Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 19:09:57 Player: TinyBoulder Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (19) 95 Value Destroyed (520) 520 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (10529) 10529 TOTAL SCORE: 19624 Bonus ------- Aligned with FarCom 300 Win 3000 Win Speed 7229 Cogmind --------- Core Integrity 505/1600 Matter 124/300 Energy 90/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- Experimental Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Light Quantum Reactor Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Quantum Reactor > --- PROPULSION ------- Cesium-ion Thruster Cooled VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Cooled Field Propulsion Drive Diametric Drive Q-thruster > --- UTILITY ---------- Improved Heat Sink Advanced Weight Redist. System Experimental Optical Array ECM Suite Reaction Control System Improved Utility Shielding Hacking Suite Hacking Suite > --- WEAPON ----------- Mini Grenade Launcher Heavy Flail > --- INVENTORY -------- Light Particle Reactor Light Quantum Reactor Centrium Wheel Improved Light Armor Plating Improved Medium Armor Plating [Rating: 91] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Cesium-ion Thruster Treads Light Treads Wheel Centrium Wheel Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Reaction Control System Storage Small Storage Unit Processor Experimental Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Beam Cannon Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 2 . . 2 2 . . 2 2 2 . Power 2 | . . . . . . . . . . 1 . . . . 1 . . Propulsion 8 | . . . . . 2 1 1 . . . 1 . . 2 . 1 . Utility 8 | . . . . . 2 1 1 . . 1 1 . . . 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 57 | 6 4 4 . . 1 10 12 . . 5 1 . . 7 2 2 3 Power 7 | 1 . 1 . . . 2 1 . . 1 . . . . 1 . . Engine 3 | 1 . . . . . . 1 . . 1 . . . . . . . Core 3 | . . 1 . . . 2 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 18 | 2 . 2 . . . 3 6 . . 1 . . . 2 . 1 1 Treads 2 | 2 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . Flight 15 | . . 2 . . . 3 6 . . 1 . . . 2 . 1 . Utility 23 | 1 2 1 . . 1 3 4 . . 3 1 . . 5 1 . 1 Device 14 | . 2 1 . . 1 2 2 . . 2 1 . . 2 1 . . Storage 1 | 1 . . . . . . . . . . . . . . . . . Processor 2 | . . . . . . . . . . . . . . 2 . . . Hackware 3 | . . . . . . 1 1 . . 1 . . . . . . . Protection 3 | . . . . . . . 1 . . . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 9 | 2 2 . . . . 2 1 . . . . . . . . 1 1 Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . 2 . . . . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . 1 . . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 . . . . . . . 3 . . . Parts Lost 25 | . . . . . . 2 . . . . . 2 . . 3 1 17 Power 4 | . . . . . . 1 . . . . . . . . 1 1 1 Propulsion 10 | . . . . . . 1 . . . . . 1 . . 1 . 7 Utility 10 | . . . . . . . . . . . . 1 . . 1 . 8 Weapon 1 | . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 16 | . . . . . . 2 . . . . . 2 . . 3 1 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 100 100 100 64 74 85 100 100 98 94 82 73 81 82 71 57 Engine 6 | . 14 11 . . . . 2 6 6 11 10 10 10 9 6 3 . Core 2 | . . 2 14 14 9 6 3 . . . . . . . . . . Treads 5 | . 28 21 . . . . . . . . . . . . . . . Flight 22 | . . 6 28 28 18 24 26 40 40 34 31 28 26 25 28 25 19 Device 15 | . 12 14 14 14 10 23 20 13 13 14 15 13 10 14 16 16 15 Storage 6 | . 14 14 14 14 9 7 6 6 6 5 5 2 . . . . . Hackware 6 | . . . . . . . 8 13 13 12 15 15 15 14 10 8 7 Protection 2 | . . . . . . . 1 6 6 5 5 2 . 4 4 4 4 Energy Cannon 7 | . 8 28 28 28 18 5 . . . . . . . . . . . Ballistic Gun 1 | . 19 . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 1 6 6 6 5 5 5 5 4 4 4 3 Impact Weapon 2 | . . . . . . 