Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.15 @ 19:07:00 Player: Jack Result: Assimilated 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (71) 355 Value Destroyed (1910) 1910 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (12030) 12030 TOTAL SCORE: 22715 Bonus ------- Follower Combat Kills 206 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met MAIN.C 5000 Used 0b10 Conduit 2000 Win 3000 Win Speed 824 Cogmind --------- Core Integrity 1229/1600 Matter 280/300 Energy 77/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location 0b10 Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (14) ----- Structural Scanner Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Phase Cannon Plasma Cutter Power Sword Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Structural Scanner Advanced Signal Interpreter Particle Accelerator Particle Accelerator Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Cooled Phase Cannon > --- INVENTORY -------- Plasma Cutter Power Sword [Rating: 98] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved VTOL Module Treads Light Treads Flight Unit Improved VTOL Module Utility Hacking Suite Device Structural Scanner Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Power Sword Energy Gun Beam Rifle Energy Cannon Cooled Phase Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 2 . . 2 2 2 2 2 . Power . | . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . 2 2 . . Utility 12 | . . . 1 . . . 1 2 2 . . 2 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 71 | . 1 2 . . . 2 15 18 8 4 6 4 6 1 1 . 3 Power 8 | . . . . . . . 1 4 . 2 . . . . 1 . . Engine 3 | . . . . . . . 1 1 . 1 . . . . . . . Core 4 | . . . . . . . . 3 . 1 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 17 | . . . . . . 2 6 4 . 1 2 1 . 1 . . . Treads 4 | . . . . . . . 4 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . 2 2 4 . 1 2 1 . 1 . . . Utility 32 | . 1 . . . . . 2 7 7 . 4 3 6 . . . 2 Device 6 | . . . . . . . 1 2 . . 1 . . . . . 2 Storage . | . . . . . . . . . . . . . . . . . . Processor 3 | . 1 . . . . . . 1 1 . . . . . . . . Hackware 23 | . . . . . . . 1 4 6 . 3 3 6 . . . . Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 14 | . . 2 . . . . 6 3 1 1 . . . . . . 1 Energy Gun 5 | . . 2 . . . . 3 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . 1 Ballistic Gun 3 | . . . . . . . 3 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . System Corruption 4 | . . . . . . . . . . 4 . . . . . . . Parts Lost 21 | . . . 2 . . . 3 3 . 3 . 1 3 . . . 6 Power 2 | . . . . . . . . 1 . 1 . . . . . . . Propulsion 7 | . . . . . . . 2 1 . . . . . . . . 4 Utility 8 | . . . . . . . . 1 . 2 . 1 2 . . . 2 Weapon 4 | . . . 2 . . . 1 . . . . . 1 . . . . Highest Loss Streak 6 | . . . 2 . . . 3 1 . 2 . 1 3 . . . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 4 | 1 3 2 3 5 5 5 3 4 5 5 4 4 4 5 5 5 4 Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . 1 . . . . . Utility . | . . . . . . . . . . . . . 1 2 2 2 1 Weapon 2 | 1 3 2 2 4 4 4 2 2 2 2 2 1 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 2 | . . . . . . . . . . . 1 . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . Weapon 2 | . . . . . . . . . . . 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 66 | . 8 21 32 11 11 16 49 72 80 83 80 87 88 78 73 68 61 Engine 2 | . . . . . . . 3 . . . 6 4 5 4 1 . . Core 1 | . . . . . . . . 5 6 5 . . . . . . . Treads 1 | . . . . . . . 17 . . . . . . . . . . Flight 16 | . . . . . . 5 3 25 26 26 26 18 15 16 17 16 12 Device 3 | . . . . . . . 3 2 6 6 6 5 5 4 4 4 4 Processor 6 | . 8 14 11 11 11 11 9 7 6 6 6 5 5 4 4 4 3 Hackware 24 | . . . . . . . 