Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.13 @ 11:11:09 Player: 0x90 Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (12) 60 Value Destroyed (252) 252 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (34) 34 TOTAL SCORE: 3106 Bonus ------- Follower Combat Kills 34 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Heat Sink Targeting Computer Heavy EM Pulse Gun Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Visual Processing Unit Sensor Array Advanced Signal Interpreter Hacking Suite > --- WEAPON ----------- Heavy EM Pulse Gun Advanced Beam Cannon > --- INVENTORY -------- Heat Sink Targeting Computer Heavy EM Pulse Gun Datajack [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion 3 | . . . 2 . 1 . Utility 2 | . . . . 1 1 . Weapon . | . . . . . . . Parts Attached 28 | 6 1 1 7 4 8 1 Power 6 | 1 . . 1 1 3 . Engine 4 | 1 . . 1 1 1 . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 8 | 2 . . 3 2 1 . Treads 3 | . . . 2 . 1 . Leg 5 | 2 . . 1 2 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 5 | 1 1 . . 1 2 . Device 1 | . 1 . . . . . Storage 1 | 1 . . . . . . Processor 2 | . . . . 1 1 . Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 9 | 2 . 1 3 . 2 1 Energy Gun 4 | 1 . . 2 . 1 . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 2 | 1 . . 1 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . 1 . . 1 . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 5 | . . . . . . 5 Power . | . . . . . . . Propulsion 3 | . . . . . . 3 Utility 2 | . . . . . . 2 Weapon . | . . . . . . . Highest Loss Streak 3 | . . . . . . 3 Average Slot Usage (%) 91 | . 88 100 99 93 100 67 Engine 10 | . 14 14 11 14 7 6 Core 2 | . . . . . 6 2 Treads 5 | . . . 19 2 7 2 Leg 28 | . 28 28 24 33 30 22 Device 7 | . 2 14 11 9 7 2 Storage 7 | . 14 14 11 9 3 . Processor 7 | . . . . 6 15 13 Hackware 1 | . . . . . 3 6 Energy Gun 14 | . 14 14 20 18 14 4 Ballistic Gun 2 | . 14 10 . . . . Naked Turns 18 | . . . . . . 18 Heaviest Build 25 | 11 12 12 18 21 25 18 Greatest Support 45 | 20 20 20 30 45 45 45 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 4 Average Capacity 5 | 4 6 6 6 6 5 4 Most Carried 6 | 3 5 6 6 6 5 4 Average Carried 4 | 1 4 5 5 5 4 4 Final Capacity 6 | 6 6 6 6 6 4 4 Final Carried 6 | 3 5 6 6 6 4 4 Class Distribution -------------------- 63% | Mutant 19% | Scavenger-Skirmisher 8% | Scavenger-Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Waste Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Was Matter Collected 549 | 217 62 40 110 40 80 . Remotely . | . . . . . . . Salvage Created 353 | . 79 . 50 40 184 . Parts 28 | . 11 . 2 3 12 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Combat Hostiles Destroyed 7 | . 3 . 1 . 3 . Guns 7 | . 3 . 1 . 3 . Classes Destroyed 5 | . 2 . 1 . 2 . Recycler 1 | . . . . . 1 . Operator 1 | . . . . . 1 . Watcher 3 | . 1 . 1 1 . . Swarmer 6 | . 3 . . . 3 . Grunt 1 | . . . 1 . . . Best Kill Streak 4 | . 3 . 1 1 4 . Combat Bots Only 3 | . 3 . 1 . 3 . Max Kills in Single Turn 1 | . 1 . 1 1 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Damage Taken 1109 | . 50 . 63 . 164 832 Core 718 | . . . 18 . . 700 Absorbed by Shields . | . . . . . . . Core Remaining (%) 98 | 100 . 100 95 100 . . Volleys Fired 32 | . 9 . 11 1 11 . Largest 2 | . 2 . 2 2 2 . Hottest 90 | . 60 . 90 90 90 . Shots Fired 63 | . 18 . 22 2 21 . Gun 63 | . 18 . 22 2 21 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 9 | . 9 . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 54 | . 9 . 22 2 21 . Robot Hit Streak 5 | . 5 . 4 1 5 . Robot Miss Streak 5 | . 5 . 4 . 4 . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 34 | . 10 1 10 1 12 . Core Hits 24 | . 4 . 3 1 10 6 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 1 | . . 1 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 741 | . 135 . 235 28 269 74 Guns 583 | . 135 . 235 28 185 . Cannons . | . . . . . . . Explosions 84 | . . . . . 84 . Melee . | . . . . . . . Ramming 74 | . . . . . . 74 Kinetic 38 | . 38 . . . . . Thermal 84 | . . . . . 84 . Explosive . | . . . . . . . Electromagnetic 545 | . 97 . 235 28 185 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 33 | . . . . . . 33 Shots . | . . . . . . . Rammed 17 | . . . . . . 17 Targets Rammed 17 | . . . . . . 17 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 216 | . . . 177 30 216 . Average Temperature 77 | . . . 62 18 97 . Received Heat Transfer 33 | . . . 33 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . 2 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 50 | . . . . . 50 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Peak Influence 166 | . 166 64 112 68 127 44 Average Influence 61 | . 93 64 61 41 89 25 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . . 1 1 . Investigation . | . . . . . . . Extermination 1 | . . . . . 1 . Reinforcement 1 | . . . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 24 | . 7 . 5 3 4 5 Peak Tracking Total 5 | . 4 . 3 2 3 5 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Was Machines Disabled 2 | . 2 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Machines Accessed 6 | . 3 . . 2 1 . Terminals 6 | . 3 . . 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 9 | . 5 . . 2 2 . Successful 6 | . 4 . . 1 1 . Failed 3 | . 1 . . 1 1 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 4 | . 2 . . 2 . . Terminals 9 | . 5 . . 2 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 4 . . 1 1 . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Zone Layout 3 | . 