Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.07.12 @ 11:42:17 Player: Lyft Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (106) 530 Value Destroyed (2778) 2778 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (208) 208 TOTAL SCORE: 9096 Bonus ------- Follower Combat Kills 257 Friendly Fire -49 Cogmind --------- Core Integrity 1004/1300 Matter 25/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Walking (210) Ox3 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Leg > --- UTILITY (13) ----- Coolant Injector Advanced Coolant Injector Large Storage Unit Large Storage Unit Large Storage Unit Enhanced Optical Array Advanced Core Analyzer Hacking Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (22) --- Myomer Leg Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Heat Sink High-capacity Matter Pod (200) Hacking Suite Improved EM Shotgun Heavy Disruptor Cannon Compact HERF Cannon EMP Blaster Heavy Missile Launcher Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Treads Improved Carbon-fiber Leg Myomer Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Coolant Injector Advanced Coolant Injector Large Storage Unit Large Storage Unit Large Storage Unit Enhanced Optical Array Heavy Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Railgun Linear Accelerator > --- INVENTORY -------- Flexi-carbon Leg Armored Leg Myomer Leg Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Heat Sink High-capacity Matter Pod Hacking Suite Improved EM Shotgun Heavy Disruptor Cannon Compact HERF Cannon Gauss Cannon EMP Blaster Mini Grenade Launcher Heavy Missile Launcher Axe [Rating: 106] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beamcaster Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher EMP Blaster Slashing Weapon Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Res Slots Evolved 15 | . 1 . 2 . . . 6 2 2 2 Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 11 | . 1 . 1 . . . 3 2 2 2 Weapon 1 | . . . . . . . 1 . . . Parts Attached 140 | 3 9 2 18 16 19 5 38 2 7 21 Power 11 | . 1 1 1 2 . . 5 . . 1 Engine 9 | . . 1 1 2 . . 5 . . . Core 1 | . 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 28 | 2 2 . 7 4 2 . 4 . 3 4 Treads 12 | 1 1 . 4 3 1 . . . . 2 Leg 9 | . . . . . . . 4 . 3 2 Wheel 5 | 1 1 . 3 . . . . . . . Hover 1 | . . . . 1 . . . . . . Flight 1 | . . . . . 1 . . . . . Utility 52 | 1 4 . 6 2 11 1 18 2 3 4 Device 32 | 1 1 . 3 1 8 . 13 . 3 2 Storage 5 | . 3 . . . . . 2 . . . Processor 3 | . . . . . . 1 1 . . 1 Hackware 2 | . . . . . . . . 2 . . Protection 10 | . . . 3 1 3 . 2 . . 1 Artifact . | . . . . . . . . . . . Weapon 49 | . 2 1 4 8 6 4 11 . 1 12 Energy Gun 11 | . . . 1 4 . 1 . . . 5 Energy Cannon 4 | . . . 1 . . . 1 . 1 1 Ballistic Gun 19 | . 2 1 2 1 4 2 6 . . 1 Ballistic Cannon 4 | . . . . . 1 . 1 . . 2 Launcher 8 | . . . . 3 . . 2 . . 3 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 . . . Piercing Weapon 1 | . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 2 . . 1 Parts Lost 25 | . . 2 4 . . . 6 1 . 12 Power 6 | . . 1 . . . . 3 . . 2 Propulsion 4 | . . . . . . . . 1 . 3 Utility 5 | . . . 1 . . . 1 . . 3 Weapon 10 | . . 1 3 . . . 2 . . 4 Highest Loss Streak 11 | . . 2 2 . . . 3 1 . 11 Average Slot Usage (%) 96 | . 97 100 99 99 99 97 91 99 92 82 Engine 8 | . 8 3 10 10 10 10 9 11 10 4 Core 1 | . 3 8 . . . . . . . . Treads 14 | . 16 25 20 20 19 20 . . . . Leg 6 | . . . . . . . 24 21 20 15 Wheel 5 | . 8 . 