Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.27 @ 16:44:46 Player: LegoMDS Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (130) 650 Value Destroyed (4550) 4550 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (971) 971 TOTAL SCORE: 12211 Bonus ------- High Alert Combat Kills 76 Follower Combat Kills 95 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 110/1000 Matter 285/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (350) Ox6 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Target Analyzer System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (15) --- Improved Cooling System Actuator Array Improved Transmission Jammer Advanced ECM Suite Point Defense System AWS/Gauss Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Recoil Nullifier Improved Transmission Jammer Hacking Suite System Shield > --- WEAPON ----------- KE Penetrator AWS/Gauss Magnetic Acceleration Cannon Shock Maul > --- INVENTORY -------- Neutrino Core Makeshift Leg Flexi-carbon Leg Armored Leg Advanced Heat Sink Improved Target Analyzer Advanced ECM Suite Improved Reaction Control System Thermal Shield Point Defense System Hacking Suite Hacking Suite System Restoration Module Proton Cannon Phase Cannon [Rating: 94] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device High-powered Tractor Beam Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Shock Maul Energy Cannon Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Shock Maul Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . . 4 . . . 4 . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . . . . Utility 4 | . . . . . 2 . . . 2 . . . . . . Weapon 3 | . . . . . 1 . . . . . 2 . . . . Parts Attached 107 | 6 6 . 2 6 26 4 1 1 3 9 8 13 18 . 4 Power 14 | 1 . . . 1 4 . . . 1 . 1 4 2 . . Engine 2 | 1 . . . 1 . . . . . . . . . . . Core 12 | . . . . . 4 . . . 1 . 1 4 2 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 31 | 2 1 . 1 5 8 . . . . 4 . 3 7 . . Treads . | . . . . . . . . . . . . . . . . Leg 31 | 2 1 . 1 5 8 . . . . 4 . 3 7 . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 33 | 1 2 . . . 10 . 1 1 2 1 3 2 6 . 4 Device 18 | . . . . . 6 . . 1 1 1 2 1 4 . 2 Storage 4 | 1 . . . . 1 . 1 . . . 1 . . . . Processor 3 | . . . . . 2 . . . . . . . . . 1 Hackware 5 | . . . . . 1 . . . 1 . . 1 1 . 1 Protection 3 | . 2 . . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 29 | 2 3 . 1 . 4 4 . . . 4 4 4 3 . . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . . . . 1 1 2 1 . . Ballistic Gun 14 | 2 3 . 1 . 3 1 . . . . 2 1 1 . . Ballistic Cannon 5 | . . . . . . 2 . . . 3 . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . Impact Weapon 2 | . . . . . . 1 . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . 1 . . . . 1 . . . . . . . . . Parts Lost 44 | . . . . . 8 . . . . 1 1 10 13 . 11 Power 6 | . . . . . 1 . . . . . . 2 3 . . Propulsion 11 | . . . . . 1 . . . . . . 3 3 . 4 Utility 17 | . . . . . 5 . . . . 1 1 2 4 . 4 Weapon 10 | . . . . . 1 . . . . . . 3 3 . 3 Highest Loss Streak 11 | . . . . . 4 . . . . 1 1 6 11 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 96 100 100 99 91 92 100 100 93 94 99 92 91 . 47 Engine 3 | . 14 14 14 14 1 . . . . . . . . . . Core 7 | . . . . . 7 9 9 9 13 13 11 10 10 . . Leg 25 | . 27 28 28 27 25 27 27 27 20 22 23 22 22 . 11 Device 6 | . . . . . 9 9 9 9 13 13 10 11 6 . 5 Storage 8 | . 14 14 14 14 9 9 9 9 6 6 5 5 5 . 5 Processor 4 | . . . . . 3 9 9 9 6 6 5 5 4 . . Hackware 7 | . . . . . 