7 . . . . 1 5 Catastrophic 26 | . 1 . 3 . . . . . 7 1 1 4 . . . . 3 2 3 . . . . 1 . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Manual 45 | . . . 7 . 1 . 3 . 12 . . 2 . . . . . . 3 . . 1 . 2 . . 1 . 8 5 Terminals 113 | . 3 . 33 . . . 10 2 13 . 5 4 . . . . 5 5 9 . . . 5 3 . . . . 11 5 Fabricators 14 | . . . . . . . . . . . . 3 . . . . 1 . 1 . . . . 3 . . . . 2 4 Repair Stations 20 | . . . 2 . . . 3 . 2 2 . . . . . . 6 . 2 . . . . 3 . . . . . . Recycling Units 16 | . . . 4 . . . . . 7 . . . . . . . 2 . . . . . . 2 . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 15 | . . . . . . . 1 . 3 2 . 5 . . . . 1 . 2 . . . . . . . . . 1 . Terminal Hacks 71 | . 1 . 11 . 2 . 3 2 2 . 2 1 1 . 18 . . 2 3 . 1 . 5 . 1 . 7 . 7 2 Record 9 | . . . . . 1 . . . . . . . . . 3 . . . . . . . 5 . . . . . . . Part Schematic 9 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . 1 . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Prototype ID Bank 13 | . . . 2 . . . . . . . . . . . 3 . . . 1 . . . . . . . 6 . 1 . Open Door 4 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . 1 . . . Branch Access Points 3 | . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 4 | . . . 1 . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 9 | . . . 2 . . . 1 . 2 . . 1 . . . . . . 1 . . . . . . . . . . 2 Locate Traps 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Components 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 2 Network Status 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Repair Station Hacks 11 | . . . . . . . 3 . 2 1 . . . . . . 3 . . . . . . 2 . . . . . . Scan Component 7 | . . . . . . . 2 . 1 1 . . . . . . 2 . . . . . . 1 . . . . . . Repair 4 | . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . 1 . . . . . . Recycling Unit Hacks 4 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 4 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . Unlock Access 3 | . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 9 | . . . 1 . . . 1 . 3 . . . . . . . . . 1 . . . . 1 . . . . 2 . Terminals 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 2 . 13 . . . 5 2 10 2 2 5 . . . . 8 3 6 . . . 1 4 . . . . 4 2 Full Trace Events 8 | . . . 1 . . . . . 1 . 1 1 . . . . . . . . . . 1 2 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . 1 . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 186 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 139 Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 9 Parts Repaired 4 | . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . 1 . . . . . . Time 158 | . . . . . . . 38 . 38 . . . . . . . 44 . . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 26 | . . . 10 . . . . . 13 . . . . . . . . . . . . . . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 20 | . . . . . . . . 4 . . 3 . . . . . . 13 . . . . . . . . . . . . Machine Destruction 13 | . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . Programmers 7 | . . . . . . . . 4 . . 3 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 9 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Total Allies 15 | . . . . 3 . . . . . . . . . . . . . 3 . . . . . . . . . . . 9 Largest Group 6 | . . . . 3 3 2 . . . . . . . . . . . 3 3 . . . . . . . . . . 6 Highest-Rated Group 363 | . . . . 40 40 24 . . . . . . . . . . . 87 87 . . . . . . . . . . 363 Highest-Rated Ally 65 | . . . . 16 16 16 . . . . . . . . . . . 29 29 . . . . . . . . . . 65 Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Ranger 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Chimera 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 153 | . . . . . 12 19 . . . . . . . . . . . 2 48 . . . . . . . . . . 72 Total Damage 3754 | . . . . . 564 172 . . . . . . . . . . . . 688 . . . . . . . . . . 2330 Kills 22 | . . . . . 7 2 . . . . . . . . . . . . 5 . . . . . . . . . . 8 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 2 . . . . . . . . . 