4 6 6 6 5 5 5 5 4 4 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 34 | 14 17 17 16 16 17 18 23 23 23 33 33 33 24 28 34 34 24 Greatest Support 48 | 40 40 40 19 19 19 19 27 33 27 33 33 33 28 44 47 48 37 Greatest Overweight (x) 3 | . . 3 . . . . 1 . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 6 5 5 5 5 5 Most Carried 8 | 4 8 8 8 8 8 8 8 8 8 7 7 8 5 4 4 5 5 Average Carried 6 | 1 5 7 7 8 8 7 7 7 8 6 6 5 5 3 3 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 4 8 7 8 8 8 7 8 8 8 7 7 5 5 3 3 5 3 Class Distribution -------------------- 28% | Hacker-Sprinter 24% | Mutant 15% | Hacker-Scout 13% | Sprinter 8% | Scout 5% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -10/Exiles Sprinter | -9/Mines Sprinter | -8/Materials Scout | -7/Factory Ninja | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Acc Com Matter Collected 662 | 194 29 142 . . 12 16 . 196 . . . . . . . . 73 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 414 | . 48 142 . . 178 46 . . . . . . . . . . . Parts 31 | . 5 5 . . 17 4 . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 7 . . . . . . . . . Prevented 2 | . . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Acc Com Combat Hostiles Destroyed 16 | . 3 3 . . 6 4 . . . . . . . . . . . Guns 3 | . 3 . . . . . . . . . . . . . . . . Cannons 4 | . . 3 . . 1 . . . . . . . . . . . . AOE 9 | . . . . . 5 4 . . . . . . . . . . . Classes Destroyed 5 | . 1 1 . . 3 . . . . . . . . . . . . Builder 2 | . . . . . 2 . . . . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . . . Swarmer 11 | . 3 . . . 4 4 . . . . . . . . . . . Grunt 4 | . . 3 . . 1 . . . . . . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . . . . . . Best Kill Streak 9 | . 3 2 . . 9 4 . . . . . . . . . . . Combat Bots Only 6 | . 3 2 . . 6 4 . . . . . . . . . . . Max Kills in Single Turn 3 | . 1 1 . . 3 2 . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 2 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Acc Com Hostile Shots Fired 249 | . 15 7 . . 26 10 . 5 . 2 2 12 . . 19 9 142 Missed 97 | . 3 1 . . 11 6 . 4 . . 1 5 . . 11 6 49 Damage Taken 3167 | . 92 76 . 10 174 70 42 42 . 147 17 145 . . 183 229 1940 Core 1187 | . 24 10 . . 9 . 14 11 . 20 . . . . 4 150 945 Absorbed by Shields 168 | . . . . . . . . . . . . . . . . . 168 Redirected to Shielding 105 | . . . . . . . . . . . . . . . 18 . 87 Regen/Repaired (Parts) 50 | . . . . . . . . . . 50 . . . . . . . Core Remaining (%) 90 | 100 . . . 86 98 100 . . 97 98 . . 100 100 99 . 31 Volleys Fired 30 | . 8 5 . . 4 3 . 2 . 2 . . . 1 1 . 4 Largest 2 | . 2 2 . . 2 1 . 1 . 1 . . . 1 1 . 1 Hottest 120 | . 40 120 . . 120 30 . 30 . 30 . . . 30 30 . 30 Shots Fired 47 | . 16 10 . . 8 3 . 2 . 2 . . . 1 1 . 4 Gun 16 | . 16 . . . . . . . . . . . . . . . . Cannon 18 | . . 10 . . 8 . . . . . . . . . . . . Launcher 13 | . . . . . . 3 . 2 . 2 . . . 1 1 . 4 Special . | . . . . . . . . . . . . . . . . . . Kinetic 16 | . 16 . . . . . . . . . . . . . . . . Thermal 18 | . . 10 . . 8 . . . . . . . . . . . . Explosive 13 | . . . . . . 3 . 2 . 2 . . . 1 1 . 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 6 | . 2 6 . . 1 . . . . . . . . . . . . Robot Miss Streak 4 | . 2 1 . . 4 4 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 15 | . 7 6 . . 1 . . . . . . . . . 1 . . Core Hits 22 | . 4 4 . . 9 5 . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . Melee Attacks 20 | . . . . . . . . . . 5 2 . . 4 7 2 . Impact 20 | . . . . . . . . . . 5 2 . . 4 7 2 . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 1502 | . 87 105 . . 749 328 . . . . . . . . 43 . 190 Guns 87 | . 87 . . . . . . . . . . . . . . . . Cannons 141 | . . 105 . . 36 . . . . . . . . . . . . Explosions 1231 | . . . . . 713 328 . . . . . . . . . . 