7 9 9 9 13 13 11 10 11 . 10 Protection 3 | . 11 14 14 14 2 . . . . . . . 3 . . Energy Cannon 3 | . . . . . . . . . . 6 1 7 14 . 2 Ballistic Gun 13 | . 27 28 28 28 20 12 9 9 6 . 8 6 2 . 4 Ballistic Cannon 3 | . . . . . . 1 9 9 6 10 11 1 . . . Impact Weapon 4 | . . . . . . 5 9 9 6 . 5 5 5 . 4 Peak Build Rating 94 | 6 11 11 14 23 42 43 35 36 45 65 84 94 82 51 51 Average Rating 43 | 4 9 11 12 16 30 40 35 35 44 52 79 79 72 51 38 On Entrance 36 | . 6 11 11 14 23 41 35 35 34 45 65 84 76 51 51 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 69 | 13 20 20 21 25 28 26 30 30 37 48 69 69 68 38 39 Greatest Support 80 | 20 20 20 20 35 50 35 35 35 35 80 80 80 76 51 51 Greatest Overweight (x) 9 | 1 1 . 1 1 . . . . 1 1 . 1 1 . 9 Average Overweight (x) . | . . . . . . . . . 1 . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 10 10 10 10 15 15 15 15 15 Average Capacity 10 | 6 8 8 8 8 8 8 8 10 10 10 10 15 15 15 15 Most Carried 15 | 3 8 8 8 8 8 8 8 10 9 10 15 15 15 11 11 Average Carried 9 | 1 6 8 7 8 7 7 7 9 8 9 10 12 14 11 10 Final Capacity 15 | 8 8 8 8 8 8 8 10 10 10 10 15 15 15 15 15 Final Carried 15 | 2 8 8 8 8 7 7 8 10 9 10 15 12 11 11 7 Class Distribution -------------------- 31% | Hacker-Mutant 26% | Hacker-Gunner 24% | Mutant 13% | Hacker-Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Skirmisher | -6/DSF Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Matter Collected 2611 | 235 218 90 . 176 711 40 78 10 . 224 278 336 185 . 30 Remotely 509 | . . . . . 137 40 72 10 . 224 26 . . . . Salvage Created 4720 | . 323 60 . 17 1182 560 94 . . 214 266 831 1091 . 82 Parts 261 | . 37 9 . 1 81 47 7 . . 9 6 26 35 . 3 Haulers Intercepted 3 | . 1 . . . . 2 . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . . . 18 22 . . Prevented 19 | . . . . . . . . . . . . 6 10 . 3 Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 107 | . 13 4 . 2 28 10 2 . . 3 5 17 19 . 4 Melee 11 | . . . . . . . . . . . 1 7 2 . 1 Guns 59 | . 13 4 . 2 20 10 1 . . . 1 5 3 . . Cannons 20 | . . . . . . . 1 . . 3 2 4 10 . . AOE 8 | . . . . . 8 . . . . . . . . . . Classes Destroyed 18 | . 5 . . 2 6 . 1 . . 2 1 . 1 . . Worker 4 | . 1 . . . 2 . . . . . 1 . . . . Builder 3 | . . . . . 2 1 . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . Hauler 3 | . 1 . . . . 2 . . . . . . . . . Operator 3 | . . . . . 2 1 . . . . . . . . . Watcher 10 | . 3 . . . 4 1 . . . . 2 . . . . Swarmer 39 | . 12 4 . . 7 3 . . . . . 4 5 . 4 Grunt 36 | . 1 . . . 17 1 1 . . . 3 7 6 . . Brawler 6 | . . . . . . . . . . . 1 3 2 . . Duelist 3 | . . . . . 1 . . . . . . . 2 . . Sentry 11 | . . . . . 2 6 . . . . . 1 2 . . Demolisher 1 | . . . . 1 . . . . . . . . . . . Specialist 2 | . . . . . . . . . . 2 . . . . . Hunter 2 | . . . . . 1 . . . . . . . 1 . . Programmer 4 | . . . . . . . 1 . . . 1 2 . . . Heavy 1 | . . . . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . Assembled 1 | . . . . 1 . . . . . . . . . . . Best Kill Streak 13 | . 7 2 . 1 11 13 2 . . 3 3 4 5 . 4 Combat Bots Only 7 | . 7 2 . 1 7 4 2 . . 3 3 4 5 . 4 Max Kills in Single Turn 2 | . 2 1 . 1 2 1 1 . . 1 1 1 1 . 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Hostile Shots Fired 700 | . 37 20 . 11 107 27 4 . . 24 20 138 160 . 152 Missed 224 | . 18 11 . . 40 9 3 . . 9 4 40 58 . 32 Damage Taken 7004 | . 125 52 . 280 1096 186 12 . . 314 266 1531 1599 . 1543 Core 1198 | . 22 17 . 27 196 36 . . . 10 30 114 93 . 653 Absorbed by Shields . | . . . . . . . . . . . . . . . . Ignored by Resistances 2275 | . 