1 . 1 . . . 2 1 2 1 . 2 3 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Turns Passed 43468 | 22 615 1353 3761 1143 2291 1153 1380 2066 1689 310 2190 896 1202 1740 240 1666 944 1409 777 730 908 3395 2230 1490 1392 1470 1958 1055 571 1422 Spaces Moved 17159 | 11 312 496 1050 351 860 337 464 760 542 123 768 314 483 676 97 620 325 460 386 453 462 1918 827 600 540 603 1094 401 264 562 Core 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Treads 16807 | 11 312 496 1050 351 533 337 464 760 542 123 768 314 483 676 97 620 325 460 386 453 462 1918 827 600 540 603 1094 401 264 537 Legs 327 | . . . . . 327 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 160 160 320 170 320 240 243 243 247 247 245 245 245 245 245 242 160 160 160 160 160 160 160 240 240 160 240 160 50 Average Speed 223 | 160 160 160 308 320 263 320 241 243 243 247 247 246 245 245 245 245 244 221 160 160 160 174 239 193 240 240 173 240 163 176 Slowest Speed 480 | 160 160 160 320 320 330 320 243 243 246 247 247 247 245 245 245 245 245 243 160 160 160 240 240 240 240 240 240 240 240 480 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 2 41 94 93 80 88 62 44 73 56 4 72 11 67 82 70 68 12 49 16 76 66 88 85 18 71 80 90 60 9 42 Regions Visited 30 Branch Regions 17 Pre-discovered Areas 6 | . . 1 . 1 1 . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . Known Exits Taken 15 | . 1 . 1 . . . 1 . . 1 . 1 1 1 1 1 1 . 1 . . . 1 . 1 . . 1 1 . Unknown Exits Taken 12 | 1 . 1 . 1 1 1 . . 1 . . . . . . . . . . 1 1 1 . 1 . 1 1 . . . Scrap Searched 28 | . . 1 . 2 . 2 . . . . . . 3 2 . . . . . 3 2 3 2 . 5 2 . 1 . . Spaces Dug 152 | . . 1 8 . . . . . 21 . 6 . 2 3 . 11 6 1 3 . 14 . 38 12 5 3 2 . 9 7 Terrain Destroyed 1265 | . . 1 40 . . . 29 27 110 . 79 55 6 39 . 36 6 48 37 4 120 . 88 130 12 44 50 72 76 156 Melee 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Projectile 351 | . . 1 4 . . . 22 1 43 . 21 10 6 5 . 13 6 15 17 4 22 . 41 41 12 8 7 5 10 37 AOE 907 | . . . 36 . . . 7 26 67 . 58 45 . 34 . 23 . 33 20 . 98 . 47 89 . 36 43 67 66 112 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Total 20658 | 15 369 1010 1364 357 878 377 615 893 798 130 932 385 498 731 100 735 413 697 482 456 580 1967 1012 810 625 618 1147 473 353 838 Wait 1442 | . 2 481 129 . . 17 41 34 122 . 17 5 7 18 . 61 20 36 18 . 70 22 117 69 56 5 5 41 11 38 Move 17113 | 10 311 495 1049 350 845 336 464 757 541 122 765 313 482 675 96 619 325 459 385 452 461 1917 826 599 539 602 1093 400 263 562 Hop 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 199 | . 12 2 28 . 5 3 14 9 15 3 10 7 1 2 . 6 6 18 7 1 1 5 1 11 1 . 3 2 2 24 Fast Attach 96 | . 3 . 4 . 2 . 7 . 5 . . 2 . 1 2 3 5 3 6 . 1 6 2 3 6 . 7 2 . 26 Attach 106 | . . . 5 . . . 3 1 5 2 2 6 . 1 . 7 7 12 4 1 . 2 . 8 . . 2 3 16 19 Detach 36 | . . . . . . . . . 2 . . . . . . . 2 4 1 . . 2 1 4 . . 3 . 7 10 Swap 276 | 3 . 2 24 . 3 3 12 14 28 2 27 13 4 6 . 9 4 24 11 1 15 2 14 28 5 3 7 4 3 5 Drop 208 | 2 3 2 24 . 9 2 22 7 19 1 12 6 1 3 2 6 . 11 12 . 1 11 3 11 7 . 12 3 3 13 Fire 1012 | . 31 23 97 6 7 16 51 59 60 . 86 31 3 25 . 24 39 106 36 1 31 . 48 73 11 8 14 18 46 62 Melee 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 35 | . 7 5 4 1 . . 1 . 1 . . 2 . . . . 1 . 2 . . . . 2 . . . . 2 7 Escape Stasis 36 | . . . . . . . . 12 . . 12 . . . . . 4 6 . . . . . 2 . . . . . . Rewire 67 | . . . . . . . . . . . 1 . . . . . . 18 . . . . . . . . . . . 