Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.22 @ 21:45:39 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (123) 615 Value Destroyed (3405) 3405 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (383) 383 TOTAL SCORE: 9323 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 61 Met Data Miner 300 Cogmind --------- Core Integrity 815/850 Matter 218/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Improved Treads Improved Treads Titanium Leg Improved Carbon-fiber Leg > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Seismic Detector Makeshift Armor Plating Hacking Suite Hacking Suite > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (20) --- Cooled Ion Engine Cooled Ion Engine Micro Nuclear Core Improved Heat Sink Compact Matter Pod (150) Hardened Light Armor Plating Hardened Medium Armor Plating Makeshift Armor Plating Makeshift Armor Plating Advanced Beam Cannon Assault Cannon Advanced Assault Cannon Missile Launcher Improved Datajack Scythe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Improved Treads Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Seismic Detector Makeshift Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Micro Nuclear Core Improved Heat Sink Compact Matter Pod Hardened Light Armor Plating Hardened Medium Armor Plating Makeshift Armor Plating Makeshift Armor Plating Advanced Beam Cannon Assault Cannon Advanced Assault Cannon Missile Launcher Improved Datajack Scythe [Rating: 48] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 5 | . . . 1 . . . 1 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 107 | 7 4 . 26 5 1 4 23 8 12 5 2 4 6 Power 13 | 1 . . 5 . . . 2 1 1 2 . 1 . Engine 12 | 1 . . 5 . . . 2 1 1 1 . 1 . Core 1 | . . . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 31 | 3 . . 8 1 . . 7 3 4 1 . 2 2 Treads 28 | 2 . . 8 1 . . 7 3 4 1 . 2 . Leg 3 | 1 . . . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 23 | 1 2 . 4 . 1 . 5 4 1 1 . . 4 Device 4 | . . . . . . . 2 1 . . . . 1 Storage 5 | 1 1 . 1 . 1 . . . . . . . 1 Processor 2 | . . . . . . . 1 1 . . . . . Hackware 3 | . . . . . . . . 1 . . . . 2 Protection 9 | . 1 . 3 . . . 2 1 1 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 40 | 2 2 . 9 4 . 4 9 . 6 1 2 1 . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 4 | . . . 1 . . . 3 . . . . . . Ballistic Gun 12 | 2 . . . . . . 2 . 4 1 2 1 . Ballistic Cannon 12 | . 2 . 5 2 . 2 1 . . . . . . Launcher 12 | . . . 3 2 . 2 3 . 2 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . . . . . . . . Parts Lost 16 | . . . 4 . . . 1 2 2 1 . 4 2 Power 2 | . . . . . . . . . 1 . . . 1 Propulsion 8 | . . . 2 . . . . 1 1 . . 3 1 Utility 2 | . . . . . . . 1 1 . . . . . Weapon 4 | . . . 2 . . . . . . 1 . 1 . Highest Loss Streak 3 | . . . 2 . . . 1 1 2 1 . 3 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 99 100 100 100 99 99 99 100 85 98 91 Engine 12 | . 14 14 11 11 11 11 9 15 14 15 15 15 10 Treads 30 | . 28 28 32 33 33 33 36 30 29 30 30 28 17 Device 5 | . . . . . . . 7 15 7 7 7 7 11 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 Processor 3 | . . . . . . . 6 . 7 7 7 7 6 Hackware 3 | . . . . . . . . 5 7 7 7 7 13 Protection 13 | . 13 14 22 22 22 22 13 8 6 7 7 7 6 Energy Cannon 3 | . . . 4 11 11 11 7 . . . . . . Ballistic Gun 7 | . 22 . . . . . 2 15 14 15 1 14 13 Ballistic Cannon 6 | . 5 28 17 10 11 10 7 . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 110 | 13 32 32 63 63 63 63 75 83 72 70 69 70 110 Greatest Support 88 | 40 40 40 66 63 63 63 88 87 87 83 83 83 66 Greatest Overweight (x) 1 | . . . . . . . . . 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 14 15 18 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 12 11 20 20 20 20 20 20 20 20 20 20 17 Average Carried 17 | 2 5 10 14 19 20 20 19 19 19 19 20 19 15 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 10 11 20 20 20 20 20 19 18 20 20 17 15 Class Distribution -------------------- 66% | Mutant 26% | Scavenger-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 3367 | 286 172 56 837 115 . 