1 23 26 30 26 44 47 42 39 36 35 Energy Gun 2 | . . 7 21 . . . 9 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 5 6 6 5 5 4 4 4 2 Peak Build Rating 98 | . 1 3 3 1 1 3 12 38 42 43 53 65 74 78 82 82 98 Average Rating 38 | . . 1 2 1 1 1 7 29 39 39 41 60 68 71 81 82 72 On Entrance 31 | . . 1 3 1 1 1 3 12 38 41 37 53 65 66 78 82 82 Naked Turns 17 | . 17 . . . . . . . . . . . . . . . . Heaviest Build 19 | . . 3 3 . . . 14 9 9 13 14 14 14 13 19 19 19 Greatest Support 80 | 3 3 3 3 3 3 8 80 18 18 18 22 23 23 36 36 36 36 Greatest Overweight (x) 1 | . . . . . . . 1 . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 3 2 3 5 5 5 3 4 4 4 4 4 4 5 5 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 3 1 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 39% | Wizard-Sprinter 21% | Hacker-Sprinter 21% | Mutant 10% | Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Sprinter | -6/Factory Hacker-Sprinter | -6/Garrison Hacker-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Res Res Acc Com Matter Collected 1098 | 50 10 115 45 . . 32 231 210 76 74 91 64 60 . . 40 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2079 | . . 30 191 . . . 623 438 199 69 109 169 210 . . 41 . Parts 142 | . . 2 17 . . . 25 26 12 5 12 11 32 . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Res Res Acc Com Combat Hostiles Destroyed 30 | . . 2 5 . . . 13 6 1 3 . . . . . . . Melee 5 | . . . . . . . . 1 1 3 . . . . . . . Guns 18 | . . 2 5 . . . 11 . . . . . . . . . . AOE 3 | . . . . . . . . 3 . . . . . . . . . Classes Destroyed 10 | . . 1 2 . . . 2 3 2 . . . . . . . . Worker 6 | . . . . . . . . 4 2 . . . . . . . . Builder 12 | . . . 1 . . . . 5 . . 2 . 4 . . . . Recycler 2 | . . . . . . . 1 1 . . . . . . . . . Operator 9 | . . . . . . . . 2 2 . 1 1 3 . . . . Watcher 12 | . . . . . . . . . 2 . 2 5 2 . . 1 . Swarmer 15 | . . 2 3 . . . 3 4 . 3 . . . . . . . Grunt 7 | . . . . . . . 7 . . . . . . . . . . Duelist 2 | . . . . . . . . 2 . . . . . . . . . Sentry 5 | . . . 2 . . . 3 . . . . . . . . . . Programmer 1 | . . . . . . . . . 1 . . . . . . . . Best Kill Streak 8 | . . 2 4 . . . 8 4 3 3 1 2 2 . . 1 . Combat Bots Only 8 | . . 2 3 . . . 8 3 1 3 . . . . . . . Max Kills in Single Turn 2 | . . 1 1 . . . 1 2 1 1 1 1 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . . . . . . Melee 1 | . . . . . . . . 1 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Res Res Acc Com Hostile Shots Fired 375 | . 1 28 49 . . . 181 13 2 13 24 3 10 4 . 5 42 Missed 165 | . 1 14 16 . . . 77 6 . 4 18 3 2 3 . 4 17 Hits 210 | . . 14 33 . . . 104 7 2 9 6 . 8 1 . 1 25 Melee 3 | . . . . . . . . 3 . . . . . . . . . Projectile 207 | . . 14 33 . . . 104 4 2 9 6 . 8 1 . 1 25 Critical Strikes 10 | . . 1 1 . . . 1 2 1 . . . . . . . 4 Part Disruptions 2 | . . . . . . . . . . . . . . . . . 2 Damage Taken 2932 | . 45 132 303 . . . 1159 139 24 182 65 . 111 17 . 16 739 Core 1379 | . 45 112 163 . . . 477 53 24 56 34 . 44 . . 16 355 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Ignored by Resistances 839 | . 14 39 88 . . . 339 38 8 52 21 . 32 5 . 4 199 Regen/Repaired (Parts) 84 | . . . . . . . . . . . 44 40 . . . . . Core Remaining (%) 78 | 100 . 37 . . . 59 13 92 . . 86 100 96 100 100 . 76 Volleys Fired 75 | . . 2 23 . . . 44 4 . 1 . . . . . . 1 Largest 2 | . . 2 2 . . . 2 1 . 1 . . . . . . 1 Hottest 120 | . . 90 90 . . . 112 30 . 30 . . . . . . 120 Shots Fired 137 | . . 4 39 . . . 88 4 . 1 . . . . . . 1 Gun 131 | . . 4 39 . . . 88 . . . . . . . . . . Cannon 1 | . . . . . . . . . . . . . . . . . 1 Launcher 4 | . . . . . . . . 3 . 1 . . . . . . . Special 1 | . . . . . . . . 1 . . . . . . . . . Kinetic 27 | . . . . . . . 