190 Melee 43 | . . . . . . . . . . . . . . . 43 . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 87 | . 87 . . . . . . . . . . . . . . . . Thermal 662 | . . 105 . . 557 . . . . . . . . . . . . Explosive 631 | . . . . . 113 328 . . . . . . . . . . 190 Electromagnetic 79 | . . . . . 79 . . . . . . . . . . . . Impact 43 | . . . . . . . . . . . . . . . 43 . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 2 1 . . . . . 1 1 5 1 . . Average Corruption 2 | . . . . . 1 1 . . . . . 1 1 5 1 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 4 | . . . . . 1 . . . . . . . . 3 . . . Matter Fused 2 | . . . . . . . . . . . . . . 2 . . . Energy Discharges 1 | . . . . . . . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 92 | . . . . . 58 11 . . . . . . . . . . 23 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 92 | . . . . . 58 11 . . . . . . . . . . 23 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 107 | . . . . . . . . 22 . . . . . . 12 . 73 Shots 4 | . . . . . . . . 1 . . . . . . 1 . 2 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 216 | . . 108 . . 216 . 3 21 . . . . . . 70 . . Average Temperature 61 | . . 51 . . 104 . 3 13 . . . . . . 32 . . Received Heat Transfer 150 | . . 45 . . 54 . . . . . . 9 . . . 9 33 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 646 | . . 222 . . 424 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Acc Com Peak Influence 724 | . 70 107 . . 478 368 282 . . 158 46 . . 55 724 472 441 Initial 434 | . . 27 . . . 217 179 . . 89 42 . . 3 30 434 298 Average 150 | . 42 67 . . 186 259 232 . . 106 43 . . 20 295 454 351 Maximum Alert Level 3 | . . . . . 2 1 1 . . . . . . . 3 2 2 Low Security (%) 60 | 100 100 100 . 100 56 . 2 . . 100 100 . . 100 52 . . Level 1 33 | . . . . . 23 100 97 . . . . . . . 8 . 97 Level 2 5 | . . . . . 19 . . . . . . . . . 21 100 2 Level 3 . | . . . . . . . . . . . . . . . 17 . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 1 . . 3 1 1 . . 1 . . . 1 2 1 . Investigation 8 | . 1 1 . . 3 . 1 . . 1 . . . 1 . . . Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 3 | . . . . . . . . . . . . . . . 2 1 . Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Acc Com Distress Signals 5 | . . . . . 1 . . . . 2 . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 101 | . 4 3 . . 15 12 5 6 . 5 2 4 . 1 8 11 25 Peak Tracking Total 25 | . 4 2 . . 7 5 3 5 . 5 2 4 . 1 6 5 25 Tactical Retreats 6 | . . . . . 1 1 . 2 . 1 . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Acc Com Traps Triggered 13 | . 1 . . . 1 2 3 . . 1 . . . 1 . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 5 | . . 5 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Objects Rigged 10 | . . . . . 10 . . . . . . . . . . . . Exploded 4 | . . . . . 4 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Acc Com Machines Disabled 10 | . . . . . 10 . . . . . . . . . . . . Max in Single Turn 4 | . . . . . 4 . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Acc Com Machines Accessed 44 | . 1 2 1 1 6 6 5 . . 9 2 . . 1 3 5 2 Terminals 30 | . 1 1 . . 6 3 4 . . 5 1 . . 1 2 4 2 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . Repair Stations 4 | . . . . . . 1 . . . 2 1 . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . 1 . . . . 1 1 . Total Hacks 102 | . 1 3 1 1 24 17 11 . . 17 3 . . 4 10 8 2 Successful 46 | . . 1 1 1 7 8 5 . . 10 . . . 3 3 6 1 Failed 56 | . 1 2 . . 17 9 6 . . 7 3 . . 1 7 2 1 Catastrophic 11 | . 1 . . . 3 1 1 . . 1 1 . . 1 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 44 | . . 2 1 . 18 7 6 . . 4 2 . . 1 3 . . Terminals 76 | . 1 2 . . 24 8 10 . . 8 2 . . 4 8 7 2 Fabricators 2 | . . . . . . . . . . 2 . . . . . . . Repair Stations 12 | . . . . . . 5 . . . 