Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 22:39:56 Player: THN-L0C Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (94) 470 Value Destroyed (3275) 3275 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (773) 773 TOTAL SCORE: 8498 Bonus ------- Follower Combat Kills 503 Met Data Miner 300 Friendly Fire -30 Cogmind --------- Core Integrity 0/700 Matter 297/300 Energy 270/290 System Corruption 1% Temperature Hot (221) Movement Flying (227) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Deuterium-Nuclear Engine > --- PROPULSION (4) --- Flying VTOL-Gravmag Exoskeleton > --- UTILITY (4) ------ Armored Scrap Engine Large Storage Unit Experimental Sensor Array > --- WEAPON (3) ------- Burst Accelerated Lightning Con/C Ripper (fused) > --- INVENTORY (15) --- Heavy Deuterium Engine Armored Huge Wheel Makeshift Microdissipator Network Advanced Terrain Scan Processor Energy Filter Kinecellerator Microactuators Force Field Makeshift Hacking Suite Dimensional Node Initializer Flak Gun Guided EMP Blaster Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Deuterium-Nuclear Engine > --- PROPULSION ------- Flying VTOL-Gravmag Exoskeleton Gravmag System > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Flak Gun Burst Accelerated Lightning Con/C > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Armored Huge Wheel Makeshift Microdissipator Network Medium Matter Pod Advanced Terrain Scan Processor Energy Filter Kinecellerator Microactuators Guided EMP Blaster Rocket Launcher Power Maul [Rating: 72] Favorites ----------- Power Constructs Engine Constructs Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Constructs Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Makeshift Salvage Targeting Computer Protection Medium Armor Plating Weapon Constructs Energy Gun EM Pulse Gun Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . 4 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . 1 . . . . Utility 2 | . . . 1 . . 1 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 75 | 7 8 . 4 30 5 11 3 5 . 2 Power 10 | 1 . . 2 2 . 3 . 2 . . Engine 7 | 1 . . 2 2 . 1 . 1 . . Core 3 | . . . . . . 2 . 1 . . Reactor . | . . . . . . . . . . . Propulsion 14 | 2 . . 1 7 3 . 1 . . . Treads 12 | 2 . . 1 6 3 . . . . . Leg 1 | . . . . 1 . . . . . . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . Flight . | . . . . . . . . . . . Utility 18 | 2 4 . 1 2 2 5 . 2 . . Device 12 | 1 1 . 1 1 2 4 . 2 . . Storage 3 | 1 2 . . . . . . . . . Processor 1 | . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . Protection 2 | . 1 . . 1 . . . . . . Artifact . | . . . . . . . . . . . Weapon 33 | 2 4 . . 19 . 3 2 1 . 2 Energy Gun 3 | 1 . . . 2 . . . . . . Energy Cannon 7 | . 1 . . 6 . . . . . . Ballistic Gun 9 | 1 2 . . 5 . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 5 | . 1 . . 3 . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . 1 . 1 . 1 . . Slashing Weapon 6 | . . . . 2 . 2 . . . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 3 1 1 . 1 . . Parts Lost 19 | . . . . 2 1 15 . . . 1 Power 3 | . . . . . . 3 . . . . Propulsion 7 | . . . . 1 . 5 . . . 1 Utility 5 | . . . . 1 1 3 . . . . Weapon 4 | . . . . . . 4 . . . . Highest Loss Streak 8 | . . . . 1 1 8 . . . 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 74 | . 99 100 78 99 86 51 55 61 61 58 Engine 8 | . 14 14 11 11 10 3 5 7 7 7 Core 1 | . . . . . . 4 1 . . . Treads 13 | . 28 28 22 32 22 . . . . . Leg 2 | . . . . . 3 4 . . . . Hover 2 | . . . . . . 1 9 15 15 10 Device 11 | . 8 14 11 15 11 9 15 15 15 15 Storage 9 | . 14 14 11 11 11 7 7 7 7 7 Protection 2 | . 5 . . 6 6 . . . . . Energy Gun 1 | . 2 . . . 2 . . . . . Energy Cannon 7 | . 9 14 11 8 10 4 . 5 7 7 Ballistic Gun 4 | . 9 . . 7 7 2 3 4 . . Launcher 1 | . 6 14 11 . . . 3 . . . Impact Weapon 2 | . . . . . . 