27 . . . . . . . . . . Thermal 106 | . . 4 39 . . . 61 1 . . . . . . . . 1 Explosive 4 | . . . . . . . . 3 . 1 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | . . 4 19 . . . 16 15 . . . . . . . . . Robot Miss Streak 3 | . . . 1 . . . 3 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . . . . . 5 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . Shots Hit Robots 148 | . . 4 18 . . . 67 17 8 6 5 8 11 . . 4 . Core Hits 71 | . . 2 9 . . . 27 11 3 3 3 6 6 . . 1 . Critical Kills 1 | . . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . 5 . . . . . . . . . Critical Strikes 12 | . . . 2 . . . 4 6 . . . . . . . . . Burn 6 | . . . 2 . . . 4 . . . . . . . . . . Smash 6 | . . . . . . . . 6 . . . . . . . . . Melee Attacks 201 | . . . . . . . . 28 25 25 22 33 36 6 4 8 14 Impact 36 | . . . . . . . . 28 8 . . . . . . . . Slashing 162 | . . . . . . . . . 17 22 22 33 36 6 4 8 14 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 26 | . . . . . . . . 10 2 3 3 1 7 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 5243 | . . 61 244 . . . 1004 1454 466 123 376 439 875 . . 201 . Guns 1267 | . . 44 221 . . . 1002 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 298 | . . . . . . . . 298 . . . . . . . . . Melee 3625 | . . . . . . . . 1145 466 123 376 439 875 . . 201 . Ramming 42 | . . 17 23 . . . 2 . . . . . . . . . . Kinetic 291 | . . . . . . . 291 . . . . . . . . . . Thermal 987 | . . 44 221 . . . 711 11 . . . . . . . . . Explosive 298 | . . . . . . . . 298 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 1293 | . . . . . . . . 1145 148 . . . . . . . . Slashing 2332 | . . . . . . . . . 318 123 376 439 875 . . 201 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . 2 2 2 2 . 1 1 5 5 . . . . . 2 Average Corruption 2 | . . . 2 2 2 2 . 1 1 1 5 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 17 | . . . . 2 . 1 . 2 3 1 7 . . . . . 1 Message Errors 1 | . . . . . . . . . 1 . . . . . . . . Matter Fused 5 | . . . . 2 . . . 1 . . 2 . . . . . . Heat Flow Errors 1 | . . . . . . . . . . 1 . . . . . . . Energy Discharges 1 | . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 7 | . . . . . . 1 . 1 1 . 3 . . . . . 1 Data Loss (major) 2 | . . . . . . . . . 1 . 1 . . . . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . 1 Overflow Damage 1035 | . . . . . . . . 500 168 . 87 10 237 . . 33 . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 1035 | . . . . . . . . 500 168 . 87 10 237 . . 33 . Knockbacks 4 | . . . . . . . . 3 1 . . . . . . . . Impact 4 | . . . . . . . . 3 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 20 | . . 8 11 . . . 1 . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed 6 | . . 2 3 . . . 1 . . . . . . . . . . Targets Rammed 6 | . . 2 3 . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 266 | . . 30 55 . . . 138 24 . 266 . . . . . . 42 Average Temperature 34 | . . 14 18 . . . 34 16 . 136 . . . . . . 23 Received Heat Transfer 942 | . . 99 120 . . . 531 36 . 36 12 . . . . . 108 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . 6 2 . . . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . . . Parts Fried 17 | . . . . . . . . 13 4 . . . . . . . . Impact Corruptions 20 | . . . . . . . . 16 4 . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . . . . . Heat Transferred 3012 | . . 124 742 . . . 2109 37 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Res Res Acc Com Maximum Alert Level 2 | . . . . . . . 1 . . 2 . . . . . . . Low Security (%) 89 | 100 100 100 100 100 . 100 25 100 100 38 100 100 100 100 100 100 100 Level 1 9 | . . . . . . . 74 . . 48 . . . . . . . Level 2 . | . . . . . . . . . . 