Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 00:04:42 Player: Feuermagier Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (123) 615 Value Destroyed (5145) 5145 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (102) 102 TOTAL SCORE: 11222 Bonus ------- High Alert Combat Kills 242 Friendly Fire -140 Cogmind --------- Core Integrity 0/1300 Matter 265/300 Energy 98/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Advanced Force Field Molecular Deconstructor Heavy Mace Peak State ------------ > --- POWER ------------ Micro Fission Core Particle-Deuterium Reactor > --- PROPULSION ------- Treaded Gravjet-Gyrokinetic Exoskeleton Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Armored Scrap Engine Experimental Heat Sink Experimental Heat Sink Huge Storage Unit Improved Signal Interpreter Improved Transmission Jammer Improved Medium Armor Plating Advanced Component Analysis Suite > --- WEAPON ----------- Kinetic Driver Construct/C Hyp. Kinetic Coil Construct/G > --- INVENTORY -------- Micro Antimatter Reactor Medium Storage Unit Small Battery Large Matter Pod Makeshift ECM Suite Advanced Thermal Shield Improved Shield Generator Improved Shield Generator Advanced Force Field Wave Gun Coil Gun Heavy Rocket Launcher Molecular Deconstructor Heavy Mace [Rating: 135] Favorites ----------- Power Constructs Engine Ion Engine Power Core Micro Fission Core Reactor Constructs Propulsion Constructs Treads Constructs Leg Myomer Leg Wheel Subdweller Monowheel Hover Unit Antigrav System Flight Unit Field Propulsion Array Utility Armored Scrap Engine Device Armored Scrap Engine Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Riot Gun Energy Cannon Compact HERF Cannon Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Heavy Rocket Launcher Special Weapon Multitool Impact Weapon Heavy Mace Build | -11 -10 -10 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Upp Upp Fac Res Slots Evolved 14 | . . . . 10 . . 2 2 Power 2 | . . . . 1 . . . 1 Propulsion 4 | . . . . 4 . . . . Utility 7 | . . . . 4 . . 2 1 Weapon 1 | . . . . 1 . . . . Parts Attached 118 | 6 4 15 7 38 11 . 13 24 Power 4 | 1 . . 1 . . . . 2 Engine 2 | 1 . . 1 . . . . . Core 1 | . . . . . . . . 1 Reactor 1 | . . . . . . . . 1 Propulsion 22 | 2 1 3 3 3 . . 1 9 Treads 5 | 2 1 . 2 . . . . . Leg 1 | . . . . . . . 1 . Wheel 5 | . . 3 1 1 . . . . Hover 7 | . . . . 2 . . . 5 Flight 4 | . . . . . . . . 4 Utility 56 | 1 2 1 3 22 9 . 9 9 Device 38 | . 1 . 2 16 9 . 4 6 Storage 10 | 1 1 . 1 1 . . 5 1 Processor 5 | . . . . 4 . . . 1 Hackware . | . . . . . . . . . Protection 3 | . . 1 . 1 . . . 1 Artifact . | . . . . . . . . . Weapon 36 | 2 1 11 . 13 2 . 3 4 Energy Gun 3 | 1 . 1 . 1 . . . . Energy Cannon 2 | . . . . . . . . 2 Ballistic Gun 5 | 1 1 3 . . . . . . Ballistic Cannon 7 | . . 4 . 2 . . 1 . Launcher 13 | . . 2 . 6 2 . 2 1 Special Weapon 2 | . . 1 . . . . . 1 Impact Weapon 4 | . . . . 4 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . . 1 Corrupted Parts 1 | . . . . . 1 . . . System Corruption 1 | . . . . . 1 . . . Parts Lost 27 | . . 2 2 9 1 . . 13 Power 3 | . . . 2 . . . . 1 Propulsion 5 | . . . . 2 . . . 3 Utility 12 | . . . . 4 1 . . 7 Weapon 7 | . . 2 . 3 . . . 2 Highest Loss Streak 6 | . . 1 1 2 1 . . 6 To Critical Strikes 2 | . . . . 2 . . . . Average Slot Usage (%) 66 | . 96 88 76 53 53 58 60 56 Engine 6 | . 14 14 13 . 4 5 5 3 Treads 9 | . 27 23 15 2 5 5 1 . Leg 1 | . . . . 1 . . 5 . Wheel 1 | . . 4 5 . . . . . Hover 1 | . . . . 1 . . . 