Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.01 @ 16:53:20 Player: Archangel Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (5) 25 Value Destroyed (184) 184 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4349 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 991/1000 Matter 142/300 Energy 250/250 System Corruption 3% Temperature Cool (0) Movement Walking (170) Ox1 Location -5/Factory Parts ------- > --- POWER (3) -------- Ion Engine > --- PROPULSION (5) --- Overtuned Titanium Leg Overtuned Titanium Leg Overtuned Titanium Leg Overtuned Titanium Leg > --- UTILITY (5) ------ Improved Heat Sink Small Storage Unit Machine Analyzer Improved Targeting Computer > --- WEAPON (4) ------- Enhanced Autogun Gauss Rifle Mass Driver > --- INVENTORY (8) ---- Overtuned Pulse Rifle Overtuned Pulse Rifle Botcube Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Overtuned Titanium Leg Overtuned Titanium Leg Overtuned Titanium Leg Overtuned Titanium Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Machine Analyzer Improved Targeting Computer > --- WEAPON ----------- Cooled Plasma Rifle Enhanced Autogun Gauss Rifle Mass Driver > --- INVENTORY -------- Overtuned Pulse Rifle Overtuned Pulse Rifle Overtuned Pulse Rifle Botcube [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Machine Analyzer Hackware Makeshift System Shield Protection Weapon Shielding Weapon Overtuned Pulse Rifle Energy Gun Overtuned Pulse Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mass Driver Launcher Heavy Missile Launcher Special Weapon Flamer Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 2 | . . . . 2 Propulsion 3 | . . . . 3 Utility 3 | . . . . 3 Weapon 2 | . . . . 2 Parts Attached 30 | 5 2 6 12 5 Power 3 | 1 . 2 . . Engine 3 | 1 . 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 1 4 1 Treads . | . . . . . Leg 8 | 2 . 1 4 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 1 1 2 Device 1 | . . . 1 . Storage 1 | 1 . . . . Processor 2 | . . . . 2 Hackware 1 | . . 1 . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 13 | 1 1 2 7 2 Energy Gun 4 | . . . 3 1 Energy Cannon 1 | . . 1 . . Ballistic Gun 4 | 1 . . 3 . Ballistic Cannon 2 | . 1 . . 1 Launcher 1 | . . . 1 . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 2 | . . 1 . 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Highest Loss Streak 1 | . . 1 . 1 To Critical Strikes . | . . . . . Average Backups 5 | . 1 4 7 2 Power . | . . 1 1 . Propulsion . | . . 1 . . Utility 1 | . . 1 2 . Weapon 2 | . . . 3 2 Tool/Special . | . . . . . Unused Backups 8 | . . . 7 1 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 4 | . . . 3 1 Weapon 2 | . . . 2 . Tool/Special . | . . . . . Average Slot Usage (%) 79 | . 82 99 77 74 Engine 12 | . 14 14 14 5 Leg 27 | . 28 28 27 22 Device 2 | . . . 2 5 Storage 12 | . 14 14 14 5 Processor 1 | . . . . 10 Hackware 8 | . . 3 11 . Protection 1 | . 4 10 . . Energy Gun 1 | . . . 1 5 Ballistic Gun 5 | . 14 11 3 11 Ballistic Cannon 2 | . 6 11 . 4 Special Weapon 1 | . . 2 1 . Peak Build Rating 44 | 5 7 13 22 44 Average Rating 15 | 3 5 8 12 39 On Entrance 9 | . 5 7 13 22 Avg Prop Armor Cover (%) 10 | . . . 9 11 Naked Turns . | . . . . . Heaviest Build 30 | 11 15 20 20 30 Greatest Support 76 | 20 20 20 38 76 Greatest Overweight (x) 5 | 1 . . 5 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | . 4 7 8 7 Average Carried 6 | . 1 4 7 3 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | . 3 7 8 3 Class Distribution -------------------- 58% | Hacker-Mutant 16% | Mutant 14% | Scavenger-Gunner 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hacker-Mutant | -7/Scraptown Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 540 | 228 22 87 203 . Remotely . | . . . . . Salvage Created 194 | . 93 33 . 68 Parts 13 | . 8 3 . 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 8 | . . 7 1 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 5 | . 3 1 . 1 Guns 4 | . 