12 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 410 | . 15 160 148 41 . 74 286 162 60 410 184 52 140 74 35 78 86 Initial 177 | . . 1 49 41 . . 21 96 6 24 177 52 5 62 32 6 36 Average 73 | . 1 53 70 9 . 30 205 98 6 229 137 12 25 63 23 28 65 Influence Increases 2828 | . 15 200 219 . . 84 499 300 171 436 147 195 332 34 12 94 90 Destroy 0b10 Robot/C 780 | . . 40 100 . . 60 280 120 20 160 . . . . . . . Destroy 0b10 Robot/NC 200 | . . . 5 . . 5 5 60 30 . 20 25 45 . . 5 . Destroy Leader 164 | . . 10 30 . . . 70 10 14 10 4 10 4 . . 2 . Allied During Kill 14 | . . . . . . 3 . . . 11 . . . . . . . Successful Hack 82 | . . . . . . . 7 . 8 . 49 15 3 . . . . Select Force Hacks 50 | . . . . . . . . . . . . . . . . . 50 Disable Machine 72 | . . . 9 . . 9 . 18 9 . . 9 9 9 . . . Anti-Garrison Action 50 | . . . . . . . . . . 50 . . . . . . . Destroy Structure 336 | . . . 30 . . 7 2 17 15 85 14 46 46 10 12 12 40 Partial Spotted 150 | . . 15 15 . . . 15 15 . . 15 30 30 15 . . . Lose Combat Pursuer 930 | . 15 135 30 . . . 120 60 75 120 45 60 195 . . 75 . Influence Decreases 2828 | . 10 55 241 128 . 20 314 533 146 87 413 306 207 106 64 43 155 Entered New Map 855 | . . 4 101 87 . . 43 153 10 17 213 72 8 76 34 8 29 Time Decay 1746 | . 10 51 120 41 . 20 220 350 136 . 200 224 189 30 30 35 90 Lost Part 157 | . . . 20 . . . 21 30 . 30 . 10 10 . . . 36 Lost Ally 70 | . . . . . . . 30 . . 40 . . . . . . . Squads Dispatched 33 | . . . . . . . 6 10 2 . 4 4 5 . . . 2 Investigation 19 | . . . . . . . 3 8 1 . 2 2 2 . . . 1 Extermination 10 | . . . . . . . . 2 1 . 2 2 2 . . . 1 Reinforcement 4 | . . . . . . . 3 . . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Res Res Acc Com Distress Signals 9 | . 1 . 1 . . . 2 1 1 . . 1 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 163 | . 4 13 13 . . 3 34 17 9 15 7 15 16 3 1 8 5 Peak Tracking Total 13 | . 5 5 5 . . 3 13 5 5 6 5 4 6 5 1 9 6 Tactical Retreats 26 | . 1 2 2 . . . 5 2 2 4 1 3 3 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Res Res Acc Com Traps Triggered 10 | . 1 . . . . . 1 2 1 2 1 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . 4 . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Res Res Acc Com Machines Disabled 10 | . . . 1 . . 1 . 2 1 2 . 1 1 1 . . . Max in Single Turn 2 | . . . 1 . . . . 1 1 2 . 1 1 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Phase Generator 2 | . . . . . . . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Res Res Acc Com Machines Accessed 50 | . 1 . 2 . 1 . 4 8 6 . 8 7 5 1 1 5 1 Terminals 31 | . 1 . 2 . . . 3 2 3 . 5 5 3 1 1 4 1 Fabricators 12 | . . . . . . . . 5 2 . 2 1 2 . . . . Repair Stations 3 | . . . . . . . . 1 . . 1 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . . 1 . Total Hacks 128 | . 1 . 3 . 1 . 15 23 20 . 16 17 20 2 3 5 2 Successful 87 | . . . 2 . 1 . 4 11 16 . 11 13 19 1 2 5 2 Failed 41 | . 1 . 1 . . . 11 12 4 . 5 4 1 1 1 . . Catastrophic 7 | . 1 . . . . . 2 . 2 . . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 73 | . 2 . 3 . 1 . 12 11 7 . 8 10 12 2 2 1 2 Terminals 68 | . 1 . 3 . . . 12 4 4 . 9 13 11 2 3 4 2 Fabricators 46 | . . . . . . . . 15 15 . 5 2 9 . . . . Repair Stations 8 | . . . . . . . . 4 . . 2 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . . 1 . Terminal Hacks 34 | . . . 2 . 1 . 1 . . . 4 8 10 1 2 4 1 Record 1 | . . . . . . . . . . . . 1 . . . . . Part Schematic 2 | . . . . . . . . . . . . 1 1 . . . . Open Door 3 | . . . . . . . . . . . . . . . . 3 . Level Access Points 6 | . . . . . . . 1 . . . 1 1 1 1 1 . . Branch Access Points 3 | . . . 1 . . . . . . . . . 1 . . 1 . Machine Index 4 | . . . . . . . . . . . 1 1 1 . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . Disarm Traps 2 | . . . . . . . . . . . . . 2 . . . . Recall Investigation 5 | . . . . . . . . . . . 1 2 2 . . . . Recall Extermination 4 | . . . . . . . . . . . 1 2 1 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 30 | . . . . . . . . 6 12 . 4 1 7 . . . . Network Status 2 | . . . . . . . . 1 1 . . . . . . . . Load Schematic 18 | . . . . . . . . 5 6 . 2 1 4 . . . . Build 10 | . . . . . . . . . 5 . 2 . 3 . . . . Repair Station Hacks 5 | . . . . . . . . 1 . . 2 2 . . . . . Scan Component 3 | . . . . . . . . 1 . . 1 1 . . . . . Repair 2 | . . . . . . . . . . . 1 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . . . 1 . Unlock Access 1 | . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 13 | . . . . . . . . 4 3 . 1 2 2 . . . 1 Terminals 3 | . . . . . . . . . . . 1 1 . . . . 1 Assimilate 2 | . . . . . . . . . . . 1 1 . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . 1 Fabricators 10 | . . . . . . . . 4 3 . . 1 2 . . . . Prioritize 3 | . . . . . . . . . 2 . . . 1 . . . . Recompile 7 | . . . . . . . . 4 1 . . 1 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 1 . . . 2 . . . . Used 2 | . . . . . . . . . 1 . . . 1 . . . . Hacking Detections 34 | . 1 . 1 . . . 4 6 4 . 4 6 3 1 1 3 . Full Trace Events 12 | . 1 . . . . . 4 3 . . 2 1 1 . . . . Feedback Events 3 | . . . . . . . . 2 . . . 1 . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . Hackware Fried 2 | . . . . . . . . 1 . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . . . . 1 1 . . . . Parts Built 10 | . . . . . . . . . 5 . 2 . 3 . . . . Authchips 7 | . . . . . . . . . 5 . . . 2 . . . . Time 321 | . . . . . . . . . 180 . 48 . 93 . . . . Total Part Build Rating 42 | . . . . . . . . . 15 . 6 . 21 . . . . Parts Repaired 2 | . . . . . . . . . . . 1 1 . . . . . Time 55 | . . . . . . . . . . . 30 25 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Res Res Acc Com Used RIF Installer 1 | . . . . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Res Res Acc Com Total Allies 8 | . . . . 3 . . . . . 3 1 1 . . . . . Largest Group 3 | . . . . 3 3 3 2 . . 3 . 1 . . . . . Highest-Rated Group 138 | . . . . 40 40 40 23 . . 138 . 26 . . . . . Highest-Rated Ally 46 | . . . . 16 16 16 16 . . 46 . 26 . . . . . Total Orders 2 | . . . . . . . . . . . 1 1 . . . . . STAY 2 | . . . . . . . . . . . 1 1 . . . . . Ally Attacks 61 | . . . . . . 11 11 . . 39 . . . . . . . Total Damage 1675 | . . . . . . 324 119 . . 1232 . . . . . . . Kills 11 | . . . . . . 5 1 . . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Res Res Acc Com Active Infowar (turns) 3313 | . . . . . . . . 249 645 291 409 682 576 70 70 129 192 Terrain 22 | . . . . . . . . 22 . . . . . . . . . Structural 3292 | . . . . . . . . 228 645 291 409 682 576 70 70 129 192 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Res Res Acc Com Turns Passed 5150 | 20 43 153 247 210 159 73 474 705 645 291 409 682 578 70 70 129 192 Spaces Moved 8762 | 34 83 265 351 242 218 68 463 1616 826 309 831 1494 928 174 209 387 264 Core 1423 | 34 83 265 351 242 218 44 167 . . . . . . . . . 19 Treads 92 | . . . . . . . 92 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 7247 | . . . . . . 24 204 1616 826 309 831 1494 928 174 209 387 245 Fastest Speed 26 | 50 50 50 50 50 50 37 32 26 26 26 26 28 30 28 28 28 28 Average Speed 33 | 50 50 50 50 50 50 45 65 27 26 26 26 29 30 29 28 28 34 Slowest Speed 160 | 50 50 50 50 50 50 50 160 35 26 26 28 30 30 30 28 28 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . . . 6 11 1 . 8 8 3 2 . . 