Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.11 @ 01:08:03 Player: LED Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (108) 540 Value Destroyed (3899) 3899 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8619 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 267/300 Energy 22/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter Combat Gravmag System > --- UTILITY (9) ------ Improved Heat Sink Improved Signal Interpreter Improved Targeting Computer Target Analyzer Target Analyzer Improved Target Analyzer Improved Core Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-powered Shock Rifle Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Carbon-fiber Leg Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Sensor Array Improved Signal Interpreter Improved Targeting Computer Target Analyzer Target Analyzer Target Analyzer Weapon Cycler Improved Hardlight Generator > --- WEAPON ----------- Heavy Laser Heavy Laser Phase Cannon > --- INVENTORY -------- Advanced Heat Sink Improved Sensor Array Improved Signal Interpreter Improved Core Shielding Flail [Rating: 76] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Advanced Heavy Siege Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Target Analyzer Device Advanced Heat Sink Storage Medium Storage Unit Processor Target Analyzer Protection Hardened Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 Utility 7 | . . 2 1 1 2 . . 1 Weapon 1 | . . . . 1 . . . . Parts Attached 111 | 8 15 8 14 19 7 1 5 34 Power 15 | 1 2 1 2 4 1 . . 4 Engine 10 | 1 1 1 1 3 1 . . 2 Core 4 | . 1 . 1 1 . . . 1 Reactor 1 | . . . . . . . . 1 Propulsion 25 | 4 2 1 2 4 2 . . 10 Treads 1 | . . . . . . . . 1 Leg 7 | 2 . . . . . . . 5 Wheel 13 | 2 2 1 2 4 1 . . 1 Hover 4 | . . . . . 1 . . 3 Flight . | . . . . . . . . . Utility 38 | 1 8 3 5 3 4 1 2 11 Device 18 | . 1 3 1 . 2 1 2 8 Storage 7 | 1 5 . . . . . . 1 Processor 8 | . 2 . 1 2 2 . . 1 Hackware . | . . . . . . . . . Protection 5 | . . . 3 1 . . . 1 Artifact . | . . . . . . . . . Weapon 33 | 2 3 3 5 8 . . 3 9 Energy Gun 16 | 1 1 . 4 7 . . . 3 Energy Cannon 3 | . . . . . . . . 3 Ballistic Gun 6 | 1 . . . . . . 3 2 Ballistic Cannon 5 | . 2 2 1 . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . 1 . . . . . 1 Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 2 1 . . . 1 Parts Lost 49 | . 3 4 3 3 4 1 . 31 Power 8 | . 1 2 1 . . . . 4 Propulsion 18 | . 2 1 1 3 2 . . 9 Utility 11 | . . . 1 . 2 . . 8 Weapon 12 | . . 1 . . . 1 . 10 Highest Loss Streak 8 | . 3 1 2 2 2 1 . 8 To Critical Strikes . | . . . . . . . . . Average Backups 7 | 1 6 8 9 9 7 8 4 5 Power . | . 1 1 . 1 1 1 . . Propulsion . | . 2 1 . . . 1 . . Utility 4 | . 2 4 4 5 2 2 2 4 Weapon 2 | . . 1 3 3 3 3 2 . Tool/Special . | . . . . . . . . . Unused Backups 20 | . . . 1 6 . 4 4 5 Power 3 | . . . . 1 . 1 . 1 Propulsion . | . . . . . . . . . Utility 10 | . . . . 5 . 1 1 3 Weapon 7 | . . . 1 . . 2 3 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 92 | . 95 93 96 95 90 79 92 84 Engine 5 | . 11 1 7 6 6 4 6 2 Core 1 | . 2 9 1 1 . . . . Leg 2 | . . 2 1 . . . . 6 Wheel 14 | . 21 19 24 18 10 10 6 1 Hover 1 | . 4 . . . . . 6 1 Device 12 | . 2 17 12 7 13 13 20 18 Storage 6 | . 14 11 9 7 6 4 . 2 Processor 22 | . 9 11 14 22 30 33 33 29 Protection 3 | . . . 7 7 . . . . Energy Gun 13 | . 15 14 13 22 20 13 . 5 Energy Cannon 1 | . . . . . . . . 3 Ballistic Gun 2 | . 11 . . . . . 19 1 Ballistic Cannon 1 | . . 6 4 . . . . . Peak Build Rating 76 | 6 11 13 29 49 57 54 59 76 Average Rating 39 | 4 7 10 24 38 53 45 56 63 On Entrance 28 | . 