Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.04 @ 12:56:10 Player: MJWkr Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (100) 500 Value Destroyed (3481) 3481 Prototype IDs (5) 100 Alien Tech Used (1) 200 Bonus (2718) 2718 TOTAL SCORE: 15199 Bonus ------- High Alert Combat Kills 96 Follower Combat Kills 110 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 194 Met Sigix 2000 Friendly Fire -682 Cogmind --------- Core Integrity 0/1450 Matter 165/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Peak State ------------ > --- POWER ------------ Neutrino Core Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav System Combat Gravmag System Combat Gravmag System Improved Antigrav System Improved Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Compact Battery Small Matter Pod Small Matter Pod Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Signal Interpreter Corruption Screen > --- WEAPON ----------- Enhanced Quantum Rifle Fusion Bomb Launcher Experimental Stasis Projector > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster [Rating: 115] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Cesium-ion Thruster Treads Light Treads Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Fusion Bomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Slots Evolved 16 | . . . 2 . 2 2 . 2 . . 2 . . . . 2 . . 2 2 . Power 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . Propulsion 3 | . . . . . 1 . . 1 . . 1 . . . . . . . . . . Utility 9 | . . . 2 . 1 1 . . . . 1 . . . . 2 . . . 2 . Weapon 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . Parts Attached 186 | 8 . . 17 5 11 3 8 41 3 . 4 1 8 6 . 11 3 9 9 26 13 Power 29 | 1 . . 2 . 1 . 1 9 1 . . . 3 2 . 1 . 2 . 3 3 Engine 13 | 1 . . 2 . 1 . 1 7 . . . . . 1 . . . . . . . Core 9 | . . . . . . . . 2 1 . . . 2 1 . . . 2 . 1 . Reactor 7 | . . . . . . . . . . . . . 1 . . 1 . . . 2 3 Propulsion 60 | 3 . . 4 2 3 . 3 18 . . 1 . . 3 . 4 . 2 4 11 2 Treads 10 | 1 . . 2 2 3 . . . . . . . . . . . . . 1 1 . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | 2 . . 2 . . . . 1 . . . . . . . . . 1 . 2 . Hover 21 | . . . . . . . 3 3 . . . . . 3 . 3 . 1 1 5 2 Flight 21 | . . . . . . . . 14 . . 1 . . . . 1 . . 2 3 . Utility 51 | 2 . . 5 1 1 2 2 10 2 . 1 1 . . . 3 3 2 2 9 5 Device 25 | 1 . . 2 1 . . 1 4 . . 1 1 . . . 2 2 1 1 4 4 Storage 9 | 1 . . 2 . 1 1 . . 1 . . . . . . . . . . 3 . Processor 12 | . . . 1 . . . . 6 . . . . . . . 1 . 1 . 2 1 Hackware 3 | . . . . . . . . . 1 . . . . . . . 1 . 1 . . Protection 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 46 | 2 . . 6 2 6 1 2 4 . . 2 . 5 1 . 3 . 3 3 3 3 Energy Gun 10 | 1 . . 3 1 1 . 1 . . . . . . 1 . . . . . 2 . Energy Cannon 4 | . . . . . 2 . . 1 . . . . . . . . . . . . 1 Ballistic Gun 11 | 1 . . 3 1 1 1 1 . . . . . . . . . . 2 1 . . Ballistic Cannon 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . Launcher 5 | . . . . . 2 . . . . . . . . . . . . . 1 1 1 Special Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . Piercing Weapon 4 | . . . . . . . . . . . 1 . 3 . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . . . . . . 2 . . 1 . . Unidentified Prototypes 6 | . . . . . 1 . . 2 . . . . . . . 1 . . . . 2 Parts Lost 86 | . . . 9 3 3 . 5 17 2 . . . . 4 . 11 2 1 1 13 15 Power 13 | . . . . . . . . 5 1 . . . . 1 . 2 . . . 2 2 Propulsion 30 | . . . 3 . 1 . 2 8 . . . . . 2 . 3 1 1 1 5 3 Utility 19 | . . . 1 1 . . 1 3 . . . . . . . 3 1 . . 2 7 Weapon 24 | . . . 5 2 2 . 2 1 1 . . . . 1 . 3 . . . 4 3 Highest Loss Streak 11 | . . . 4 3 2 . 5 4 2 . . . . 2 . 10 2 1 1 11 9 Average Slot Usage (%) 82 | . 100 100 94 99 98 100 99 79 81 80 88 94 95 92 94 81 14 30 54 46 69 Engine 4 | . 14 14 11 11 8 7 7 7 5 . . . . . 5 . . . . . . Core 2 | . . . . . . . . . . 6 5 5 10 10 5 4 . 2 6 2 2 Treads 5 | . . . 6 19 26 23 16 . . . . . . . . . . . 1 . . Wheel 1 | . 28 28 11 2 . . . . . . . . . . . . . 3 . . . Hover 4 | . . . . . . . 5 7 . . . . . . 17 13 . 1 6 10 16 Flight 7 | . . . . . . . . 11 26 26 29 29 25 21 5 . 4 . 