5 Device 14 | . 12 3 11 16 14 17 24 21 Storage 4 | . 14 3 5 1 5 5 5 3 Processor 3 | . . . . 4 7 5 5 5 Protection 2 | . . 10 1 2 . . . . Energy Gun 3 | . 14 9 1 1 2 5 4 . Ballistic Gun 5 | . 13 13 10 . 1 . . 3 Ballistic Cannon 4 | . . 2 9 1 5 5 6 2 Launcher 1 | . . . . 4 . 5 . . Peak Build Rating 135 | 6 7 15 37 93 90 85 108 135 Average Rating 59 | 4 6 13 25 73 81 84 99 106 On Entrance 47 | . 6 7 15 37 90 85 84 106 Naked Turns 3 | . . . . . . . . 3 Heaviest Build 159 | 13 19 30 36 67 65 65 151 159 Greatest Support 142 | 40 40 40 48 142 116 116 141 142 Greatest Overweight (x) 4 | . . 1 4 1 . . 1 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 15 10 10 10 25 25 Average Capacity 10 | 7 9 6 8 6 10 10 18 19 Most Carried 18 | 2 9 10 12 10 10 10 16 18 Average Carried 7 | 1 5 5 5 5 9 9 12 11 Final Capacity 25 | 8 10 5 5 10 10 10 25 5 Final Carried 14 | 2 9 5 5 10 10 9 14 5 Scrap Engine Consumption 122 | . . . 31 45 11 1 11 23 Constructs Created 7 | . . . 4 2 . . 1 . Constructs Modified 44 | . . . 7 16 5 . 6 10 Class Distribution -------------------- 39% | Construct 39% | Mutant 9% | Infiltrator-Construct 5% | Scavenger-Construct 4% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Construct | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Infiltrator-Construct | -4/Factory Infiltrator-Construct | -3/Research Resources | -11 -10 -10 -7 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Sub Rec Fac Upp Upp Fac Res Matter Collected 4725 | 200 155 454 478 1042 495 80 557 1264 Remotely 172 | . . . . 172 . . . . Salvage Created 5671 | . 168 471 338 1885 520 80 1135 1074 Parts 261 | . 7 21 12 76 23 1 59 62 Haulers Intercepted 4 | . . . . 3 . . . 1 Recyclers Shooed 13 | . . . . 4 . . 2 7 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 22 | . . 14 . . 8 . . . Prevented 13 | . . 2 . . 11 . . . Kills | -11 -10 -10 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Upp Upp Fac Res Combat Hostiles Destroyed 83 | . 4 10 4 27 10 . 15 13 Melee 2 | . . . . 2 . . . . Guns 28 | . 4 6 1 8 2 . 2 5 Cannons 26 | . . 2 3 5 3 . 7 6 AOE 26 | . . 2 . 11 5 . 6 2 Classes Destroyed 20 | . 1 4 3 9 3 . . . Worker 12 | . . . . 8 . . 1 3 Builder 10 | . . . . 1 . . 5 4 Hauler 4 | . . . . 3 . . . 1 Recycler 6 | . . . 1 2 . . 3 . Operator 1 | . . . . 1 . . . . Turret 2 | . . 2 . . . . . . Watcher 5 | . . . . 4 . . 1 . Swarmer 8 | . . 3 . . 1 . 4 . Grunt 30 | . 4 . . 15 6 . 3 2 Brawler 2 | . . . . 1 . . . 1 Duelist 2 | . . . . 1 1 . . . Sentry 9 | . . 1 1 1 1 . 3 2 Hunter 6 | . . . . 2 . . 2 2 Programmer 16 | . . . . 7 . . 3 6 Behemoth 1 | . . . . . 1 . . . Subdweller 6 | . . 6 . . . . . . Scientist 2 | . . . 2 . . . . . Scrapper 3 | . . . 3 . . . . . Decomposer 2 | . . . . . 2 . . . Packrat 1 | . . . . . . 1 . . Samaritan 2 | . . . . . 2 . . . Tinkerer 1 | . . . . . 1 . . . Best Kill Streak 12 | . 2 2 4 10 6 . 12 4 Combat Bots Only 6 | . 2 2 1 6 6 . 5 4 Max Kills in Single Turn 4 | . 1 2 1 3 1 1 4 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 . 2 1 . 2 1 Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Rec Fac Upp Upp Fac Res Hostile Shots Fired 1022 | . 37 67 65 236 81 . 130 406 Missed 330 | . 10 21 26 47 25 . 43 158 Damage Taken 13299 | . 337 786 430 3485 1424 . 1307 5530 Core 2586 | . 49 97 95 591 351 . 93 1310 Absorbed by Shields 1906 | . . . 74 766 225 . 473 368 Ignored by Resistances 61 | . . . . . . . 61 . Regen/Repaired (Parts) 4567 | . 138 . 100 1329 563 . 1018 1419 Core Remaining (%) 49 | 100 . . 3 . . 