42 18 . 78 262 54 3 . . 87 73 416 429 . 813 Regen/Repaired (Parts) 318 | . . . . . . . . 318 . . . . . . . Core Remaining (%) 82 | 100 . . . 73 . . . 57 . 98 . . . . . Volleys Fired 201 | . 33 6 . 16 59 . 3 . . 9 11 18 46 . . Largest 4 | . 2 2 . 2 3 . 2 . . 3 4 4 3 . . Hottest 225 | . 43 43 . 46 76 . 72 . . 181 221 169 225 . . Shots Fired 514 | . 66 12 . 32 152 44 6 . . 24 39 77 62 . . Gun 380 | . 66 12 . 32 144 44 3 . . . 15 54 10 . . Cannon 126 | . . . . . . . 3 . . 24 24 23 52 . . Launcher 8 | . . . . . 8 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 441 | . 66 12 . 32 144 44 6 . . 15 37 75 10 . . Thermal 41 | . . . . . . . . . . . 2 . 39 . . Explosive 8 | . . . . . 8 . . . . . . . . . . Electromagnetic 24 | . . . . . . . . . . 9 . 2 13 . . Robot Hit Streak 32 | . 9 7 . 16 28 14 3 . . 14 14 32 17 . . Robot Miss Streak 4 | . 3 2 . 3 2 2 4 . . 2 3 3 2 . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 2 . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . Autonomous 100 | . . . . . 22 44 . . . . . 34 . . . Shots Hit Robots 443 | . 39 9 . 26 119 38 4 . . 17 36 82 65 . 8 Core Hits 216 | . 20 4 . 7 69 18 3 . . 14 21 33 27 . . Critical Kills 6 | . 1 . . . . . . . . . 1 1 3 . . Critical Parts Destroyed 17 | . . . . . 3 1 . . . . 4 3 3 . 3 Critical Strikes 31 | . 1 . . . 3 1 . . . . 7 6 10 . 3 Meltdown 1 | . . . . . . . . . . . . . 1 . . Destroy 7 | . 1 . . . 3 1 . . . . 2 . . . . Blast 3 | . . . . . . . . . . . 2 1 . . . Corrupt 2 | . . . . . . . . . . . . . 2 . . Smash 18 | . . . . . . . . . . . 3 5 7 . 3 Melee Attacks 46 | . . . . . . 3 . . . . 8 14 10 . 11 Impact 46 | . . . . . . 3 . . . . 8 14 10 . 11 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 1 . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 12203 | . 583 117 . 409 2773 1206 77 . . 564 1318 2794 1923 . 439 Guns 6413 | . 579 117 . 409 2026 1133 45 . . . 303 1553 248 . . Cannons 3036 | . . . . . . . 32 . . 564 622 516 1302 . . Explosions 747 | . . . . . 747 . . . . . . . . . . Melee 2003 | . . . . . . 73 . . . . 393 725 373 . 439 Ramming 4 | . 4 . . . . . . . . . . . . . . Kinetic 7873 | . 579 117 . 409 2026 1133 77 . . 379 893 2012 248 . . Thermal 993 | . . . . . . . . . . . 32 . 961 . . Explosive 747 | . . . . . 747 . . . . . . . . . . Electromagnetic 583 | . . . . . . . . . . 185 . 57 341 . . Impact 2003 | . . . . . . 73 . . . . 393 725 373 . 439 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 6 7 7 7 . . . 2 8 5 5 Average Corruption 3 | . . . . . 6 6 7 7 . . . 1 2 5 3 Corruption Purged 5 | . . . . . . . . . . . . . 3 . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 90 | . . . . . 25 9 13 . . . . 15 26 . 2 Message Errors 24 | . . . . . 7 1 5 . . . . 2 9 . . Matter Fused 17 | . . . . . 5 . 6 . . . . 2 4 . . Heat Flow Errors 11 | . . . . . 1 3 1 . . . . 3 3 . . Energy Discharges 11 | . . . . . 4 1 . . . . . 2 3 . 1 Parts Rejected 1 | . . . . . . . . . . . . . 1 . . Parts Fused 2 | . . . . . . 1 . . . . . . 1 . . Data Loss (minor) 11 | . . . . . 2 3 1 . . . . 4 1 . . Data Loss (major) 6 | . . . . . 1 . . . . . . 1 3 . 1 Misfires 3 | . . . . . 2 . . . . . . 1 . . . Alerts 2 | . . . . . 2 . . . . . . . . . . Weapon Failures 2 | . . . . . 1 . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 865 | . . . . . 60 . . . . . 170 241 101 . 293 Projectiles 7 | . . . . . . . . . . . 7 . . . . Explosions 60 | . . . . . 60 . . . . . . . . . . Melee 798 | . . . . . . . . . . . 