4 4 . Device 8 | . 14 14 11 10 9 7 7 7 4 . 1 10 11 11 11 16 2 . 3 3 15 Storage 11 | . 14 14 22 22 27 30 30 5 4 6 5 5 5 5 5 4 . . . 3 10 Processor 12 | . . . 10 11 9 . . 23 26 26 23 17 17 17 17 14 5 8 9 4 8 Hackware 2 | . . . . . . . . . . 6 5 5 5 5 5 4 2 5 6 4 . Energy Gun 2 | . 14 14 10 10 2 . 1 1 . . . . . . 5 . . . . 2 2 Energy Cannon 1 | . . . . . 6 7 5 1 . . . . . . . . . . . . . Ballistic Gun 4 | . 14 14 11 11 7 15 15 2 . . . . . . . . . 3 5 . . Slashing Weapon 1 | . . . . . . . . 2 . . . . 4 5 5 4 . 3 4 1 . Piercing Weapon 1 | . . . . . . . . . . . 4 5 5 5 5 4 . . . . . Naked Turns 63 | . . . . . . . . . . . . . . . . 18 . . . 33 12 Heaviest Build 81 | 14 14 14 52 53 58 64 69 75 25 18 25 30 34 33 31 39 6 21 33 39 81 Greatest Support 107 | 26 26 26 40 43 63 60 60 56 25 25 30 30 39 69 69 82 6 28 27 107 105 Greatest Overweight (x) 6 | 3 . . 3 2 1 1 1 4 . . . . . 1 . . . 1 1 6 1 Average Overweight (x) . | . . . 1 1 . 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 6 6 14 14 16 16 16 16 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 7 | 5 6 6 12 14 15 16 16 6 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 16 | 6 6 6 12 14 16 16 16 16 4 3 4 4 4 4 3 4 4 4 4 4 4 Average Carried 6 | 2 6 6 6 13 15 15 15 5 3 3 3 4 4 3 3 3 3 1 3 2 3 Final Capacity 16 | 6 6 6 14 14 16 16 16 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 16 | 6 6 6 12 14 16 16 16 4 3 3 4 4 4 3 3 3 4 1 4 3 4 Class Distribution -------------------- 28% | Scavenger-Mutant 17% | Mutant 13% | Scavenger-Tank 13% | Sprinter 12% | Derelict-Mutant 8% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Mutant | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Warlord Derelict-Mutant | -4/Proximity Caves Derelict-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Scout | -2/Quarantine Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ----------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Matter Collected 2918 | 292 . . 308 113 291 . 372 463 59 . 36 17 194 74 . 25 60 85 45 260 224 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4361 | 86 . . 683 256 410 . 688 641 . . 19 . 865 137 . 72 . 85 94 127 198 Parts 197 | 5 . . 46 9 39 . 32 31 . . 2 . 3 2 . 6 . 5 10 5 2 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . . . . . . . . . . . . 2 65 . . 3 2 . . . Prevented 12 | . . . . . . . . . . . . . . 12 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Combat Hostiles Destroyed 80 | . . . 20 5 11 . 10 13 . . . . . 2 . 3 . 2 5 2 7 Melee 13 | . . . . . . . . 6 . . . . . 2 . 3 . 2 . . . Guns 35 | . . . 19 5 4 . 7 . . . . . . . . . . . . . . Cannons 12 | . . . . . 4 . 3 5 . . . . . . . . . . . . . AOE 19 | . . . 1 . 3 . . 1 . . . . . . . . . . 5 2 7 Classes Destroyed 16 | 2 . . 5 1 2 . 1 2 . . . . 1 1 . . . . . 1 . Worker 7 | . . . 1 . . . 2 3 . . . . . . . . . . . . 1 Builder 4 | . . . . . 1 . . 1 . . 1 . . . . . . . . 1 . Tunneler 2 | 1 . . . . . . . 1 . . . . . . . . . . . . . Recycler 3 | 1 . . . . . . 1 1 . . . . . . . . . . . . . Operator 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Drone 1 | . . . . . . . . 1 . . . . . . . . . . . . . Watcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . Swarmer 28 | . . . 8 . 4 . . 7 . . . . . . . 3 . 1 5 . . Grunt 32 | . . . 10 4 4 . 4 2 . . . . . 1 . . . . . . 7 Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . 1 . . . . . . . Sentry 9 | . . . 1 . 3 . 4 1 . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . . 1 . Programmer 5 | . . . . . . . 1 2 . . . . . . . . . 1 . 1 . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 8 | 2 . . 8 3 4 . 6 8 . . 1 . . 1 . 3 . 1 5 3 8 Combat Bots Only 7 | . . . 6 3 4 . 4 3 . . . . . 1 . 3 . 1 5 2 7 Max Kills in Single Turn 3 | 1 . . 2 1 3 . 1 2 . . 1 . 1 1 . 1 . 1 2 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . 3 . . 1 . . . . . . . . . . 2 1 2 Melee 1 | . . . . . . . . 1 . . . . . 1 . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Damage Taken 11362 | . . 9 1157 511 712 . 1150 1685 76 . . . . 231 . 1240 289 257 173 1684 2188 Core 3393 | . . . 