9 10 10 10 . . . . Device 13 | . 12 12 10 10 17 17 15 11 16 15 Storage 19 | . 22 25 20 20 20 20 17 16 15 13 Processor 1 | . . . . . . . 4 5 5 4 Protection 3 | . . . 9 9 2 . 1 5 5 3 Energy Gun 3 | . . . . 5 10 10 3 . . 4 Energy Cannon 1 | . . . 5 . . . . . 4 . Ballistic Gun 13 | . 23 25 14 13 9 9 9 11 1 . Naked Turns . | . . . . . . . . . . . Heaviest Build 111 | 17 40 42 49 53 54 52 96 95 107 111 Greatest Support 88 | 20 40 40 40 40 12 12 88 76 75 79 Greatest Overweight (x) 36 | 1 2 1 4 4 16 4 4 1 1 36 Average Overweight (x) 1 | . . . 1 3 3 3 . 1 1 1 Largest Inventory Capacity 22 | 8 16 16 16 16 16 16 22 22 22 22 Average Capacity 17 | 8 13 16 16 16 16 16 21 22 22 22 Most Carried 20 | 7 12 13 16 16 16 16 18 14 13 20 Average Carried 13 | 6 9 11 14 15 15 15 14 13 11 15 Final Capacity 22 | 8 16 16 16 16 16 16 22 22 22 22 Final Carried 16 | 6 11 11 16 16 15 16 15 13 12 14 Class Distribution -------------------- 50% | Hacker-Mutant 28% | Scavenger-Mutant 14% | Hauler-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Res Matter Collected 2450 | 214 393 47 453 321 165 73 436 . . 348 Remotely 20 | . . . . . 20 . . . . . Salvage Created 4055 | 63 314 115 1607 416 . 71 826 . . 643 Parts 233 | 2 21 5 118 11 . 4 46 . . 26 Haulers Intercepted 5 | . 1 . 4 . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Res Combat Hostiles Destroyed 73 | . 6 2 29 16 . 1 13 . . 6 Melee 4 | . . . . . . . 4 . . . Guns 50 | . 6 2 17 12 . 1 7 . . 5 Cannons 13 | . . . 12 . . . 1 . . . AOE 5 | . . . . 4 . . 1 . . . Classes Destroyed 15 | 1 4 1 4 2 . . 2 . . 1 Worker 7 | . . . 3 . . . . . . 4 Builder 3 | . . . 2 . . . 1 . . . Tunneler 4 | . . 1 . . . . 2 . . 1 Hauler 5 | . 1 . 4 . . . . . . . Recycler 3 | 1 . . 1 . . . . . . 1 Operator 3 | . . . 3 . . . . . . . Watcher 8 | . 3 . 3 . . . 2 . . . Swarmer 16 | . 2 . 11 . . . 3 . . . Grunt 22 | . 4 2 10 2 . . 2 . . 2 Brawler 1 | . . . . . . . . . . 1 Sentry 17 | . . . 8 . . 1 6 . . 2 Demolisher 2 | . . . . 2 . . . . . . Programmer 2 | . . . . . . . 1 . . 1 Behemoth 1 | . . . . . . . 1 . . . Assembled 12 | . . . . 12 . . . . . . Best Kill Streak 7 | 1 3 2 7 5 . 1 3 . . 5 Combat Bots Only 5 | . 2 2 3 5 . 1 2 . . 3 Max Kills in Single Turn 2 | 1 1 1 2 2 . 1 2 . . 2 Gunslinging 1 | . . . 1 1 . . . . . . Exploded 1 | . . . . 1 . . 1 . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Res Damage Taken 6245 | . 241 196 983 419 . 76 1469 279 57 2525 Core 850 | . 54 51 115 87 . 4 185 29 29 296 Absorbed by Shields 24 | . . . . . . . 24 . . . Core Remaining (%) 79 | 100 . 58 . . . 48 78 97 97 . Volleys Fired 304 | 4 54 16 111 38 1 7 36 3 1 33 Largest 3 | 2 2 2 2 2 2 2 3 2 1 3 Hottest 220 | 70 70 40 76 68 103 103 142 60 110 220 Shots Fired 590 | 8 91 30 218 76 2 14 75 6 1 69 Gun 497 | 8 91 30 164 68 2 14 68 6 . 46 Cannon 79 | . . . 54 . . . 6 . 1 18 Launcher 14 | . . . . 8 . . 1 . . 5 Special . | . . . . . . . . . . . Kinetic 393 | 4 83 30 151 43 1 7 48 6 . 20 Thermal 62 | 4 8 . . . 1 7 26 . . 16 Explosive 6 | . . . . . . . 1 . . 5 Electromagnetic 129 | . . . 67 33 . . . . 1 28 Robot Hit Streak 55 | 3 21 46 55 27 . 4 15 15 1 27 Robot Miss Streak 3 | 1 2 . 3 2 . 2 1 1 . 1 Penetration Max 1 | . . . . . . 1 1 . . 1 Secondary Targets 7 | . . 1 2 2 . . . . . 2 Max Gunslinging Chain 1 | . . 1 1 1 . . . . . 1 Shots Hit Robots 498 | 6 76 29 171 59 . 11 74 7 2 63 Core Hits 206 | 2 26 10 61 34 . 4 31 2 2 34 Critical Hits 7 | . . . 1 . . . 6 . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 7 | . . . 1 . . . 6 . . . Melee Attacks 20 | . . . . . . . 16 2 1 1 Impact . | . . . . . . . . . . . Slashing 20 | . . . . . . . 16 2 1 1 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8988 | 64 610 221 2486 832 . 311 1926 201 64 2273 Guns 5358 | 64 608 221 1294 654 . 311 1148 137 . 921 Cannons 1802 | . . . 1050 . . . 168 . 31 553 Explosions 1075 | . . . 142 178 . . 56 . . 699 Melee 673 | . . . . . . . 554 64 33 22 Ramming 80 | . 2 . . . . . . . . 78 Kinetic 4086 | 39 508 221 1196 387 . 205 743 137 . 650 Thermal 1646 | 25 100 . 67 . . 106 573 . . 775 Explosive 438 | . . . 75 . . . 56 . . 307 Electromagnetic 2065 | . . . 1148 445 . . . . 31 441 Impact . | . . . . . . . . . . . Slashing 673 | . . . . . . . 554 64 33 22 Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . . . . . 4 . . 13 Average Corruption 3 | . . . . . . . 3 . . 6 Corruption Purged . | . . . . . . . . . . . Effects 22 | . . . . . . . 17 . . 5 Message Errors 6 | . . . . . . . 4 . . 2 Matter Fused 2 | . . . . . . . 2 . . . Heat Flow Errors 4 | . . . . . . . 4 . . . Energy Discharges 1 | . . . . . . . 1 . . . Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 3 . . . Alerts 1 | . . . . . . . . . . 1 Targeting Errors 3 | . . . . . . . 3 . . . Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 110 | . . . 63 . . . . . . 47 Projectiles 67 | . . . 43 . . . . . . 24 Explosions 43 | . . . 20 . . . . . . 23 Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . 1 Impact . | . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 330 | . 1 . 96 9 . . 33 . . 191 Shots 12 | . . . 3 2 . . 1 . . 6 Rammed 2 | . 1 . . . . . . . . 1 Targets Rammed 3 | . 1 . . . . . . . . 2 Kicked 1 | . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 164 | 93 120 1 42 8 . 13 164 . . 91 Average Temperature 22 | 48 49 1 13 6 . 10 19 . . 37 Received Heat Transfer 1554 | . 159 81 414 156 . 42 345 90 18 249 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 10 | . . . 6 2 . . . . . 2 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . . . . 1 1 . . 2 Heat Transferred 2452 | 74 296 . 100 . . 185 851 . . 946 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . . . 1 1 . . . . . 4 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Res Peak Influence 319 | 5 200 64 303 152 . . 319 23 19 216 Average Influence 68 | 3 64 25 81 67 . . 80 6 5 95 Maximum Alert Level 1 | . 1 . 1 . . . 1 . . 1 Low Security (%) 90 | 100 85 100 91 100 . . 85 100 100 83 Level 1 9 | . 14 . 8 . . . 14 . . 16 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . . . 4 . . . 3 . . 2 Investigation 3 | . . . 1 . . . 2 . . . Extermination 2 | . . . . . . . 1 . . 1 Reinforcement 4 | . . . 3 . . . . . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Res Distress Signals 4 | . 1 . 2 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 120 | . 11 3 52 20 . 4 18 2 1 9 Peak Tracking Total 6 | . 4 2 6 4 . 3 2 2 1 3 Tactical Retreats 8 | . 1 . 5 1 . . 1 . . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Res Traps Triggered 6 | . 3 . . . . . 3 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Res Machines Disabled 10 | . . . 3 1 1 . 4 . . 1 Max in Single Turn 2 | . . . 1 1 1 . 2 . . 1 Garrison Access 1 | . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Res Machines Accessed 23 | . 11 . 8 . . . 3 1 . . Terminals 15 | . 8 . 4 . . . 2 1 . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 55 | . 21 . 