163 241 101 . 293 Knockbacks 15 | . . . . . . . 1 . . . 8 5 1 . . Impact 6 | . . . . . . . . . . . 3 2 1 . . Kinetic 8 | . . . . . . . 1 . . . 4 3 . . . Secondary 1 | . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 191 | . . . . . 191 . . . . . . . . . . Shots 3 | . . . . . 3 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 473 | . 391 . . 40 247 209 99 . . 263 391 473 270 . 8 Average Temperature 89 | . 119 . . 14 38 98 71 . . 140 135 121 67 . 7 Received Heat Transfer 2339 | . 30 . . 58 423 90 27 . . . 99 621 435 . 556 Effects 9 | . . . . . . . . . . . 3 6 . . . Shutdowns 3 | . . . . . . . . . . . 1 2 . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . Interference 2 | . . . . . . . . . . . 2 . . . . Damage (major) 3 | . . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . 3 1 3 . 3 Combat Hostiles 8 | . . . . . . . . . . . 1 1 3 . 3 Parts Fried 12 | . . . . . . . . . . . 3 2 6 . 1 Impact Corruptions 28 | . . . . . . . . . . . 6 8 5 . 9 Robots Melted 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Parts Melted 3 | . . . . . . . . . . . . . 3 . . Heat Transferred 1332 | . . . . . . . . . . . 37 . 1295 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Peak Influence 664 | . 304 157 . 116 516 664 267 . 3 105 133 . . . . Initial 218 | . . 83 . . 6 185 218 . . . 47 . . . . Average 130 | . 122 81 . 36 245 403 235 . . 51 32 . . . . Maximum Alert Level 2 | . 1 . . . 2 2 1 . . . . . . . . Low Security (%) 73 | 100 82 100 . 100 37 33 . . 100 100 100 . . . . Level 1 22 | . 17 . . . 56 17 100 . . . . . . . . Level 2 4 | . . . . . 5 49 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 12 | . . . . . 4 2 . . 2 2 1 . 1 . . Investigation 2 | . . . . . . 1 . . 1 . . . . . . Extermination 2 | . . . . . . . . . 1 . 1 . . . . Reinforcement 6 | . . . . . 4 . . . . 2 . . . . . Assault 1 | . . . . . . . . . . . . . 1 . . Garrison 1 | . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Distress Signals 3 | . . . . . 3 . . . . . . . . . . Communications Jammed 1 | . . . . . 1 . . . . . . . . . . Distress Signals 1 | . . . . . 1 . . . . . . . . . . Times Spotted 158 | . 19 6 . 10 38 13 2 . . 6 9 18 28 . 9 Peak Tracking Total 8 | . 4 3 . 4 8 3 1 . 1 3 4 4 8 . 6 Tactical Retreats 9 | . 1 . . . 2 2 . . . 1 . 1 2 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Traps Triggered 4 | . 2 . . . . 1 . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Machines Disabled 10 | . . . . . 4 5 . . . . 1 . . . . Max in Single Turn 2 | . . . . . 2 2 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Machines Accessed 19 | . . . 2 . 1 3 6 2 2 . 2 1 . . . Terminals 11 | . . . . . 1 3 4 . 1 . 1 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . Total Hacks 85 | . . . 9 . 2 7 36 19 3 . 8 1 . . . Successful 73 | . . . 9 . 2 3 30 19 1 . 8 1 . . . Failed 12 | . . . . . . 4 6 . 2 . . . . . . Catastrophic 3 | . . . . . . . 1 . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 4 | . . . 1 . . 3 . . . . . . . . . Terminals 24 | . . . . . 2 7 12 . 1 . 1 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . 7 . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . . Terminal Hacks 66 | . . . 9 . 2 3 30 19 1 . 1 1 . . . Record 55 | . . . 8 . . . 26 19 . . 1 1 . . . Robot Analysis 2 | . . . . . . . 2 . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . Open Door 2 | . . . . . . 2 . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . 7 . . . . Insert Component 3 | . . . . . . . . . . . 