Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.24 @ 07:24:37 Player: wildgoose Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (61) 305 Value Destroyed (1603) 1603 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-293) -293 TOTAL SCORE: 5695 Bonus ------- High Alert Combat Kills 11 Friendly Fire -304 Cogmind --------- Core Integrity 0/850 Matter 191/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Wheel Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY ---------- Large Storage Unit Kinecellerator Improved Medium Armor Plating Reactive Plating > --- WEAPON ----------- Light Assault Rifle Autogun Autogun Coil Gun Advanced EMP Blaster > --- INVENTORY -------- Makeshift Leg Wheel Wheel VTOL Module [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit VTOL Module Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Protection Core Shielding Weapon Advanced EMP Blaster Energy Gun Heavy Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Ext Slots Evolved 8 | . . . 2 2 . 2 . . 2 . Power 3 | . . . 1 . . 1 . . 1 . Propulsion . | . . . . . . . . . . . Utility 2 | . . . . 1 . 1 . . . . Weapon 3 | . . . 1 1 . . . . 1 . Parts Attached 93 | 9 5 4 16 11 22 6 6 . 13 1 Power 15 | 1 . 1 4 2 6 . . . 1 . Engine 13 | 1 . 1 4 2 4 . . . 1 . Core 2 | . . . . . 2 . . . . . Reactor . | . . . . . . . . . . . Propulsion 21 | 5 . . 2 3 2 3 . . 5 1 Treads 5 | 2 . . 1 2 . . . . . . Leg 5 | . . . . . 2 . . . 3 . Wheel 7 | 3 . . 1 1 . . . . 1 1 Hover 3 | . . . . . . 3 . . . . Flight 1 | . . . . . . . . . 1 . Utility 17 | 1 2 . 3 1 3 2 4 . 1 . Device 7 | . 1 . . . 2 2 1 . 1 . Storage 5 | 1 1 . 2 . . . 1 . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection 5 | . . . 1 1 1 . 2 . . . Artifact . | . . . . . . . . . . . Weapon 40 | 2 3 3 7 5 11 1 2 . 6 . Energy Gun 7 | 1 . . 2 . 3 . . . 1 . Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 13 | 1 . . 2 5 1 1 2 . 1 . Ballistic Cannon 4 | . . . . . . . . . 4 . Launcher 10 | . 1 1 1 . 7 . . . . . Special Weapon 5 | . 2 2 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 1 . . . . Parts Lost 45 | . . 3 3 4 11 . 2 . 14 8 Power 9 | . . 1 2 . 4 . . . 1 1 Propulsion 9 | . . . 1 2 1 . . . 2 3 Utility 8 | . . . . . 3 . . . 3 2 Weapon 19 | . . 2 . 2 3 . 2 . 8 2 Highest Loss Streak 14 | . . 3 1 4 5 . 2 . 14 8 Average Slot Usage (%) 85 | . 94 98 93 96 90 78 83 84 52 42 Engine 11 | . 14 13 17 18 11 7 7 7 2 5 Treads 2 | . . . 6 13 2 . . . . . Leg 3 | . . . . . 12 . . . 2 12 Wheel 8 | . 28 28 14 3 2 . . . . . Hover 4 | . . . . . . 15 15 15 7 . Device 5 | . 8 14 . . 2 17 9 7 3 5 Storage 11 | . 15 14 21 9 9 7 8 7 6 5 Protection 6 | . . . . 18 11 . 11 15 5 . Energy Gun 4 | . 1 . 4 . 11 15 3 . 1 5 Ballistic Gun 10 | . 12 . 8 31 6 7 18 23 12 . Launcher 7 | . 8 . 8 1 15 7 7 7 2 . Special Weapon 4 | . 3 26 5 . . . . . . . Naked Turns 3 | . . . . . . . . . . 3 Heaviest Build 58 | 11 20 14 49 38 54 47 53 53 58 31 Greatest Support 40 | 20 20 20 20 40 30 30 30 30 35 35 Greatest Overweight (x) 13 | . . . 2 11 13 1 1 1 7 . Average Overweight (x) . | . . . 1 . 