221 120 107 . 112 629 . . . . . . . 523 239 14 51 542 835 Absorbed by Shields 14 | . . . . . . . . . . . . . . . . 14 . . . . . Core Remaining (%) 70 | 100 . 100 . 14 80 . 84 . . 26 . . . . 100 . . 32 96 . . Volleys Fired 230 | 4 . . 60 19 28 . 39 22 . . 3 10 . 2 . . . . 4 12 27 Largest 3 | 2 . . 2 2 2 . 3 3 . . 1 1 . 1 . . . . 3 1 3 Hottest 146 | 70 . . 70 88 133 . 111 128 . . 40 40 . 40 . . . . 105 65 146 Shots Fired 441 | 8 . . 111 38 55 . 117 30 . . 3 10 . 2 . . . . 10 12 45 Gun 303 | 8 . . 111 38 29 . 94 3 . . . . . . . . . . 7 7 6 Cannon 86 | . . . . . 22 . 23 27 . . . . . . . . . . . . 14 Launcher 22 | . . . . . 4 . . . . . . . . . . . . . 3 5 10 Special 30 | . . . . . . . . . . . 3 10 . 2 . . . . . . 15 Kinetic 219 | 4 . . 61 26 20 . 78 23 . . . . . . . . . . 7 . . Thermal 142 | 4 . . 35 12 31 . 39 1 . . . . . . . . . . . . 20 Explosive 22 | . . . . . 4 . . . . . . . . . . . . . 3 5 10 Electromagnetic 28 | . . . 15 . . . . 6 . . . . . . . . . . . 7 . Robot Hit Streak 16 | 4 . . 13 13 15 . 16 11 . . 12 7 . 9 . . . . . 11 9 Robot Miss Streak 4 | 2 . . 4 2 1 . 3 3 . . 1 2 . . . . . . . 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . 4 1 . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . . . . . . . . . . . . . Shots Hit Robots 341 | 5 . . 72 31 40 . 73 44 . . 5 8 18 5 . 9 . 6 4 9 12 Core Hits 194 | 3 . . 34 12 18 . 33 22 . . 1 . 10 2 . 3 2 3 10 16 25 Critical Hits 5 | . . . . . . . 4 . . . . . . . . . . 1 . . . Critical Kills 2 | . . . . . . . 2 . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 2 . . . . . . . . . . 1 . . . Melee Attacks 148 | . . . . . . . . 44 . 4 9 . 21 3 2 51 . 8 4 2 . Impact 19 | . . . . . . . . 15 . 4 . . . . . . . . . . . Slashing 91 | . . . . . . . . 29 . . . . 7 . 1 43 . 8 1 2 . Piercing 34 | . . . . . . . . . . . 9 . 14 3 1 7 . . . . . Sneak Attacks 12 | . . . . . . . . 4 . . 1 . 5 . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . 2 . . 1 . . . . . Damage Inflicted 12217 | 75 . . 1093 387 803 . 1134 2199 . . 195 . 1884 115 . 340 17 241 701 681 2352 Guns 2697 | 75 . . 974 387 247 . 788 40 . . . . . . . . . . 18 16 152 Cannons 1353 | . . . . . 348 . 346 571 . . . . . . . . . . . . 88 Explosions 4107 | . . . 119 . 208 . . 469 . . . . . . . . . . 626 583 2102 Melee 4033 | . . . . . . . . 1119 . . 195 . 1884 115 . 340 . 241 57 82 . Ramming 27 | . . . . . . . . . . . . . . . . . 17 . . . 10 Kinetic 2239 | 38 . . 514 300 184 . 620 565 . . . . . . . . . . 18 . . Thermal 1605 | 37 . . 301 87 411 . 514 15 . . . . . . . . . . . . 240 Explosive 3988 | . . . . . 208 . . 469 . . . . . . . . . . 626 583 2102 Electromagnetic 325 | . . . 278 . . . . 31 . . . . . . . . . . . 16 . Impact 391 | . . . . . . . . 391 . . . . . . . . . . . . . Slashing 1984 | . . . . . . . . 728 . . . . 570 . . 306 . 241 57 82 . Piercing 1658 | . . . . . . . . . . . 195 . 1314 115 . 34 . . . . . Highest Corruption 14 | . . . . . . . 1 7 7 7 . . . 1 1 1 1 1 . 4 14 Average Corruption 2 | . . . . . . . 1 4 7 7 . . . 1 1 1 1 1 . 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 51 | . . . . . . . . 23 7 4 . . . . 2 . 2 3 . 4 6 Message Errors 15 | . . . . . . . . 5 2 1 . . . . 2 . . 1 . 2 2 Matter Fused 11 | . . . . . . . . 5 2 2 . . . . . . . . . 1 1 Heat Flow Errors 7 | . . . . . . . . 6 . . . . . . . . . . . . 1 Energy Discharges 5 | . . . . . . . . 1 2 . . . . . . . 2 . . . . Data Loss (minor) 8 | . . . . . . . . 4 1 1 . . . . . . . 2 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . 2 Targeting Errors 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1220 | . . . 11 . 11 . . 301 . . 110 . 484 . . 26 . 12 64 23 178 Projectiles 55 | . . . . . . . . 55 . . . . . . . . . . . . . Explosions 380 | . . . 11 . 11 . . 93 . . . . . . . . . . 64 23 178 Melee 785 | . . . . . . . . 153 . . 110 . 484 . . 26 . 12 . . . Knockbacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . Impact 2 | . . . . . . . . 2 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 207 | . . . 5 . . . . 