3 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 28 72 37 61 62 22 46 44 29 28 29 38 22 4 7 13 14 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . . . Known Exits Taken 15 | . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . Scrap Searched 2 | . . 1 . . . 1 . . . . . . . . . . . Spaces Dug 120 | . . . . . . . . 5 15 12 14 23 23 5 4 4 15 Terrain Destroyed 237 | . . . 42 . . . . 16 15 76 14 23 23 5 4 4 15 Melee 119 | . . . . . . . . 5 15 12 14 23 23 5 4 4 14 Projectile 1 | . . . . . . . . . . . . . . . . . 1 AOE 117 | . . . 42 . . . . 11 . 64 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Res Res Acc Com Total 10476 | 36 83 280 382 330 267 108 538 1804 1213 485 975 1675 1169 181 214 394 342 Wait 1313 | . . 10 2 89 50 39 6 143 341 138 117 127 194 3 . . 54 Move 8670 | 33 82 264 350 241 217 67 450 1594 824 308 815 1479 921 171 208 386 260 Hop 34 | . . . . . . . 6 10 1 . 7 6 3 . . . 1 Pick Up 20 | 3 . . 4 . . . 4 . 1 1 1 2 4 . . . . Fast Attach 48 | . 1 . . . . 2 8 13 8 1 5 4 5 1 . . . Attach 23 | . . 2 . . . . 6 3 . 3 . 2 2 . . . 5 Detach 10 | . . . . . . . 1 2 . 3 1 . . . . . 3 Swap 11 | . . . . . . . 2 3 . 2 3 . . . 1 . . Drop 35 | . . . . . . . 10 4 3 3 4 2 4 . 1 . 4 Fire 75 | . . 2 23 . . . 44 4 . 1 . . . . . . 1 Melee 201 | . . . . . . . . 28 25 25 22 33 36 6 4 8 14 Ram 6 | . . 2 3 . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . 10 . . 20 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 9 exits: *Res x4 / Upp x2 / Ext x2 / Arm) -3/Research (discovered 4 exits: *Res x3 / *Qua) -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command 0b10 Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 21 | -11/Scrapyard | Entered Materials 52 | -10/Materials | Discovered new exit (range 11) 62 | -10/Materials | Discovered new exit (range 6) 64 | -10/Materials | Identified exit to Mines 64 | -10/Materials | Entered Mines 69 | -10/Mines | Met a Derelict bent on vengeance 75 | -10/Mines | Assembled infested the area 80 | -10/Mines | Assisted by a Guerilla fighting off Assembled 103 | -10/Mines | Learned Materials interactive machine intel 155 | -10/Mines | Core integrity fell below 50% 214 | -10/Mines | Discovered new exit (range 7) 216 | -10/Mines | Identified exit to Materials 217 | -10/Mines | Entered Materials 217 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 218 | -9/Materials | Loaded intel: 18 interactive machine locations 265 | -9/Materials | Identified exit to Mines 265 | -9/Materials | Identified exit to Storage 310 | -9/Materials | Build established: Mutant 464 | -9/Materials | Entered Mines 501 | -9/Mines | Learned location of Storage (-9) 553 | -9/Mines | Discovered new exit (range 15) 554 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 559 | -9/Mines | Identified exit to Materials 615 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 616 | -9/Mines | Discovered new exit (range 5) 617 | -9/Mines | Identified exit to Exiles 674 | -9/Mines | Entered Exiles 674 | -9/Exiles | Accompanied by 3 allies 687 | -9/Exiles | Met 8R-AWN 694 | -9/Exiles | Met EX-HEX 711 | -9/Exiles | Met EX-BIN 720 | -9/Exiles | Aligned with FarCom system 720 | -9/Exiles | Given EX-Vault access code 733 | -9/Exiles | Opened EX-Vault 745 | -9/Exiles | Warned to stay clear of 0b10 Research branches 760 | -9/Exiles | Met EX-DEC 778 | -9/Exiles | Discovered new exit (range 10) 833 | -9/Exiles | Identified exit to Mines 833 | -9/Exiles | Entered Mines 833 | -8/Mines | Accompanied by 3 allies 845 | -8/Mines | Discovered exit to Materials (range 10) 906 | -8/Mines | Entered Materials 906 | -8/Materials | Accompanied by 2 allies 906 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 988 | -8/Materials | Lost 3 parts (2n1w) 1031 | -8/Materials | Core integrity fell below 50% 1063 | -8/Materials | Destroyed 8 combat bots 1329 | -8/Materials | Identified exit to Factory 1375 | -8/Materials | Core integrity fell below 20% 1380 | -8/Materials | Entered Factory 1380 | -7/Factory | Evolved 2 slots: Utility x2 1615 | -7/Factory | Build established: Hacker-Sprinter 1718 | -7/Factory | Hacking Suite fried by hacking feedback 2083 | -7/Factory | Discovered new exit (range 6) 2085 | -7/Factory | Identified exit to Factory 2085 | -7/Factory | Entered another Factory area 2085 | -6/Factory | Evolved 2 slots: Utility x2 2182 | -6/Factory | Build established: Sprinter 2334 | -6/Factory | Fabricated Hacking Suite (x1) 2372 | -6/Factory | Fabricated Hacking Suite (x1) 2410 | -6/Factory | Fabricated Hacking Suite (x1) 2447 | -6/Factory | Fabricated Hacking Suite (x1) 2555 | -6/Factory | Fabricated Hacking Suite (x1) 2669 | -6/Factory | Discovered new exit (range 5) 2730 | -6/Factory | Identified exit to Garrison 2730 | -6/Factory | Entered Garrison 2842 | -6/Garrison | Phase Generator disabled 2859 | -6/Garrison | Discovered new exit (range 6) 2860 | -6/Garrison | Identified exit to Factory 2894 | -6/Garrison | Triggered checkpoint 3002 | -6/Garrison | Triggered checkpoint 3006 | -6/Garrison | Installed Relay Interface Framework 3021 | -6/Garrison | Entered Factory 3072 | -6/Factory | Repaired Imp. VTOL Module 3132 | -6/Factory | Build established: Hacker-Sprinter 3153 | -6/Factory | Fabricated Hacking Suite (x1) 3338 | -6/Factory | Fabricated Hacking Suite (x1) 3391 | -6/Factory | Identified exit to Factory 3430 | -6/Factory | Entered another Factory area 3430 | -5/Factory | Evolved 2 slots: Utility x2 3467 | -5/Factory | Repaired Lgt. Angular Momentum Engine 3537 | -5/Factory | Discovered new exit (range 8) 3539 | -5/Factory | Identified exit to Factory 3623 | -5/Factory | Build established: Wizard-Sprinter 3657 | -5/Factory | Hacking Suite fried by hacking feedback 4112 | -5/Factory | Entered another Factory area 4112 | -4/Factory | Evolved 2 slots: Utility x2 4117 | -4/Factory | Identified exit to Research 4117 | -4/Factory | Identified exit to Upper Caves 4117 | -4/Factory | Identified exit to Extension 4117 | -4/Factory | Identified exit to Armory 4304 | -4/Factory | Fabricated Cld. Phase Cannon (x1) 4377 | -4/Factory | Fabricated Particle Accelerator (x1) 4435 | -4/Factory | Fabricated Particle Accelerator? 4656 | -4/Factory | Lost 3 parts (2u1w) 4690 | -4/Factory | Entered Research 4690 | -3/Research | Evolved 2 slots: Propulsion x2 4694 | -3/Research | Discovered new exit (range 9) 4697 | -3/Research | Identified exit to Quarantine 4729 | -3/Research | Identified exit to Research 4760 | -3/Research | Entered another Research area 4760 | -2/Research | Evolved 2 slots: Propulsion x2 4790 | -2/Research | Identified exit to Access 4830 | -2/Research | Entered Access 4830 | -1/Access | Evolved 2 slots: Utility x2 4837 | -1/Access | Identified exit to Command 4959 | -1/Access | Entered Command 4962 | -1/Command | Phase Generator disabled 5034 | -1/Command | Spotted Combat Programmer 5075 | -1/Command | Met MAIN.C 5130 | -1/Command | Spotted M Guard 5130 | -1/Command | Spotted M Guard 5130 | -1/Command | Spotted Combat Programmer 5151 | -1/Command | Interfaced with 0b10 Conduit 5151 | *** | Assimilated 0b10! Last Messages --------------- wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. Door malfunctions. EMDS Slug penetrates Reinforced Barrier. Dropped Lgt. Quantum Reactor. EMDS Slug penetrates Reinforced Barrier. Penetrated by EMDS Slug. Hacking Suite destroyed. Nuclear Pulse Array