2 1 1 1 . . Largest Inventory Capacity 16 | 6 10 8 16 10 10 10 10 10 10 10 Average Capacity 10 | 4 7 8 15 10 10 10 10 10 10 9 Most Carried 12 | 4 7 7 12 9 10 6 5 4 6 2 Average Carried 5 | 2 3 6 7 6 9 2 3 4 3 1 Final Capacity 10 | 6 8 8 10 10 10 10 10 10 10 4 Final Carried 9 | 2 7 4 9 9 7 2 4 4 2 1 Class Distribution -------------------- 29% | Mutant 17% | Gunner 16% | Scavenger-Bomber 13% | Scavenger-Tank 11% | Tank 6% | Scavenger-Mutant 4% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Tank | -8/Materials Tank | -8/Storage Mutant | -7/Factory Scavenger-Bomber | -7/Lower Caves Scavenger-Bomber | -7/Lower Caves Scavenger-Bomber | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Ext Matter Collected 1819 | 223 38 91 337 175 464 . 175 . 316 . Remotely 16 | . . . . . . . 16 . . . Salvage Created 2110 | . 38 3 436 289 1051 . 50 . 243 . Parts 137 | . 5 . 39 32 47 . 4 . 10 . Haulers Intercepted 4 | . . . . . 4 . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Ext Combat Hostiles Destroyed 42 | . . 2 13 8 12 . 2 . 5 . Guns 20 | . . . 5 5 6 . 2 . 2 . Cannons 5 | . . . 2 . . . . . 3 . AOE 16 | . . 2 6 3 5 . . . . . Classes Destroyed 11 | . 2 1 4 . 4 . . . . . Worker 4 | . 1 . . 1 2 . . . . . Builder 6 | . . . 1 . 4 . . . 1 . Hauler 4 | . . . . . 4 . . . . . Recycler 1 | . . . . . 1 . . . . . Drone 1 | . . . . . 1 . . . . . Watcher 6 | . 1 . 2 1 2 . . . . . Swarmer 16 | . . . 8 6 . . 2 . . . Grunt 16 | . . . 4 . 8 . . . 4 . Sentry 7 | . . . 1 2 3 . . . 1 . Hunter 1 | . . . . . 1 . . . . . Assembled 2 | . . 2 . . . . . . . . Best Kill Streak 6 | . 2 2 4 6 5 . 1 . 4 . Combat Bots Only 6 | . . 2 3 6 3 . 1 . 4 . Max Kills in Single Turn 4 | . 1 1 2 3 4 . 1 . 2 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 1 2 3 2 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Ext Damage Taken 5868 | . 24 206 513 519 1535 . 277 . 1846 948 Core 1270 | . . 29 40 43 274 . 18 . 324 542 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 83 | 100 . 88 90 . 42 . . 97 . . Volleys Fired 140 | . 5 4 31 25 30 . 17 . 22 6 Largest 5 | . 2 2 3 4 4 . 3 . 5 2 Hottest 222 | . 50 130 112 85 202 . 66 . 222 117 Shots Fired 367 | . 9 5 60 79 105 . 32 . 68 9 Gun 271 | . 5 . 37 76 80 . 32 . 37 4 Cannon 42 | . . . 8 . . . . . 29 5 Launcher 53 | . 4 4 15 3 25 . . . 2 . Special 1 | . . 1 . . . . . . . . Kinetic 237 | . 5 . 16 72 41 . 32 . 66 5 Thermal 44 | . . 1 . . 39 . . . . 4 Explosive 8 | . 4 4 . . . . . . . . Electromagnetic 78 | . . . 44 7 25 . . . 2 . Robot Hit Streak 15 | . 2 3 4 4 6 . 15 . 14 2 Robot Miss Streak 11 | . 3 . 6 4 3 . 3 . 11 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . . . 1 2 . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . Shots Hit Robots 195 | . 3 3 24 38 62 . 24 . 37 4 Core Hits 111 | . 4 4 19 18 40 . 11 . 14 1 Critical Hits 4 | . . . . 1 1 . . . 2 . Critical Kills 2 | . . . . . 1 . . . 1 . Critical Parts Destroyed 2 | . . . . 1 . . . . 1 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5278 | . 226 279 669 424 2294 . 297 . 941 148 Guns 2011 | . 39 . 295 301 661 . 268 . 389 58 Cannons 581 | . . . 79 . . . . . 419 83 Explosions 2600 | . 187 279 279 123 1612 . . . 120 . Melee . | . . . . . . . . . . . Ramming 86 | . . . 16 . 21 . 29 . 13 7 Kinetic 1820 | . 39 . 104 288 230 . 268 . 808 83 Thermal 841 | . . . 34 . 667 . . . 82 58 Explosive 466 | . 187 279 . . . . . . . . Electromagnetic 2065 | . . . 515 136 1376 . . . 38 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . 1 . 3 . . . . . Average Corruption 2 | . . . 1 . 2 . . . . . Corruption Purged . | . . . . . . . . . . . Effects 8 | . . . . . 8 . . . . . Message Errors 1 | . . . . . 1 . . . . . Matter Fused 3 | . . . . . 3 . . . . . Heat Flow Errors 1 | . . . . . 1 . . . . . Energy Discharges 1 | . . . . . 1 . . . . . Data Loss (minor) 2 | . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 244 | . 21 9 4 . 151 . 21 . 7 31 Projectiles 31 | . . . . . . . . . . 31 Explosions 192 | . 21 9 4 . 151 . . . 7 . Melee 21 | . . . . . . . 21 . . . Knockbacks 11 | . . . . . . . . . 8 3 Impact 1 | . . . . . . . . . 1 . Kinetic 8 | . . . . . . . . . 5 3 Secondary 2 | . . . . . . . . . 2 . Self-Inflicted Damage 775 | . 26 101 115 . 367 . 14 . 149 3 Shots 32 | . 1 4 9 . 15 . . . 3 . Rammed 10 | . . . 3 . 1 . 2 . 2 2 Targets Rammed 10 | . . . 3 . 1 . 2 . 2 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 703 | . 6 30 168 243 703 . 64 . 348 . Average Temperature 139 | . 6 17 53 92 218 . 29 . 131 . Received Heat Transfer 1407 | . . . 81 54 459 . . . 669 144 Effects 38 | . . . . . 37 . . . 1 . Shutdowns 9 | . . . . . 9 . . . . . Energy Bleed 3 | . . . . . 3 . . . . . Interference 3 | . . . . . 3 . . . . . Matter Decay 3 | . . . . . 2 . . . 1 . Short Circuit 4 | . . . . . 4 . . . . . Damage (minor) 2 | . . . . . 2 . . . . . Damage (major) 12 | . . . . . 12 . . . . . Damage (core) 2 | . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried 11 | . . . 1 . 10 . . . . . Impact Corruptions 2 | . . . . . . . 2 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . Heat Transferred 1449 | . . . 50 . 1238 . . . 50 111 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 9 | . . . 2 . 7 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Ext Peak Influence 413 | . 27 15 329 233 413 193 . . 87 63 Initial 178 | . . 10 . 92 74 178 . . . 42 Average 134 | . 11 5 139 165 282 180 . . 43 40 Maximum Alert Level 2 | . . . 1 1 2 . . . . . Low Security (%) 70 | 100 100 100 74 58 26 100 . . 100 100 Level 1 27 | . . . 25 41 66 . . . . . Level 2 1 | . . . . . 6 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . . . 3 . 3 1 . . . . Investigation 2 | . . . . . 2 . . . . . Extermination . | . . . . . . . . . . . Reinforcement 5 | . . . 3 . 1 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Ext Distress Signals 4 | . . . 1 . 3 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 68 | . 2 3 18 10 22 1 2 . 5 5 Peak Tracking Total 5 | . 1 3 3 5 4 1 2 . 4 5 Tactical Retreats 7 | . . . 1 . 6 . . . . . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Ext Traps Triggered 2 | . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Ext Machines Disabled 13 | . . . 5 1 4 . . . 3 . Max in Single Turn 2 | . . . 2 1 2 . . . 2 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Ext Machines Accessed 6 | . 1 . . 2 3 . . . . . Terminals 4 | . 1 . . 2 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 21 | . 3 . . 6 12 . . . . . Successful 13 | . 1 . . 4 8 . . . . . Failed 8 | . 2 . . 2 4 . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 10 | . 3 . . 6 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 7 | . . . . . 7 . . . . . Recycling Units 4 | . . . . . 4 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 6 | . 