Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.22 @ 18:46:01 Player: gauge Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (135) 675 Value Destroyed (5460) 5460 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (790) 790 TOTAL SCORE: 11485 Bonus ------- High Alert Combat Kills 378 Follower Combat Kills 172 Entered DSFs 500 Friendly Fire -260 Cogmind --------- Core Integrity 0/1000 Matter 264/300 Energy 87/200 System Corruption 42% Temperature Cool (6) Movement Walking (190) Ox1 Location -5/Extension Parts ------- > --- POWER (2) -------- Cold Fusion Reactor > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (7) ------ Improved Signal Interpreter Terrain Scan Processor > --- WEAPON (4) ------- Beamcaster Gauss Rifle Gauss Rifle > --- INVENTORY (5) ---- Phasing Sabre Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Cryofiber Web Improved Coolant Injector Medium Storage Unit Energy Well Advanced System Shield Advanced Drone Bay > --- WEAPON ----------- Gamma Rifle Advanced Plasma Cannon Heavy Phase Cannon Mass Driver > --- INVENTORY -------- Improved Carbon-fiber Leg Improved VSS Leg Improved Heat Sink Precision Matter Filter Reactive Plating Improved Recalibrator High-powered Shock Rifle Cooled Particle Cannon Flak Cannon Heavy Flak Cannon [Rating: 91] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved VSS Leg Leg Improved VSS Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Wave Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Special Weapon Welding Torch Impact Weapon Power Maul Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Ext Slots Evolved 10 | . . . 2 2 2 2 . 2 . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . 2 . . . . . . Utility 5 | . . . . 1 1 1 . 2 . Weapon 2 | . . . . 1 . 1 . . . Parts Attached 261 | 6 2 . 15 44 38 3 25 83 45 Power 27 | 1 . . 3 4 5 . . 7 7 Engine 15 | 1 . . 3 3 2 . . 4 2 Core 11 | . . . . 1 3 . . 3 4 Reactor 1 | . . . . . . . . . 1 Propulsion 52 | 2 . . 4 6 12 . 7 10 11 Treads . | . . . . . . . . . . Leg 45 | 2 . . 4 5 7 . 6 10 11 Wheel 1 | . . . . . 1 . . . . Hover 4 | . . . . 1 2 . 1 . . Flight 2 | . . . . . 2 . . . . Utility 92 | 1 1 . 4 17 15 2 14 32 6 Device 43 | . 1 . 2 8 10 1 2 17 2 Storage 3 | 1 . . 1 . . . . 1 . Processor 13 | . . . 1 4 1 . . 3 4 Hackware 8 | . . . . . . . 5 3 . Protection 25 | . . . . 5 4 1 7 8 . Artifact . | . . . . . . . . . . Weapon 90 | 2 1 . 4 17 6 1 4 34 21 Energy Gun 19 | 1 1 . 1 5 1 . 1 5 4 Energy Cannon 26 | . . . 3 10 2 . . 7 4 Ballistic Gun 17 | 1 . . . 2 2 . 3 2 7 Ballistic Cannon 17 | . . . . . . 1 . 14 2 Launcher . | . . . . . . . . . . Special Weapon 3 | . . . . . . . . 2 1 Impact Weapon 2 | . . . . . 1 . . 1 . Slashing Weapon 5 | . . . . . . . . 2 3 Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 4 3 . . 3 . Corrupted Parts 3 | . . . . . . . . . 3 System Corruption 18 | . . . . . . . . . 18 Parts Lost 74 | . . . 3 14 3 . 1 20 33 Power 13 | . . . . 1 2 . . 4 6 Propulsion 22 | . . . 3 6 1 . . 4 8 Utility 16 | . . . . 4 . . . 7 5 Weapon 23 | . . . . 3 . . 1 5 14 Highest Loss Streak 11 | . . . 1 4 1 . 1 11 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 85 | . 88 100 93 79 87 100 99 87 73 Engine 6 | . 14 14 11 4 6 . . 6 1 Core 4 | . . . . 4 4 13 13 3 7 Leg 22 | . 28 28 37 18 21 26 26 22 18 Device 12 | . 3 14 10 7 17 20 20 15 5 Storage 4 | . 14 14 11 9 7 6 6 1 . Processor 1 | . . . . 2 . . . . 10 Hackware 1 | . . . . . . . . 4 . Protection 5 | . . . . 6 4 6 5 6 7 Energy Gun 4 | . 14 14 5 6 1 . 1 5 4 Energy Cannon 8 | . . . 9 19 5 6 . 6 6 Ballistic Gun 5 | . 14 14 7 1 14 13 17 1 2 Ballistic Cannon 3 | . . . . . . 6 6 6 2 Naked Turns . | . . . . . . . . . . Heaviest Build 77 | 14 15 15 26 38 47 54 54 77 72 Greatest Support 76 | 20 20 20 40 37 76 76 76 65 70 Greatest Overweight (x) 11 | 2 . . 