3 . . . . Analyze 4 | . . . . . . . . . . . 4 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 9 | . . . . . 1 2 3 . 2 . 1 . . . . Full Trace Events 4 | . . . . . . 1 2 . 1 . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . 3 . . . . Part Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Total Allies 5 | . . 3 . 2 . . . . . . . . . . . Largest Group 5 | . . 3 3 5 . . . . . . . . . . . Highest-Rated Group 85 | . . 40 40 85 . . . . . . . . . . . Highest-Rated Ally 31 | . . 16 16 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 45 | . . 9 . 36 . . . . . . . . . . . Total Damage 401 | . . 66 . 335 . . . . . . . . . . . Kills 9 | . . 2 . 7 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Robot Analysis Total 2 | . . . . . . . 2 . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Turns Passed 10147 | 61 644 611 453 686 1170 317 373 1865 269 192 1032 884 1404 3 183 Spaces Moved 6776 | 43 428 478 289 362 696 231 298 1533 57 95 574 634 972 3 83 Core 20 | 10 . . . . . . . . . . . . . . 10 Treads . | . . . . . . . . . . . . . . . . Legs 6756 | 33 428 478 289 362 696 231 298 1533 57 95 574 634 972 3 73 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 190 120 120 120 120 126 120 Average Speed 126 | 107 120 120 152 171 121 120 120 120 190 147 120 120 123 126 174 Slowest Speed 500 | 120 190 120 190 190 126 120 120 120 190 190 120 190 190 126 500 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . Exploration Rate (%) 50 | 3 86 81 70 77 44 48 48 60 2 75 14 77 97 7 15 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 2 | . . . 1 . . . . . . . . 1 . . . Known Exits Taken 3 | . . . . . 1 1 . . 1 . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 1 . . 1 1 1 1 . Scrap Searched 13 | . . 1 . 2 . . . 4 . . . 3 3 . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 164 | . . . . . 116 26 . . . . 3 18 1 . . Melee . | . . . . . . . . . . . . . . . . Projectile 69 | . . . . . 21 26 . . . . 3 18 1 . . AOE 95 | . . . . . 95 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Total 7906 | 58 492 503 302 398 905 265 308 1559 218 127 879 695 1097 2 98 Wait 652 | 2 8 20 9 7 94 24 5 20 157 . 262 6 38 . . Move 6761 | 42 427 477 288 361 695 230 297 1532 56 94 573 633 971 2 83 Hop . | . . . . . . . . . . . . . . . . Pick Up 81 | 8 12 . 1 1 14 2 1 4 2 8 11 8 9 . . Fast Attach 20 | . 3 . . 3 9 1 . . . . 1 . 3 . . Attach 51 | 6 2 . . . 10 2 . . 3 3 3 11 7 . 4 Detach 1 | . . . . . . . . . . . . 1 . . . Swap 36 | . 1 . 2 3 7 1 1 1 . 6 4 2 8 . . Drop 54 | . 5 . 2 7 17 2 1 2 . 5 6 2 5 . . Fire 201 | . 33 6 . 16 59 . 3 . . 9 11 18 46 . . Melee 46 | . . . . . . 3 . . . . 8 14 10 . 11 Ram . | . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . 2 . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -8/Recycling -8/Scraptown -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / [*Zhi]) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 3) 304 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 14) 475 | -10/Materials | Destroyed 7 combat bots 546 | -10/Materials | Discovered new exit (range 15) 645 | -10/Materials | Discovered new exit (range 12) 706 | -10/Materials | Entered Mines 712 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 715 | -10/Mines | Met a Derelict bent on vengeance 766 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 766 | -10/Mines | Learned location of 1 exit from Materials 1060 | -10/Mines | Discovered new exit (range 14) 1303 