79 471 568 415 168 . 200 . Remotely . | . . . . . . . . . . . . . . Salvage Created 3675 | 81 293 56 862 265 . 147 612 649 293 104 . 209 104 Parts 224 | 4 17 2 70 16 . 14 36 28 14 8 . 8 7 Haulers Intercepted 6 | . 2 . 4 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . 7 11 . 9 . Prevented 2 | . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 96 | . 4 4 24 9 . 10 18 11 7 2 . 3 4 Guns 27 | . 4 . . . . . . 11 3 2 . 3 4 Cannons 32 | . . 4 13 2 . 3 10 . . . . . . AOE 36 | . . . 11 7 . 7 7 . 4 . . . . Classes Destroyed 17 | 1 3 1 5 1 . 1 2 2 . . . 1 . Worker 2 | . . . . . . . 1 1 . . . . . Builder 3 | . . . 2 . . . 1 . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . Hauler 6 | . 2 . 4 . . . . . . . . . . Recycler 6 | 1 . . 3 2 . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . Operator 3 | . . . 2 . . . 1 . . . . . . Watcher 8 | . 1 . 3 . . . 3 1 . . . . . Swarmer 37 | . . . 13 7 . 7 6 . . . . . 4 Grunt 35 | . 4 2 7 1 . 2 6 6 5 . . 2 . Brawler 2 | . . . . . . 1 1 . . . . . . Duelist 2 | . . . . . . . 1 . 1 . . . . Sentry 13 | . . . 4 . . . 4 3 1 1 . . . Hunter 1 | . . . . . . . . 1 . . . . . Programmer 2 | . . . . . . . . 1 . 1 . . . Behemoth 1 | . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . 1 . . . . Assembled 3 | . . 2 . 1 . . . . . . . . . Best Kill Streak 8 | 1 3 2 8 4 . 4 4 3 2 1 . 2 4 Combat Bots Only 5 | . 2 2 5 4 . 4 3 3 2 1 . 2 4 Max Kills in Single Turn 4 | 1 1 2 4 4 . 4 3 1 1 1 . 1 2 Gunslinging 1 | . . . . . . . . . . . . . 1 Exploded 4 | . . . 3 4 . 4 3 . 1 . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Damage Taken 5516 | . 271 40 1050 184 . 162 860 953 716 188 . 789 303 Core 503 | . 87 11 86 21 . 46 22 47 113 35 . . 35 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 41 | . 11 . 30 . . . . . . . . . . Core Remaining (%) 77 | 100 . 60 . . . 61 96 . . . . 72 . Volleys Fired 311 | 4 32 7 78 36 . 10 54 45 21 6 . 14 4 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 . 2 2 Hottest 112 | 40 70 70 103 103 . 103 112 56 56 56 . 56 56 Shots Fired 568 | 8 64 14 149 46 . 13 98 89 36 13 . 30 8 Gun 245 | 8 62 . . . . . 4 89 31 13 . 30 8 Cannon 298 | . 2 14 142 43 . 8 89 . . . . . . Launcher 25 | . . . 7 3 . 5 5 . 5 . . . . Special . | . . . . . . . . . . . . . . Kinetic 453 | 8 64 14 130 10 . 5 51 89 31 13 . 30 8 Thermal 90 | . . . 12 33 . 3 42 . . . . . . Explosive 25 | . . . 7 3 . 5 5 . 5 . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 15 | 6 13 5 9 4 . 4 14 13 12 3 . 15 3 Robot Miss Streak 7 | 1 2 2 7 2 . 3 6 2 3 3 . 1 3 Penetration Max 1 | . . . . . . . . 1 1 . . . . Secondary Targets 4 | . 1 . . . . . . 1 . . . 1 1 Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . 1 1 Shots Hit Robots 362 | 6 49 9 89 14 . 7 63 69 24 5 . 23 4 Core Hits 180 | 2 14 4 40 12 . 13 39 27 11 4 . 10 4 Critical Kills 2 | . . . . . . . 1 1 . . . . . Critical Parts Destroyed 3 | . . . . . . . . 3 . . . . . Critical Strikes 15 | . . . 4 . . . 7 4 . . . . . Meltdown 1 | . . . . . . . 1 . . . . . . Destroy 4 | . . . . . . . . 4 . . . . . Blast 10 | . . . 4 . . . 6 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9013 | 58 532 168 2270 600 . 559 1785 1543 820 111 . 460 107 Guns 3279 | 58 514 . . . . . 62 1543 424 111 . 460 107 Cannons 3363 | . 18 168 1580 248 . 73 1276 . . . . . . Explosions 2371 | . . . 690 352 . 486 447 . 396 . . . . Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 5659 | 58 532 168 1457 104 . 53 642 1543 424 111 . 460 107 Thermal 1023 | . . . 123 184 . 20 696 . . . . . . Explosive 2331 | . . . 690 312 . 486 447 . 396 . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 2 7 7 8 8 8 . Average Corruption 6 | . . . . . . . 2 4 7 7 8 8 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 90 | . . . . . . . 4 11 25 23 6 21 . Message Errors 23 | . . . . . . . 2 4 5 4 1 7 . Matter Fused 18 | . . . . . . . . . 8 5 1 4 . Heat Flow Errors 12 | . . . . . . . 