4 . 2 7 3 Peak Build Rating 72 | 7 12 11 14 25 43 61 62 72 68 68 Average Rating 36 | 5 10 10 11 21 30 46 58 65 68 63 On Entrance 33 | . 7 10 11 14 25 40 58 62 68 68 Naked Turns . | . . . . . . . . . . . Heaviest Build 99 | 15 99 33 36 45 44 40 38 38 36 36 Greatest Support 63 | 40 40 40 60 60 63 39 39 39 39 39 Greatest Overweight (x) 10 | 4 2 . . . 2 10 1 . . 1 Average Overweight (x) . | . 1 . . . . 1 . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 7 21 15 15 15 15 15 15 15 15 15 Most Carried 15 | . 12 13 15 15 15 13 14 15 15 15 Average Carried 12 | . 9 12 14 14 14 9 13 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | . 12 13 15 15 11 13 14 15 15 15 Scrap Engine Consumption 129 | . . . . . 62 55 1 4 . 7 Constructs Created 8 | . . . . . 4 4 . . . . Constructs Modified 41 | . . . . . 9 26 2 1 . 3 Class Distribution -------------------- 34% | Mutant 34% | Construct 25% | Scavenger-Mutant 5% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Commander-Construct | -7/Data Miner Construct | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Matter Collected 1799 | 221 136 86 85 604 120 306 108 84 . 49 Remotely . | . . . . . . . . . . . Salvage Created 3578 | 16 164 78 63 1134 675 1021 127 145 . 155 Parts 199 | 2 13 5 9 66 37 46 8 9 . 4 Haulers Intercepted 5 | . . . . 3 1 1 . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . 4 6 . 23 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Combat Hostiles Destroyed 76 | . 5 6 1 20 8 21 6 5 . 4 Melee 4 | . . . . . . 4 . . . . Guns 12 | . 2 . . 5 1 3 1 . . . Cannons 41 | . 1 . 1 12 7 10 2 4 . 4 AOE 15 | . 2 6 . 3 . . 3 1 . . Classes Destroyed 16 | 1 3 . 2 3 3 2 . 1 . 1 Worker 2 | . . . . 2 . . . . . . Tunneler 2 | 1 1 . . . . . . . . . Hauler 5 | . . . . 3 1 1 . . . . Recycler 3 | . . . . . 2 1 . . . . Operator 1 | . . . 1 . . . . . . . Watcher 5 | . 2 . . 1 . 2 . . . . Swarmer 19 | . 3 4 . . . 7 3 1 . 1 Grunt 19 | . 2 2 . 8 1 5 . 1 . . Brawler 1 | . . . . . . . . . . 1 Duelist 3 | . . . . 1 . . . . . 2 Sentry 21 | . . . 1 11 4 3 1 1 . . Hunter 3 | . . . . . . 2 . 1 . . Programmer 6 | . . . . . . 4 2 . . . Scientist 2 | . . . . . 2 . . . . . Scrapper 3 | . . . . . 3 . . . . . Mutant 1 | . . . . . . . . 1 . . Best Kill Streak 4 | 1 3 3 1 4 3 4 3 3 . 4 Combat Bots Only 4 | . 3 3 1 3 3 3 3 3 . 4 Max Kills in Single Turn 3 | 1 3 2 1 3 2 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 1 2 . 2 . . 1 1 . . Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Hostile Shots Fired 559 | . 22 14 4 53 33 340 25 34 . 34 Missed 169 | . 6 6 . 14 10 94 11 16 . 12 Damage Taken 5463 | . 265 141 64 559 477 3167 169 187 . 434 Core 916 | . 23 55 . 54 75 530 45 33 . 101 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 1148 | . . . . 72 120 516 102 251 . 87 Core Remaining (%) 78 | 100 . 68 . . 67 . . . . . Volleys Fired 209 | 9 18 7 5 49 25 66 9 10 . 11 Largest 3 | 2 2 2 1 2 2 3 2 2 . 1 Hottest 152 | 60 91 98 68 91 91 145 152 147 . 65 Shots Fired 357 | 11 20 10 5 87 50 132 16 15 . 11 Gun 165 | 11 14 . . 40 25 67 3 5 . . Cannon 172 | . 3 3 5 41 25 65 9 10 . 11 Launcher 20 | . 3 7 . 6 . . 4 . . . Special . | . . . . . . . . . . . Kinetic 203 | 9 14 . . 36 25 81 12 15 . 11 Thermal 117 | . 3 3 5 41 25 40 . . . . Explosive 18 | . 3 7 . 4 . . 4 . . . Electromagnetic 19 | 2 . . . 6 . 11 . . . . Robot Hit Streak 23 | 2 5 2 5 23 15 17 8 12 . 9 Robot Miss Streak 10 | 2 1 2 1 2 2 10 3 3 . 7 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 265 | 5 14 3 4 65 34 109 7 15 . 9 Core Hits 160 | 1 10 8 2 30 17 45 15 21 . 11 Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed 3 | . . . . . . 3 . . . . Critical Strikes 8 | . . . . . 1 7 . . . . Destroy 1 | . . . . . 1 . . . . . Blast 1 | . . . . . . 1 . . . . Smash 4 | . . . . . . 4 . . . . Sever 2 | . . . . . . 2 . . . . Melee Attacks 88 | . . . . 