6 1 . . . . . . Recycling Units 4 | . . . . . . 4 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . 1 . . . . 2 1 . Terminal Hacks 24 | . . 1 1 1 1 1 4 . . 3 . . . 3 3 5 1 Record 1 | . . . . . . . . . . . . . . . . 1 . Part Schematic 1 | . . . . . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Open Door 6 | . . 1 . 1 . . . . . 1 . . . . . 3 . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 2 | . . . . . . . 1 . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . Alert Level 3 | . . . . . . . 1 . . . . . . 1 . 1 . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . Zone Layout 3 | . . . . . . . 1 . . . . . . 1 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 6 | . . . . . . 2 . . . 4 . . . . . . . Scan Component 4 | . . . . . . 2 . . . 2 . . . . . . . Repair 2 | . . . . . . . . . . 2 . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . . . . Report Inventory 2 | . . . . . . 2 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . 1 . . . . . 1 . Seal Access 3 | . . . . . . . 1 . . 1 . . . . . 1 . Unauthorized Hacks 9 | . . . . . 6 3 . . . . . . . . . . . Terminals 8 | . . . . . 6 2 . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . Botnet 5 | . . . . . 4 1 . . . . . . . . . . . Detonate 1 | . . . . . 1 . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . Monitor 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 1 1 . . 6 5 4 . . 7 2 . . 1 3 2 2 Full Trace Events 6 | . . . . . 4 . 1 . . 1 . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . 134 . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . 2 . . . . . . . Time 57 | . . . . . . . . . . 57 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Acc Com Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . 1 1 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Acc Com Turns Passed 2452 | 145 229 292 69 80 102 243 281 122 17 226 65 52 6 182 90 69 182 Spaces Moved 5649 | 86 115 296 209 129 262 670 711 440 67 489 260 206 22 636 291 247 513 Core 12 | 4 . . . . . . . . . . . . . . . . 8 Treads 320 | 82 115 123 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 1 | . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . Flight 5316 | . . 173 209 129 262 670 711 440 67 489 260 206 22 636 291 247 504 Fastest Speed 13 | 50 160 32 32 32 32 32 25 22 25 22 22 22 26 21 13 22 21 Average Speed 34 | 154 160 87 32 32 32 32 28 24 25 22 22 24 26 25 21 23 26 Slowest Speed 275 | 160 160 275 32 32 32 32 115 25 25 22 22 26 26 26 25 25 100 Overloaded Moves 41 | . . . . . . . . . . . . 17 . . 24 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 62 | . . . . . 8 5 10 . . 7 2 . . 13 4 6 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 24 | 5 26 36 59 43 27 23 19 57 13 20 9 43 6 20 13 11 15 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 1 . . . 1 . . 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . . 1 1 1 . 1 1 . 1 . Scrap Searched 1 | . . . . . . . . 1 . . . . . . . . . Spaces Dug 73 | . . . . . . . . 24 . 17 2 . . 8 2 1 19 Terrain Destroyed 144 | . . . . . 51 12 . 24 . 17 2 . . 8 10 1 19 Melee 10 | . . . . . . . . . . 5 2 . . . 2 1 . Projectile . | . . . . . . . . . . . . . . . . . . AOE 134 | . . . . . 51 12 . 24 . 12 . . . 8 8 . 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Acc Com Total 5987 | 95 146 320 210 167 262 687 772 450 66 588 262 209 21 636 300 246 550 Wait 246 | . 4 4 . 39 4 5 53 5 . 94 1 . . . 1 . 36 Move 5513 | 85 114 295 208 128 246 660 690 439 66 475 255 205 21 610 283 234 499 Hop 56 | . . . . . 7 4 10 . . 6 2 . . 12 3 6 6 Pick Up 27 | 4 8 1 1 . . 1 4 2 . 1 1 . . . 2 2 . Fast Attach 41 | 6 3 4 . . 1 8 9 . . 2 . . . 5 1 2 . Attach 11 | . . . . . . 2 . . . 2 1 . . 2 1 . 3 Detach 5 | . 2 . . . . 1 . . . . . 1 . . . . 1 Swap 5 | . 1 . . . . . 