106 . . . . . . . . 8 . . 53 35 Shots 6 | . . . 1 . . . . 2 . . . . . . . . . . . 2 1 Rammed 4 | . . . . . . . . . . . . . . . . . 3 . . . 1 Targets Rammed 4 | . . . . . . . . . . . . . . . . . 3 . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 240 | 56 . . 48 138 72 . 189 240 . . 24 47 4 25 . . . . 36 14 196 Average Temperature 40 | 35 . . 13 50 19 . 56 99 . . 13 19 2 11 . . . . 18 11 101 Received Heat Transfer 1796 | . . . 441 153 297 . 399 129 . . . . . . . 98 36 . 9 81 153 Effects 1 | . . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . 1 . . . . 6 . . . . . . . . . . . . . Impact Corruptions 8 | . . . . . . . . 8 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . Heat Transferred 3020 | 111 . . 625 212 777 . 999 37 . . . . . . . . . . . . 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Peak Influence 471 | 10 6 1 435 169 271 80 236 372 . . 119 . . . . 94 . . 265 294 471 Average Influence 141 | 2 6 1 218 114 148 65 114 175 . . 75 . . . . 20 . . 160 225 275 Maximum Alert Level 2 | . . . 2 . 1 . 1 1 . . . . . . . . . . 1 1 2 Low Security (%) 71 | 100 100 100 36 100 68 100 80 56 . . 100 . . . . 100 . . 51 47 55 Level 1 25 | . . . 55 . 31 . 19 43 . . . . . . . . . . 48 52 11 Level 2 2 | . . . 7 . . . . . . . . . . . . . . . . . 33 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . . . 4 . 2 . 1 5 . . 1 . . . . 1 . . 1 . 9 Investigation 6 | . . . 2 . 1 . . 1 . . . . . . . . . . . . 2 Extermination 3 | . . . . . . . 1 2 . . . . . . . . . . . . . Reinforcement 12 | . . . 2 . 1 . . 2 . . 1 . . . . 1 . . 1 . 4 Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Distress Signals 24 | . . . 2 . 2 . . 3 . . 1 . . . . 1 . . . 13 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 249 | . . 2 30 5 21 1 15 48 8 4 5 . 1 23 . 21 13 5 10 18 19 Peak Tracking Total 12 | . . 3 6 3 6 1 4 9 4 7 5 . 1 12 . 10 11 5 5 9 7 Tactical Retreats 33 | . . . 1 . 1 . . 12 2 2 1 . 1 2 . 5 3 1 . 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Traps Triggered 4 | . . . . . . . 1 . . . . . . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . 6 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . 2 . . . . . . . . 1 7 . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ---------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Machines Disabled 12 | . . . 1 . . . 2 4 . . . . 1 . . . . . . . 4 Max in Single Turn 2 | . . . 1 . . . 1 2 . . . . 1 . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Machines Accessed 46 | . . . 2 . 4 2 4 10 1 . 4 2 1 3 . 2 . 1 4 . 6 Terminals 26 | . . . 2 . 3 1 4 5 . . 1 . 1 . . 1 . . 2 . 6 Fabricators 4 | . . . . . . 1 . 2 . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 4 | . . . . . . . . 1 . . 2 . . . . . . . 1 . . Scanalyzers 3 | . . . . . 1 . . 1 . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . Total Hacks 114 | . . . 4 . 21 5 7 27 1 . 9 5 2 6 . 5 . 1 10 . 11 Successful 70 | . . . . . 14 2 4 18 1 . 5 5 1 6 . 4 . 1 5 . 4 Failed 44 | . . . 4 . 7 3 3 9 . . 4 . 1 . . 1 . . 5 . 7 Catastrophic 9 | . . . 1 . 2 . 1 1 . . . . . . . 1 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 31 | . . . 4 . 1 . 1 7 . . 1 . 1 1 . 3 . . 4 . 8 Terminals 55 | . . . 4 . 6 2 7 15 . . 1 . 2 . . 3 . . 4 . 11 Fabricators 12 | . . . . . . 3 . 7 . . 2 . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . 3 . . Recycling Units 12 | . . . . . . . . 3 . . 6 . . . . . . . 3 . . Scanalyzers 18 | . . . . . 15 . . 1 . . . . . . . 2 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . Terminal Hacks 33 | . . . . . 1 1 4 7 1 . . 5 1 6 . 2 . 1 . . 4 Record 18 | . . . . . . . 3 1 1 . . 4 1 5 . . . . . . 3 Part Schematic 2 | . . . . . . . . 2 . . . . . . . . . . . . . Open Door 5 | . . . . . . . 1 . . . . 1 . 1 . . . 1 . . 1 Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . 1 . 1 . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . Security Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 8 | . . . . . . 1 . 6 . . 1 . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . 2 . . 