1 . . 4 1 . . . . . Record 3 | . 1 . . 2 . . . . . . Open Door 1 | . . . . . 1 . . . . . Unreport Threat 1 | . . . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . . . Scan Component 2 | . . . . . 2 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks 4 | . . . . . 4 . . . . . Recycle Component 1 | . . . . . 1 . . . . . Process 1 | . . . . . 1 . . . . . Report Inventory 1 | . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . 1 . . 2 2 . . . . . Full Trace Events 3 | . 1 . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 38 | . . . . . 38 . . . . . Parts Recycled 1 | . . . . . 1 . . . . . Recycled Matter 192 | . . . . . 192 . . . . . Retrieved Matter 25 | . . . . . 25 . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Ext Total Allies 5 | . . 5 . . . . . . . . Largest Group 5 | . . 5 . . . . . . . . Highest-Rated Group 82 | . . 82 . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 9 | . . 9 . . . . . . . . Total Damage 138 | . . 138 . . . . . . . . Kills 1 | . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 2 . . . Drone Launches 4 | . . . . . 4 . . . . . Drone Recoveries 2 | . . . . . 2 . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Ext Turns Passed 3112 | 68 78 425 509 239 684 63 577 23 304 142 Spaces Moved 2000 | 45 63 425 251 91 276 57 500 24 172 96 Core 22 | 7 . . . 1 7 . . . 4 3 Treads 222 | 18 . . 128 76 . . . . . . Legs 290 | . . . . . 165 . . . 34 91 Wheels 763 | 20 63 425 123 14 104 . . . 12 2 Hover 703 | . . . . . . 57 500 24 122 . Flight . | . . . . . . . . . . . Fastest Speed 46 | 50 80 80 80 90 100 96 96 96 46 50 Average Speed 112 | 107 80 80 148 154 154 96 96 96 107 126 Slowest Speed 700 | 160 80 80 200 600 700 96 96 96 400 130 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 23 | 4 22 57 27 11 44 2 53 6 4 24 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 3 | . . 1 . . . . 2 . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 102 | . 25 25 7 . 17 . . . 27 1 Melee . | . . . . . . . . . . . Projectile 12 | . . . . . . . . . 11 1 AOE 90 | . 25 25 7 . 17 . . . 16 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Ext Total 2627 | 65 81 502 338 144 477 65 577 23 247 108 Wait 265 | . . 70 10 . 114 . 41 . 27 3 Move 1990 | 44 62 424 250 90 275 56 499 23 171 96 Hop . | . . . . . . . . . . . Pick Up 87 | 9 7 . 19 12 21 1 8 . 10 . Fast Attach . | . . . . . . . . . . . Attach 71 | 9 3 3 10 11 11 5 6 . 12 1 Detach 3 | 2 1 . . . . . . . . . Swap 22 | . 2 1 6 . 11 1 . . 1 . Drop 39 | 1 1 . 9 6 14 2 4 . 2 . Fire 140 | . 5 4 31 25 30 . 17 . 22 6 Melee . | . . . . . . . . . . . Ram 9 | . . . 2 . 1 . 2 . 2 2 Kick . | . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Extension History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 10) 147 | -10/Materials | Entered Mines 208 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 221 | -10/Mines | Learned Materials trap positions 311 | -10/Mines | Build established: Mutant 363 | -10/Mines | Excavation squad dispatched 363 | -10/Mines | A large section of the Mines collapsed 465 | -10/Mines | Lost 3 parts (1p2w) 566 | -10/Mines | Discovered new exit (range 8) 572 | -10/Mines | Entered Materials 572 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 573 | -9/Materials | Loaded intel: 18 trap records 884 | -9/Materials | Build established: Gunner 1054 | -9/Materials | Discovered new exit (range 8) 1081 | -9/Materials | Entered another Materials area 1081 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1161 | -8/Materials | Lost 4 parts (2n2w) 1267 | -8/Materials | Discovered new exit (range 15) 1320 | -8/Materials | Entered Storage 1459 | -8/Storage | Build established: Scavenger-Tank 1607 | -8/Storage | Lost 3 parts (1p1u1w) 1806 | -8/Storage | Build established: Tank 1820 | -8/Storage | Discovered new exit (range 12) 1891 | -8/Storage | Repaired Lgt. Nuclear Core 1959 | -8/Storage | Core integrity fell below 50% 1985 | -8/Storage | Lost 5 parts (1n2u2w) 2004 | -8/Storage | Entered Factory 2004 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2053 | -7/Factory | Discovered new exit (range 12) 2067 | -7/Factory | Entered Lower Caves 2348 | -7/Lower Caves | Learned Factory security intel 2533 | -7/Lower Caves | Build established: Scavenger-Bomber 2597 | -7/Lower Caves | Identified exit to Lower Caves 2644 | -7/Lower Caves | Entered another Lower Caves area 2653 | -7/Lower Caves | Discovered new exit (range 4) 2667 | -7/Lower Caves | Entered Factory 2667 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2909 | -6/Factory | Lost 14 parts (1p2n3u8w) 2951 | -6/Factory | Discovered new exit (range 14) 2971 | -6/Factory | Entered Extension 3077 | -6/Extension | Spotted B-75 Beast 3098 | -6/Extension | Spotted B-75 Beast 3104 | -6/Extension | Core integrity fell below 50% 3111 | -6/Extension | Core integrity fell below 20% 3113 | -6/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- GOAL=ESCAPE U-05 Engineer knocked back. Destroyed Wheel. U-05 Engineer knocked back. Destroyed Welding Torch. U-05 Engineer knocked back. Gauss Cannon destroyed. Knocked back. Lrg. Storage Unit destroyed. Mak. Leg destroyed. Knocked back. Hvy. Laser destroyed. Knocked back. Lgt. Ion Engine destroyed. Adv. Heat Sink destroyed. Carbon-fiber Leg destroyed. Knocked back. Wheel destroyed. Slammed into B-75 Beast. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #??##??#??????????????? | | ???????????????????????### ### ## ###????????????? | | ???????????????????????#"" "" "" ???????????? | | ???????????????????????# " " " "??????????? | | ???????????????????????# w ?????????? | | ????????????????#?##??## Y ?????????? | | #################;#;###; Y #????????? | | ????????? | | @ ????????? | | BB ????????? | | BB ????????? | | BB ?????????? | | ######################;; BB ?????????? | | ?????????????????????### ??????????? | | ???????????????????????# ??????????? | | ???????????????????????# ??????????? | | ???????????????????????# ???????????? | | ???????????????????????######T#"""####???????????? | | ?????????????????????????????##??????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Resistance: KI 20 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club The More The Merrier Tourist Challenges ------------ None Game ------ Seed FieldMiniCasing Manual? 0 Play Time 00:49:33 Cumulative 5.2 hours Start 2021.08.24 @ 06:30:53 End 2021.08.24 @ 07:24:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b705115d-b54f-42c9-a6c5-0d0ab8976091