1 10 11 . . 1 4 Average Overweight (x) . | . . . . 1 . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 5 Average Capacity 7 | 6 8 8 9 10 10 10 10 6 5 Most Carried 10 | 4 6 5 9 8 10 9 10 10 5 Average Carried 5 | 1 3 5 4 4 7 8 8 5 1 Final Capacity 10 | 8 8 8 10 10 10 10 10 5 5 Final Carried 10 | 2 5 5 7 4 10 8 9 3 1 Class Distribution -------------------- 31% | Scavenger-Tank 27% | Tank 14% | Scavenger-Gunner 13% | Mutant 7% | Scavenger-Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Mutant | -6/DSF Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Extension Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 ----------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Ext Matter Collected 5009 | 224 90 . 253 524 739 . 362 1735 1082 Remotely . | . . . . . . . . . . Salvage Created 6270 | . 122 . 515 1091 719 . 171 1623 2029 Parts 287 | . 10 . 37 48 39 . 4 75 74 Haulers Intercepted 3 | . . . 1 1 . . . 1 . Recyclers Shooed 2 | . . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Ext Combat Hostiles Destroyed 105 | . 5 . 11 21 18 . 3 27 20 Guns 35 | . 5 . 7 2 12 . 1 3 5 Cannons 60 | . . . 4 15 6 . 1 21 13 AOE 4 | . . . . 1 . . . 2 1 Classes Destroyed 17 | . 2 . 4 4 3 . 1 2 1 Worker 4 | . . . . 1 . . . 3 . Builder 4 | . . . . . . . . 2 2 Hauler 3 | . . . 1 1 . . . 1 . Recycler 6 | . . . 1 . . . . 1 4 Operator 3 | . . . . 1 1 . . . 1 Drone 1 | . . . . . . . . 1 . Watcher 10 | . . . 2 1 1 . . 4 2 Swarmer 25 | . 3 . 6 5 11 . . . . Grunt 42 | . 2 . 3 10 3 . 2 14 8 Brawler 2 | . . . . . 1 . . 1 . Duelist 1 | . . . . . 1 . . . . Sentry 12 | . . . 2 2 1 . . 2 5 Specialist 2 | . . . . 2 . . . . . Hunter 8 | . . . . 2 . . . 3 3 Programmer 10 | . . . . . 1 . . 7 2 Heavy 1 | . . . . . . . 1 . . Behemoth 2 | . . . . . . . . . 2 Best Kill Streak 5 | . 3 . 4 4 4 . 2 5 5 Combat Bots Only 4 | . 3 . 3 4 4 . 2 4 3 Max Kills in Single Turn 2 | . 1 . 1 2 2 . 1 2 2 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . 1 . . . 1 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Ext Damage Taken 11194 | . 153 . 642 1810 1106 . 251 4054 3178 Core 1735 | . 39 . 85 433 136 . 36 590 416 Absorbed by Shields 263 | . . . . . 136 . . . 127 Redirected to Shielding 180 | . . . . 78 . . . 9 93 Regen/Repaired (Parts) 286 | . . . . . . . . 286 . Core Remaining (%) 76 | 100 . 84 78 21 80 . 95 . . Volleys Fired 407 | . 18 . 39 75 48 . 9 111 107 Largest 4 | . 2 . 2 3 3 . 4 4 4 Hottest 320 | . 70 . 128 204 146 . 128 320 280 Shots Fired 1120 | . 36 . 78 207 144 . 24 332 299 Gun 464 | . 36 . 51 41 104 . 19 85 128 Cannon 656 | . . . 27 166 40 . 5 247 171 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 422 | . 18 . 31 3 95 . 20 141 114 Thermal 555 | . 18 . 47 193 39 . . 149 109 Explosive . | . . . . . . . . . . Electromagnetic 143 | . . . . 11 10 . 4 42 76 Robot Hit Streak 16 | . 5 . 16 8 15 . 7 11 12 Robot Miss Streak 10 | . 3 . 7 6 5 . 3 10 6 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 637 | . 19 . 39 118 87 . 21 186 167 Core Hits 266 | . 8 . 20 38 32 . 11 87 70 Critical Kills 14 | . . . . 2 . . . 6 6 Critical Parts Destroyed 22 | . . . . . . . . 6 16 Critical Strikes 51 | . . . 2 3 . . . 16 30 Burn 9 | . . . 2 1 . . . 2 4 Meltdown 3 | . . . . 2 . . . 1 . Destroy 36 | . . . . . . . . 11 25 Blast 2 | . . . . . . . . 2 . Corrupt 1 | . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15815 | . 244 . 612 2759 1944 . 478 5430 4348 Guns 5822 | . 244 . 399 545 1417 . 360 1081 1776 Cannons 9233 | . . . 213 2108 527 . 118 3824 2443 Explosions 758 | . . . . 104 . . . 525 129 Melee . | . . . . . . . . . . Ramming 2 | . . . . 2 . . . . . Kinetic 5765 | . 106 . 207 44 1317 . 