Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.20 @ 14:06:12 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (121) 121 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1111 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 196/300 Energy 225/250 System Corruption 0% Temperature Cool (45) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Seismic Detector > --- WEAPON (2) ------- EM Pulse Gun EM Pulse Gun > --- INVENTORY (8) ---- Light Ion Engine Cooling System Improved Terrain Scanner Medium Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Light Ion Engine Improved Terrain Scanner Medium Laser Grenade Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 14 | 10 2 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | . . 2 Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 5 . . Device 4 | 4 . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 100 99 Engine 12 | . 14 11 Treads 9 | . . 21 Leg 25 | . 28 22 Device 12 | . 14 11 Storage 12 | . 14 11 Energy Gun 24 | . 27 22 Naked Turns . | . . . Heaviest Build 15 | 15 15 15 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 7 | 7 6 5 Average Carried 4 | 4 5 4 Final Capacity 8 | 8 8 8 Final Carried 6 | 5 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 256 | 250 6 . Remotely . | . . . Salvage Created 242 | 61 74 107 Parts 25 | 11 3 11 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 4 | . 3 1 Guns 1 | . . 1 AOE 3 | . 3 . Classes Destroyed 5 | 1 2 2 Tunneler 4 | 3 . 1 Hauler 1 | . 1 . Watcher 1 | . . 1 Swarmer 3 | . 3 . Sentry 1 | . . 1 Best Kill Streak 4 | 2 4 3 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken . | . . . Core . | . . . Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 16 | 8 3 5 Largest 2 | 2 2 2 Hottest 80 | 80 80 80 Shots Fired 32 | 16 6 10 Gun 30 | 16 4 10 Cannon . | . . . Launcher 2 | . 2 . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive 2 | . 2 . Electromagnetic 30 | 16 4 10 Robot Hit Streak 4 | 4 4 3 Robot Miss Streak 4 | 4 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 18 | 8 4 6 Core Hits 13 | 4 5 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Corrupt 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 424 | 129 199 96 Guns 267 | 129 42 96 Cannons . | . . . Explosions 157 | . 157 . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal . | . . . Explosive 157 | . 157 . Electromagnetic 267 | 129 42 96 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 90 | 90 18 45 Average Temperature 29 | 37 11 24 Received Heat Transfer . | . . . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 118 | 15 111 118 Initial 46 | . 9 46 Average 40 | 6 47 58 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 7 | . 3 4 Peak Tracking Total 3 | . 3 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 6 | . 6 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 447 | 113 185 149 Spaces Moved 310 | 59 143 108 Core 20 | 20 . . Treads . | . . . Legs 290 | 39 143 108 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 116 | 103 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 5 27 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 14 | . 14 . Melee . | . . . Projectile . | . . . AOE 14 | . 14 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 360 | 94 149 117 Wait 7 | 5 1 1 Move 308 | 58 142 108 Hop . | . . . Pick Up 11 | 9 1 1 Fast Attach 4 | 4 . . Attach 7 | 5 . 2 Detach 2 | 2 . . Swap 3 | 1 2 . Drop 2 | 2 . . Fire 16 | 8 3 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [Min]) -9/Materials History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 14) 114 | -11/Junkyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 6) 266 | -10/Materials | Discovered new exit (range 16) 299 | -10/Materials | Entered another Materials area 299 | -9/Materials | Evolved 2 slots: Propulsion x2 321 | -9/Materials | Build established: Mutant 448 | -9/Materials | Self-destructed Last Messages --------------- >>Layout(Zone) Retrieving Zone 7P layout... Downloaded map data. PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE 00357_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00361_ K-01 Serf collects debris. 00364_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 00369_ K-01 Serf collects debris. 00389_ Acquired Cooling System. 00430_ W-16 Scout sends out distress signal. 00433_ W-16 Scout destroyed. 00436_ T-07 Excavator destroyed. 00439_ K-01 Serf collects debris. 00443_ Y-45 Defender misfires. 00444_ K-01 Serf collects debris. 00445_ Y-45 Defender destroyed. 00447_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????# #??? ????????????????????? | | ????????????????????## ####/?????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ????????????????????????? | | ??????????????????### #????????????????????????? | | ??????????????????#"" ##########???????????????? | | ??????????????????#T # #???????????????? | | ??????????????????### # """#???????????????? | | ????????############# # """#???????????????? | | ????????# """ # # """#???????????????? | | ????????# """"" # # #???????????????? | | ????????# """"" + + """#???????????????? | | ????????# """"" # # """#???????????????? | | ????????# """ # # """#???????????????? | | ????????# # # #???????????????? | | ????????# # ##########???????????????? | | ????????############# # "" #?????????????????? | | ????????#########???# # ""S #?????????????????? | | ????????# #???# + "" #?????????????????? | | ????????# #???# # #?????????????????? | | ????????# #???# # #????????? #??????? | | ????????##### #???# # #???????? #??????? | | ????????????# #???# ############### ######?? | | ????????????# #???# =%* ? | | ????????????# #???# k!!@ w [=! ? | | ????????????# #???# *%!!% ? | | ????????????# #???# #########+###########????? | | ???????????## ##??# #???# #??????????? | | ???????????# #### #???# #??????????? | | ???????????# #???# #??????????? | | ???????????# #???# #??????????? | | ???????????# #???# #??????????? | | ???????????# ########???# #??????????? | | ???????????#######??????????# #??????????? | | ????????????????????????????# #??????????? | | ????????????????????????????###########??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 270 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherProtonDoublenader Manual? 0 Play Time 00:07:30 Cumulative 200.0 hours Start 2023.12.17 @ 22:44:08 End 2023.12.20 @ 14:06:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 311 Rogue 311 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 56 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d76feca-f904-446c-a9db-f64f2ceb6774