Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.16 @ 23:23:07 Player: Patchnote Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (822) 822 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 3783 Bonus ------- High Alert Combat Kills 66 Cogmind --------- Core Integrity 8/700 Matter 274/300 Energy 267/315 System Corruption 21% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (5) --- VTOL Module > --- UTILITY (5) ------ Advanced Visual Processing Unit Advanced Terrain Scan Processor Target Analyzer Advanced ECM Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Battery (200) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Terrain Scan Processor Target Analyzer Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Improved Grenade Launcher Katana > --- INVENTORY -------- Light Nuclear Core Core Shielding Propulsion Shielding Assault Rifle [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Propulsion Shielding Device Improved Terrain Scanner Processor Target Analyzer Hackware Hacking Suite Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 3 | . . 1 1 1 . . Utility 3 | . . 1 1 1 . . Weapon . | . . . . . . . Parts Attached 50 | 7 8 6 13 3 . 13 Power 7 | 1 . . 3 . . 3 Engine 3 | 1 . . 1 . . 1 Core 4 | . . . 2 . . 2 Reactor . | . . . . . . . Propulsion 18 | 2 5 3 3 1 . 4 Treads . | . . . . . . . Leg 5 | 2 2 . . . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 13 | . 3 3 3 1 . 3 Utility 17 | 2 1 2 5 2 . 5 Device 7 | 2 1 . 1 1 . 2 Storage . | . . . . . . . Processor 3 | . . . 1 1 . 1 Hackware 1 | . . . 1 . . . Protection 6 | . . 2 2 . . 2 Artifact . | . . . . . . . Weapon 8 | 2 2 1 2 . . 1 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 2 1 . . . 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 2 | . . . . . . 2 System Corruption 20 | . . . . . . 20 Parts Lost 21 | . . . 6 . . 15 Power 3 | . . . . . . 3 Propulsion 9 | . . . 2 . . 7 Utility 5 | . . . 3 . . 2 Weapon 4 | . . . 1 . . 3 Highest Loss Streak 11 | . . . 3 . . 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 98 87 96 90 92 80 Engine 3 | . 14 11 . . . 1 Core 5 | . . . 8 7 7 5 Leg 3 | . 17 . . . . 1 Flight 25 | . 10 27 33 29 30 23 Device 10 | . 26 22 10 7 7 1 Processor 11 | . . . 3 14 15 23 Hackware 4 | . . . 4 7 7 7 Protection 8 | . . 9 16 7 7 4 Ballistic Gun 10 | . 26 17 16 . . . Launcher 3 | . . . 1 7 7 5 Slashing Weapon 2 | . . . . 7 7 5 Peak Build Rating 37 | 9 9 18 30 36 36 37 Average Rating 24 | 4 8 13 24 35 36 32 On Entrance 19 | . 9 9 18 28 36 36 Naked Turns . | . . . . . . . Heaviest Build 17 | 8 9 11 15 17 17 17 Greatest Support 20 | 20 20 15 20 20 20 20 Greatest Overweight (x) 5 | 1 1 1 . . . 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 4 3 5 Average Carried 3 | 2 3 4 4 2 2 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 2 4 5 3 2 3 1 Class Distribution -------------------- 49% | Hacker-Sprinter 20% | Sprinter 12% | Mutant 8% | Hacker-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 970 | 299 55 132 266 . 32 186 Remotely . | . . . . . . . Salvage Created 955 | 110 93 36 636 . . 80 Parts 63 | 7 10 3 37 . . 6 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . . . . 10 Prevented 4 | . . . . . . 4 Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 27 | . 6 1 15 . . 5 Guns 19 | . 6 1 12 . . . AOE 8 | . . . 3 . . 5 Classes Destroyed 8 | 3 1 1 3 . . . Worker 1 | 1 . . . . . . Tunneler 1 | 1 . . . . . . Hauler 1 | . . . 1 . . . Recycler 1 | 1 . . . . . . Swarmer 15 | . 6 . 4 . . 5 Grunt 6 | . . 1 5 . . . Duelist 1 | . . . 1 . . . Sentry 5 | . . . 5 . . . Best Kill Streak 5 | 2 3 1 5 . . 4 Combat Bots Only 4 | . 3 1 4 . . 4 Max Kills in Single Turn 4 | 1 1 1 2 . . 4 Gunslinging . | . . . . . . . Exploded 4 | . . . 2 . . 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 217 | . 20 26 53 6 . 112 Missed 82 | . 10 10 17 5 . 40 Damage Taken 1975 | . 56 156 409 4 . 1350 Core 778 | . 17 16 53 . . 692 Absorbed by Shields . | . . . . . . . Redirected to Shielding 88 | . . . 25 1 . 62 Ignored by Resistances 560 | . 20 45 116 1 . 378 Regen/Repaired (Parts) 9 | . 9 . . . . . Core Remaining (%) 94 | 100 93 96 90 . . . Volleys Fired 75 | 10 11 2 44 . . 8 Largest 2 | 2 2 2 2 . . 1 Hottest 60 | 60 40 40 56 . . 36 Shots Fired 135 | 20 22 4 81 . . 8 Gun 124 | 20 22 4 78 . . . Cannon . | . . . . . . . Launcher 11 | . . . 3 . . 8 Special . | . . . . . . . Kinetic 114 | 10 22 4 78 . . . Thermal 10 | 10 . . . . . . Explosive 11 | . . . 3 . . 8 Electromagnetic . | . . . . . . . Robot Hit Streak 21 | 10 11 5 21 . . 5 Robot Miss Streak 2 | 1 2 . 2 . . . Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 1 2 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 110 | 17 12 4 61 . . 16 Core Hits 55 | 4 7 2 33 . . 9 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 2 | . . . 2 . . . Critical Strikes 5 | . . . 3 . . 2 Destroy 3 | . . . 3 . . . Sever 2 | . . . . . . 2 Melee Attacks 13 | . . . . . . 13 Impact . | . . . . . . . Slashing 13 | . . . . . . 13 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2141 | 206 152 34 805 . . 944 Guns 996 | 206 152 34 604 . . . Cannons . | . . . . . . . Explosions 712 | . . . 201 . . 511 Melee 433 | . . . . . . 433 Ramming . | . . . . . . . Kinetic 892 | 102 152 34 604 . . . Thermal 104 | 104 . . . . . . Explosive 712 | . . . 201 . . 511 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 433 | . . . . . . 433 Piercing . | . . . . . . . Highest Corruption 21 | . . . . . . 21 Average Corruption 19 | . . . . . . 19 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . . . 6 Message Errors 2 | . . . . . . 2 Matter Fused 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 13 | . . . . . . 13 Projectiles . | . . . . . . . Explosions 13 | . . . . . . 13 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 30 | . 6 26 30 . . 13 Average Temperature 7 | . 3 11 7 . . 6 Received Heat Transfer 519 | . . 93 144 . . 282 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 225 | 225 . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Peak Influence 591 | 15 195 170 591 187 . . Initial 157 | . 8 5 61 157 . . Average 186 | 3 98 24 292 161 . . Maximum Alert Level 2 | . . . 2 . . . Low Security (%) 65 | 100 100 100 33 100 . . Level 1 25 | . . . 49 . . . Level 2 9 | . . . 17 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 3 2 . . . Investigation 2 | . 1 1 . . . . Extermination . | . . . . . . . Reinforcement 4 | . . 2 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 2 | . . 1 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 70 | . 11 13 30 2 . 14 Peak Tracking Total 10 | . 5 10 6 2 . 7 Tactical Retreats 9 | . 1 2 4 . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 2 | . 1 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . . . 1 Traps Extracted . | . . . . . . . Installed 1 | . . . . . . 1 Triggered 3 | . . . . . . 3 Most Traps Carried 1 | . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 3 | . . . 3 . . . Max in Single Turn 2 | . . . 2 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 15 | . 8 2 3 2 . . Terminals 10 | . 6 2 1 1 . . Fabricators 1 | . . . . 1 . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 26 | . 12 2 8 4 . . Successful 19 | . 7 2 7 3 . . Failed 7 | . 5 . 1 1 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 17 | . 9 2 3 3 . . Fabricators 1 | . . . . 1 . . Repair Stations 4 | . 2 . 2 . . . Recycling Units 4 | . 1 . 3 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 4 2 3 3 . . Record 8 | . 4 . 3 1 . . Prototype ID Bank 1 | . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . Alert Level 1 | . . . . 1 . . Recall Investigation 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . Scan Component 2 | . 1 . 1 . . . Repair 2 | . 1 . 1 . . . Recycling Unit Hacks 3 | . 1 . 2 . . . Report Inventory 2 | . 1 . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 1 . 2 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 76 | . 38 . 38 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . 1 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 127 | . . . . . . 127 Highest-Rated Ally 127 | . . . . . . 127 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . . . . 3 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 2815 | 124 415 163 832 100 230 951 Spaces Moved 3116 | 70 413 271 842 280 552 688 Core 115 | 17 . . . . . 98 Treads . | . . . . . . . Legs 296 | 53 177 . . . . 66 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 2705 | . 236 271 842 280 552 524 Fastest Speed 26 | 50 37 29 26 26 26 26 Average Speed 41 | 107 74 50 26 26 26 47 Slowest Speed 365 | 120 120 117 32 29 26 365 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 20 | . 3 4 13 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 5 83 38 52 9 70 61 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . . . . 1 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . 1 3 Spaces Dug . | . . . . . . . Terrain Destroyed 75 | . . . 43 . . 32 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 75 | . . . 43 . . 32 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 4477 | 99 495 292 1366 306 637 1282 Wait 1171 | 4 54 7 453 19 85 549 Move 3070 | 69 406 262 815 279 551 688 Hop 20 | . 