6 . 61 . 13 . 8 Impact 65 | . . . . 2 . 45 . 13 . 5 Slashing 23 | . . . . 4 . 16 . . . 3 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . . . . Damage Inflicted 7686 | 74 419 420 87 1551 693 2904 501 566 . 471 Guns 1708 | 74 160 . . 376 243 713 60 82 . . Cannons 3383 | . 60 23 84 770 439 895 212 429 . 471 Explosions 1223 | . 199 397 . 293 . 50 229 55 . . Melee 1329 | . . . . 112 . 1217 . . . . Ramming 43 | . . . 3 . 11 29 . . . . Kinetic 3019 | 62 160 . . 338 243 962 272 511 . 471 Thermal 2031 | . 60 75 84 829 439 489 . 55 . . Explosive 972 | . 199 345 . 199 . . 229 . . . Electromagnetic 292 | 12 . . . 73 . 207 . . . . Impact 829 | . . . . . . 829 . . . . Slashing 500 | . . . . 112 . 388 . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . 3 1 1 1 1 Average Corruption 1 | . . . . . . 2 1 1 1 1 Corruption Purged 5 | . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 50 | . . . . . . 36 . 6 . 8 Message Errors 8 | . . . . . . 7 . 1 . . Matter Fused 20 | . . . . . . 14 . 2 . 4 Heat Flow Errors 7 | . . . . . . 7 . . . . Energy Discharges 7 | . . . . . . 3 . 3 . 1 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . 5 . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 330 | . . 11 . 10 12 297 . . . . Projectiles 31 | . . . . . 12 19 . . . . Explosions 21 | . . 11 . 10 . . . . . . Melee 278 | . . . . . . 278 . . . . Knockbacks 23 | . . . 1 . . 8 2 2 . 10 Impact 3 | . . . 1 . . 2 . . . . Kinetic 18 | . . . . . . 4 2 2 . 10 Secondary 2 | . . . . . . 2 . . . . Self-Inflicted Damage 115 | . . 79 . . . 36 . . . . Shots 4 | . . 3 . . . 1 . . . . Rammed 4 | . 1 . 1 . 1 1 . . . . Targets Rammed 9 | . 1 . 1 . 3 4 . . . . Kicked 3 | . . . . . . 3 . . . . Crushed 2 | . . . . . 2 . . . . . Highest Temperature 300 | . 124 72 53 73 74 300 234 156 . 203 Average Temperature 69 | . 83 38 23 16 30 94 79 51 . 79 Received Heat Transfer 1501 | . 105 . 27 213 235 777 18 18 . 108 Effects 1 | . . . . . . 1 . . . . Interference 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 4 . . . . Combat Hostiles 4 | . . . . . . 4 . . . . Parts Fried 4 | . . . . . . 4 . . . . Impact Corruptions 10 | . . . . . . 10 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . 1 . . 1 2 3 . . . . Heat Transferred 3856 | . 111 87 148 1469 717 1274 . 50 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . 1 . 1 . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Peak Influence 375 | 5 157 192 175 375 175 260 . . . . Initial 145 | . 3 2 32 73 145 . . . . . Average 78 | 1 69 73 74 192 36 63 . . . . Maximum Alert Level 1 | . . . . 1 . 1 . . . . Low Security (%) 89 | 100 100 100 100 47 100 95 . . . . Level 1 10 | . . . . 52 . 4 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . . . 1 3 . 8 . . . 1 Investigation 1 | . . . . 1 . . . . . . Extermination 5 | . . . . . . 5 . . . . Reinforcement 2 | . . . 1 1 . . . . . . Assault 1 | . . . . . . . . . . 1 Garrison 4 | . . . . 1 . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Distress Signals 3 | . . . 1 2 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 134 | . 13 6 9 32 8 34 5 5 . 22 Peak Tracking Total 8 | . 4 3 3 4 5 5 2 3 . 8 Tactical Retreats 6 | . . . . . . 6 . . . . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Traps Triggered 2 | . 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Machines Disabled 7 | . . 2 . 2 . 1 . 1 . 1 Max in Single Turn 2 | . . 2 . 1 . 1 . 1 . 1 Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Machines Accessed 42 | . 3 . 2 12 7 12 . 1 4 1 Terminals 28 | . 3 . 2 9 6 8 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 3 | . . . . 2 . 1 . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 126 | . 15 . 7 30 22 19 . 1 31 1 Successful 82 | . 7 . 4 19 10 9 . 1 31 1 Failed 42 | . 7 . 2 11 12 10 . . . . Catastrophic 7 | . . . . 