6 10 13 28 49 54 40 59 Naked Turns . | . . . . . . . . . Heaviest Build 46 | 11 21 25 40 41 37 33 38 46 Greatest Support 80 | 26 26 26 36 38 44 44 28 80 Greatest Overweight (x) 10 | 3 3 1 1 10 1 . 1 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 10 Average Capacity 8 | 6 8 10 10 10 10 8 5 7 Most Carried 10 | 3 10 10 10 10 10 10 5 10 Average Carried 7 | 1 6 8 9 9 7 8 4 5 Final Capacity 10 | 8 10 10 10 10 10 5 5 5 Final Carried 10 | 3 10 10 10 10 10 2 5 1 Class Distribution -------------------- 38% | Gunner 36% | Mutant 12% | Scavenger-Gunner 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Mutant | -6/Waste Gunner | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Matter Collected 2486 | 206 418 185 430 403 96 . 90 658 Remotely . | . . . . . . . . . Salvage Created 5117 | . 447 217 1012 1234 463 . . 1744 Parts 189 | . 23 8 45 55 15 . . 43 Haulers Intercepted 8 | . 1 . 3 4 . . . . Recyclers Shooed 2 | . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Combat Hostiles Destroyed 79 | . 10 3 15 15 9 . . 27 Melee 3 | . . . . . . . . 3 Guns 46 | . 10 2 7 14 6 . . 7 Cannons 17 | . . 1 5 . . . . 11 AOE 5 | . . . 1 . . . . 4 Classes Destroyed 14 | . 5 2 2 4 . . . 1 Worker 2 | . . . . 2 . . . . Builder 2 | . . . 1 . . . . 1 Tunneler 1 | . . . . 1 . . . . Hauler 8 | . 1 . 3 4 . . . . Recycler 9 | . . 1 . 4 1 . . 3 Operator 2 | . 1 1 . . . . . . Watcher 5 | . 1 . 2 2 . . . . Swarmer 16 | . 3 . . 4 4 . . 5 Grunt 40 | . 7 1 10 4 3 . . 15 Brawler 1 | . . . 1 . . . . . Duelist 2 | . . . . . . . . 2 Sentry 8 | . . 2 4 2 . . . . Hunter 1 | . . . . 1 . . . . Programmer 11 | . . . . 4 2 . . 5 Best Kill Streak 6 | . 4 1 4 3 4 . . 6 Combat Bots Only 6 | . 4 1 3 3 4 . . 6 Max Kills in Single Turn 4 | . 1 1 1 2 1 . . 4 Gunslinging 1 | . . . . 1 . . . . Exploded 3 | . . . 1 . . . . 3 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Hostile Shots Fired 593 | . 55 37 57 85 33 6 . 320 Missed 154 | . 10 8 21 34 9 1 . 71 Hits 439 | . 45 29 36 51 24 5 . 249 Melee 10 | . . . . . . 5 . 5 Projectile 429 | . 45 29 36 51 24 . . 244 Critical Strikes 15 | . . 1 2 1 . 3 . 8 Damage Taken 7962 | . 473 422 604 634 652 211 . 4966 Core 1667 | . 142 70 97 123 110 117 . 1008 Absorbed by Shields . | . . . . . . . . . Reduced by Siege Mode 162 | . . . . . . . . 162 Redirected to Shielding 79 | . . . 5 . . . . 74 Ignored by Resistances 37 | . . . . . . . . 37 Regen/Repaired (Parts) 72 | . . . 72 . . . . . Core Remaining (%) 77 | 100 43 82 82 82 . . 73 . Volleys Fired 334 | . 48 29 57 80 20 . . 100 Largest 3 | . 2 2 2 3 3 . . 3 Hottest 232 | . 100 100 110 193 180 . . 232 Shots Fired 651 | . 94 46 112 193 60 . . 146 Gun 489 | . 92 33 66 170 60 . . 68 Cannon 162 | . 2 13 46 23 . . . 78 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 180 | . 41 13 46 23 . . . 57 Thermal 429 | . 53 33 24 170 60 . . 89 Explosive . | . . . . . . . . . Electromagnetic 42 | . . . 42 . . . . . Robot Hit Streak 40 | . 11 9 19 11 39 . . 40 Robot Miss Streak 4 | . 3 3 4 4 1 . . 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 6 | . 2 . . 1 1 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 1 . . 1 Shots Hit Robots 440 | . 62 34 74 101 47 . . 122 Core Hits 202 | . 25 11 38 41 15 . . 72 Critical Kills 5 | . . . . . . . . 5 Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 33 | . 4 5 3 11 4 . . 6 Burn 25 | . 4 4 2 11 4 . . . Meltdown 2 | . . . . . . . . 2 Destroy 2 | . . . . . . . . 2 Blast 2 | . . 1 1 . . . . . Smash 2 | . . . . . . . . 