48 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Upp / Ext / *Arm) -4/Armory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 23 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 3) 638 | -10/Materials | Entered Mines 804 | -10/Mines | Assembled infested the area 809 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1567 | -10/Mines | Discovered new exit (range 16) 1573 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1729 | -10/Mines | Discovered new exit (range 8) 1991 | -10/Mines | Entered Materials 1991 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2015 | -9/Materials | Identified exit to Mines 2842 | -9/Materials | Build established: Tank 3422 | -9/Materials | Build established: Scavenger-Tank 3425 | -9/Materials | Discovered new exit (range 16) 3922 | -9/Materials | Discovered new exit (range 14) 4039 | -9/Materials | Build established: Tank 4443 | -9/Materials | Build established: Scavenger-Tank 5431 | -9/Materials | Build established: Tank 5752 | -9/Materials | Entered Mines 5770 | -9/Mines | Met a Derelict bent on vengeance 5807 | -9/Mines | Discovered new exit (range 12) 6114 | -9/Mines | Learned Materials emergency access door positions 6137 | -9/Mines | Learned location of Zion (-6) 6191 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6713 | -9/Mines | Found a hidden stash of uninstalled traps 6735 | -9/Mines | Discovered new exit (range 10) 6879 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6879 | -9/Mines | Discovered new exit (range 5) 6895 | -9/Mines | Entered Exiles 6895 | -9/Exiles | Accompanied by 3 allies 6972 | -9/Exiles | Met 8R-AWN 7027 | -9/Exiles | Met EX-HEX 7119 | -9/Exiles | Met EX-BIN 7299 | -9/Exiles | Aligned with FarCom system 7302 | -9/Exiles | Given EX-Vault access code 7379 | -9/Exiles | Opened EX-Vault 7398 | -9/Exiles | Found Potential Leg 7404 | -9/Exiles | Found Potential Leg 7441 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7492 | -9/Exiles | Met EX-DEC 7590 | -9/Exiles | Visited The Gauntlet 7966 | -9/Exiles | Found Deploy-a-Sentry 7971 | -9/Exiles | Found Deploy-a-Sentry 8340 | -9/Exiles | Discovered new exit (range 14) 8399 | -9/Exiles | DAS Turret deployed 8676 | -9/Exiles | Found Deploy-a-Sentry 9140 | -9/Exiles | Attacked by the Exiles 9149 | -9/Exiles | DAS Turret deployed 9155 | -9/Exiles | DAS Turret deployed 9186 | -9/Exiles | Entered Mines 9186 | -8/Mines | Accompanied by 3 allies 10297 | -8/Mines | Discovered new exit (range 8) 10339 | -8/Mines | Entered Materials 10339 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 11336 | -8/Materials | Discovered new exit (range 12) 11582 | -8/Materials | Repaired Hvy. Armor Plating 11719 | -8/Materials | Identified exit to Garrison 11719 | -8/Materials | Entered Garrison 12173 | -8/Garrison | Triggered checkpoint 12375 | -8/Garrison | Triggered checkpoint 12479 | -8/Garrison | Triggered checkpoint 12498 | -8/Garrison | Discovered new exit (range 14) 12540 | -8/Garrison | Discovered new exit (range 62) 12540 | -8/Garrison | Discovered new exit (range 61) 12540 | -8/Garrison | Discovered new exit (range 12) 12731 | -8/Garrison | Triggered checkpoint 12856 | -8/Garrison | Triggered checkpoint 12936 | -8/Garrison | Spotted B-75 Beast 12990 | -8/Garrison | Destroyed B-75 Beast 13312 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13403 | -8/Garrison | Triggered checkpoint 13558 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13785 | -8/Garrison | Entered Materials 14184 | -8/Materials | Repaired Hvy. Armor Plating 15144 | -8/Materials | Discovered new exit (range 16) 15385 | -8/Materials | First assault squad dispatched 15474 | -8/Materials | Entered Factory 15474 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15772 | -7/Factory | Identified exit to Garrison 15784 | -7/Factory | Entered Garrison 15895 | -7/Garrison | Triggered checkpoint 16015 | -7/Garrison | Discovered new exit (range 10) 16240 | -7/Garrison | Triggered checkpoint 16399 | -7/Garrison | Discovered new exit (range 15) 16420 | -7/Garrison | Triggered checkpoint 17154 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 17187 | -7/Garrison | Build established: Scavenger-Tank 17354 | -7/Garrison | Triggered checkpoint 17682 | -7/Garrison | Triggered checkpoint 17695 | -7/Garrison | Discovered new exit (range 14) 17735 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 