1 . . . . . . . . . . Build 4 | . . . . . . 1 . 3 . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 10 | . . . . . . . . 3 . . 4 . . . . . . . 3 . . Process 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . Report Inventory 4 | . . . . . . . . 1 . . 2 . . . . . . . 1 . . Retrieve Matter 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . Retrieve Components 2 | . . . . . . . . . . . 2 . . . . . . . . . . Scanalyzer 15 | . . . . . 13 . . . . . . . . . . 2 . . . . . Insert Component 7 | . . . . . 6 . . . . . . . . . . 1 . . . . . Analyze 8 | . . . . . 7 . . . . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . . . . 6 . . . . . . . . . . . . . Terminals 2 | . . . . . . . . 2 . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . 2 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . . . 2 . 4 1 3 8 . . 3 . 1 . . . . . 4 . 4 Full Trace Events 6 | . . . 2 . 1 . . 1 . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 5 . . 2 . . . . . . . 1 . . . . . Parts Built 8 | . . . . . . 2 . 6 . . . . . . . . . . . . . Matter 672 | . . . . . . 234 . 438 . . . . . . . . . . . . . Time 336 | . . . . . . 117 . 219 . . . . . . . . . . . . . Total Part Build Rating 32 | . . . . . . 14 . 18 . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . 1 . . Time 32 | . . . . . . . . . . . . . . . . . . . 32 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 15 | . . . . . . . . 3 . . . . . . . . . . 12 . . Retrieved Matter 15 | . . . . . . . . 3 . . . . . . . . . . 12 . . Retrieved Components 3 | . . . . . . . . . . . 3 . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 6 . . . . . . . . . . 1 . . . . . Part Schematics Acquired 6 | . . . . . 5 . . . . . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------------ Run | Scr Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . 2 3 . . . . . . 1 . . Non-combat 6 | . . . . . . . . . . . 2 3 . . . . . . 1 . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . . . . . . . . . 2 4 . . . . . . 1 . . parse_system 6 | . . . . . . . . . . . 2 3 . . . . . . 1 . . no_distress 1 | . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Total Allies 6 | . . . . . . . 2 2 . . . 2 . . . . . . . . . Largest Group 2 | . . . . . . . 2 2 1 . . 2 . . . . . . . . . Highest-Rated Group 62 | . . . . . . . 62 62 26 . . 62 . . . . . . . . . Highest-Rated Ally 31 | . . . . . . . 31 31 26 . . 31 . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . 2 . . . . ROAM 2 | . . . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 21 | . . . . . . . 7 14 . . . . . . . . . . . . . Total Damage 356 | . . . . . . . 106 250 . . . . . . . . . . . . . Kills 4 | . . . . . . . 2 2 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 3 . . . . 1 . . 2 1 . 1 . 2 1 . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Turns Passed 8422 | 81 54 103 515 653 509 278 643 1238 284 106 126 356 410 498 441 540 256 385 281 369 296 Spaces Moved 10653 | 53 60 115 245 318 242 86 302 1601 739 304 293 703 1080 1077 694 605 530 566 296 440 304 Core 611 | 10 . . . . . . . 3 . . . . . . . 42 43 428 . 67 18 Treads 931 | . . . 38 318 242 86 204 . . . . . . . . . . . 39 4 . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 503 | 43 60 115 207 . . . . 36 . . . . . . . . . 11 . 31 . Hover 2480 | . . . . . . . 98 405 . . . . . 35 694 562 . 127 41 232 286 Flight 6128 | . . . . . . . . 1157 739 304 293 703 1080 1042 . 1 487 . 216 106 . Fastest Speed 28 | 50 90 90 90 180 160 180 104 31 31 31 28 28 28 31 52 40 40 50 37 37 48 Average Speed 56 | 97 90 90 119 183 160 180 156 51 31 31 28 28 29 32 52 51 40 60 63 61 58 Slowest Speed 360 | 200 90 90 200 200 180 180 180 360 31 31 28 28 31 114 52 56 50 120 190 350 146 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . 2 . . 1 . . 7 . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 42 | 3 15 26 23 86 31 3 52 36 90 36 11 80 87 87 67 18 69 54 10 20 39 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 13 | . . . . 1 . . . 1 1 1 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 . . . . . . . . . 