2 Melee Attacks 18 | . . . . 2 . . . 16 Impact 16 | . . . . . . . . 16 Slashing 2 | . . . . 2 . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10162 | . 664 498 1777 1989 989 . . 4245 Guns 6440 | . 664 297 1172 1989 989 . . 1329 Cannons 2519 | . . 201 472 . . . . 1846 Explosions 775 | . . . 133 . . . . 642 Melee 384 | . . . . . . . . 384 Ramming 44 | . . . . . . . . 44 Kinetic 2055 | . 216 201 472 . . . . 1166 Thermal 6236 | . 448 297 504 1989 989 . . 2009 Explosive 642 | . . . . . . . . 642 Electromagnetic 801 | . . . 801 . . . . . Impact 384 | . . . . . . . . 384 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 14 | . . . . 4 1 1 1 14 Average Corruption 3 | . . . . 2 1 1 1 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 54 | . . . . 16 1 . 3 34 Message Errors 14 | . . . . 4 1 . 1 8 Matter Fused 15 | . . . . 4 . . . 11 Heat Flow Errors 6 | . . . . 3 . . 1 2 Energy Discharges 3 | . . . . 2 . . . 1 Parts Fused 1 | . . . . 1 . . . . Data Loss (minor) 6 | . . . . . . . 1 5 Data Loss (major) 2 | . . . . 1 . . . 1 Misfires 2 | . . . . . . . . 2 Alerts 1 | . . . . 1 . . . . Misdirections 2 | . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . 2 Overload Shots 3 | . . . . . 3 . . . Overflow Damage 403 | . . . 31 . 73 . . 299 Projectiles 33 | . . . . . . . . 33 Explosions 185 | . . . 31 . 73 . . 81 Melee 185 | . . . . . . . . 185 Knockbacks 9 | . . . 4 . . . . 5 Impact 5 | . . . . . . . . 5 Kinetic 3 | . . . 3 . . . . . Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage 372 | . . . 43 . 217 . . 112 Shots 6 | . . . 1 . 3 . . 2 Rammed 14 | . . . . . . . . 14 Targets Rammed 16 | . . . . . . . . 16 Kicked 1 | . . . . . . . . 1 Crushed 1 | . . . . . . . . 1 Highest Temperature 442 | . 195 36 36 214 82 . 146 442 Average Temperature 61 | . 61 17 16 59 40 . 78 77 Received Heat Transfer 2475 | . 174 135 315 78 45 . . 1728 Effects 4 | . . . . . . . . 4 Interference 3 | . . . . . . . . 3 Matter Decay 1 | . . . . . . . . 1 Siege Activations 2 | . . . . . . . . 2 Total Turns 38 | . . . . . . . . 38 Longest Duration 33 | . . . . . . . . 33 Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . 1 Combat Hostiles 1 | . . . 1 . . . . . Parts Fried 7 | . . . 5 . . . . 2 Impact Corruptions 9 | . . . . . . . . 9 Robots Melted 8 | . . . 1 2 3 . . 2 Combat Hostiles 7 | . . . 1 1 3 . . 2 Parts Melted 40 | . 3 2 2 19 7 . . 7 Heat Transferred 13095 | . 1628 1184 1051 4551 2061 . . 2620 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Maximum Alert Level 1 | . . . . 1 1 . . 1 Low Security (%) 92 | 100 100 100 100 98 40 100 100 87 Level 1 7 | . . . . 1 59 . . 12 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 315 | . 87 31 170 203 251 56 4 315 Initial 89 | . . 17 5 14 89 56 4 . Average 59 | . 38 7 73 48 196 35 . 63 Influence Increases 2820 | . 337 106 464 540 327 . . 1046 Destroy 0b10 Robot/C 1580 | . 200 60 300 300 180 . . 540 Destroy 0b10 Robot/NC 145 | . 15 10 30 65 5 . . 20 Destroy Leader 366 | . 54 20 70 102 40 . . 80 Successful Hack 99 | . 23 . 31 19 12 . . 14 Disable Machine 165 | . 15 . . 15 60 . . 75 Destroy Structure 120 | . . 1 18 9 30 . . 62 Partial Spotted 15 | . . . 15 . . . . . Lose Combat Pursuer 330 | . 30 15 . 30 . . . 255 Influence Decreases 2506 | . 295 133 448 387 349 156 6 732 Entered New Map 255 | . . 25 10 17 95 106 2 . Time Decay 1823 | . 265 83 417 358 214 40 4 442 Lost Part 428 | . 30 25 21 12 40 10 . 290 Squads Dispatched 20 | . 2 . . 6 3 . 1 8 Investigation 4 | . . . . 1 1 . . 