17974 | -7/Garrison | Entered Factory 18210 | -7/Factory | Discovered new exit (range 6) 18537 | -7/Factory | Destroyed 8 combat bots 18539 | -7/Factory | Lost 3 parts (1p2n) 18781 | -7/Factory | Build established: Tank 18865 | -7/Factory | Identified exit to Lower Caves 18870 | -7/Factory | Entered Lower Caves 18876 | -7/Lower Caves | Met a Warlord Commander 18877 | -7/Lower Caves | Learned location of Warlord (-5) 18878 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 18882 | -7/Lower Caves | Found Encrypted Comm Array 19169 | -7/Lower Caves | Build established: Skirmisher 20061 | -7/Lower Caves | Discovered new exit (range 5) 20068 | -7/Lower Caves | Identified exit to Lower Caves 20072 | -7/Lower Caves | Entered another Lower Caves area 20098 | -7/Lower Caves | Discovered new exit (range 6) 20111 | -7/Lower Caves | Identified exit to Factory 20148 | -7/Lower Caves | Encountered a Warlord checkpoint 20165 | -7/Lower Caves | Learned 4 Factory zone layouts 21551 | -7/Lower Caves | Discovered new exit (range 13) 21716 | -7/Lower Caves | Identified exit to Data Miner 21812 | -7/Lower Caves | Entered Data Miner 21813 | -7/Data Miner | Discovered new exit (range 6) 21860 | -7/Data Miner | Met Data Miner 21907 | -7/Data Miner | Learned location of Section 7 (-2) 21907 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 21943 | -7/Data Miner | Received God Mode back door access code from Data Miner 22049 | -7/Data Miner | Identified exit to Proximity Caves 22052 | -7/Data Miner | Entered Proximity Caves 22342 | -6/Proximity Caves | Learned Factory interactive machine intel 22901 | -6/Proximity Caves | Build established: Tank 23075 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 23553 | -6/Proximity Caves | Discovered exit to Factory (range 8) 23718 | -6/Proximity Caves | Entered Factory 23718 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 23719 | -6/Factory | Identified exit to Factory 23720 | -6/Factory | Loaded intel: 52 interactive machine locations 24266 | -6/Factory | Build established: Scavenger-Tank 24503 | -6/Factory | Repaired Hrd. Heavy Armor Plating 24520 | -6/Factory | Lost 4 parts (2u2w) 24586 | -6/Factory | Cargo convoy interrupted 24662 | -6/Factory | Identified exit to Garrison 24662 | -6/Factory | Entered Garrison 24758 | -6/Garrison | Triggered checkpoint 24814 | -6/Garrison | Garrison Relay disabled 24926 | -6/Garrison | Triggered checkpoint 25178 | -6/Garrison | Triggered checkpoint 25181 | -6/Garrison | Garrison Relay disabled 25261 | -6/Garrison | Discovered new exit (range 62) 25261 | -6/Garrison | Discovered new exit (range 60) 25261 | -6/Garrison | Discovered new exit (range 26) 25406 | -6/Garrison | Triggered checkpoint 25521 | -6/Garrison | System corruption reached 10% 25604 | -6/Garrison | Triggered checkpoint 25657 | -6/Garrison | Triggered checkpoint 26071 | -6/Garrison | Entered Factory 26071 | -6/Factory | Accompanied by 3 allies 26222 | -6/Factory | Identified exit to Lower Caves 26421 | -6/Factory | First assault squad dispatched 26488 | -6/Factory | Lost 3 allies 26493 | -6/Factory | Destroyed 8 combat bots 26741 | -6/Factory | Build established: Tank 26848 | -6/Factory | Entered Lower Caves 27341 | -6/Lower Caves | Encountered a Warlord checkpoint 27519 | -6/Lower Caves | Discovered new exit (range 16) 27578 | -6/Lower Caves | Entered another Lower Caves area 27923 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 28122 | -6/Lower Caves | Encountered a Warlord checkpoint 28333 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 28388 | -6/Lower Caves | Lost 3 allies 28459 | -6/Lower Caves | Discovered new exit (range 11) 28486 | -6/Lower Caves | Entered Zion 28539 | -6/Zion | System corruption cleaned by Quarantine Array 28611 | -6/Zion | Given the Hacking Drone Bay 28627 | -6/Zion | Discovered new exit (range 15) 29122 | -6/Zion | Identified exit to Deep Caves 29218 | -6/Zion | Met Imprinter 29445 | -6/Zion | Learned 4 Factory zone layouts 29502 | -6/Zion | Received a hallucinogenic algorithm 30470 | -6/Zion | Found Prototype Device 30470 | -6/Zion | Identified Hacking Drone Bay 31881 | -6/Zion | Entered Proximity Caves 33398 | -5/Proximity Caves | Destroyed 7 combat bots 33426 | -5/Proximity Caves | Learned Armory stockpile data 33426 | -5/Proximity Caves | Learned Armory trap positions 33426 | -5/Proximity Caves | Learned 6 Upper Caves zone layouts 33426 | -5/Proximity Caves | Learned 8 Factory zone layouts 33426 | -5/Proximity Caves | Learned location of 2 exits from Lower Caves 34094 | -5/Proximity Caves | Discovered exit to Factory (range 7) 34111 | -5/Proximity Caves | Entered Factory 34111 | -5/Factory | Evolved 2 slots: Utility x2 34112 | -5/Factory | Identified exit to Factory 34627 | -5/Factory | Incoming investigation squad redirected 34645 | -5/Factory | Repaired Hvy. Armor Plating 34756 | -5/Factory | Joined by Warlord Chimera squad 34930 | -5/Factory | Discovered new exit (range 16) 34932 | -5/Factory | Incoming investigation squad redirected 35007 | -5/Factory | Joined by Warlord Ranger squad 35202 | -5/Factory | Cargo convoy interrupted 35601 | -5/Factory | Entered Upper Caves 35602 | -5/Upper Caves | Identified exit to Upper Caves 36253 | -5/Upper Caves | Learned location of 1 exit from Factory 36340 | -5/Upper Caves | Learned Factory garrison access intel 36993 | -5/Upper Caves | Entered another Upper Caves area 37055 | -5/Upper Caves | Learned 8 Factory zone layouts 37067 | -5/Upper Caves | Discovered exit to Factory (range 13) 37117 | -5/Upper Caves | Learned Factory interactive machine intel 37360 | -5/Upper Caves | Learned Factory emergency access door positions 37907 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 38313 | -5/Upper Caves | Discovered new exit (range 10) 38463 | -5/Upper Caves | Entered Warlord 38543 | -5/Warlord | System corruption cleaned by Quarantine Array 39463 | -5/Warlord | Warlord's base attacked by MAIN.C 39691 | -5/Warlord | Found Prototype Energy Gun 39691 | -5/Warlord | Identified Vortex Rail 39813 | -5/Warlord | Warlord forces counterattacked 39889 | -5/Warlord | Met Warlord 39907 | -5/Warlord | Opened Warlord's prototype stash 39916 | -5/Warlord | Found Prototype Reactor 39921 | -5/Warlord | Found Prototype Device 39921 | -5/Warlord | Identified Exp. Cloaking Device 39933 | -5/Warlord | Found Prototype Device 39933 | -5/Warlord | Identified System Purifier 40073 | -5/Warlord | Spotted Striker 40080 | -5/Warlord | Destroyed Striker 40138 | -5/Warlord | Warlord base infiltrated, sounded retreat 40225 | -5/Warlord | Lost 5 allies 40251 | -5/Warlord | Found Prototype Ballistic Cannon 40251 | -5/Warlord | Identified Hvy. Autocannon 40280 | -5/Warlord | Spotted Striker 40291 | -5/Warlord | Spotted Executioner 40323 | -5/Warlord | Lost 7 allies 40363 | -5/Warlord | Spotted Executioner 40397 | -5/Warlord | Discovered new exit (range 12) 40421 | -5/Warlord | Entered Proximity Caves 40426 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 41452 | -4/Proximity Caves | Discovered exit to Factory (range 9) 41476 | -4/Proximity Caves | Entered Factory 41476 | -4/Factory | Evolved 2 slots: Utility x2 41477 | -4/Factory | Identified exit to Armory 41478 | -4/Factory | Identified exit to Upper Caves 41479 | -4/Factory | Identified exit to Extension 41481 | -4/Factory | Loaded intel: 54 interactive machine locations 41482 | -4/Factory | Loaded intel: 4 garrison access locations 41584 | -4/Factory | Central database locked down 41716 | -4/Factory | Fabricated Hvy. Reactive Plating? 