21 . . . 11 2 . . Successful 42 | . 15 . 19 . . . 6 2 . . Failed 13 | . 6 . 2 . . . 5 . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 47 | . 18 . 17 . 4 . 7 1 . . Terminals 38 | . 15 . 11 . . . 10 2 . . Fabricators . | . . . . . . . . . . . Repair Stations 9 | . 3 . 6 . . . . . . . Recycling Units 6 | . 3 . 3 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 19 | . 7 . 7 . . . 4 1 . . Record 5 | . . . . . . . 4 1 . . Robot Analysis 7 | . 5 . 2 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . 2 . 4 . . . . . . . Scan Component 3 | . 1 . 2 . . . . . . . Repair 3 | . 1 . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 17 | . 6 . 8 . . . 2 1 . . Terminals 6 | . 2 . 2 . . . 1 1 . . Botnet 6 | . 2 . 2 . . . 1 1 . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . . . . Mechanics 3 | . 1 . 2 . . . . . . . Recycling Units 6 | . 3 . 3 . . . . . . . Monitor 2 | . 1 . 1 . . . . . . . Recyclers 3 | . 2 . 1 . . . . . . . Tunnel 1 | . . . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Researchers 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Jam 1 | . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 7 . 1 . . . 1 1 . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . 1 . 2 . . . . . . . Time 90 | . 26 . 64 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Res Total Allies 7 | . . . . 3 4 . . . . . Largest Group 6 | . . . . 3 6 6 4 . . . Highest-Rated Group 156 | . . . . 40 156 156 104 . . . Highest-Rated Ally 31 | . . . . 16 31 31 31 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 83 | . . . . 23 . 36 24 . . . Total Damage 1180 | . . . . 207 . 592 381 . . . Kills 9 | . . . . 3 . 4 2 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Res Robot Analysis Total 7 | . 5 . 2 . . . . . . . Derelict Logs Recovered 6 | . . 2 . . 2 2 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Res Turns Passed 8156 | 44 1109 734 1761 659 1145 399 1616 103 133 453 Spaces Moved 4661 | 21 709 416 785 384 839 271 936 58 75 167 Core 2 | . . . . . 1 . . . . 1 Treads 1236 | 11 209 416 589 2 . . . . . 9 Legs 1215 | . . . . . . . 925 58 75 157 Wheels 2208 | 10 500 . 196 382 838 271 11 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 100 | 100 100 160 120 130 120 120 122 152 150 120 Average Speed 143 | 134 126 165 166 130 130 129 146 152 150 160 Slowest Speed 1850 | 160 160 180 180 180 850 130 180 153 152 1850 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 3 90 93 55 83 75 36 31 2 3 5 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 . 1 1 . . . . Known Exits Taken 9 | 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 1 | . . . . 1 . . . . . . Scrap Searched 5 | . . 1 . . 3 1 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 176 | . . . 48 2 . . 68 . . 58 Melee . | . . . . . . . . . . . Projectile 3 | . . . . . . . . . . 3 AOE 173 | . . . 48 2 . . 68 . . 55 Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Fac Res Total 5569 | 31 844 440 1047 465 889 305 1095 64 95 294 Wait 231 | . 54 3 93 13 8 15 9 . . 36 Move 4651 | 20 708 415 784 383 838 270 935 57 74 167 Hop . | . . . . . . . . . . . Pick Up 105 | 1 13 3 23 6 3 1 31 . 6 18 Fast Attach 21 | . . . . 1 14 4 2 . . . Attach 86 | 3 4 2 8 2 5 1 33 2 7 19 Detach 13 | 1 . . . . 2 2 4 . . 4 Swap 33 | . 5 . 10 13 . . 3 . . 2 Drop 97 | 2 5 1 18 9 18 5 21 . 6 12 Fire 304 | 4 54 16 111 38 1 7 36 3 1 33 Melee 20 | . . . . . . . 16 2 1 1 Ram 1 | . 1 . . . . . . . . . Kick 2 | . . . . . . . . . . 