2 Extermination 11 | . . . . 4 2 . 1 4 Reinforcement 5 | . 2 . . 1 . . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Distress Signals 6 | . . . 2 1 . . . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 137 | . 19 9 21 21 9 5 . 53 Peak Tracking Total 8 | . 3 3 4 2 4 6 . 8 Tactical Retreats 10 | . 1 1 . 2 . . . 6 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Traps Triggered 9 | . 1 1 . 3 3 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Machines Disabled 11 | . 1 . . 1 4 . . 5 Max in Single Turn 4 | . 1 . . 1 4 . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Machines Accessed 37 | . 8 2 9 8 2 . 2 6 Terminals 23 | . 6 . 6 6 . . 2 3 Fabricators 1 | . . . . . . . . 1 Repair Stations 2 | . 1 . 1 . . . . . Recycling Units 7 | . 1 1 1 2 . . . 2 Scanalyzers 4 | . . 1 1 . 2 . . . Garrison Access . | . . . . . . . . . Total Hacks 126 | . 25 6 50 19 3 . 4 19 Successful 61 | . 15 4 31 5 1 . . 5 Failed 65 | . 10 2 19 14 2 . 4 14 Catastrophic 12 | . . 1 1 3 1 . 2 4 Database Lockouts . | . . . . . . . . . Manual 72 | . 22 . 33 8 . . 3 6 Terminals 86 | . 23 . 33 16 . . 4 10 Fabricators 5 | . . . . . . . . 5 Repair Stations 9 | . 1 . 8 . . . . . Recycling Units 11 | . 1 1 2 3 . . . 4 Scanalyzers 15 | . . 5 7 . 3 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 11 | . 2 . 6 2 . . . 1 Record 1 | . . . . 1 . . . . Part Schematic 3 | . . . 2 1 . . . . Robot Analysis 3 | . . . 3 . . . . . Branch Access Points 1 | . 1 . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . Maintenance Status 1 | . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . 2 Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 7 | . 1 . 6 . . . . . Scan Component 3 | . . . 3 . . . . . Repair 3 | . . . 3 . . . . . Refit 1 | . 1 . . . . . . . Recycling Unit Hacks 5 | . 1 . 1 1 . . . 2 Retrieve Components 5 | . 1 . 1 1 . . . 2 Scanalyzer 12 | . . 4 7 . 1 . . . Insert Component 7 | . . 2 4 . 1 . . . Analyze 5 | . . 2 3 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 24 | . 11 . 11 2 . . . . Terminals 24 | . 11 . 11 2 . . . . Botnet 13 | . 5 . 6 2 . . . . Skim 11 | . 6 . 5 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 32 | . 6 2 8 7 2 . 2 5 Full Trace Events 3 | . . . . 1 . . . 2 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 7 | . . 2 4 1 . . . . Parts Built 1 | . . . . . . . . 1 Authchips . | . . . . . . . . . Time 69 | . . . . . . . . 69 Total Part Build Rating 9 | . . . . . . . . 9 Parts Repaired 3 | . . . 3 . . . . . Time 78 | . . . 78 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . 2 . 1 . . . . 6 Parts Scanalyzed 6 | . . 2 3 . 1 . . . Part Schematics Acquired 5 | . . 2 3 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Active Infowar (turns) 2594 | . 401 268 275 . 396 86 405 763 Optics 401 | . 401 . . . . . . . Sensors 2193 | . . 268 275 . 396 86 405 763 Robot Analysis Total 3 | . . . 3 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Turns Passed 7475 | 73 636 388 1445 2021 445 86 405 1976 Spaces Moved 4611 | 61 456 252 631 1489 346 95 320 961 Core 187 | 10 1 . . 31 . 44 . 101 Treads 433 | . . . . . . . . 433 Legs 176 | 24 . . . . . . . 152 Wheels 3684 | 27 455 252 631 1458 346 51 320 144 Hover 131 | . . . . . . . . 131 Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 86 80 90 50 100 50 Average Speed 104 | 98 92 94 91 98 100 76 114 132 Slowest Speed 550 | 200 200 115 105 550 115 100 115 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 4 69 21 34 30 10 69 7 17 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 . . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 12 | . . . 4 6 . . . 2 Terrain Destroyed 88 | . . . 17 6 30 . . 35 Melee 4 | . . . . 2 . . . 2 Projectile 31 | . . . 7 4 . . . 20 AOE 53 | . . . 10 . 30 . . 13 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Total 6674 | 71 579 355 1391 1891 409 108 361 1509 Wait 1398 | . 40 57 652 255 29 10 14 341 Move 4604 | 60 455 251 630 1488 346 94 319 961 Hop . | . . . . . . . . . Pick Up 58 | 1 8 1 12 12 4 . 8 12 Fast Attach 66 | 8 5 5 10 8 2 . 3 25 Attach 35 | . 3 5 5 2 5 3 1 11 Detach 19 | 2 3 4 4 1 1 . 1 3 Swap 52 | . 11 2 5 20 1 . 1 12 Drop 66 | . 6 1 16 23 1 1 6 12 Fire 334 | . 48 29 57 80 20 . . 100 Melee 18 | . . . . 2 . . . 16 Ram 4 | . . . . . . . . 4 Kick 1 | . . . . . . . . 1 Crush 11 | . . . . . . . . 11 Escape Stasis 8 | . . . . . . . 8 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 372 | -10/Materials | Lost 3 parts (1p2n) 406 | -10/Materials | Discovered new exit (range 3) 486 | -10/Materials | Discovered new exit (range 8) 496 | -10/Materials | Core integrity fell below 50% 570 | -10/Materials | Discovered new exit (range 18) 625 | -10/Materials | Identified exit to Mines 669 | -10/Materials | Identified exit to Materials 678 | -10/Materials | Discovered new exit (range 13) 710 | -10/Materials | Entered another Materials area 710 | -9/Materials | Evolved 2 slots: Utility x2 711 | -9/Materials | Identified exit to Materials 1058 | -9/Materials | Discovered exit to Materials (range 15) 1098 | -9/Materials | Entered another Materials area 1098 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1149 | -8/Materials | Repaired Com. Wheel 1176 | -8/Materials | Repaired Aluminum Leg 1204 | -8/Materials | Repaired Wheel 1626 | -8/Materials | Discovered new exit (range 12) 2074 | -8/Materials | Learned 2 Lower Caves zone layouts 2150 | -8/Materials | Learned location of 2 exits from Lower Caves 2215 | -8/Materials | Learned location of 2 exits from Factory 2268 | -8/Materials | Learned Recycling recycling unit intel 2312 | -8/Materials | Learned Storage stockpile data 2384 | -8/Materials | Learned location of 3 exits from Factory 2436 | -8/Materials | Identified exit to Storage 2500 | -8/Materials | Learned Storage trap positions 2542 | -8/Materials | Identified exit to Factory 2543 | -8/Materials | Entered Factory 2543 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2544 | -7/Factory | Identified exit to Lower Caves 2545 | -7/Factory | Identified exit to Factory 2842 | -7/Factory | Build established: Gunner 4564 | -7/Factory | Entered another Factory area 4564 | -6/Factory | Evolved 2 slots: Utility x2 5009 | -6/Factory | Sucked down chute 5009 | -6/Factory | Entered Waste 5037 | -6/Waste | Spotted C-40 Crusher 5045 | -6/Waste | Spotted C-40 Crusher 5055 | -6/Waste | Spotted C-40 Crusher 5062 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5063 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5063 | -6/Waste | Spotted C-40 Crusher 5064 | -6/Waste | Spotted C-40 Crusher 5067 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5076 | -6/Waste | Spotted C-40 Crusher 5088 | -6/Waste | Discovered new exit (range 10) 5092 | -6/Waste | Identified exit to Factory 5095 | -6/Waste | Entered Factory 5379 | -6/Factory | Discovered new exit (range 8) 5386 | -6/Factory | Identified exit to Factory 5500 | -6/Factory | Entered another Factory area 5500 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5730 | -5/Factory | Lost 7 parts (1p2n1u3w) 5917 | -5/Factory | Fabricated Adv. Heavy Siege Treads (x1) 6089 | -5/Factory | Build established: Scavenger-Gunner 6340 | -5/Factory | Lost 4 parts (2n2w) 6378 | -5/Factory | Cargo convoy interrupted 6642 | -5/Factory | Build established: Scavenger-Mutant 7253 | -5/Factory | Core integrity fell below 50% 7293 | -5/Factory | Lost 8 parts (1p3n1u3w) 7301 | -5/Factory | System corruption reached 10% 7315 | -5/Factory | Core integrity fell below 20% 7476 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 07419_ G-50 Soldier destroyed. 07420_ Lgt. Angular Momentum Engine destroyed. 07422_ Acquired 60 matter. 07423_ Slug penetrates Wall. 07425_ Slug penetrates G-50 Soldier. 07426_ QQ8C317LYPYN GARV/4,GFP&KPDT 07427_ Slug penetrates G-50 Soldier. 07435_ Slug penetrates Wall. 07436_ Slammed into G-50 Soldier. 07438_ Imp. Focal Shield destroyed. 07438_ Slug penetrates Wall. 07441_ Critical hit (Burn: +37). 07446_ W-25 Informer sends out distress signal. 07452_ Focal Shield destroyed. 07456_ System corrupted: Matter fused (-10). 07459_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07464_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F018. 07465_ KE Penetrator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????H????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#+#########??????????????????? | | ????????????????????? #??????????????????? | | ?????????????????????? #??????????????????? | | ?????????????????????? +??????????????????? | | ??????????????????????? #??????????????????? | | ???????????????????????? #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????#@ #?????????????????## | | ????????????????????????# #?????????????????# | | ????????????????????????# #????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #????? #???????????? | | ????????????????????????# #???? #?????????### | | ????????????????????????# ##""" #?#######?# | | ????????????????????????# ##""" #?# #?# | | ????????????????????????# ## #?# ### | | ????????????????????????# ##""" #?# " | | ????????????????????????# ##""" #?# ###+# | | ???????????????????????## pp##""" |#?# # | | ???????????????????????# # ???## ## " | | ???????????????????????# ##+####### ## " | | ???????????????????????# ## " | | ???????????????????????# ## " | | ???????????????????????# ## " | | ???????????????????? #######+####### " | | ???????????????????##### #???? ????# " | | ???????????????????????### ###??# """ "??# " | | ?????????????????????????# ?????# """ "#?# " | | ?????????????????????????# ?????# """ "#?# | | ?????????????????????????# ?????# T#?# ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 50 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 500 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 25 Resistance: EX 25 Core Shielding 30 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 6 Item Schematics ----------------- Utility Shielding | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Target Analyzer | -8/Materials | Scanalyzed Scythe | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Heavy Siege Treads | x1 | -5/Factory | Preloaded Repaired ---------- Com. Wheel | 6% | -8/Materials Aluminum Leg | 68% | -8/Materials Wheel | 60% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeTractorBooster Manual? 0 Play Time 01:34:38 Cumulative 53.1 hours Start 2025.10.09 @ 20:35:05 End 2025.10.11 @ 01:08:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 37 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4fc30185-1546-43c0-a926-1ddd4ed12725