5 91 . Volleys Fired 477 | . 25 62 20 162 43 2 55 108 Largest 3 | . 2 2 2 3 3 2 3 2 Hottest 224 | . 60 83 72 207 207 154 224 153 Shots Fired 756 | . 50 92 38 201 82 3 111 179 Gun 387 | . 50 61 18 80 24 2 50 102 Cannon 299 | . . 12 20 93 48 1 56 69 Launcher 65 | . . 18 . 28 10 . 5 4 Special 5 | . . 1 . . . . . 4 Kinetic 474 | . 25 49 36 56 39 2 100 167 Thermal 122 | . 25 1 2 94 . . . . Explosive 65 | . . 18 . 28 10 . 5 4 Electromagnetic 91 | . . 24 . 23 33 1 6 4 Robot Hit Streak 12 | . 6 9 10 12 10 4 12 10 Robot Miss Streak 6 | . 4 4 2 5 3 1 3 6 Penetration Max 2 | . . . . . . . 1 2 Secondary Targets . | . . . . . . . . . Shots Hit Robots 469 | . 29 51 28 125 57 3 75 101 Core Hits 295 | . 9 36 12 94 43 2 50 49 Critical Kills 10 | . . . . . . . 6 4 Critical Parts Destroyed 18 | . . . 1 4 . . 4 9 Critical Strikes 39 | . . 1 3 7 1 1 12 14 Burn 2 | . . . . 2 . . . . Destroy 27 | . . . 1 . . . 12 14 Blast 4 | . . 1 2 1 . . . . Corrupt 2 | . . . . . 1 1 . . Smash 4 | . . . . 4 . . . . Melee Attacks 40 | . . . . 40 . . . . Impact 40 | . . . . 40 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 5 | . . . . 5 . . . . Damage Inflicted 18144 | . 342 1425 593 6505 2397 80 3263 3539 Guns 5599 | . 342 872 300 896 441 37 954 1757 Cannons 5176 | . . 146 293 1395 1028 43 985 1286 Explosions 6049 | . . 407 . 2906 928 . 1324 484 Melee 1284 | . . . . 1284 . . . . Ramming 36 | . . . . 24 . . . 12 Kinetic 8236 | . 162 652 571 1088 854 37 1879 2993 Thermal 1653 | . 180 . 22 1175 42 . 234 . Explosive 5377 | . . 407 . 2510 886 . 1090 484 Electromagnetic 1558 | . . 366 . 424 615 43 60 50 Impact 1284 | . . . . 1284 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 27 | . . . . 23 24 24 . 27 Average Corruption 15 | . . . . 12 23 24 . 13 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 206 | . . . . 106 56 7 . 37 Message Errors 45 | . . . . 27 13 . . 5 Matter Fused 46 | . . . . 22 14 4 . 6 Heat Flow Errors 21 | . . . . 11 9 . . 1 Energy Discharges 23 | . . . . 12 7 1 . 3 Parts Rejected 4 | . . . . 1 . . . 3 Data Loss (minor) 25 | . . . . 14 5 . . 6 Data Loss (major) 13 | . . . . 7 3 1 . 2 Misfires 5 | . . . . 4 1 . . . Alerts 7 | . . . . 3 2 . . 2 Misdirections 8 | . . . . . . . . 8 Weapon Failures 9 | . . . . 5 2 1 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 792 | . . 27 . 664 36 32 24 9 Projectiles 104 | . . 19 . 27 26 32 . . Explosions 178 | . . 8 . 127 10 . 24 9 Melee 510 | . . . . 510 . . . . Knockbacks 34 | . . 2 2 16 . . 5 9 Impact 2 | . . . . 2 . . . . Kinetic 30 | . . 2 2 13 . . 5 8 Secondary 2 | . . . . 1 . . . 1 Self-Inflicted Damage 780 | . . . . 492 115 . 92 81 Shots 20 | . . . . 13 3 . 2 2 Rammed 6 | . . . . 2 . . . 4 Targets Rammed 6 | . . . . 2 . . . 4 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 734 | . 129 . 116 446 734 . 39 201 Average Temperature 104 | . 78 . 49 108 184 . 11 62 Received Heat Transfer 1862 | . 189 162 214 357 283 . 141 516 Effects 17 | . . . . 9 8 . . . Shutdowns 2 | . . . . 1 1 . . . Interference 6 | . . . . 3 3 . . . Matter Decay 3 | . . . . 1 2 . . . Short Circuit 1 | . . . . . 1 . . . Damage (minor) 1 | . . . . 1 . . . . Damage (major) 3 | . . . . 3 . . . . Damage (core) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Fried 6 | . . 2 . 3 1 . . . Impact Corruptions 21 | . . . . 21 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . 1 1 1 4 . . . . Heat Transferred 1879 | . 400 . 50 1229 50 . 