1 . . 1 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 5 | . 3 . . 1 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . 1 . . . . Non-combat . | . . . . . . . Combat 1 | . . 1 . . . . Robot Hacks Applied 1 | . . 1 . . . . parse_system 1 | . . 1 . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Total Allies 4 | . . 3 . . . 1 Largest Group 3 | . . 3 3 2 . 1 Highest-Rated Group 40 | . . 40 40 23 . 31 Highest-Rated Ally 31 | . . 16 16 16 . 31 Total Orders 1 | . . . 1 . . . GOTO 1 | . . . 1 . . . Ally Attacks 19 | . . . 10 2 . 7 Total Damage 285 | . . . 113 27 . 145 Kills 3 | . . . 2 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Was Turns Passed 1266 | 56 186 80 195 267 308 174 Spaces Moved 893 | 36 130 55 114 212 215 131 Core 4 | 2 . . . . . 2 Treads . | . . . . . . . Legs 889 | 34 130 55 114 212 215 129 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 119 | 116 120 120 120 120 120 118 Slowest Speed 120 | 120 120 120 120 120 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . 1 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 4 35 20 16 20 7 73 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Total 1025 | 50 142 67 150 222 245 149 Wait 18 | . . 10 8 . . . Move 886 | 35 129 54 111 211 215 131 Hop 1 | . . . 1 . . . Pick Up 29 | 9 3 1 7 4 5 . Fast Attach . | . . . . . . . Attach 16 | 6 1 . 4 2 3 . Detach 1 | . . . . . 1 . Swap 12 | . . 1 3 2 5 1 Drop 12 | . . . 5 2 5 . Fire 32 | . 9 . 11 1 11 . Melee 1 | . . 1 . . . . Ram 17 | . . . . . . 17 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 13) 136 | -10/Materials | Identified exit to Mines 192 | -10/Materials | Discovered new exit (range 14) 243 | -10/Materials | Entered Mines 293 | -10/Mines | Discovered new exit (range 8) 302 | -10/Mines | Build established: Mutant 317 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 323 | -10/Mines | Entered Materials 323 | -9/Materials | Accompanied by 3 allies 323 | -9/Materials | Evolved 2 slots: Propulsion x2 494 | -9/Materials | Discovered new exit (range 8) 518 | -9/Materials | Entered another Materials area 518 | -8/Materials | Accompanied by 2 allies 518 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 728 | -8/Materials | Discovered new exit (range 3) 731 | -8/Materials | Identified exit to Factory 785 | -8/Materials | Entered Factory 785 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1093 | -7/Factory | Sucked down chute 1093 | -7/Factory | Entered Waste 1094 | -7/Waste | Met a frightened Derelict 1101 | -7/Waste | Spotted C-40 Crusher 1129 | -7/Waste | Spotted C-40 Crusher 1153 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1154 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1168 | -7/Waste | Spotted C-40 Crusher 1172 | -7/Waste | Spotted C-40 Crusher 1180 | -7/Waste | Spotted C-40 Crusher 1208 | -7/Waste | Spotted C-40 Crusher 1244 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1249 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1249 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1259 | -7/Waste | Core integrity fell below 50% 1266 | -7/Waste | Core integrity fell below 20% 1267 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- Slammed into C-40 Crusher. 4 Matter crushed. Slammed into C-40 Crusher. 3 Matter crushed. Slammed into C-40 Crusher. 2 Matter crushed. Slammed into C-40 Crusher. 4 Matter crushed. 3 Matter crushed. Slammed into C-40 Crusher. 3 Matter crushed. Slammed into C-40 Crusher. 2 Matter crushed. Slammed into C-40 Crusher. 3 Matter crushed. 5 Matter crushed. Slammed into C-40 Crusher. Destabilizing: Core damaged (-35). 2 Matter crushed. 5 Matter crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##########????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ###????????????????# #????????????????????? | | #????????????????### ###????????????????????? | | #??????? ???????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | ######## #??????# ###????????????????????? | | #??????# #????????????????????? | | #??????# #????????????????????? | | #??????# CC #????????????????????? | | ! #??????# CC #????????????????????? | | ######## #??????# CC###????????????????????? | | #??????# #??????# CC#??????????????????????? | | #??????# #??????# CC%#??????????????????????? | | #??????# #??????# CC@#??????????????????????? | | ######## ######## CC###????????????????????? | | CC #????????????????????? | | CC #????????????????????? | | CC #????????????????????? | | #????????????????????? | | ######## ######## ###????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | ######## #??????# #??????????????????????? | | #??????# ??????????????????????? | | #??????# ?????????????????????? | | #??????# ????????????????????? | | #??????# ???????????????????? | | ######## #??????? #### ??????????????????? | | #??????# #??????? #??????????????????????? | | #??????# #??????? #??????????????????????? | | #??????# #??????? #??????????????????????? | | #??????# #??????? ????????????????????????? | | ?????? ??????????????????????????????????? | | ?????? ?????????????????????????????????? | | ?????? #????????????????????????????????? | | ?????? #????????????????????????????????? | | ????? #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerNeutronSword Manual? 0 Play Time 00:29:46 Cumulative 7.6 hours Start 2020.05.13 @ 10:32:34 End 2020.05.13 @ 11:11:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 14 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c26dba6b-8e94-40cd-abb1-ff1b788d86e9