41779 | -4/Factory | Build established: Hacker-Mutant 41991 | -4/Factory | Identified Vortex Chain Reactor 42017 | -4/Factory | Lost 10 parts (2p2n3u3w) 42047 | -4/Factory | Entered Armory 42048 | -4/Armory | Loaded intel: 57 trap records 42159 | -4/Armory | Lost 5 parts (2n2u1w) 42297 | -4/Armory | First assault squad dispatched 42326 | -4/Armory | Incoming assault squad redirected 42351 | -4/Armory | Lost 3 allies 42411 | -4/Armory | Lost 7 parts (1p3n1u2w) 42934 | -4/Armory | Found Prototype Launcher 42934 | -4/Armory | Identified Com. Tesla Bomb Launcher 42941 | -4/Armory | Found Scatter Rocket Array 42944 | -4/Armory | Found Scatter Rocket Array 43065 | -4/Armory | Incoming assault squad redirected 43283 | -4/Armory | Core integrity fell below 50% 43283 | -4/Armory | Spotted B-86 Titan 43292 | -4/Armory | Fabricated Adv. Heavy Siege Treads? 43299 | -4/Armory | Destroyed 10 combat bots 43326 | -4/Armory | Lost 7 parts (2p1n3u1w) 43366 | -4/Armory | Build established: Hacker-Gladiator 43421 | -4/Armory | Core integrity fell below 20% 43469 | -4/Armory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 43426_ Slug penetrates Wall. 43426_ Penetrated by Slug. 43426_ Acquired Huge Storage Unit. 43427_ Dropped Quantum Reactor. 43428_ Dropped Corrupted Wave Gun. 43428_ Penetrated by Slug. 43428_ Slug penetrates Wall. 43429_ Wall collapses. 43429_ Dropped Imp. Utility Shielding. 43429_ Penetrated by Slug. 43429_ Dropped Imp. Coolant Injector. 43435_ Slug penetrates Wall. 43440_ System corrupted: Matter fused (-5). 43448_ Biometal Heavy Treads destroyed. 43451_ Penetrated by Slug. 43454_ Mak. Hacking Suite destroyed. 43457_ Penetrated by Slug. 43460_ KS4ASXKPCR#6N%8IEG9BF8Q#FFA 43463_ Slug penetrates Wall. 43464_ Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | ?????# #????????#" # | | ?????# #########"" "" # | | ?????# #*!!![ # """ # | | ?????# #*|*// # "" # " | | ????## !*]**]" " # # | | ????#" #[*!/!"" # """ / " | | ????## #"""[!""" / """ # | | ?????# #"Y # """ # | | ?????# #""" # # ## | | ????## # # ! #^^^^#? | | ????#" ########### #^ ^#? | | ????##h#?????????? ?T" # ?? | | ????#" #?????????? ?? # ?? | | ????## #??????????##???#? ?? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ??#### #?"""" #???????????????? | | ??# # #???????????????? | | ??# # ?????????????????? | | ??# + "????????????????????? | | ??####s# ?????????????????? | | ????#; #######????????????????? | | ????## #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????#@#??????????????????????? | | ????#;gs ?????????????????????? | | ????## # ==???????????????????? | | ?????# # ?????????????????? | | ?????# #? ???????????????? | | ?????# #??######??????????????? | | ?????# ??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????? ???????????????????????? | | ?????? ???????????????????????? | | ?????? ???????????????????????? | | ?????? ???????????????????????? | | ?????? ???????????????????????? | | ?????? ???????????????????????? | | ?????? ???????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?????^????????????????????????? | | ??????????????????????????????? | | ????????^?????????????????????? | | ???????^??????????????????????? | | ???????^??????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 80 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1500 Resistance: KI 40 Resistance: TH 10 Utility Shielding 66 Weapon Cycling 20 Melee Speed Boost 30 Evasion (%) 50 Melee Accuracy 8 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 43 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Hvy. Reactive Plating | -4/Factory | Hacked Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Hvy. Reactive Plating | x1 | -4/Factory Adv. Heavy Siege Treads | x1 | -4/Armory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireArcPit Manual? 0 Play Time 06:06:42 Cumulative 289.3 hours Start 2024.10.20 @ 13:07:19 End 2024.10.23 @ 19:32:19 Sessions 34 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 15 Types 3/2/6/2/1/0/1/0/0 Lore% 81 Gallery% 82 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3ae31d6-4096-4a6f-8b4f-667792d77c19