150 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Alert | -11 -10 -10 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Upp Upp Fac Res Peak Influence 752 | . 100 . 280 752 . . 623 657 Initial 327 | . . . 261 50 . . 100 327 Average 183 | . 53 . 88 164 . . 227 372 Maximum Alert Level 3 | . . . 1 3 . . 2 2 Low Security (%) 57 | 100 100 . 76 65 . . 53 . Level 1 28 | . . . 23 19 . . 37 62 Level 2 13 | . . . . 13 . . 9 37 Level 3 . | . . . . 1 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 24 | . 1 . . 9 . . 4 10 Investigation 3 | . . . . 2 . . . 1 Extermination 9 | . . . . 4 . . 2 3 Reinforcement 7 | . 1 . . 2 . . 1 3 Assault 5 | . . . . 1 . . 1 3 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced 1 | . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Upp Upp Fac Res Distress Signals 7 | . . . . 3 . . 1 3 Communications Jammed 82 | . . . . . . . 9 73 Distress Signals 71 | . . . . . . . 8 63 Times Spotted 153 | . 6 15 4 42 11 . 20 55 Peak Tracking Total 16 | . 4 4 3 6 7 . 3 16 Tactical Retreats 12 | . . 5 . . . . 1 6 Traps | -11 -10 -10 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Upp Upp Fac Res Traps Triggered 2 | . . 1 . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -10 -7 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Sub Rec Fac Upp Upp Fac Res Machines Disabled 23 | . . 3 2 9 5 . 2 2 Max in Single Turn 4 | . . 2 1 4 3 . 2 1 Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Upp Upp Fac Res Machines Accessed 28 | . 1 1 10 9 1 1 3 2 Terminals 12 | . . . 6 3 . . 1 2 Fabricators 2 | . . . . 1 . . 1 . Repair Stations 2 | . 1 . . 1 . . . . Recycling Units 5 | . . . 2 2 . . 1 . Scanalyzers 1 | . . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 79 | . 5 4 44 14 1 2 5 4 Successful 56 | . 4 4 36 8 1 2 1 . Failed 23 | . 1 . 8 6 . . 4 4 Catastrophic 4 | . . . 3 . . . . 1 Database Lockouts . | . . . . . . . . . Manual 9 | . . . 3 3 1 . 1 1 Terminals 23 | . . . 12 5 . . 2 4 Fabricators 2 | . . . . 1 . . 1 . Repair Stations 7 | . 5 . . 2 . . . . Recycling Units 12 | . . . 6 4 . . 2 . Scanalyzers 1 | . . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 38 | . . 4 29 2 1 2 . . Record 31 | . . 4 25 . . 2 . . Prototype ID Bank 1 | . . . 1 . . . . . Open Door 1 | . . . . . 1 . . . Unreport Threat 1 | . . . . 1 . . . . Zone Layout 2 | . . . 1 1 . . . . Release Object 2 | . . . 2 . . . . . Fabricator Hacks 2 | . . . . 1 . . 1 . Network Status 2 | . . . . 1 . . 1 . Repair Station Hacks 6 | . 4 . . 2 . . . . Scan Component 3 | . 2 . . 1 . . . . Repair 3 | . 2 . . 1 . . . . Recycling Unit Hacks 8 | . . . 6 2 . . . . Report Inventory 5 | . . . 4 1 . . . . Retrieve Components 3 | . . . 2 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 1 | . . . 1 . . . . . Terminals 1 | . . . 1 . . . . . Botnet 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used 1 | . . . . 1 . . . . Hacking Detections 19 | . 1 . 6 7 . . 3 2 Full Trace Events 4 | . 1 . 1 1 . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . 2 . . 1 . . . . Time 74 | . 52 . . 22 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . 4 6 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Sub Rec Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Programmers 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Rec Fac Upp Upp Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Upp Upp Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . 2 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Sub Rec Fac Upp Upp Fac Res Turns Passed 10230 | 80 512 1659 1683 2806 1223 105 792 1370 Spaces Moved 4999 | 47 192 956 813 1116 697 81 427 670 Core 213 | 5 . . 