2 1 2 4 2 1 . Energy Discharges 9 | . . . . . . . . 1 3 3 1 1 . Data Loss (minor) 14 | . . . . . . . . 3 5 3 1 2 . Data Loss (major) 5 | . . . . . . . . . 1 2 . 2 . Misfires 4 | . . . . . . . . . 1 1 . 2 . Alerts 4 | . . . . . . . . 1 . 1 . 2 . Weapon Failures 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 71 | . . 5 38 . . . 11 . 17 . . . . Projectiles 54 | . . 5 38 . . . 11 . . . . . . Explosions 17 | . . . . . . . . . 17 . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 30 | . 1 2 18 3 . 1 5 . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 26 | . 1 1 15 3 . 1 5 . . . . . . Secondary 4 | . . 1 3 . . . . . . . . . . Self-Inflicted Damage 208 | . . . 52 73 . 46 37 . . . . . . Shots 7 | . . . 2 2 . 2 1 . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 379 | . 36 57 261 175 . 186 379 115 171 263 236 276 . Average Temperature 70 | . 10 27 74 58 . 70 91 63 50 98 106 49 . Received Heat Transfer 1497 | . 177 12 396 6 . 27 162 282 213 12 . 210 . Effects 3 | . . . . . . . 3 . . . . . . Interference 3 | . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Melted 4 | . . . . 1 . . 3 . . . . . . Heat Transferred 1789 | . . . 222 309 . 37 1221 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Peak Influence 474 | 5 174 86 474 339 . 346 334 251 . . . . 113 Initial 167 | . 3 5 29 167 . . 134 145 . . . . 18 Average 170 | 1 64 47 320 172 . 185 217 141 . . . . 21 Maximum Alert Level 2 | . . . 2 1 . 1 1 1 . . . . . Low Security (%) 66 | 100 100 100 15 80 . 47 56 69 . . . . 100 Level 1 28 | . . . 57 19 . 52 43 30 . . . . . Level 2 4 | . . . 26 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 6 | . . . 2 . . . 1 3 . . . . . Investigation . | . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . . . Reinforcement 5 | . . . 2 . . . 1 2 . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 5 | . . . 2 1 . . 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 144 | . 9 15 35 9 . 14 25 14 10 2 . 3 8 Peak Tracking Total 10 | . 4 10 5 4 . 6 5 4 4 1 . 2 5 Tactical Retreats 7 | . . . 1 . . 1 2 1 2 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 2 | . . . . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 10 | . . . 2 1 . 2 4 . . . . . 1 Max in Single Turn 2 | . . . 1 1 . 2 1 . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 24 | . 3 . 6 . 1 . 5 2 . 1 4 . 2 Terminals 15 | . 3 . 6 . . . 5 1 . . . . . Fabricators 2 | . . . . . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Total Hacks 75 | . 6 . 12 . 4 . 13 5 . 1 31 . 3 Successful 53 | . 2 . 6 . 4 . 4 3 . 1 31 . 2 Failed 22 | . 4 . 6 . . . 9 2 . . . . 1 Catastrophic 2 | . . . 1 . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 14 | . . . 5 . . . 6 3 . . . . . Terminals 35 | . 6 . 12 . . . 13 4 . . . . . Fabricators 2 | . . . . . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 Terminal Hacks 46 | . 2 . 4 . 4 . 4 . . 1 31 . . Record 15 | . . . . . 4 . . . . . 11 . . Part Schematic 13 | . . . . . . . . . . . 13 . . Robot Schematic 4 | . . . . . . . . . . . 4 . . Robot Analysis 1 | . . . 1 . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . 1 . . . 3 . . Open Door 1 | . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . 1 Network Status 2 | . . . . . . . . 1 . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . 1 Unauthorized Hacks 4 | . . . 2 . . . . 2 . . . . . Terminals 4 | . . . 2 . . . . 2 . . . . . Track 2 | . . . 1 . . . . 1 . . . . . Botnet 2 | . . . 1 . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . 3 . 4 . . . 5 2 . . . . 1 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . 13 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 7 | . . 3 . 3 . . . . . . . 1 . Largest Group 3 | . . 3 . 2 2 . . . . . . 1 . Highest-Rated Group 96 | . . 40 . 39 39 . . . . . . 96 . Highest-Rated Ally 96 | . . 16 . 31 31 . . . . . . 96 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 29 | . . 25 . . . . . . . . . 4 . Total Damage 298 | . . 209 . . . . . . . . . 89 . Kills 7 | . . 