Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.11 @ 19:49:38 Player: PieTheDye Result: Destroyed by as-69171 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (257) 257 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 712 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 253/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Flying (200) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Flight Unit > --- UTILITY (2) ------ Transport Network Coupler > --- WEAPON (2) ------- Improved Light Cannon Makeshift Spear > --- INVENTORY (5) ---- Flight Unit Improved Light Cannon Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit > --- UTILITY ---------- Transport Network Coupler > --- WEAPON ----------- Improved Light Cannon Makeshift Spear > --- INVENTORY -------- Flight Unit Improved Light Cannon Mining Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Light Armor Plating Processor Transport Network Coupler Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Cannon Improved Light Cannon Impact Weapon Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 5 7 4 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 2 | . 2 . Utility 2 | . 1 1 Device . | . . . Storage . | . . . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 2 3 3 Energy Gun 4 | 2 2 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon 2 | . . 2 Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon 1 | . . 1 Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 4 1 Power . | . . . Propulsion 2 | . 1 1 Utility 1 | . 1 . Weapon 2 | . 2 . Highest Loss Streak 3 | . 3 1 To Critical Strikes . | . . . Average Slot Usage (%) 73 | . 75 70 Engine 13 | . 13 14 Treads 14 | . 20 . Flight 12 | . 7 26 Protection 4 | . 6 . Energy Gun 13 | . 18 . Ballistic Cannon 8 | . . 28 Impact Weapon 6 | . 8 . Naked Turns . | . . . Heaviest Build 13 | 7 12 13 Greatest Support 40 | 40 40 8 Greatest Overweight (x) 3 | . 2 3 Average Overweight (x) . | . . 1 Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 5 5 5 Average Carried 1 | 1 1 3 Final Capacity 5 | 5 5 5 Final Carried 5 | 1 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 340 | 250 70 20 Remotely . | . . . Salvage Created 343 | . 313 30 Parts 21 | . 21 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 8 | . 7 1 Melee 2 | . 1 1 Guns 6 | . 6 . Classes Destroyed 6 | . 5 1 Worker 1 | . 1 . Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 4 | . 4 . Grunt 3 | . 3 . Demolisher 1 | . . 1 Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 957 | . 651 306 Core 259 | . 129 130 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 39 | . 35 4 Largest 2 | . 2 2 Hottest 80 | . 80 78 Shots Fired 51 | . 43 8 Gun 43 | . 43 . Cannon 8 | . . 8 Launcher . | . . . Special . | . . . Kinetic 8 | . . 8 Thermal . | . . . Explosive . | . . . Electromagnetic 43 | . 43 . Robot Hit Streak 12 | . 12 2 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 34 | . 30 4 Core Hits 12 | . 11 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 2 . Corrupt 1 | . 1 . Smash 1 | . 1 . Melee Attacks 10 | . 9 1 Impact 9 | . 9 . Slashing . | . . . Piercing 1 | . . 1 Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 717 | . 632 85 Guns 413 | . 413 . Cannons 63 | . . 63 Explosions 94 | . 94 . Melee 147 | . 125 22 Ramming . | . . . Kinetic 63 | . . 63 Thermal 94 | . 94 . Explosive . | . . . Electromagnetic 413 | . 413 . Impact 125 | . 125 . Slashing . | . . . Piercing 22 | . . 22 Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 40 | . 40 . Projectiles . | . . . Explosions . | . . . Melee 40 | . 40 . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 1 | . . 1 Secondary 1 | . . 1 Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 217 | . 217 63 Average Temperature 58 | . 64 28 Received Heat Transfer 181 | . 141 40 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions 3 | . 3 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . 150 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 3 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 352 | . 352 93 Initial 58 | . . 58 Average 125 | . 171 60 Maximum Alert Level 1 | . 1 . Low Security (%) 72 | 100 55 100 Level 1 27 | . 44 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 15 25 Peak Tracking Total 16 | . 7 16 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 1 | . 1 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . . 1 Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 2 | . 2 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Disarm Traps 1 | . 1 . Transport Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 677 | 65 428 184 Spaces Moved 397 | 53 207 137 Core 32 | 30 2 . Treads 154 | 23 131 . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 211 | . 74 137 Fastest Speed 50 | 50 117 117 Average Speed 129 | 97 144 118 Slowest Speed 280 | 160 160 280 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 4 41 44 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 12 | . 12 . Melee . | . . . Projectile . | . . . AOE 12 | . 12 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 494 | 66 277 151 Wait 12 | 3 8 1 Move 395 | 52 206 137 Hop . | . . . Pick Up 17 | 6 10 1 Fast Attach . | . . . Attach 15 | 5 6 4 Detach 1 | . . 1 Swap 1 | . 1 . Drop 4 | . 2 2 Fire 39 | . 35 4 Melee 10 | . 9 1 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 370 | -10/Materials | Core integrity fell below 50% 391 | -10/Materials | Discovered new exit (range 12) 394 | -10/Materials | Lost 3 parts (1n1u1w) 494 | -10/Materials | Entered Mines 564 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 651 | -10/Mines | Assembled infested the area 663 | -10/Mines | Core integrity fell below 20% 678 | -10/Mines | Destroyed by as-69171 with Assembled Rifle Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. as-68890 destroyed. as-06821 destroyed. as-18944 destroyed. D-53 Grenadier suffers critical hit (Destroy). The unstable cave ceiling collapses. K-01 Serf collects debris. as-18469 destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. as-21091 destroyed. as-20010 destroyed. D-53 Grenadier destroyed. as-70671 destroyed. K-01 Serf collects debris. U-05 Engineer builds a Wall. D-53 Grenadier destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ???????????????????????????????? | | ???????????????? ?#####????????????????????????? | | ????????????????? ## r ????????????????????????? | | ??????????????#??#a # ????????????????????????? | | ??????????????? ## ##??????????????????????? | | ???????????????? a #??????????????????????? | | ????????????????## aa ##????????? #??????????? | | ??????????? ???# ##??????? #??????????? | | ?????????? ## %a #?????? #???????????? | | ?????????? a ##???? ##??????????? | | ??????????? ###? ##?????????? | | ????????????????# k % ##= ##????????? | | ????????????????# a@ % [%* ! #????????? | | ????????????????# !%] = #????????? | | ####????????????# # %% #????????? | | # ##???????????# # = !#????????? | | #?????## ???##### #### # % #??????? | | #?????? ??????##??# #? ???????? | | #??????# ?????##### # ?????????? | | #??????## ?????# % u# ???????? | | #?????### #????# ##; ???????? | | #???? #???# ### ## ### ???????? | | ##???? ##?# #?#### ;##??????????? | | #???? ### #?????k #;#???????????? | | #????? #????? ##?#???????????? | | #????????????# ##???? ##??????????????? | | ##????????????## #????# ##???????????????? | | #??????????????## #?????###????????????????? | | ##??????????????# #????????????????????????? | | ####??????????## #????????????????????????? | | ##?????????# #????????????????????????? | | ##????????# #????????????????????????? | | # ####????## ## #????????????????????????? | | ### ###### ##?###????????????????????????? | | ??## ##?????????????????????????????? | | ???## #??????????????????????????????? | | ????# ### ## #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalShrapnelScreen Manual? 0 Play Time 00:13:34 Cumulative 9.4 hours Start 2022.09.11 @ 19:37:06 End 2022.09.11 @ 19:49:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 90b21950-66c9-4fb9-8ff1-3612fc75f0ea