Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.25 @ 21:17:57 Player: UnifiBg Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (58) 290 Value Destroyed (1024) 1024 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2254 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 265/300 Energy 35/100 System Corruption 19% Temperature Critical (756) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg (fused) Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Transport Network Coupler Light Armor Plating > --- WEAPON (2) ------- Particle Gun Advanced Beam Cannon > --- INVENTORY (10) --- Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Aluminum Leg Heat Sink Heat Sink Particle Gun Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Transport Network Coupler Medium Armor Plating > --- WEAPON ----------- Particle Gun Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Aluminum Leg Heat Sink Heat Sink Light Armor Plating Particle Gun Light Assault Rifle [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 64 | 9 9 46 Power 5 | 1 2 2 Engine 4 | 1 2 1 Core 1 | . . 1 Reactor . | . . . Propulsion 23 | 4 1 18 Treads 4 | . . 4 Leg 6 | . . 6 Wheel 7 | 4 1 2 Hover . | . . . Flight 6 | . . 6 Utility 16 | 2 4 10 Device 8 | 1 1 6 Storage 4 | 1 2 1 Processor 2 | . 1 1 Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 20 | 2 2 16 Energy Gun 5 | . . 5 Energy Cannon 4 | . 1 3 Ballistic Gun 10 | 2 1 7 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 18 | . 1 17 Power 2 | . . 2 Propulsion 7 | . 1 6 Utility 5 | . . 5 Weapon 4 | . . 4 Highest Loss Streak 7 | . 1 7 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 95 | . 100 91 Engine 7 | . 14 2 Core 3 | . . 6 Treads 1 | . . 2 Leg 11 | . . 19 Wheel 14 | . 28 4 Flight 2 | . . 4 Device 7 | . 2 11 Storage 9 | . 14 6 Processor 9 | . 11 7 Protection 1 | . . 3 Energy Gun 3 | . . 7 Energy Cannon 6 | . 9 3 Ballistic Gun 14 | . 18 10 Naked Turns . | . . . Heaviest Build 27 | 13 22 27 Greatest Support 60 | 26 20 60 Greatest Overweight (x) 4 | . 1 4 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 7 | 7 8 7 Most Carried 10 | 8 8 10 Average Carried 6 | 5 7 6 Final Capacity 10 | 8 8 10 Final Carried 9 | 8 8 9 Class Distribution -------------------- 53% | Mutant 42% | Scavenger-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1506 | 500 249 757 Remotely . | . . . Salvage Created 1893 | 370 367 1156 Parts 121 | 28 27 66 Haulers Intercepted 3 | . 1 2 Recyclers Shooed 5 | . 2 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 34 | . 12 22 Guns 25 | . 6 19 Cannons 8 | . 6 2 Classes Destroyed 10 | 3 4 3 Worker 5 | 4 . 1 Builder 1 | . . 1 Tunneler 9 | 9 . . Hauler 3 | . 1 2 Recycler 5 | 1 1 3 Watcher 1 | . 1 . Swarmer 15 | . 9 6 Grunt 13 | . 3 10 Brawler 1 | . . 1 Sentry 5 | . . 5 Best Kill Streak 8 | 3 3 8 Combat Bots Only 8 | . 3 8 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 181 | . 42 139 Missed 41 | . 10 31 Damage Taken 1950 | . 265 1685 Core 488 | . 68 420 Absorbed by Shields . | . . . Core Remaining (%) 86 | 100 72 . Volleys Fired 174 | 35 42 97 Largest 2 | 2 2 2 Hottest 133 | 40 80 133 Shots Fired 341 | 70 84 187 Gun 295 | 70 58 167 Cannon 46 | . 26 20 Launcher . | . . . Special . | . . . Kinetic 262 | 70 58 134 Thermal 79 | . 26 53 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 15 | 6 9 15 Robot Miss Streak 4 | 3 3 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 227 | 46 52 129 Core Hits 83 | 15 18 50 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 2 | . . 2 Melee Attacks 10 | . . 10 Impact 10 | . . 10 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3086 | 559 748 1779 Guns 2451 | 559 452 1440 Cannons 532 | . 296 236 Explosions . | . . . Melee 103 | . . 103 Ramming . | . . . Kinetic 2130 | 559 452 1119 Thermal 853 | . 296 557 Explosive . | . . . Electromagnetic . | . . . Impact 103 | . . 103 Slashing . | . . . Piercing . | . . . Highest Corruption 19 | . . 19 Average Corruption 18 | . . 18 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 62 | . . 62 Message Errors 15 | . . 15 Matter Fused 12 | . . 12 Heat Flow Errors 2 | . . 2 Energy Discharges 6 | . . 6 Parts Rejected 2 | . . 2 Parts Fused 1 | . . 1 Data Loss (minor) 10 | . . 10 Misfires 5 | . . 5 Misdirections 7 | . . 7 Weapon Failures 2 | . . 2 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 756 | 6 212 756 Average Temperature 113 | 6 63 141 Received Heat Transfer 501 | . 42 459 Effects 8 | . . 8 Shutdowns 1 | . . 1 Energy Bleed 2 | . . 2 Interference 1 | . . 1 Damage (minor) 1 | . . 1 Damage (core) 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 3 | . 1 2 Heat Transferred 1961 | . 629 1332 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 273 | 60 164 273 Initial 58 | . 6 58 Average 89 | 21 51 138 Maximum Alert Level 1 | . . 1 Low Security (%) 87 | 100 100 73 Level 1 12 | . . 26 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 2 3 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 65 | . 24 41 Peak Tracking Total 8 | . 4 8 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 2 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 4 | . . 