3 4 13 . . . Pick Up 53 | 9 8 6 17 3 1 9 Fast Attach . | . . . . . . . Attach 32 | 7 1 4 8 2 . 10 Detach 2 | . . 2 . . . . Swap 18 | . 7 2 5 1 . 3 Drop 22 | . 5 3 11 2 . 1 Fire 75 | 10 11 2 44 . . 8 Melee 13 | . . . . . . 13 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . . . . . 1 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Dat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 8) 209 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 9) 516 | -10/Materials | Repaired Imp. Terrain Scanner 539 | -10/Materials | Discovered new exit (range 4) 540 | -10/Materials | Entered another Materials area 540 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 654 | -9/Materials | Discovered new exit (range 7) 689 | -9/Materials | Discovered new exit (range 16) 703 | -9/Materials | Entered another Materials area 703 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 905 | -8/Materials | Build established: Sprinter 1034 | -8/Materials | Discovered new exit (range 10) 1407 | -8/Materials | Lost 3 parts (2n1u) 1511 | -8/Materials | Discovered new exit (range 13) 1535 | -8/Materials | Entered Factory 1535 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1599 | -7/Factory | Discovered new exit (range 9) 1635 | -7/Factory | Entered Lower Caves 1678 | -7/Lower Caves | Build established: Hacker-Sprinter 1804 | -7/Lower Caves | Learned Factory emergency access door positions 1843 | -7/Lower Caves | Learned Factory terminal intel 1851 | -7/Lower Caves | Discovered new exit (range 14) 1865 | -7/Lower Caves | Entered another Lower Caves area 2027 | -7/Lower Caves | Spotted B-75 Beast 2600 | -7/Lower Caves | Core integrity fell below 50% 2626 | -7/Lower Caves | Learned Factory terminal intel 2635 | -7/Lower Caves | Lost 11 parts (2p4n2u3w) 2698 | -7/Lower Caves | Learned location of Zion (-6) 2738 | -7/Lower Caves | Core integrity fell below 20% 2744 | -7/Lower Caves | System corruption reached 10% 2779 | -7/Lower Caves | Discovered new exit (range 13) 2803 | -7/Lower Caves | Attracted the attention of an 0b10 base 2816 | -7/Lower Caves | Self-destructed Last Messages --------------- 02743_ Integrated Corrupted VTOL Module (+10). 02746_ System corrupted: Matter fused (-6). 02762_ System corrupted: Matter fused (-5). 02778_ DQ&KJCFSVJT1GYR6MQCZ >KDCG0IPLOY| EH94A 02779_ EXIT=FOUND 02791_ S-27 Virus springs to life. 02792_ G-47 Trooper springs to life. 02793_ System corrupted: Substantial component data lost. 02799_ Dropped Dirty Bomb Trap. 02799_ Installed Dirty Bomb Trap. 02803_ Lgt. Angular Momentum Engine destroyed. 02805_ VTOL Module destroyed. 02805_ S-27 Virus destroyed. 02808_ Q1GXWCR7XXKTBW RMFU&Y2LSQ 02808_ Penetrated by Slug. 02810_ Slug penetrates Wall. 02811_ Corrupted VTOL Module fries itself beyond repair. 02811_ Carbon-fiber Leg destroyed. 02813_ Penetrated by Slug. 02814_ Corrupted Autogun self-destruct mechanism malfunctions. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????# | | ???????????????????????????????????##????????????# | | ??????????????????????????????????? ????????????? | | ??????????????????????????????????? ????????????? | | ??????????????????????????????????? ????????????? | | ??????????????????????????????????# ?????????#### | | ??????????????????????????????????# #????????## | | ??????????????????????????????????# ##????#### | | ?????????????????????????????????? #????# | | ?????????????????????????????????? ##### ## | | ????????????????????????########### ???## | | ????????????????????????#""" """"# ??????# | | ????????????????????????# "T""# #??????????## | | ????????????????????????# # #???????????# | | ????????????????????#???# + #???????????# | | ???????????##???????# ??# "# #?????????### | | ???????????# ??????# ??+ # # #???????# | | ???????????# ?????# ?#""" =% ; "##???????# | | ???????????# ???# ????" # ; #???????# | | ???????????# ### ???" ?#%%; #???????# | | ???????????# ######g###; ;#???###### | | ???????????? Y g% ;##### | | ????????????????# ;# ## | | ??????????????????# ## ;## | | ??????????????????# ## | | ??????????????????## < @ ### ### | | ???????????????????## ##?## ##?## # | | ????????????????????########???############???#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 64 Target Analysis 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeGunStabilizer Manual? 0 Play Time 00:43:21 Cumulative 10.7 hours Start 2025.04.16 @ 22:41:44 End 2025.04.16 @ 23:23:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9a58680-0558-4846-ae8c-c2a57cc6eba4