4 . 3 . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . Manual 58 | . 13 . 5 17 15 8 . . . . Terminals 80 | . 15 . 7 24 20 14 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 6 | . . . . 5 . 1 . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access 1 | . . . . 1 . . . . . . Terminal Hacks 56 | . 4 . 3 8 5 3 . 1 31 1 Record 12 | . . . . . . . . . 11 1 Part Schematic 13 | . . . . . 2 . . . 11 . Robot Schematic 7 | . . . . 1 . . . . 6 . Robot Analysis 3 | . 2 . 1 . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . 3 . Open Door 4 | . . . . 3 . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . . Terminal Index 3 | . . . . 1 1 1 . . . . Alert Level 2 | . . . . 1 . 1 . . . . Unreport Threat 1 | . . . . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 2 | . . . 1 1 . . . . . . Release Object 2 | . . . . . 2 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 5 | . . . . 4 . 1 . . . . Scan Component 2 | . . . . 2 . . . . . . Repair 2 | . . . . 2 . . . . . . Refit 1 | . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Report Inventory 1 | . . . . . . 1 . . . . Scanalyzer 1 | . . . . . . 1 . . . . Insert Component 1 | . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 17 | . 3 . 1 6 5 2 . . . . Terminals 17 | . 3 . 1 6 5 2 . . . . Botnet 17 | . 3 . 1 6 5 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 27 | . 2 . 2 8 6 9 . . . . Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . 1 . . . . 6 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 2 . . . 11 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . Time 102 | . . . . 102 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 10 | . . . . . 6 . . 4 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Total Allies 13 | . . 2 . . 6 . . 4 . 1 Largest Group 5 | . . 2 2 1 4 . . 4 4 5 Highest-Rated Group 196 | . . 42 42 31 36 . . 100 100 196 Highest-Rated Ally 96 | . . 31 31 31 10 . . 25 25 96 Total Orders . | . . . . . . . . . . . Ally Attacks 73 | . . 3 12 12 4 . . . . 42 Total Damage 1498 | . . 41 170 145 37 . . . . 1105 Kills 21 | . . 2 4 2 . . . . . 13 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Robot Analysis Total 3 | . 2 . 1 . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . 1 . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Turns Passed 10666 | 113 810 637 251 1461 2304 3207 418 531 64 870 Spaces Moved 5961 | 60 290 375 142 648 1490 1396 378 555 82 545 Core 38 | 24 . . . . . 14 . . . . Treads 2349 | 36 290 375 142 648 858 . . . . . Legs 1523 | . . . . . 632 891 . . . . Wheels 229 | . . . . . . 229 . . . . Hover 1658 | . . . . . . 262 378 555 82 381 Flight 164 | . . . . . . . . . . 164 Fastest Speed 50 | 50 160 160 160 160 92 84 61 61 61 61 Average Speed 150 | 138 256 160 160 160 139 190 97 61 61 148 Slowest Speed 550 | 250 320 160 160 160 176 550 145 61 61 161 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 57 | 4 55 95 19 85 99 36 60 56 70 56 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . . . . . . 1 1 Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 6 | . . 1 . . . . 1 2 . 2 Spaces Dug 44 | . 3 . . . . 11 12 12 . 6 Terrain Destroyed 195 | . 8 49 . 48 . 15 51 18 . 6 Melee 29 | . . . . . . 11 . 12 . 6 Projectile 11 | . . . . . . 2 7 2 . . AOE 155 | . 8 49 . 48 . 2 44 4 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Total 7163 | 76 337 402 159 980 1677 1738 409 706 95 584 Wait 598 | 1 3 20 6 215 66 180 19 65 14 9 Move 5951 | 59 289 374 141 647 1489 1395 377 554 81 545 Hop . | . . . . . . . . . . . Pick Up 52 | . 13 1 1 13 6 9 1 5 . 3 Fast Attach 19 | 7 2 . 2 3 . 3 1 . . 1 Attach 14 | . . . . 1 2 8 . 2 . 1 Detach 9 | . 2 . . . . 5 . 1 . 1 Swap 42 | . 6 . 2 26 3 . 2 3 . . Drop 55 | . 3 . 1 20 17 5 . 4 . 5 Fire 209 | 9 18 7 5 49 25 66 9 10 . 11 Melee 85 | . . . . 6 . 58 . 13 . 