Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.17 @ 16:11:47 Player: notme Result: Destroyed by as-15609 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (363) 363 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 938 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 273/300 Energy 125/125 System Corruption 0% Temperature Cool (30) Movement Walking (400) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Core Shielding > --- WEAPON (2) ------- Light Assault Rifle Grenade Launcher > --- INVENTORY (20) --- Ion Engine Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Heat Sink High-capacity Matter Pod (189) Experimental Sensor Array Seismic Detector Utility Shielding Utility Shielding Light Armor Plating Assault Rifle Light Assault Rifle Light Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads Medium Matter Pod Seismic Detector Tractor Beam Light Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 9 9 6 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads . | . . . Leg 5 | 2 3 . Wheel . | . . . Hover . | . . . Flight 1 | . . 1 Utility 6 | 3 2 1 Device 1 | 1 . . Storage 4 | 2 1 1 Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 3 2 3 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 6 | 2 2 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 2 3 Power . | . . . Propulsion 4 | . 1 3 Utility 1 | . 1 . Weapon . | . . . Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 8 | 6 7 12 Power 1 | 1 1 2 Propulsion 2 | 1 1 2 Utility 2 | 2 2 3 Weapon 2 | . 2 4 Tool/Special . | . . . Unused Backups 17 | . 5 12 Power 4 | . 2 2 Propulsion 6 | . 2 4 Utility 6 | . 1 5 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 97 | . 98 94 Engine 14 | . 14 14 Leg 26 | . 28 24 Device 6 | . 9 . Storage 14 | . 14 14 Protection 7 | . 3 14 Ballistic Gun 25 | . 26 25 Peak Build Rating 9 | 9 9 9 Average Rating 7 | 7 8 7 On Entrance 5 | . 9 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 46 | 13 29 46 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 6 | . 1 6 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 15 20 Average Capacity 10 | 7 9 15 Most Carried 17 | 8 10 17 Average Carried 8 | 6 7 12 Final Capacity 20 | 8 15 20 Final Carried 17 | 8 10 17 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 946 | 434 303 209 Remotely . | . . . Salvage Created 707 | 274 350 83 Parts 55 | 20 30 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 17 | . 8 9 Guns 12 | . 8 4 AOE 5 | . . 5 Classes Destroyed 9 | 3 5 1 Worker 4 | 3 1 . Tunneler 6 | 6 . . Recycler 1 | 1 . . Mechanic 1 | . 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 7 | . 3 4 Grunt 5 | . 5 . Assembled 5 | . . 5 Best Kill Streak 5 | 3 3 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 3 | 1 2 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 122 | . 39 83 Missed 34 | . 9 25 Hits 88 | . 30 58 Melee 4 | . . 4 Projectile 84 | . 30 54 Damage Taken 1102 | . 452 650 Core 258 | . 130 128 Absorbed by Shields . | . . . Redirected to Shielding 27 | . . 27 Regen/Repaired (Parts) 102 | . 102 . Core Remaining (%) 100 | 100 . . Volleys Fired 88 | 25 32 31 Largest 2 | 2 2 2 Hottest 60 | 60 40 50 Shots Fired 153 | 50 64 39 Gun 151 | 50 64 37 Cannon . | . . . Launcher 2 | . . 2 Special . | . . . Kinetic 126 | 25 64 37 Thermal 25 | 25 . . Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 10 | 10 8 4 Robot Miss Streak 5 | 3 5 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 77 | 29 37 11 Core Hits 48 | 11 20 17 Critical Kills . | . . . Critical Parts Destroyed 1 | 1 . . Critical Strikes 1 | 1 . . Destroy 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1385 | 350 572 463 Guns 810 | 350 376 84 Cannons . | . . . Explosions 575 | . 196 379 Melee . | . . . Ramming . | . . . Kinetic 654 | 194 376 84 Thermal 156 | 156 . . Explosive 575 | . 196 379 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 68 | . 56 12 Projectiles . | . . . Explosions 68 | . 56 12 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 147 | . 114 33 Shots 3 | . 1 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 30 | . 12 30 Average Temperature 8 | . 6 17 Received Heat Transfer 154 | . 114 40 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 350 | 350 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 119 | 10 119 82 Initial 12 | . . 12 Average 26 | . 50 14 Influence Increases 487 | 50 334 103 Destroy 0b10 Robot/C 240 | . 