376 2200 1515 Thermal 8065 | . 138 . 405 2598 527 . . 2774 1623 Explosive . | . . . . . . . . . . Electromagnetic 1983 | . . . . 115 100 . 102 456 1210 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 42 | . . . . . 2 . . 10 42 Average Corruption 9 | . . . . . 1 . . 5 20 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 135 | . . . . . 6 . . 63 66 Message Errors 33 | . . . . . 1 . . 15 17 Matter Fused 27 | . . . . . 1 . . 15 11 Heat Flow Errors 15 | . . . . . 2 . . 10 3 Energy Discharges 19 | . . . . . 1 . . 8 10 Parts Fused 2 | . . . . . . . . . 2 Data Loss (minor) 13 | . . . . . 1 . . 5 7 Data Loss (major) 3 | . . . . . . . . 2 1 Misfires 5 | . . . . . . . . 4 1 Alerts 3 | . . . . . . . . 1 2 Misdirections 2 | . . . . . . . . 1 1 Weapon Failures 13 | . . . . . . . . 2 11 Overload Shots . | . . . . . . . . . . Overflow Damage 336 | . . . . 39 . . . 254 43 Projectiles 118 | . . . . 39 . . . 36 43 Explosions 218 | . . . . . . . . 218 . Melee . | . . . . . . . . . . Knockbacks 40 | . . . . . . . 3 26 11 Impact . | . . . . . . . . . . Kinetic 38 | . . . . . . . 2 26 10 Secondary 2 | . . . . . . . 1 . 1 Self-Inflicted Damage 375 | . . . . . 100 . . 197 78 Shots 5 | . . . . . 1 . . 3 1 Rammed . | . . . . . . . . . . Targets Rammed 2 | . . . . 2 . . . . . Kicked 2 | . . . . 2 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 760 | . 39 . 120 676 293 . . 760 574 Average Temperature 170 | . 17 . 30 249 115 . . 147 138 Received Heat Transfer 2228 | . 18 . 147 639 206 . 81 714 423 Effects 101 | . . . . 54 . . . 36 11 Shutdowns 20 | . . . . 10 . . . 9 1 Energy Bleed 11 | . . . . 5 . . . 6 . Interference 18 | . . . . 12 . . . 3 3 Matter Decay 9 | . . . . 4 . . . 5 . Short Circuit 6 | . . . . 2 . . . 1 3 Damage (minor) 16 | . . . . 10 . . . 6 . Damage (major) 17 | . . . . 9 . . . 5 3 Damage (core) 4 | . . . . 2 . . . 1 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . 1 . 1 Parts Fried 15 | . . . . 1 1 . 1 2 10 Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . . . 3 . . . 1 . Combat Hostiles 4 | . . . . 3 . . . 1 . Parts Melted 19 | . . . 5 6 1 . . 7 . Heat Transferred 12752 | . 407 . 999 4231 1000 . . 3388 2727 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . . . . 2 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Ext Peak Influence 653 | . 160 62 231 373 224 109 136 653 594 Initial 319 | . . 62 24 74 88 109 76 71 319 Average 198 | . 44 62 99 227 102 109 107 174 462 Maximum Alert Level 2 | . . . 1 1 1 . . 2 2 Low Security (%) 61 | 100 100 100 95 32 92 100 100 68 . Level 1 20 | . . . 4 67 7 . . 16 14 Level 2 18 | . . . . . . . . 15 85 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 26 | . 1 . . 6 2 . 1 11 5 Investigation 5 | . 1 . . . 1 . . 1 2 Extermination 5 | . . . . . 1 . . 4 . Reinforcement 10 | . . . . 3 . . 1 3 3 Assault . | . . . . . . . . . . Garrison 6 | . . . . 3 . . . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Ext Distress Signals 9 | . . . 2 3 . . . 1 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 158 | . 6 . 19 33 23 . 6 35 36 Peak Tracking Total 5 | . 3 . 5 5 3 . 3 4 4 Tactical Retreats 12 | . 1 . 3 1 . . . 2 5 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Ext Traps Triggered 10 | . 1 . 1 . 1 . 2 3 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 ---------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Ext Machines Disabled 23 | . . . . 4 4 . . 13 2 Max in Single Turn 5 | . . . . 1 2 . . 5 1 Garrison Access 2 | . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Ext Machines Accessed 32 | . 2 . 4 2 5 1 . 15 3 Terminals 23 | . 2 . 3 1 4 1 . 9 3 Fabricators 2 | . . . . . . . . 2 . Repair Stations 1 | . . . . . . . . 1 . Recycling Units 3 | . . . 1 . 1 . . 1 . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access 2 | . . . . 1 . . . 1 . Total Hacks 96 | . 5 . 13 4 12 2 . 53 7 Successful 49 | . 3 . 8 2 6 1 . 27 2 Failed 46 | . 2 . 5 2 6 1 . 25 5 Catastrophic 8 | . . . . . 1 . . 5 2 Database Lockouts 1 | . . . . . . . . 1 . Manual . | . . . . . . . . . . Terminals 75 | . 5 . 12 3 11 2 . 35 7 Fabricators 8 | . . . . . . . . 8 . Repair Stations 3 | . . . . . . . . 3 . Recycling Units 4 | . . . 1 . 1 . . 2 . Scanalyzers 4 | . . . . . . . . 4 . Garrison Access 2 | . . . . 1 . . . 1 . Terminal Hacks 33 | . 3 . 7 1 5 1 . 14 2 Record 17 | . 1 . 2 . 4 . . 10 . Part Schematic 2 | . . . . . 1 . . 1 . Robot Analysis 2 | . 1 . . . . . . 1 . Open Door 3 | . . . . . . . . 1 2 Open DSF 1 | . . . . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . . . . Alert Level 4 | . . . 2 1 . . . 1 . Unreport Threat 1 | . . . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . . 4 . Network Status 1 | . . . . . . . . 1 . Load Schematic 2 | . . . . . . . . 2 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . 2 . Scan Component 1 | . . . . . . . . 1 . Repair 1 | . . . . . . . . 1 . Recycling Unit Hacks 4 | . . . 1 . 1 . . 2 . Report Inventory 3 | . . . 1 . 1 . . 1 . Retrieve Matter 1 | . . . . . . . . 1 . Scanalyzer 4 | . . . . . . . . 4 . Insert Component 2 | . . . . . . . . 2 . Analyze 2 | . . . . . . . . 2 . Garrison Access Hacks 2 | . . . . 1 . . . 1 . Seal Access 2 | . . . . 1 . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 24 | . 2 . 2 1 5 1 . 11 2 Full Trace Events 4 | . . . . . 1 . . 1 2 Feedback Events 1 | . . . . . . . . . 1 Corruption 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 . . 3 . Parts Built 1 | . . . . . . . . 1 . Authchips . | . . . . . . . . . . Time 152 | . . . . . . . . 152 . Total Part Build Rating 5 | . . . . . . . . 5 . Parts Repaired 1 | . . . . . . . . 1 . Time 56 | . . . . . . . . 56 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter 349 | . . . . . . . . 349 . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . . . 2 . Parts Damaged 2 | . . . . . . . . 2 . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 ------------ Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . Programmers 3 | . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Ext Total Allies 2 | . . . . . . . . . 2 Largest Group 2 | . . . . . . . . . 2 Highest-Rated Group 190 | . . . . . . . . . 190 Highest-Rated Ally 159 | . . . . . . . . . 159 Total Orders 4 | . . . . . . . . 4 . EXPLORE 4 | . . . . . . . . 4 . Ally Attacks 28 | . . . . . . . . . 28 Total Damage 718 | . . . . . . . . . 718 Kills 5 | . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Ext Robot Analysis Total 2 | . 1 . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 7 | . . . . . . . . 7 . Drone Recoveries 5 | . . . . . . . . 5 . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 ------------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Ext Turns Passed 9114 | 53 362 14 676 1370 1485 49 205 3582 1318 Spaces Moved 4195 | 37 168 12 318 428 851 37 104 1618 622 Core 25 | 10 . . . 5 2 . . . 8 Treads . | . . . . . . . . . . Legs 4055 | 27 168 12 318 423 734 37 104 1618 614 Wheels 114 | . . . . . 114 . . . . Hover 1 | . . . . . 1 . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 115 125 90 90 105 Average Speed 147 | 106 120 120 121 196 139 125 115 157 128 Slowest Speed 600 | 150 120 120 190 550 600 125 125 190 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 27 | 4 30 9 30 26 22 1 76 35 39 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 150 | . . . 1 18 8 . . 96 27 Melee . | . . . . . . . . . . Projectile 58 | . . . 1 18 . . . 31 8 AOE 92 | . . . . . 8 . . 