8 Ram 1 | . . . . . . 1 . . . . Kick 3 | . . . . . . 3 . . . . Crush 5 | . 1 . 1 . 3 . . . . . Escape Stasis 5 | . . . . . . 5 . . . . Rewire 115 | . . . . . 66 . . 49 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 15) 749 | -10/Materials | Central database locked down 768 | -10/Materials | Discovered new exit (range 16) 924 | -10/Materials | Entered Mines 1016 | -10/Mines | Learned Materials emergency access door positions 1095 | -10/Mines | Discovered new exit (range 5) 1426 | -10/Mines | Learned location of Storage (-9) 1484 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1487 | -10/Mines | Found Prototype Device 1511 | -10/Mines | Discovered new exit (range 8) 1561 | -10/Mines | Entered Materials 1561 | -9/Materials | Accompanied by 2 allies 1561 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1566 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1585 | -9/Materials | Central database locked down 1717 | -9/Materials | Discovered new exit (range 16) 1776 | -9/Materials | Discovered new exit (range 4) 1812 | -9/Materials | Entered Storage 1812 | -9/Storage | Accompanied by 1 ally 2292 | -9/Storage | Build established: Scavenger-Mutant 2556 | -9/Storage | Repaired Adv. Beam Cannon 2703 | -9/Storage | Garrison activated, responded to threat 2785 | -9/Storage | Discovered new exit (range 16) 3079 | -9/Storage | Repaired Adv. Beam Cannon 3090 | -9/Storage | Discovered new exit (range 12) 3266 | -9/Storage | Used back door to open Recycling access 3273 | -9/Storage | Entered Recycling 3461 | -9/Recycling | Scanned before Scraplab entrance 3613 | -9/Recycling | Discovered new exit (range 5) 4572 | -9/Recycling | Entered Scraplab 4585 | -9/Recycling | Discovered new exit (range 4) 4612 | -9/Recycling | Angered Scraplab inhabitants 4643 | -9/Recycling | Found Prototype Device 4651 | -9/Recycling | Lost 3 allies 4659 | -9/Recycling | Identified Scrap Engine 4956 | -9/Recycling | Build established: Mutant 5258 | -9/Recycling | Build established: Construct 5577 | -9/Recycling | Entered Factory 5577 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 6226 | -7/Factory | Discovered new exit (range 5) 6527 | -7/Factory | Lost 8 parts (1p3n1u3w) 6738 | -7/Factory | Build established: Mutant 6895 | -7/Factory | Core integrity fell below 50% 6966 | -7/Factory | Garrison activated, responded to threat 7107 | -7/Factory | Identified exit to Lower Caves 8231 | -7/Factory | Build established: Construct 8784 | -7/Factory | Entered Lower Caves 8835 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9055 | -7/Lower Caves | Core integrity fell below 20% 9146 | -7/Lower Caves | Encountered a Warlord checkpoint 9192 | -7/Lower Caves | Discovered new exit (range 15) 9202 | -7/Lower Caves | Entered another Lower Caves area 9242 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9322 | -7/Lower Caves | Learned Factory security intel 9391 | -7/Lower Caves | Identified Exp. Sensor Array 9481 | -7/Lower Caves | Discovered new exit (range 11) 9532 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 9733 | -7/Lower Caves | Entered Data Miner 9733 | -7/Data Miner | Accompanied by 4 allies 9733 | -7/Data Miner | Discovered new exit (range 6) 9745 | -7/Data Miner | Met Data Miner 9759 | -7/Data Miner | Learned location of Section 7 (-2) 9759 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9769 | -7/Data Miner | Received God Mode back door access code from Data Miner 9797 | -7/Data Miner | Entered Proximity Caves 9797 | -6/Proximity Caves | Accompanied by 4 allies 9800 | -6/Proximity Caves | Spotter reported a threat 9856 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9857 | -6/Proximity Caves | Escorted by Enhanced Grunt 9905 | -6/Proximity Caves | Build established: Commander-Construct 10214 | -6/Proximity Caves | Lost 