2 1 . 1 Cannons 1 | . 1 . . . Classes Destroyed 4 | . 2 1 . 1 Swarmer 1 | . 1 . . . Grunt 2 | . 2 . . . Hunter 1 | . . . . 1 Subdweller 1 | . . 1 . . Best Kill Streak 3 | . 3 1 . 1 Combat Bots Only 3 | . 3 1 . 1 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 75 | . 4 14 3 54 Missed 13 | . . 4 2 7 Hits 62 | . 4 10 1 47 Projectile 62 | . 4 10 1 47 AOE 5 | . . 5 . . Critical Strikes 2 | . . . . 2 Damage Taken 983 | . 67 397 33 486 Core 75 | . 8 58 . 9 Absorbed by Shields . | . . . . . Redirected to Shielding 53 | . . 53 . . Ignored by Resistances 275 | . 21 104 10 140 Core Remaining (%) 86 | 100 . . 73 . Volleys Fired 19 | . 5 8 . 6 Largest 2 | . 2 2 . 2 Hottest 53 | . 50 50 . 53 Shots Fired 38 | . 10 16 . 12 Gun 25 | . 5 8 . 12 Cannon 13 | . 5 8 . . Launcher . | . . . . . Special . | . . . . . Kinetic 38 | . 10 16 . 12 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 26 | . 4 14 . 26 Robot Miss Streak 1 | . 1 1 . . Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 33 | . 7 14 . 12 Core Hits 14 | . 4 5 . 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 418 | . 83 172 . 163 Guns 248 | . 30 55 . 163 Cannons 170 | . 53 117 . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 418 | . 83 172 . 163 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact . | . . . . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 32 | . 32 . . . Average Temperature 14 | . 14 . . . Received Heat Transfer 126 | . 30 78 18 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 50 | . 50 . . 10 Initial . | . . . . . Average 5 | . 16 . . . Influence Increases 80 | . 60 . . 20 Destroy 0b10 Robot/C 80 | . 60 . . 20 Influence Decreases 70 | . 50 10 . 10 Entered New Map 6 | . . 6 . . Time Decay 54 | . 50 4 . . Lost Part 10 | . . . . 10 Squads Dispatched 3 | . 1 . . 2 Investigation 2 | . 1 . . 1 Extermination 1 | . . . . 1 Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 9 3 6 7 Peak Tracking Total 6 | . 6 3 2 6 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 8 | . . 1 6 1 Terminals . | . . . . . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 40 | . . 4 33 3 Successful 38 | . . 4 33 1 Failed 2 | . . . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 37 | . . 4 33 . Record 37 | . . 4 33 . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Initial UFD Resources 39 | . . . . 39 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 4 | . . . 4 . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 342 | . . . . 342 Machine Analysis 342 | . . . . 342 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 2413 | 52 180 237 1600 344 Spaces Moved 1687 | 37 126 159 1240 125 Core 34 | 5 . . 29 . Treads . | . . . . . Legs 1653 | 32 126 159 1211 125 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 100 100 Average Speed 121 | 123 120 120 120 132 Slowest Speed 300 | 190 120 120 300 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 32 14 75 4 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 5 | . . . 5 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 2020 | 41 145 188 1353 293 Wait 222 | . 9 11 53 149 Move 1683 | 36 125 158 1239 125 Hop . | . . . . . Pick Up 31 | . 4 5 21 1 Fast Attach 9 | 5 1 . 1 2 Attach 15 | . 1 1 6 7 Detach 4 | . . . 3 1 Swap 14 | . . 5 8 1 Drop 22 | . . . 21 1 Fire 19 | . 5 8 . 6 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . 1 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Met a group of wandering Federalists 188 | -10/Materials | Lost 3 allies 208 | -10/Materials | Discovered new exit (range 9) 231 | -10/Materials | Discovered new exit (range 3) 233 | -10/Materials | Entered Subcaves 233 | -10/Subcaves | Accompanied by 2 allies 234 | -10/Subcaves | Continued accompanying wandering Federalists (3) 234 | -10/Subcaves | Approached by a straggling Scientist 266 | -10/Subcaves | Visited Clippyterm 270 | -10/Subcaves | Learned Research security intel 303 | -10/Subcaves | Discovered new exit (range 14) 314 | -10/Subcaves | Build established: Mutant 327 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 328 | -10/Subcaves | Shifting Twisted Machinery released Flamer 331 | -10/Subcaves | Learned location of 1 exit from Materials 398 | -10/Subcaves | Ambushed by Subdweller buried in earth 445 | -10/Subcaves | Discovered new exit (range 16) 458 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 470 | -10/Subcaves | Entered Scraptown 564 | -7/Scraptown | Visited Red Mages 604 | -7/Scraptown | Found Relay Coupler [Proto] 641 | -7/Scraptown | Visited Cyclists 686 | -7/Scraptown | Visited Assassins FH 711 | -7/Scraptown | Build established: Hacker-Mutant 850 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1145 | -7/Scraptown | Visited UFD Registry 1145 | -7/Scraptown | Registered with UFD as "Cargorunner" 1185 | -7/Scraptown | Visited Awakened 1235 | -7/Scraptown | Visited Shadow of the Wyrm 1309 | -7/Scraptown | Entered Cyclist Reading Room 1390 | -7/Scraptown | Visited Scrapoid Research Area 1426 | -7/Scraptown | Visited LU-1G1's Boring Crew 1483 | -7/Scraptown | Visited Botcube Research 1492 | -7/Scraptown | Found Botcube 1526 | -7/Scraptown | Visited Science Testing Area 1554 | -7/Scraptown | Visited Scrapoid Pod Storage 1590 | -7/Scraptown | Met Optimus 1590 | -7/Scraptown | Accepted into 0bPrime 1670 | -7/Scraptown | Visited Junk Repository 1674 | -7/Scraptown | Civil war broke out across Scraptown 1697 | -7/Scraptown | Visited Junk Repository 1754 | -7/Scraptown | Visited DA-N13 Charitable Foundation 1756 | -7/Scraptown | Lost 6 allies 1766 | -7/Scraptown | Found DCF Scrap (32 items) 1859 | -7/Scraptown | Lost 5 allies 1914 | -7/Scraptown | Identified exit to Factory 2070 | -7/Scraptown | Entered Factory 2070 | -5/Factory | Evolved 10 slots: Power x2, Propulsion x3, Utility x3, Weapon x2 2376 | -5/Factory | Build established: Scavenger-Gunner 2414 | -5/Factory | Self-destructed Last Messages --------------- 02398_ Slug penetrates Fusion Modulator. 02398_ Ovr. Titanium Leg suddenly begins malfunctioning. 02401_ Slug penetrates H-66 Slayer. 02402_ Penetrated by Slug. 02403_ Slug penetrates Fusion Modulator. 02405_ Penetrated by Slug. 02406_ Slug penetrates Fusion Modulator. 02406_ Slug penetrates H-66 Slayer. 02407_ Slug penetrates Fusion Modulator. 02408_ Penetrated by Slug. 02409_ Slug penetrates Fusion Modulator. 02410_ Slug penetrates P-70 Sage. 02412_ H-66 Slayer destroyed. 02412_ Switching to secondary target: P-70 Sage. 02412_ Slug penetrates P-70 Sage. 02412_ Slug penetrates Fusion Modulator. 02412_ Ovr. Pulse Rifle destroyed. 02412_ Slug penetrates Fusion Modulator. 02414_ P-70 Sage suffers critical hit (Destroy). Map ----- +----------------------------------------------------+ | ??????????????????? ! ? ??????###??######????##### | | ???????????????????? ???? ?? ???? | | ????????????????????? ?? ? ???? | | ?????????????????????? """ """ ????? | | ?????????????????????? """ """ ????? | | ??????????????????????? 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""" #??????????????? | | ?????????????????????# #?"???????"????? | | ?????????????????????# #?"???????"????? | | ?????????????????????# #?"???????"????? | | ?????????????????????####;#########?"???????"????? | | ????????????????????????# ??????????"???????"????? | | ???????????????????????? ??????????"???????"????? | | ???????????????????????#?#??????????"???????"????? | | ????????????????????????????????????"???????"????? | | ????????????????????????????????????"???????"????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Civilization 2243 Do Not Disturb Librarian Link The Feds Strength In Numbers Uncivil War Challenges ------------ None Game ------ Seed SpacefoldBlanketLeg Manual? 0 Play Time 00:49:28 Cumulative 3.1 hours Start 2026.07.01 @ 15:56:09 End 2026.07.01 @ 16:53:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: afea0b63-9cdb-4b43-bfd9-30c3580b8ba3