3 . . 1 . . . . . . . Drop 27 | . 6 6 1 . . 3 3 2 . . . 3 . 2 1 . . Fire 30 | . 8 5 . . 4 3 . 2 . 2 . . . 1 1 . 4 Melee 20 | . . . . . . . . . . 5 2 . . 4 7 2 . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . Trap 5 | . . 5 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / [*Ext]) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 146 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 375 | -10/Materials | Entered Mines 376 | -10/Mines | Assembled infested the area 433 | -10/Mines | Learned location of Recycling (-9) 548 | -10/Mines | Found a hidden stash of uninstalled traps 563 | -10/Mines | Discovered new exit (range 10) 581 | -10/Mines | Met a Derelict shopkeep closing up shop 665 | -10/Mines | Discovered new exit (range 5) 667 | -10/Mines | Entered Exiles 676 | -10/Exiles | Met 8R-AWN 681 | -10/Exiles | Met EX-HEX 690 | -10/Exiles | Met EX-BIN 694 | -10/Exiles | Aligned with FarCom system 694 | -10/Exiles | Given EX-Vault access code 701 | -10/Exiles | Opened EX-Vault 704 | -10/Exiles | Found YOLO Cannon 712 | -10/Exiles | Warned to stay clear of 0b10 Research branches 721 | -10/Exiles | Met EX-DEC 733 | -10/Exiles | Discovered new exit (range 10) 736 | -10/Exiles | Left Exiles lab with YOLO Cannon 736 | -10/Exiles | Entered Mines 739 | -9/Mines | Learned location of Zion (-6) 764 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 815 | -9/Mines | Discovered new exit (range 6) 816 | -9/Mines | Entered Materials 816 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 896 | -8/Materials | Build established: Sprinter 900 | -8/Materials | Discovered new exit (range 16) 918 | -8/Materials | Entered Factory 918 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1140 | -7/Factory | Garrison activated, responded to threat 1151 | -7/Factory | Discovered new exit (range 15) 1161 | -7/Factory | Entered another Factory area 1161 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1402 | -6/Factory | Identified exit to Lower Caves 1442 | -6/Factory | Entered Lower Caves 1452 | -6/Lower Caves | Encountered a Warlord checkpoint 1455 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1539 | -6/Lower Caves | Identified exit to Lower Caves 1564 | -6/Lower Caves | Entered another Lower Caves area 1565 | -6/Lower Caves | Learned Factory interactive machine intel 1570 | -6/Lower Caves | Encountered a Warlord checkpoint 1579 | -6/Lower Caves | Discovered new exit (range 9) 1581 | -6/Lower Caves | Entered Factory 1581 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1582 | -5/Factory | Loaded intel: 54 interactive machine locations 1604 | -5/Factory | Repaired Cesium-ion Thruster 1678 | -5/Factory | Repaired Imp. Heat Sink 1804 | -5/Factory | Discovered new exit (range 11) 1805 | -5/Factory | Discovered new exit (range 5) 1807 | -5/Factory | Entered another Factory area 1807 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1871 | -4/Factory | Discovered new exit (range 7) 1872 | -4/Factory | Entered Upper Caves 1876 | -4/Upper Caves | Identified exit to Upper Caves 1909 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 1924 | -4/Upper Caves | Entered another Upper Caves area 1926 | -4/Upper Caves | Discovered new exit (range 12) 1930 | -4/Upper Caves | Entered Research 1930 | -3/Research | Evolved 2 slots: Propulsion x2 2107 | -3/Research | Discovered new exit (range 15) 2112 | -3/Research | Entered another Research area 2112 | -2/Research | Evolved 2 slots: Power x1, Utility x1 2125 | -2/Research | Identified exit to Quarantine 2171 | -2/Research | Identified exit to Access 2200 | -2/Research | Build established: Hacker-Sprinter 2202 | -2/Research | Entered Access 2202 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 2210 | -1/Access | Lost 3 parts (1p1n1u) 2270 | -1/Access | Discovered new exit (range 7) 2271 | -1/Access | Entered Command 2275 | -1/Command | Identified exit to Surface 2322 | -1/Command | Spotted M Guard 2322 | -1/Command | Spotted M Guard 2322 | -1/Command | Spotted Combat Programmer 2339 | -1/Command | Spotted B-99 Colossus 2441 | -1/Command | Spotted Alpha 7 2442 | -1/Command | Spotted Executioner 2442 | -1/Command | Spotted Executioner 2442 | -1/Command | Spotted Executioner 2442 | -1/Command | Spotted Executioner 2442 | -1/Command | Spotted Striker 2442 | -1/Command | Spotted Striker 2442 | -1/Command | Spotted Alpha 7 2442 | -1/Command | Spotted B-99 Colossus 2448 | -1/Command | Spotted B-99 Colossus 2453 | -1/Command | Core integrity fell below 50% 2453 | *** | Escaped! Last Messages --------------- 02450_ Stasis field depleted. 02450_ Penetrated by Slug. 02450_ Slug penetrates Wall. 02450_ Knocked back. 02451_ Acquired 6 matter. 02451_ Penetrated by Slug. 02451_ Centrium Wheel destroyed. 02451_ Penetrated by Slug. 02451_ Hacking Suite destroyed. 02451_ Slug penetrates Striker. 02451_ Slug penetrates B-99 Colossus. 02451_ Triggered Stasis Trap. 02451_ A bubble of rippling energy engulfs the area. 02451_ Field strength at 94. 02452_ Knocked back. 02452_ Penetrated by Slug. 02453_ B-99 Colossus activates siege mode. 02453_ Slug penetrates Striker. 02453_ Penetrated by Slug. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#???????????????????????????????????????????? | | ?????# ??????????????????????????????????????????? | | ?????# ??????????????????????????????????????????? | | ?????# ?????????????????????????????????????????? | | ?????# ???????????????#?????????????????????????? | | ?????# ############# ######????????????????????? | | ?????# #????????????????????? | | ?????# +????????????????????? | | ?????# ################????????????????????? | | ?????# T"#?????????????????????????????????? | | ?????# ""#?????????????????????????????????? | | ?????### ###?????????????????????????????????? | | ???????#### #?????##############????????????????? | | ????????###/#####??# BB##???????????????? | | ????????# #??# BB;########????????# | | ????????# #??# ^ ^ ; # # # ###??????# | | ????????# """#??# E E ######## | | ????????# """#??# K % 7; | | ????????# R"#### "" ^ s ; | | ????????# """ ### @" s s R/ g | | ????????# #; EE^ K / g | | ????????# #; ^ s % s ##### | | ????????# ## ^ % # # 7 ;#???# | | ????????# ### BB;###% ## ##???# | | ????????# ##?# BB##?####?##????# | | ????????# = #??##############?????????????# | | ????????# #?????????????????????????????#### | | ????????# ###################??????????????# | | ????????# = ! #??????????????# | | ????????# ################ | | ????????# # + | | ????????######## # ##########+### | | ??????????????# # #?# | | ?#####????????### # #?# | | ?# #??????????# # #?# | | ## #################+##+#######+# ### | | + + | | + # = | | + + """" | | + # """" | | + # """" | | ## #####+####### ################ """" | | ?# #??# ????# #??????????????# | | ?#####??# ??# #??????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 38 Energy Capacity 250 Matter Stores 289 Matter Capacity 300 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Utility Shielding 66 Evasion (%) 73 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- Cld. VTOL Module | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Challenges ------------ None Game ------ Seed UltimateColdInitializer Manual? 0 Play Time 01:03:37 Cumulative 49.4 hours Start 2024.04.25 @ 21:31:09 End 2024.04.26 @ 19:09:57 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 48 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98cea01d-47ed-4507-be05-c9f271de3c26