65 19 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Ext Total 6306 | 50 292 11 533 793 1041 39 171 2452 924 Wait 1030 | . 99 . 128 194 44 . . 480 85 Move 4186 | 36 167 11 317 427 850 36 103 1617 622 Hop . | . . . . . . . . . . Pick Up 249 | 8 5 . 20 32 36 . 17 88 43 Fast Attach 1 | . . . 1 . . . . . . Attach 152 | 6 1 . 5 27 17 2 8 50 36 Detach 4 | . . . . . 3 . 1 . . Swap 112 | . 1 . 9 18 21 1 17 36 9 Drop 150 | . 1 . 14 18 22 . 14 65 16 Fire 407 | . 18 . 39 75 48 . 9 111 107 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 2 | . . . . 2 . . . . . Crush . | . . . . . . . . . . Escape Stasis 12 | . . . . . . . 2 5 5 Rewire 1 | . . . . . . . . . 1 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Extension History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 54 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 16) 416 | -10/Materials | Entered Mines 420 | -10/Mines | Discovered new exit (range 9) 430 | -10/Mines | Entered Materials 430 | -9/Materials | Evolved 2 slots: Propulsion x2 1076 | -9/Materials | Discovered new exit (range 16) 1106 | -9/Materials | Entered another Materials area 1106 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1170 | -8/Materials | Garrison activated, responded to threat 1314 | -8/Materials | Lost 3 parts (1n1u1w) 1489 | -8/Materials | Build established: Tank 1861 | -8/Materials | Core integrity fell below 50% 2039 | -8/Materials | Discovered new exit (range 10) 2055 | -8/Materials | Build established: Scavenger-Gunner 2318 | -8/Materials | Lost 4 parts (2n1u1w) 2476 | -8/Materials | Entered Factory 2476 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2916 | -7/Factory | Build established: Tank 3941 | -7/Factory | Discovered new exit (range 5) 3961 | -7/Factory | Entered another Factory area 3961 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4010 | -6/Factory | Identified exit to DSF 4010 | -6/Factory | Entered DSF 4043 | -6/DSF | Additional patrols routed to DSF 4144 | -6/DSF | Discovered new exit (range 16) 4215 | -6/DSF | Entered Factory 4215 | -5/Factory | Evolved 2 slots: Utility x2 4967 | -5/Factory | Build established: Gunner 5123 | -5/Factory | Garrison activated, responded to threat 5228 | -5/Factory | Lost 11 parts (2p2n4u3w) 5598 | -5/Factory | Central database locked down 5783 | -5/Factory | Build established: Scavenger-Tank 6713 | -5/Factory | Fabricated Cold Fusion Reactor (x1) 7169 | -5/Factory | Repaired Adv. Drone Bay 7257 | -5/Factory | System corruption reached 10% 7363 | -5/Factory | Core integrity fell below 50% 7404 | -5/Factory | Lost 3 parts (2u1w) 7793 | -5/Factory | Discovered new exit (range 5) 7797 | -5/Factory | Entered Extension 7819 | -5/Extension | Disrupted transfer network 8396 | -5/Extension | Spotted B-75 Beast 8437 | -5/Extension | Lost 3 parts (3w) 8483 | -5/Extension | Lost 4 parts (1p1n1u1w) 8533 | -5/Extension | System corruption reached 30% 8543 | -5/Extension | Lost 4 parts (1p3w) 8587 | -5/Extension | Destroyed B-75 Beast 8594 | -5/Extension | Spotted B-75 Beast 8651 | -5/Extension | Lost 7 parts (1p3n1u2w) 8824 | -5/Extension | Rescued A7 8843 | -5/Extension | Rescued a captive Derelict 8973 | -5/Extension | Lost 3 parts (1n2w) 9053 | -5/Extension | Crushed by falling debris 9053 | -5/Extension | Core integrity fell below 20% 9063 | -5/Extension | Destroyed B-75 Beast 9087 | -5/Extension | Lost 5 parts (1p1n2u1w) 9115 | -5/Extension | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- The unstable cave ceiling collapses. Dropped Phasing Sabre. Dropped Broken Hvy. Laser. Acquired 10 matter. Acquired Gauss Rifle. Acquired 10 matter. Acquired Carbon-fiber Leg. Dropped Broken Flexi-carbon Leg. Dropped Broken Carbon-fiber Leg. Slug penetrates R-10 Processor. R-10 Processor destroyed. ZU