4 Reprogrammed 4 | . . 4 Reused 1 | . . 1 Traps Extracted . | . . . Installed . | . . . Triggered 1 | . . 1 Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 11 | . 8 3 Terminals 10 | . 7 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 34 | . 20 14 Successful 21 | . 10 11 Failed 13 | . 10 3 Catastrophic 4 | . 3 1 Database Lockouts . | . . . Manual 11 | . 8 3 Terminals 31 | . 17 14 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 16 | . 7 9 Emergency Access Points 1 | . . 1 Alert Level 2 | . . 2 Unreport Threat 3 | . 2 1 Locate Traps 2 | . . 2 Disarm Traps 1 | . . 1 Reprogram Traps 1 | . . 1 Hauler Manifests 1 | . 1 . Registered Components 2 | . 1 1 Zone Layout 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 2 2 Terminals 4 | . 2 2 Botnet 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 4 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3463 | 487 1295 1681 Spaces Moved 2754 | 417 1338 999 Core 3 | 3 . . Treads 63 | . . 63 Legs 669 | . . 669 Wheels 1868 | 414 1338 116 Hover . | . . . Flight 151 | . . 151 Fastest Speed 29 | 50 80 29 Average Speed 90 | 85 80 107 Slowest Speed 395 | 100 95 395 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 59 | 12 99 66 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 3373 | 474 1483 1416 Wait 283 | . 72 211 Move 2752 | 416 1337 999 Hop . | . . . Pick Up 41 | 10 9 22 Fast Attach 34 | 7 2 25 Attach 14 | . 1 13 Detach 5 | . . 5 Swap 16 | 2 6 8 Drop 43 | 4 14 25 Fire 174 | 35 42 97 Melee 10 | . . 10 Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 488 | -11/Scrapyard | Entered Materials 489 | -10/Materials | Build established: Mutant 712 | -10/Materials | Discovered new exit (range 16) 933 | -10/Materials | Discovered new exit (range 10) 941 | -10/Materials | Identified exit to Mines 1111 | -10/Materials | Discovered new exit (range 6) 1189 | -10/Materials | Discovered new exit (range 3) 1318 | -10/Materials | Discovered exit to Mines (range 9) 1478 | -10/Materials | Discovered new exit (range 10) 1485 | -10/Materials | Identified exit to Materials 1783 | -10/Materials | Entered another Materials area 1783 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2053 | -9/Materials | Destroyed 8 combat bots 2058 | -9/Materials | Lost 6 parts (1p3n1u1w) 2063 | -9/Materials | Build established: Scavenger-Mutant 2224 | -9/Materials | System corruption reached 10% 2287 | -9/Materials | Lost 7 parts (1p3n2u1w) 2622 | -9/Materials | Lost 3 parts (1u2w) 2927 | -9/Materials | Discovered new exit (range 13) 3185 | -9/Materials | Discovered new exit (range 16) 3437 | -9/Materials | Core integrity fell below 50% 3457 | -9/Materials | Core integrity fell below 20% 3465 | -9/Materials | Core destroyed Last Messages --------------- 03424_ System corrupted: Matter fused (-9). 03424_ Critical hit (Burn: +37). 03428_ Y-45 Defender destroyed. 03431_ G-34 Mercenary destroyed. 03434_ Med. Armor Plating destroyed. 03451_ Power failure, Lgt. Nuclear Core shutdown. 03453_ Overheating: Core damaged (-68). 03454_ System corrupted: Lgt. Nuclear Core rejected. 03455_ Overheating: Transport Network Coupler damaged (-7). 03456_ Overheating: Core damaged (-48). 03460_ Overheating: System interference. 03460_ Transport Network Coupler temporarily disabled. 03461_ Overheating: Energy bleed (-16). 03461_ G-34 Mercenary suffers critical hit (Burn). 03461_ Melted Aluminum Leg. 03462_ G-34 Mercenary overheating. 03464_ Overheating: Energy bleed (-7). 03464_ G-34 Mercenary critical meltdown. 03465_ Overheating: Core damaged (-80). Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????##?#????###############??????? | | ??????# # #??????? | | ??????# """ # #??????? | | ??????# """"" # #??????? | | ??????# """"" # #??????? | | ??????# """"" ####+##+###??????? | | ??????# """ #??# #????????? | | ??????# @%== #??# #????????? | | ??????######%######### ########## | | ??????????# ![% | | ??????????# =[ ######## | | ??????????# #??????# """ """ | | ??????????# ##a######?# """ """ | | ??????????# ## #?# """ """ | | ?????????# # #?# | | ?????????# # #?# | | ???????? # ###+##+#####"T | | ???????### # # #### | | ?????????# # # #??? | | ?????????### ####+##### #??? | | ???????????# ??? ???# T" #??? | | ???????????# ??? ???############## | | ???????????# ?? !]]]% | | ????????????#?? ??############## | | ?????????????? #??????????????? | | ?????????????? ###??????????????? | | ????????????? #????????????????? | | ????????????? ?????????????????? | | ????????[???# ?????????????????? | | ????????????+ ?????????????????? | | ????????????# ?????????????????? | | ????????????# ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 64 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumGyrokineticClaw Manual? 0 Play Time 00:34:59 Cumulative 10.5 hours Start 2024.07.25 @ 20:43:41 End 2024.07.25 @ 21:17:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 17 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 56x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 54cb2532-2730-44e9-9504-1d15aed56358