1 . . . . 207 Treads 3134 | 42 192 760 552 635 697 81 168 7 Legs 529 | . . . . 266 . . 253 10 Wheels 456 | . . 196 260 . . . . . Hover 554 | . . . . 215 . . 6 333 Flight 113 | . . . . . . . . 113 Fastest Speed 34 | 50 160 110 100 87 122 122 102 34 Average Speed 139 | 148 160 149 147 142 122 122 124 132 Slowest Speed 435 | 160 160 160 250 218 122 122 234 435 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 5 26 68 81 21 75 16 9 26 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 3 | . . 2 . . 1 . . . Spaces Dug 15 | . . . . 14 . . . 1 Terrain Destroyed 478 | . . 30 3 223 109 . 70 43 Melee 1 | . . . . 1 . . . . Projectile 55 | . . 1 3 25 . . 2 24 AOE 421 | . . 29 . 197 109 . 68 18 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Upp Upp Fac Res Total 7471 | 54 345 1094 1261 2080 993 83 584 977 Wait 1648 | . 119 29 395 680 228 . 71 126 Move 4991 | 46 191 955 812 1115 696 80 426 670 Hop . | . . . . . . . . . Pick Up 71 | 2 6 3 10 23 6 . 9 12 Fast Attach 55 | 6 3 6 5 15 3 . 3 14 Attach 32 | . . 2 2 13 4 . 3 8 Detach 23 | . . 3 3 7 1 . 4 5 Swap 31 | . 1 7 . 10 4 . 7 2 Drop 86 | . . 14 11 18 8 1 6 28 Fire 477 | . 25 62 20 162 43 2 55 108 Melee 35 | . . . . 35 . . . . Ram 4 | . . . . . . . . 4 Kick . | . . . . . . . . . Crush 2 | . . . . 2 . . . . Escape Stasis . | . . . . . . . . . Rewire 10 | . . 7 3 . . . . . Trap . | . . . . . . . . . Miscellaneous 6 | . . 6 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 6) 542 | -10/Materials | Repaired Lgt. Treads 569 | -10/Materials | Repaired Assault Rifle 582 | -10/Materials | Discovered new exit (range 7) 593 | -10/Materials | Entered Subcaves 603 | -10/Subcaves | Learned location of Mines (-10) 1236 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1303 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1454 | -10/Subcaves | Visited Clippyterm 1459 | -10/Subcaves | Learned Factory stockpile data 1459 | -10/Subcaves | Learned Factory garrison access intel 1612 | -10/Subcaves | Discovered new exit (range 14) 1810 | -10/Subcaves | Discovered new exit (range 10) 1945 | -10/Subcaves | Core integrity fell below 50% 2085 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 2087 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2089 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2156 | -10/Subcaves | Discovered new exit (range 11) 2200 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2203 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 2244 | -10/Subcaves | Build established: Subdweller-Mutant 2252 | -10/Subcaves | Entered Recycling 2355 | -7/Recycling | Scanned before Scraplab entrance 2596 | -7/Recycling | Discovered new exit (range 15) 2704 | -7/Recycling | Build established: Mutant 2979 | -7/Recycling | Entered Scraplab 2994 | -7/Recycling | Angered Scraplab inhabitants 3005 | -7/Recycling | Found Prototype Device 3005 | -7/Recycling | Identified Scrap Engine 3009 | -7/Recycling | Core integrity fell below 20% 3439 | -7/Recycling | Build established: Construct 3935 | -7/Recycling | Entered Factory 3935 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x4, Weapon x1 3937 | -5/Factory | Loaded intel: 4 garrison access locations 4489 | -5/Factory | Build established: Mutant 4857 | -5/Factory | System corruption reached 10% 5451 | -5/Factory | Build established: Construct 5696 | -5/Factory | Repaired Imp. Shield Generator 6313 | -5/Factory | Core