2 Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / Low) -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 3) 45 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Evolved 1 slot: Utility x1 280 | -10/Materials | Identified exit to Mines 280 | -10/Materials | Discovered exit to Mines (range 15) 316 | -10/Materials | Build established: Hacker-Mutant 363 | -10/Materials | Identified exit to Materials 363 | -10/Materials | Discovered exit to Materials (range 16) 397 | -10/Materials | Repaired Lgt. Assault Rifle 599 | -10/Materials | Discovered exit to Materials (range 12) 698 | -10/Materials | Discovered exit to Mines (range 16) 1154 | -10/Materials | Entered Mines 1458 | -10/Mines | Learned 2 Materials zone layouts 1486 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1673 | -10/Mines | Discovered exit to Materials (range 9) 1726 | -10/Mines | Discovered exit to Materials (range 10) 1888 | -10/Mines | Entered Materials 1888 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1889 | -9/Materials | Identified exit to Mines 1890 | -9/Materials | Identified exit to Materials 1940 | -9/Materials | Repaired Imp. Heat Sink 2001 | -9/Materials | Repaired Com. Wheel 2465 | -9/Materials | Discovered exit to Materials (range 12) 2616 | -9/Materials | Build established: Scavenger-Mutant 3649 | -9/Materials | Entered Mines 3651 | -9/Mines | Met a Derelict bent on vengeance 3754 | -9/Mines | Discovered exit to Materials (range 8) 3841 | -9/Mines | Assembled infested the area 4016 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4203 | -9/Mines | Core integrity fell below 50% 4266 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4308 | -9/Mines | Entered Zion 4308 | -7/Zion | Accompanied by 2 allies 4375 | -7/Zion | Identified exit to Proximity Caves 4375 | -7/Zion | Discovered exit to Proximity Caves (range 14) 4612 | -7/Zion | Learned Factory emergency access door positions 4622 | -7/Zion | Learned Factory terminal intel 4732 | -7/Zion | Learned location of 1 exit from Factory 4810 | -7/Zion | Learned Factory terminal intel 4981 | -7/Zion | Build established: Hacker-Mutant 4986 | -7/Zion | Gained Derelict followers 5076 | -7/Zion | Received a visual enhancement algorithm 5149 | -7/Zion | Gained Derelict followers 5453 | -7/Zion | Entered Proximity Caves 5453 | -6/Proximity Caves | Accompanied by 6 allies 5548 | -6/Proximity Caves | P-60 Hacker assimilated allied OV-FHC(g) 5758 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5797 | -6/Proximity Caves | Learned location of 1 exit from Factory 5819 | -6/Proximity Caves | Identified exit to Factory 5819 | -6/Proximity Caves | Discovered exit to Factory (range 6) 5852 | -6/Proximity Caves | Entered Factory 5852 | -6/Factory | Accompanied by 4 allies 5852 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 5853 | -6/Factory | Identified exit to Factory 5853 | -6/Factory | Identified exit to Lower Caves 5855 | -6/Factory | Loaded intel: 20 terminal locations 6419 | -6/Factory | Discovered exit to Factory (range 9) 6478 | -6/Factory | Build established: Hauler-Mutant 6656 | -6/Factory | Found Prototype Launcher 6658 | -6/Factory | Identified Scatter Rocket Array 6953 | -6/Factory | Lost 3 parts (2p1w) 6966 | -6/Factory | Spotted B-75 Beast 7005 | -6/Factory | Destroyed B-75 Beast 7454 | -6/Factory | Discovered exit to Factory (range 8) 7468 | -6/Factory | Entered another Factory