3 allies 10283 | -6/Proximity Caves | Learned location of Zion (-6) 10433 | -6/Proximity Caves | Learned Factory emergency access door positions 10467 | -6/Proximity Caves | Build established: Construct 10493 | -6/Proximity Caves | Found Alien Artifact 10642 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10667 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 10640_ B-48 Gladiator springs to life. 10640_ S-27 Virus springs to life. 10642_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 10644_ S-27 Virus knocked back. 10646_ Y-64 Sentinel: "REQUESTING BACKUP." 10648_ L-41 Fighter knocked back. 10654_ L-41 Fighter destroyed. 10657_ Penetrated by Slug. 10658_ S-27 Virus destroyed. 10662_ Lgt. Nuclear Core fries itself beyond repair. 10662_ C-30 ARC bursts open, deploying its payload. 10662_ G-67 Veteran unfolds itself. 10662_ G-50 Soldier unfolds itself. 10662_ M-28 Smith unfolds itself. 10663_ B-48 Gladiator destroyed. 10665_ VTOL Module fries itself beyond repair. 10665_ L-41 Fighter knocked back. 10666_ Flying VTOL-Gravmag Exoskeleton destroyed. 10666_ Flying VTOL-Gravmag Exoskeleton core remains intact and functional. 10667_ L-41 Fighter knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????? ?????????????????????? | | ??????????????? ???????? ????????????????????? | | ???????????????? ?????? ????????????????????? | | ????????????????? ????? ????????????????????? | | ?????????????????# ??###++#????#???????????????? | | ????????????? ### ?+ ??? #???????????????? | | ???????????? ?# ???? #???????????????? | | ????????????# #""""??? #???????????????? | | ?????????????# % #;#%####%#????????????????? | | ?????????????# = % #????????????????? | | ?????#####???# % % %% ###????????????????? | | ?????# #????# ##] l%%#?????????????????? | | ?????# ##???######???##% %Y #?????????????????? | | ?????# #???????###??## % ##?????????????????? | | ?????# #??????## #?##!@ % ### ##???????????? | | ??###?# #?????## ### m #???????????? | | ?## ### #????## ## % g #???????????? | | ## ###### #### #??????????? | | # ##?# ## ggg ????????? | | #?# ##? ### ?????????? | | #########;##### #?# ##??? #???? ????????? | | % ## #???????###???###?###?????#?????????????? | | ### #???????????????????????????????????????? | | #?# #??????????????????????????????????????? | | #?## ##??????????????????????????????????????? | | #??# #???????????????????????????????????????? | | #??# ##???????????????????????????????????????? | | ##?###????????????????????????????????????????? | | ##???####????????????????????????????????????? | | # ##?# ##???????????????????????????????????? | | ## ## #???????????????????????????????????? | | ?# #???????????????????????????????????? | | ?# ##???????????????????????????????????? | | ?## #####????????????????????????????????????? | | ??# ######???????????????????????????????????? | | ### ????????????????????????????? | | ## ????????????????????????????? | | # #?# ## ????????????????????????????? | | # #??###? ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 22 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 58 Recoil Reduction 3 Kinecelleration 30 Salvage Targeting 4 Item Schematics ----------------- Matter Filter | -9/Recycling | Hacked Mni. Grenade Launcher | -9/Recycling | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Imp. Actuator Array | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Robot Schematics ------------------ B-36 Bruiser | -9/Storage | Hacked M-28 Smith | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetaBiocellStorm Manual? 0 Play Time 01:31:57 Cumulative 72.4 hours Start 2024.08.18 @ 21:08:28 End 2024.08.18 @ 22:39:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 49 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f962c5a-1dfc-43d7-baa9-f2de7f1423a8