destroyed. ALERT: Potential suspicious activity detected, Programmers report to Command Zone 5G. Penetrated by EMDS Slug. Adv. Signal Interpreter destroyed. Penetrated by EMDS Slug. System corrupted: Component data lost. Imp. VTOL Module destroyed. Nuclear Pulse Array destroyed. Imp. VTOL Module destroyed. Interfacing with system... Overriding active MAIN.C lock. Map ----- +----------------------------------------------------+ | # ######################################### | | # ######################################### | | # ######################################### | | # ######################################### | | ### ######################################### | | # ######################################### | | + ######################################### | | # ######################################### | | # ######################################### | | / ######################################### | | ### ######################################### | | ### ######################################### | | ### ######################################### | | ################################################## | | ##############""""""" """" ############### | | ##############"" "" ############### | | ##############""""" "" ############### | | ###########""""""""""" / | | ###########" " """ / | | ###########"" """""" / p p | | ###########"" """""" ############### | | ########### " """""" ############### | | ########### " "" ############### | | ########### " " ""############### | | ###########""""""""" """""""############### | | ###########"" @"""""""""############### | | ############## """""""""""############### | | ############## " " " " ############### | | ######### " " " " ############### | | """ " " " """" " ############### | | """ """ " " """" ############### | | """ " " " " ############### | | ""##### """""""""" " ############### | | "" ""##### " """ " """"""""############### | | "" Y"##### """ " " " ############### | | "" ""######################################### | | "" ""######################################### | | ######################################### | | ######################################### | | ######################################### | | " ######################################### | | "" ######################################### | | "" ######################################### | | " ######################################### | | ######################################### | | ################################# | | T################################# | | #############"""################################## | | ##########"""################################## | | ####### ################################# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Recoil Reduction 4 Particle Charging 45 Offensive Hacking 90 Defensive Hacking 24 Authchip Count 4 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Cld. Phase Cannon | -5/Factory | Hacked Particle Accelerator | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Cld. Phase Cannon | x1 | -4/Factory | Authchip Particle Accelerator | x1 | -4/Factory | Authchip Particle Accelerator | x1 | -4/Factory Repaired ---------- Imp. VTOL Module | 12% | -6/Factory Lgt. Angular Momentum Engine | 33% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableWeldingCoupler Manual? 0 Play Time 01:07:08 Cumulative 134.7 hours Start 2025.05.14 @ 23:32:56 End 2025.05.15 @ 19:07:00 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 151 Rogue 18 Adventurer 122 Explorer 11 Win Type 4 Total 30 Types 9/0/11/0/5/0/4/1/0/0 Lore% 45 Gallery% 42 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 34187725-e80b-4ae3-a97f-8c5451396e4e