area 7468 | -5/Factory | Evolved 2 slots: Utility x2 7469 | -5/Factory | Loaded intel: 20 terminal locations 7525 | -5/Factory | Identified exit to Factory 7525 | -5/Factory | Discovered exit to Factory (range 20) 7571 | -5/Factory | Entered another Factory area 7571 | -4/Factory | Evolved 2 slots: Utility x2 7694 | -4/Factory | Identified exit to Research 7694 | -4/Factory | Discovered exit to Research (range 3) 7704 | -4/Factory | Entered Research 7704 | -3/Research | Evolved 2 slots: Utility x2 7781 | -3/Research | Build established: Hacker-Mutant 8130 | -3/Research | System corruption reached 10% 8157 | -3/Research | Self-destructed Last Messages --------------- 08146_ U-05 Engineer lays Concrete. 08146_ K-01 Serf collects debris. 08147_ U-05 Engineer builds a Wall. 08147_ U-05 Engineer lays Concrete. 08148_ R-10 Processor collects Arm. Leg. 08149_ System corrupted: Adv. Heat Sink rejected. 08149_ U-05 Engineer lays Concrete. 08151_ U-05 Engineer builds a Wall. 08152_ K-01 Serf collects debris. 08152_ U-05 Engineer lays Concrete. 08152_ U-05 Engineer builds a Wall. 08152_ Myomer Leg destroyed. 08153_ Penetrated by Slug. 08153_ Slug penetrates P-80 Master. 08153_ U-05 Engineer lays Concrete. 08154_ U-05 Engineer builds a Wall. 08155_ K-01 Serf collects debris. 08156_ Penetrated by Slug. 08156_ R-10 Processor collects Adv. Heat Sink. 08156_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? ??????????????????????????????????????????? | | ?? ??????????????????????????????????????????? | | ?? ?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #???????????????#######???????????????????? | | ??+ /???????????????# ! ????????????????????? | | ??# #???????????????# ????????????????????? | | ??# #????????????##?# ?????????????????????? | | ??# #????????????# ?# ??????????????????????? | | ??# ############## ## ??????????????????????? | | ??# # # # ???????????????????????? | | ??# # # k# ####+##?????????????????? | | +## / """"" #### /Y ??????????????????? | | " """" + + @ #?????????????????????? | | # """ ####up R #?????????????????????? | | # ] # p A#?????????????????????? | | # # R #?????????????????????? | | # ??## u=% #?????????????????????? | | #####+###########R### ##+#??????????????? | | % #??????????????? | | ##+############";+"## ## #??????????????? | | # #?????# % #?+##?????????????????? | | # !#?????# % = #?????????????????????? | | ####### ] #?????# #?????????????????????? | | # # !!]#?????# #?????????????????????? | | # # !=]#?????# #?????????????????????? | | # # [ !]]#?????# #?????????????????????? | | # ####%###?????########?????????????????????? | | + #???###???????????????????????????????????? | | ## [ #????#????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ?#######?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 165 Energy Generation 34 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 18 Terrain Scan Density 10 Additional Mass Support 12 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Core Analysis 10 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings I'm Back, Baby! Respectable Loadout Challenges ------------ None Game ------ Seed GaussMolecularBlade Manual? 0 Play Time 01:21:03 Cumulative 12.2 hours Start 2020.07.12 @ 09:59:54 End 2020.07.12 @ 11:42:17 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 24 Rogue 23 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6004c67-0495-4bf1-9639-91ea0c8b6a80