1 . . . . Scrap Searched 12 | . . . . 1 . . . . 3 . . . 2 . 1 . 4 1 . . . Spaces Dug 59 | . . . . . . . . 17 . 3 6 . 1 . 1 31 . . . . . Terrain Destroyed 269 | . . . 4 . 29 . . 58 . 3 6 . 1 . 1 31 . . 33 52 51 Melee 59 | . . . . . . . . 17 . 3 6 . 1 . 1 31 . . . . . Projectile 2 | . . . . . . . . 2 . . . . . . . . . . . . . AOE 208 | . . . 4 . 29 . . 39 . . . . . . . . . . 33 52 51 Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Total 12355 | 70 59 114 351 350 309 211 385 1895 793 307 319 858 1148 1216 772 787 566 595 376 517 357 Wait 1042 | . . . 20 1 4 117 28 168 50 . 10 144 35 132 78 117 31 11 58 30 8 Move 10611 | 52 59 114 244 317 241 85 301 1596 738 303 290 702 1079 1065 693 604 525 565 295 439 304 Hop 9 | . . . . . . . . 2 . . 1 . . 4 . . 2 . . . . Pick Up 62 | 5 . . 10 6 15 4 5 8 . . 2 . . 2 . . 1 . 1 2 1 Fast Attach 125 | 8 . . 2 2 1 . 2 33 2 . 3 1 8 2 . 7 3 7 9 21 14 Attach 46 | . . . 8 3 5 3 5 7 1 . 1 . . 4 . 2 . 2 . 5 . Detach 17 | 1 . . . . . 1 1 3 . . . 1 . 1 . 3 . 1 2 3 . Swap 16 | . . . 7 . 5 . 1 1 . . . . . . . 2 . . . . . Drop 53 | . . . . 2 10 1 3 11 2 . . . 8 1 . 5 1 1 3 3 2 Fire 230 | 4 . . 60 19 28 . 39 22 . . 3 10 . 2 . . . . 4 12 27 Melee 137 | . . . . . . . . 44 . 4 9 . 18 3 1 44 . 8 4 2 . Ram 4 | . . . . . . . . . . . . . . . . . 3 . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . 3 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res x2) -2/Research -2/Quarantine History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 30 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 10) 136 | -10/Materials | Entered Mines 185 | -10/Mines | Discovered new exit (range 11) 187 | -10/Mines | Learned 4 Materials zone layouts 239 | -10/Mines | Entered Materials 239 | -9/Materials | Evolved 2 slots: Utility x2 240 | -9/Materials | Identified exit to Materials 338 | -9/Materials | Build established: Mutant 584 | -9/Materials | Lost 4 parts (2n1u1w) 619 | -9/Materials | Core integrity fell below 50% 647 | -9/Materials | Lost 3 parts (1n2w) 667 | -9/Materials | Discovered new exit (range 15) 754 | -9/Materials | Entered Mines 796 | -9/Mines | Met a Derelict bent on vengeance 832 | -9/Mines | Assembled infested the area 837 | -9/Mines | Assisted by a Guerilla fighting off Assembled 904 | -9/Mines | Learned Materials emergency access door positions 913 | -9/Mines | Build established: Scavenger-Mutant 1194 | -9/Mines | Core integrity fell below 20% 1231 | -9/Mines | Lost 3 parts (1u2w) 1318 | -9/Mines | Learned location of Zion (-7) 1407 | -9/Mines | Entered Materials 1407 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1903 | -8/Materials | Discovered new exit (range 9) 1916 | -8/Materials | Entered Factory 1916 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2098 | -7/Factory | Fabricated Imp. Gyrokinetic Inverter (x2) 2142 | -7/Factory | Discovered new exit (range 11) 2194 | -7/Factory | Entered Storage 2217 | -7/Storage | Build established: Scavenger-Tank 2702 | -7/Storage | Lost 5 parts (2n1u2w) 2748 | -7/Storage | Allied Derelicts emerged from ambush trap array 2764 | -7/Storage | Discovered new exit (range 9) 2837 | -7/Storage | Entered Factory 2837 | -6/Factory | Accompanied by 2 allies 2837 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3078 | -6/Factory | Released all parts (15) 3204 | -6/Factory | Fabricated Cesium-ion Thruster? 3311 | -6/Factory | Lost 4 parts (2p2n) 3396 | -6/Factory | Lost 4 parts (1p2n1u) 3423 | -6/Factory | Core integrity fell below 50% 3525 | -6/Factory | Lost 3 parts (1p2n) 3576 | -6/Factory | Found Prototype Processor 3576 | -6/Factory | Identified Exp. Signal Interpreter 3599 | -6/Factory | Lost 3 parts (1p1n1w) 3766 | -6/Factory | Fabricated Cesium-ion Thruster (x2) 3883 | -6/Factory | Fabricated Cesium-ion Thruster (x2) 4071 | -6/Factory | Discovered new exit (range 3) 4071 | -6/Factory | Identified exit to Lower Caves 4075 | -6/Factory | Entered Lower Caves 4075 | -6/Lower Caves | Accompanied by 1 ally 4089 | -6/Lower Caves | Encountered a