6 . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total 1 | . . . 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . 2 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 8809 | 70 587 180 1015 1223 502 292 1072 946 831 745 168 590 588 Spaces Moved 4390 | 35 288 93 416 661 222 165 499 454 479 433 102 315 228 Core 10 | 10 . . . . . . . . . . . . . Treads 4379 | 24 288 93 416 661 222 165 499 454 479 433 102 315 228 Legs 1 | 1 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 156 152 152 162 162 162 240 Average Speed 163 | 127 160 160 160 160 160 160 157 155 156 162 162 168 240 Slowest Speed 243 | 160 160 160 160 160 160 160 160 156 243 162 162 243 240 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 46 21 40 97 61 39 54 16 67 68 68 49 7 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 3 | . . . . 1 1 . . . . . 1 . . Known Exits Taken 6 | . . . 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . Scrap Searched 11 | . . . . 2 . . . . 1 4 . 4 . Spaces Dug 1 | . . . . . . . 1 . . . . . . Terrain Destroyed 204 | . . . 41 49 . 41 41 1 29 1 . 1 . Melee . | . . . . . . . . . . . . . . Projectile 9 | . . . . . . . 4 1 2 1 . 1 . AOE 195 | . . . 41 49 . 41 37 . 27 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 5454 | 52 357 110 617 780 370 178 688 606 521 464 105 346 260 Wait 535 | . 21 10 57 74 147 . 82 88 8 16 . 13 19 Move 4377 | 34 287 92 415 660 221 164 498 453 478 432 101 314 228 Hop . | . . . . . . . . . . . . . . Pick Up 67 | 6 10 1 24 2 . . 12 6 1 3 . . 2 Fast Attach 18 | 3 2 . 2 . . . 4 2 1 . 2 1 1 Attach 30 | 4 2 . 6 . . . 3 4 3 1 . 3 4 Detach . | . . . . . . . . . . . . . . Swap 59 | . . . 18 5 1 4 16 2 8 4 . . 1 Drop 57 | 1 3 . 17 3 1 . 19 6 1 2 2 1 1 Fire 311 | 4 32 7 78 36 . 10 54 45 21 6 . 14 4 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 8) 658 | -10/Materials | Entered Mines 662 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 722 | -10/Mines | Assembled infested the area 727 | -10/Mines | Assisted by a Guerilla fighting off Assembled 755 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 823 | -10/Mines | Discovered new exit (range 5) 838 | -10/Mines | Entered Materials 838 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1225 | -9/Materials | Discovered new exit (range 8) 1710 | -9/Materials | Discovered new exit (range 15) 1712 | -9/Materials | Identified exit to Mines 1712 | -9/Materials | Identified exit to Storage 1853 | -9/Materials | Entered Mines 1972 | -9/Mines | Discovered new exit (range 9) 1984 | -9/Mines | Received a Mining Laser from a helpful Derelict 2138 | -9/Mines | Excavation squad dispatched 2138 | -9/Mines | A large section of the Mines collapsed 2299 | -9/Mines | Discovered new exit (range 9) 3039 | -9/Mines | Learned location of Zion (-6) 3052 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3052 | -9/Mines | Discovered new exit (range 5) 3076 | -9/Mines | Entered Exiles 3076 | -9/Exiles | Accompanied by 2 allies 3106 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3120 | -9/Exiles | Met 8R-AWN 3145 | -9/Exiles | Met EX-HEX 3192 | -9/Exiles | Met EX-BIN 3220 | -9/Exiles | Met EX-DEC 3413 | -9/Exiles | Discovered new exit (range 11) 3578 | -9/Exiles | Entered Mines 3633 | -8/Mines | Discovered new exit (range 5) 3870 | -8/Mines | Entered Materials 3870 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4911 | -8/Materials | Discovered new exit (range 8) 4942 | -8/Materials | Entered Factory 4942 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5818 | -7/Factory | Discovered new exit (range 15) 5887 | -7/Factory | Identified exit to Lower Caves 5888 | -7/Factory | Entered Lower Caves 6095 | -7/Lower Caves | Learned location of 1 exit from Factory 6173 | -7/Lower Caves | Build established: Scavenger-Mutant 6419 | -7/Lower Caves | Identified exit to Lower Caves 6549 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6719 | -7/Lower Caves | Entered another Lower Caves area 