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1303 | -10/Mines | Discovered new exit (range 5) 1317 | -10/Mines | Entered Exiles 1317 | -10/Exiles | Accompanied by 3 allies 1350 | -10/Exiles | Met 8R-AWN 1368 | -10/Exiles | Met EX-HEX 1413 | -10/Exiles | Met EX-DEC 1447 | -10/Exiles | Met EX-BIN 1464 | -10/Exiles | Aligned with FarCom system 1465 | -10/Exiles | Given EX-Vault access code 1496 | -10/Exiles | Opened EX-Vault 1508 | -10/Exiles | Found AWS/Gauss 1546 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1641 | -10/Exiles | Learned location of Zion (-6) 1746 | -10/Exiles | Discovered new exit (range 10) 1770 | -10/Exiles | Left Exiles lab with AWS/Gauss 1770 | -10/Exiles | Entered Mines 1770 | -9/Mines | Accompanied by 3 allies 2241 | -9/Mines | Assembled infested the area 2246 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2316 | -9/Mines | Lost 3 allies 2447 | -9/Mines | Discovered new exit (range 8) 2456 | -9/Mines | Entered Materials 2456 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2457 | -8/Materials | Identified exit to Factory 2459 | -8/Materials | Discovered new exit (range 14) 2782 | -8/Materials | Build established: Scavenger-Skirmisher 2850 | -8/Materials | Destroyed 7 combat bots 2871 | -8/Materials | Crushed by falling debris 2902 | -8/Materials | Lost 4 parts (1n3u) 3128 | -8/Materials | Build established: Hacker-Skirmisher 3446 | -8/Materials | Identified exit to Storage 3626 | -8/Materials | Entered Storage 3777 | -8/Storage | Garrison activated, responded to threat 3853 | -8/Storage | Identified exit to Recycling 3940 | -8/Storage | Used back door to open Recycling access 3943 | -8/Storage | Entered Recycling 4033 | -8/Recycling | Build established: Hacker-Mutant 4282 | -8/Recycling | Scanned before Scraplab entrance 4300 | -8/Recycling | Entered Scraplab 4314 | -8/Recycling | Discovered new exit (range 2) 4316 | -8/Recycling | Entered Scraptown 4319 | -8/Scraptown | System corruption cleaned by C-Scrubber 4609 | -8/Scraptown | Visited Shadow of the Wyrm 4629 | -8/Scraptown | Visited Cyclists 4670 | -8/Scraptown | Visited Fellowship of the Rings 4695 | -8/Scraptown | Visited The Evicted 4740 | -8/Scraptown | Visited Spacefarers 4977 | -8/Scraptown | Turned away by UFD registrar 5001 | -8/Scraptown | Visited IN-MT5's Study 5056 | -8/Scraptown | Visited CR-KLE's Repair Center 5064 | -8/Scraptown | CR-KLE repaired 6 parts 5322 | -8/Scraptown | Discovered new exit (range 5) 6181 | -8/Scraptown | Entered Factory 6181 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6448 | -6/Factory | Identified exit to DSF 6450 | -6/Factory | Entered DSF 6514 | -6/DSF | Additional patrols routed to DSF 6625 | -6/DSF | Discovered new exit (range 14) 6642 | -6/DSF | Entered Factory 6642 | -5/Factory | Evolved 2 slots: Weapon x2 6833 | -5/Factory | Build established: Hacker-Skirmisher 7327 | -5/Factory | Build established: Hacker-Gunner 7627 | -5/Factory | Discovered new exit (range 16) 7674 | -5/Factory | Entered Upper Caves 7812 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7871 | -5/Upper Caves | AWS/Gauss suddenly broke down 7953 | -5/Upper Caves | Lost 6 parts (1p2n1u2w) 8526 | -5/Upper Caves | Discovered new exit (range 5) 8558 | -5/Upper Caves | Entered another Upper Caves area 8588 | -5/Upper Caves | Discovered new exit (range 4) 8834 | -5/Upper Caves | Spotted B-75 Beast 8888 | -5/Upper Caves | Destroyed B-75 Beast 8915 | -5/Upper Caves | Learned 4 Factory zone layouts 9333 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9810 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9909 | -5/Upper Caves | Lost 11 parts (3p2n4u2w) 9951 | -5/Upper Caves | Discovered new exit (range 9) 9962 | -5/Upper Caves | Entered Zhirov 9962 | -5/Zhirov | Discovered new exit (range 3) 9965 | -5/Zhirov | Entered Proximity Caves 10064 | -4/Proximity Caves | Spotter reported a threat 10065 | -4/Proximity Caves | Spotter reported a threat 10098 | -4/Proximity Caves | Lost 3 parts (2n1w) 10115 | -4/Proximity Caves | Core integrity fell below 50% 10145 | -4/Proximity Caves | Core integrity fell below 20% 10148 | -4/Proximity Caves | Self-destructed Last Messages --------------- System Restoration Module purges 1% system corruption (3%). System Restoration Module expended. Hvy. Ion Cannon destroyed. System corrupted: Substantial component data lost. N-01 Spotter is scanning... N-01 Spotter sends a signal. ALERT: Unidentified potential threat approaching Complex 0b10. Carbon-fiber Leg destroyed. Critical hit (Burn: +50). Arm. Leg destroyed. Railgun destroyed. Shock Maul destroyed. Mak. Hacking Suite destroyed. Critical hit (Burn: +37). Thermal Shield destroyed. Imp. Reaction Control System destroyed. Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????###???????#####???????????????????????????? | | ??????## #####?## ##??????????????????????????? | | ##### #?# ##?????????????????????????? | | #?# ###???????????????????????? | | ?? ?## #####???????????????????? | | ???### ### ## ##??????????????????? | | ??## ## g #??????????????????? | | ??# ### g #??????????????????? | | ??# ##?# gg ##??????????????????? | | ??## """ ## @ ##???????????????????? | | ???###### """""" ## #????????????????????? | | ????????# """ """ # #????????????????????? | | ????????# """ ## ##????????????????????? | | ????????# """ """ #####?????????????????????? | | ######??# """""" ##????????????????????????? | | ##?# "" #????????????????????????? | | ### #????????????????????????? | | # [%[ #### ????????????????????????? | | ### %[ ##?## ???????????????????????? | | ??##% ##### ##?## ????????????????????????? | | ???## #???## #??## ?????????????????????????? | | ????# #????# #????##?????????????????????????? | | ????# #????# #???????????????????????????????? | | ????# #????# #???????????????????????????????? | | ###?# #????# ##??????????????????????????????? | | ### #????# ##?????????????????????????????? | | #????## ##????????????????????????????? | | ####??# #######??????????????????????? | | ## ##### #??????????????????????? | | ## ### #??????????????????????? | | ## ## ##### #??????????????????????? | | ## ##?????#??????????????????????? | | ##???????????????????????????? | | #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 29 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 150 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 8 Offensive Hacking 21 Defensive Hacking 10 Item Schematics ----------------- Arm. Leg | -5/Factory | Scanalyzed Adv. Heat Sink | -5/Factory | Scanalyzed Adv. ECM Suite | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectionSuspensionWarhead Manual? 0 Play Time 01:17:39 Cumulative 39.4 hours Start 2024.08.27 @ 15:26:38 End 2024.08.27 @ 16:44:46 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 49 Rogue 13 Adventurer 36 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2e89ed31-d10e-4808-9c27-d8251c28fad1