Warlord checkpoint 4242 | -6/Lower Caves | Build established: Sprinter 4356 | -6/Lower Caves | Discovered new exit (range 11) 4359 | -6/Lower Caves | Identified exit to Lower Caves 4359 | -6/Lower Caves | Entered another Lower Caves area 4465 | -6/Lower Caves | Discovered new exit (range 2) 4465 | -6/Lower Caves | Identified exit to Factory 4465 | -6/Lower Caves | Entered Factory 4465 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4587 | -5/Factory | Discovered new exit (range 15) 4590 | -5/Factory | Identified exit to Upper Caves 4591 | -5/Factory | Entered Upper Caves 4625 | -5/Upper Caves | A Commander dispatched an escort 4639 | -5/Upper Caves | Learned 8 Factory zone layouts 4685 | -5/Upper Caves | Encountered a Warlord checkpoint 4925 | -5/Upper Caves | Learned location of 1 exit from Factory 4932 | -5/Upper Caves | Learned Factory non-interactive machine intel 4944 | -5/Upper Caves | Discovered new exit (range 9) 4946 | -5/Upper Caves | Identified exit to Upper Caves 4947 | -5/Upper Caves | Entered another Upper Caves area 4955 | -5/Upper Caves | Encountered a Warlord checkpoint 5067 | -5/Upper Caves | Learned 8 Factory zone layouts 5068 | -5/Upper Caves | Spotted B-75 Beast 5350 | -5/Upper Caves | Discovered new exit (range 8) 5351 | -5/Upper Caves | Identified exit to Warlord 5357 | -5/Upper Caves | Entered Warlord 5358 | -5/Warlord | Build established: Derelict-Sprinter 5481 | -5/Warlord | Warlord's base attacked by MAIN.C 5487 | -5/Warlord | Met Warlord 5722 | -5/Warlord | Warlord forces counterattacked 5777 | -5/Warlord | Discovered new exit (range 15) 5781 | -5/Warlord | Spotted Striker 5781 | -5/Warlord | Spotted Striker 5800 | -5/Warlord | P-70 Sage assimilated allied E5-3CV(g) 5801 | -5/Warlord | P-70 Sage assimilated allied 4M-BG3(g) 5811 | -5/Warlord | P-70 Sage assimilated allied OC-J8G(g) 5812 | -5/Warlord | P-70 Sage assimilated allied TL-S3O(g) 5812 | -5/Warlord | Spotted 4W-7Z3(g) 5838 | -5/Warlord | Found Prototype Ballistic Cannon 5855 | -5/Warlord | Identified exit to Proximity Caves 5855 | -5/Warlord | Entered Proximity Caves 6074 | -4/Proximity Caves | Build established: Derelict-Mutant 6271 | -4/Proximity Caves | Learned Research emergency access door positions 6277 | -4/Proximity Caves | Discovered new exit (range 16) 6284 | -4/Proximity Caves | Identified exit to Factory 6296 | -4/Proximity Caves | Entered Factory 6296 | -4/Factory | Evolved 2 slots: Utility x2 6297 | -4/Factory | Identified exit to Research 6299 | -4/Factory | Loaded intel: 243 non-interactive machine locations 6811 | -4/Factory | Released all parts (6) 6832 | -4/Factory | Discovered new exit (range 6) 6833 | -4/Factory | Identified exit to Upper Caves 6834 | -4/Factory | Identified Hvy. Autocannon 6836 | -4/Factory | Entered Upper Caves 6842 | -4/Upper Caves | Lost 10 parts (2p3n2u3w) 6850 | -4/Upper Caves | Learned 4 Research zone layouts 6856 | -4/Upper Caves | Spotted B-86 Titan 7018 | -4/Upper Caves | Build established: Mutant 7064 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7076 | -4/Upper Caves | Core integrity fell below 50% 7082 | -4/Upper Caves | Learned Research terminal intel 7090 | -4/Upper Caves | Discovered new exit (range 5) 7092 | -4/Upper Caves | Entered another Upper Caves area 7118 | -4/Upper Caves | Discovered exit to Research (range 12) 7119 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 7279 | -4/Upper Caves | Spotted B-86 Titan 7477 | -4/Upper Caves | Entered Research 7477 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 7478 | -3/Research | Identified exit to Research 7480 | -3/Research | Loaded intel: 18 terminal locations 7655 | -3/Research | Repaired Autogun 7705 | -3/Research | Discovered exit to Research (range 6) 7758 | -3/Research | Entered another Research area 7758 | -2/Research | Warlord forces began assault on 0b10 7758 | -2/Research | Evolved 2 slots: Utility x2 7851 | -2/Research | Spotted B-90 Cyclops 7853 | -2/Research | Borebot progress halted 7868 | -2/Research | Research machine network offline 7877 | -2/Research | Borebot progress halted 7941 | -2/Research | Released all parts (6) 7970 | -2/Research | Lost 11 parts (1p4n2u4w) 8030 | -2/Research | Borebot progress halted 8070 | -2/Research | Spotted Executioner 8121 | -2/Research | Discovered new exit (range 11) 8121 | -2/Research | Spotted B-90 Cyclops 8126 | -2/Research | Identified exit to Quarantine 8127 | -2/Research | Entered Quarantine 8243 | -2/Quarantine | Found Alien Artifact 8243 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 8243 | -2/Quarantine | Warped through subspace 8274 | -2/Quarantine | Garrison activated, responded to threat 8288 | -2/Quarantine | Found Fusion Bomb Launcher 8346 | -2/Quarantine | Lost 6 parts (2p1n2u1w) 8350 | -2/Quarantine | Destroyed 7 combat bots 8373 | -2/Quarantine | Core integrity fell below 50% 8377 | -2/Quarantine | First assault squad dispatched 8379 | -2/Quarantine | Met incapacitated Sigix Warrior 8379 | -2/Quarantine | Lockdown squad dispatched 8409 | -2/Quarantine | System corruption reached 10% 8410 | -2/Quarantine | Spotted Lightning 8411 | -2/Quarantine | Released all parts (9) 8414 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 8415 | -2/Quarantine | Unlocked Sigix quarantine chamber 8417 | -2/Quarantine | Spotted Lightning 8417 | -2/Quarantine | Spotted Lightning 8418 | -2/Quarantine | Core integrity fell below 20% 8423 | -2/Quarantine | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- registered should the quarantine chamber be opened: \\X6XJ. 08414_ EMDS Slug penetrates Wall. 08414_ Knocked back. 08415_ Penetrated by EMDS Slug. 08415_ Connecting with Sigix Quarantine Controls... 08415_ Quarantine chamber unlocked. 08416_ Penetrated by EMDS Slug. 08417_ Knocked back. 08418_ EMDS Slug penetrates Sigix Quarantine Chamber. 08418_ Quarantine chamber walls retract into the ground. 08420_ X-82 Rainmaker knocked back. 08420_ Knocked back. 08420_ X-82 Rainmaker knocked back. 08420_ Knocked back. 08420_ X-82 Rainmaker misfires. 08421_ Penetrated by EMDS Slug. 08421_ Machine disabled. 08422_ Penetrated by EMDS Slug. 08423_ Knocked back. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????###########????????????????? | | ?????#"""""""""#????????????????? | | ?????#"""""""""#????????????????? | | ?????#"" x" T################## | | ?????#" | | ?????#""@ & =] | | ?????#"" x!x | | ?????#""" *"*T#T## ########### | | ?????#"""""""""#### #?????????? | | ?????#"""""""""#??# #?????????? | | ?????###########??#####?????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 59 Energy Capacity 955 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 22 Terrain Scan Range 24 Terrain Scan Density 60 Power Amplification 20 Additional Mass Support 9 Corruption Prevention 20 Armor Coverage 225 Resistance: EM 25 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 26 Core Analysis 10 Recoil Reduction 3 Particle Charging 20 Stasis Canceling 2 Offensive Hacking 24 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Hvy. Flail | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Ion Engine | -8/Materials | Scanalyzed Imp. Gravmag System | -6/Factory | Hacked Energy Well | -6/Factory | Hacked Antigrav System | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Gyrokinetic Inverter | x2 | -7/Factory | Preloaded Cesium-ion Thruster | x2 | -6/Factory Cesium-ion Thruster | x2 | -6/Factory Cesium-ion Thruster | x2 | -6/Factory Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Achievements -------------- 10k Club A Powerful Ally? Alien Tech Backstab Charge!!! Explorer False Reunion I'm Back, Baby! Knowing Is Half The Battle Respectable Loadout Subspace Traveler Challenges ------------ None Game ------ Seed AbsorptionThunderDrive Manual? 0 Play Time 02:30:36 Cumulative 17.4 hours Start 2020.03.02 @ 16:36:05 End 2020.03.04 @ 12:56:10 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 33 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49a3fc00-7269-45e1-8920-96558434714b