integrity fell below 50% 6635 | -5/Factory | First assault squad dispatched 6712 | -5/Factory | Discovered new exit (range 6) 6725 | -5/Factory | Identified exit to Upper Caves 6741 | -5/Factory | Entered Upper Caves 6755 | -5/Upper Caves | Spotted B-75 Beast 6779 | -5/Upper Caves | Destroyed B-75 Beast 6821 | -5/Upper Caves | Learned location of 1 exit from Factory 7202 | -5/Upper Caves | Core integrity fell below 20% 7347 | -5/Upper Caves | Learned 8 Factory zone layouts 7641 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 7663 | -5/Upper Caves | Found Prototype Special Weapon 7815 | -5/Upper Caves | Discovered new exit (range 9) 7836 | -5/Upper Caves | Attracted the attention of an 0b10 base 7962 | -5/Upper Caves | Identified exit to Upper Caves 7964 | -5/Upper Caves | Entered another Upper Caves area 8052 | -5/Upper Caves | Discovered new exit (range 11) 8063 | -5/Upper Caves | Identified exit to Factory 8069 | -5/Upper Caves | Entered Factory 8069 | -4/Factory | Evolved 2 slots: Utility x2 8070 | -4/Factory | Identified exit to Research 8715 | -4/Factory | Build established: Infiltrator-Construct 8741 | -4/Factory | Discovered exit to Research (range 16) 8859 | -4/Factory | First assault squad dispatched 8861 | -4/Factory | Entered Research 8861 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9515 | -3/Research | Identified Molecular Deconstructor 9535 | -3/Research | System corruption reached 10% 9861 | -3/Research | First assault squad dispatched 10112 | -3/Research | Lost 6 parts (5u1w) 10136 | -3/Research | Core integrity fell below 50% 10224 | -3/Research | Core integrity fell below 20% 10224 | -3/Research | Discovered new exit (range 15) 10231 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10169_ Identified Field Propulsion Array. 10171_ Acquired Prototype Flight Unit. 10171_ Identified Electron Diverter. 10173_ Dropped Electron Diverter. 10174_ System corrupted: Substantial component data lost. 10174_ Acquired Field Propulsion Array. 10177_ Impulse Thruster Array destroyed. 10178_ P-80 Master resets C-35 Carver, system corruption cleaned. 10190_ System corrupted: Field Propulsion Array rejected. 10192_ Knocked back. 10192_ T-07 Excavator destroyed. 10199_ System corrupted: Slammed into ceiling. 10202_ Imp. Signal Interpreter severed. 10207_ Acquired Antigrav Array. 10214_ P-80 Master resets P-80 Master, system corruption cleaned. 10215_ System corrupted: Component data lost. 10215_ P-80 Master resets P-80 Master, system corruption cleaned. 10220_ Field Propulsion Array destroyed. 10224_ EXIT=FOUND 10228_ Antigrav Array destroyed. 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""G"" | | ???????????????????????????# """" #????? " " | | ???????????????????????????# """" #????# | | ???????????????????????????# """" #????# ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 49 Energy Capacity 606 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 2 Jamming Range 14 Armor Coverage 800 Resistance: TH 30 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 4 Matter Filtering 30 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deconstruction Dynamic Key Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed TerrainAmuletAutogun Manual? 0 Play Time 03:15:14 Cumulative 53.8 hours Start 2024.09.21 @ 13:23:23 End 2024.09.22 @ 00:04:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 39 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db259cf3-d48b-4b79-aa69-7c64b7fdceb1