160 80 Destroy 0b10 Robot/NC 75 | 50 25 . Destroy Leader 54 | . 44 10 Successful Hack 48 | . 48 . Disable Machine 15 | . 15 . Destroy Structure 55 | . 42 13 Influence Decreases 482 | 50 301 131 Entered New Map 21 | . . 21 Time Decay 413 | 50 281 82 Lost Part 48 | . 20 28 Squads Dispatched 4 | . 4 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 20 20 Peak Tracking Total 15 | . 6 15 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 12 | . 12 . Failed 6 | . 6 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Robot Analysis 3 | . 3 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Recall Investigation 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 697 | 196 501 . Terrain 697 | 196 501 . Robot Analysis Total 3 | . 3 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1600 | 473 708 419 Spaces Moved 820 | 320 352 148 Core 13 | 13 . . Treads . | . . . Legs 804 | 307 352 145 Wheels . | . . . Hover . | . . . Flight 3 | . . 3 Fastest Speed 50 | 50 120 190 Average Speed 138 | 117 126 211 Slowest Speed 530 | 120 190 530 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 14 51 34 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed 59 | . 42 17 Melee . | . . . Projectile . | . . . AOE 59 | . 42 17 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1149 | 363 563 223 Wait 170 | 3 145 22 Move 818 | 319 351 148 Hop . | . . . Pick Up 28 | 7 12 9 Fast Attach 9 | 7 1 1 Attach 5 | . 2 3 Detach . | . . . Swap 14 | 2 7 5 Drop 17 | . 13 4 Fire 88 | 25 32 31 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 474 | -11/Scrapyard | Entered Materials 475 | -10/Materials | Build established: Mutant 920 | -10/Materials | Discovered new exit (range 14) 976 | -10/Materials | Core integrity fell below 50% 1004 | -10/Materials | Discovered new exit (range 12) 1120 | -10/Materials | Repaired Aluminum Leg 1147 | -10/Materials | Repaired Assault Rifle 1182 | -10/Materials | Entered Mines 1479 | -10/Mines | Learned Materials stockpile data 1494 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1498 | -10/Mines | Found Prototype Device 1580 | -10/Mines | Assembled infested the area 1585 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1600 | -10/Mines | Core integrity fell below 20% 1601 | -10/Mines | Destroyed by as-15609 with Assembled Blade Last Messages --------------- group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 01596_ as-79578 destroyed. 01597_ Aluminum Leg destroyed. 01598_ R-06 Scavenger collects Lrg. Storage Unit. 01598_ RF-RDI(h): "I'll hold them off! Go on ahead or try to find another way!" 01598_ HV Slug penetrates as-27666. 01598_ as-27666 destroyed. 01598_ HV Slug penetrates Earth. 01599_ Destroyed Asb. Hover Unit. 01599_ as-68818 destroyed. 01599_ Destroyed Asb. F-torch. 01599_ as-79747 destroyed. 01599_ as-80096 destroyed. 01600_ HV Slug penetrates as-49851. 01600_ as-49851 suffers critical hit (Destroy). 01600_ as-49851 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????## ?? | | ?????????????????????????????????????????????? ? | | ?????????????? ??????????????????????????????## # | | ???????????? ????????????????????????????## | | ??????????? ????????????????????????????# | | ???????????? ???????????????????????????# | | ????????????# #?????###??????????????????? | | ????????????# a #??## ##??????????????????# | | ????????????# ### ???????????????????# # | | ?????????????# ???????????????????# ## | | ????????# #### a ????????????????????# #? | | ??????? #####??#######???##### #? | | ????????? ???? #??## ## | | ????????????# aaa ??????? #?## # | | ????????????# ?????????# ### # | | ????????# % ###??##### | | ????????????# ## % #### | | ????????????## ????# a@ r | | ??????????????????# a h ## | | ??????????????????#### ### #### | | ????????????????????# ## #?## ##??## | | ????????????????????###?####??####????## ###### | | ???????????????????????????????????????####????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 396 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 51% | -10/Materials Assault Rifle | 42% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Storm Trooper Challenges ------------ None Game ------ Seed ArcsightLargeTether Manual? 0 Play Time 00:20:04 Cumulative 6.4 hours Start 2026.01.17 @ 15:52:03 End 2026.01.17 @ 16:11:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 1 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6933ac6-fabb-4ab1-9dbd-f6063816d6a9