6889 | -7/Lower Caves | Discovered new exit (range 13) 6908 | -7/Lower Caves | Identified exit to Factory 7022 | -7/Lower Caves | Learned 8 Factory zone layouts 7261 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7440 | -7/Lower Caves | Discovered new exit (range 16) 7462 | -7/Lower Caves | Identified exit to Data Miner 7464 | -7/Lower Caves | Entered Data Miner 7465 | -7/Data Miner | Discovered new exit (range 6) 7496 | -7/Data Miner | Met Data Miner 7545 | -7/Data Miner | Learned location of Section 7 (-2) 7545 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7571 | -7/Data Miner | Received God Mode back door access code from Data Miner 7630 | -7/Data Miner | Identified exit to Proximity Caves 7632 | -7/Data Miner | Entered Proximity Caves 8133 | -6/Proximity Caves | Spotted B-75 Beast 8157 | -6/Proximity Caves | Destroyed B-75 Beast 8176 | -6/Proximity Caves | Lost 3 parts (3n) 8177 | -6/Proximity Caves | Discovered exit to Factory (range 16) 8222 | -6/Proximity Caves | Entered Factory 8222 | -6/Factory | Evolved 2 slots: Utility x2 8223 | -6/Factory | Identified exit to Lower Caves 8525 | -6/Factory | Build established: Hacker-Mutant 8810 | -6/Factory | Self-destructed Last Messages --------------- 08588_ Switching to secondary target: S-27 Virus. 08588_ S-27 Virus destroyed. 08591_ Slug penetrates S-27 Virus. 08591_ S-27 Virus destroyed. 08592_ Nuclear Reactor explodes. 08592_ Cld. Ion Engine destroyed. 08592_ Matter Pump disabled. 08599_ The unstable cave ceiling collapses. 08602_ Nuclear Reactor explodes. 08602_ The unstable cave ceiling collapses. 08602_ Nuclear Reactor explodes. 08603_ The unstable cave ceiling collapses. 08615_ K-01 Serf collects debris. 08643_ U-05 Engineer lays Concrete. 08646_ K-01 Serf collects debris. 08646_ U-05 Engineer lays Concrete. 08647_ U-05 Engineer builds a Wall. 08649_ K-01 Serf collects debris. 08652_ U-05 Engineer lays Concrete. 08703_ Acquired Titanium Leg. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????########????????????????????? | | ?????????????????????# !! ]#????????????????????? | | ?????????????????????# !! #????????????????????? | | ?????????????????????+ ! #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????#* #????????????????????? | | ?????????????????????# @ #????????????????????? | | ?????????????????????####/###????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ??????????????????#######+###????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????##############+## | | ??????????????????# #???? ! # | | ??????????????????# #???? # | | ??????????????????+ #???? """ """ # """ | | ??????????????????# """ #?????""" """ # """ | | ??????????????????# """"" #???????" """ # """ | | ??????????????????# """"" #????????? # "% | | ?????????? ############+#############+### "" | | ?????????? k "" | | ?????????? %" % | | ?????????? %[ | | ?????????? [[ | | ?????????? | | ???????????########+######+#############+######## | | ?????????????????????# #?????? ????### | | ?????????????????????# """ """ #???? ????# | | ?????????????????????# """ """ #??# ! ??? | | ?????????????????????# """ """ #??# #?? | | ?????????????????????# #??# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Power Shielding 33 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Lance | -7/Data Miner | Free Imp. Reaction Control System | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Adv. Actuator Array | -7/Data Miner | Free Imp. Heavy Treads | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordSystemDisintegrator Manual? 0 Play Time 01:11:22 Cumulative 912.4 hours Start 2022.08.21 @ 22:09:15 End 2022.08.22 @ 21:45:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 469 Rogue 469 Adventurer 0 Explorer 0 Win Type - Total 68 Types 38/5/14/6/1/1/3/0/0 Lore% 88 Gallery% 89 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsLarge Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5acef62c-9169-4330-b71d-9067f5751525