Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.14 @ 09:26:50 Player: Corvi Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (592) 592 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2267 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 251/300 Energy 125/125 System Corruption 0% Temperature Cool (72) Movement Treading (320) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Assault Rifle Slug Cannon > --- INVENTORY (20) --- Ion Engine Ion Engine Ion Engine Fission Core Combat Airjet Small Storage Unit High-capacity Storage Unit Medium Matter Pod (100) Large Matter Pod (150) Sensor Array Signal Interpreter Terrain Scanner Targeting Computer Hacking Suite Supersonic Drone Bay (1/1) Beam Cannon Beam Cannon Beam Cannon Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Assault Rifle Slug Cannon > --- INVENTORY -------- Ion Engine Ion Engine Fission Core Light Treads Aluminum Leg Aluminum Leg Combat Airjet Small Storage Unit High-capacity Storage Unit Medium Matter Pod Sensor Array Signal Interpreter Terrain Scanner Targeting Computer Hacking Suite Beam Cannon Beam Cannon Beam Cannon Mini Grenade Launcher Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 20 | 6 6 7 . 1 Power 3 | 1 1 1 . . Engine 3 | 1 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . 2 . 1 Treads 5 | 2 . 2 . 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 3 1 . . Device 2 | . 2 . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 7 | 2 2 3 . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 2 . . . Ballistic Cannon 1 | . . 1 . . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . 1 3 . 2 Power 2 | . 1 1 . . Propulsion 2 | . . 1 . 1 Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Highest Loss Streak 3 | . 1 3 . 1 To Critical Strikes . | . . . . . Average Backups 16 | 2 13 19 19 19 Power 1 | . 1 2 2 3 Propulsion 3 | . 2 4 2 1 Utility 6 | . 4 7 9 10 Weapon 5 | . 5 5 5 5 Tool/Special . | . . . . . Unused Backups 21 | . 1 1 2 17 Power 4 | . . . . 4 Propulsion 3 | . . . 2 1 Utility 9 | . 1 . . 8 Weapon 5 | . . 1 . 4 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 94 99 100 98 Engine 13 | . 14 13 14 14 Treads 27 | . 26 28 28 26 Device 7 | . 10 11 . . Storage 14 | . 14 14 14 14 Protection 4 | . . 2 14 14 Ballistic Gun 20 | . 28 14 14 14 Ballistic Cannon 5 | . . 3 14 14 Launcher 2 | . . 10 . . Peak Build Rating 13 | 6 9 12 13 13 Average Rating 9 | 4 7 10 12 12 On Entrance 8 | . 6 9 12 13 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 55 | 13 50 55 55 55 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 2 | . 2 1 1 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 6 18 20 20 20 Most Carried 20 | 4 20 20 20 20 Average Carried 16 | 2 13 19 19 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 4 20 19 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 1027 | 202 326 306 152 41 Remotely . | . . . . . Salvage Created 695 | 9 497 59 . 130 Parts 52 | 1 33 9 . 9 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 16 | . 11 2 . 3 Guns 14 | . 11 1 . 2 Cannons 2 | . . 1 . 1 Classes Destroyed 9 | 1 5 3 . . Worker 1 | 1 . . . . Builder 1 | . . 1 . . Tunneler 1 | . . 1 . . Hauler 2 | . 2 . . . Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 3 | . 3 . . . Grunt 11 | . 8 . . 3 Sentry 2 | . . 2 . . Best Kill Streak 3 | 1 3 3 . 3 Combat Bots Only 3 | . 3 2 . 3 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 125 | . 60 50 . 15 Missed 29 | . 15 13 . 1 Hits 96 | . 45 37 . 14 Melee 4 | . . . . 4 Projectile 92 | . 45 37 . 10 Critical Strikes 4 | . . 3 . 1 Damage Taken 1354 | . 521 577 . 256 Core 254 | . 115 96 . 43 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 109 | . 109 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 79 | . 57 12 . 10 Largest 2 | . 2 2 . 2 Hottest 60 | . 40 60 . 60 Shots Fired 155 | . 114 21 . 20 Gun 133 | . 114 9 . 10 Cannon 21 | . . 11 . 10 Launcher 1 | . . 1 . . Special . | . . . . . Kinetic 154 | . 114 20 . 20 Thermal . | . . . . . Explosive 1 | . . 1 . . Electromagnetic . | . . . . . Robot Hit Streak 18 | . 18 7 . 11 Robot Miss Streak 4 | . 4 1 . 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 108 | . 80 16 . 12 Core Hits 40 | . 27 6 . 7 Critical Kills 2 | . . . . 2 Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Destroy 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1505 | 3 936 422 . 144 Guns 1145 | . 936 106 . 103 Cannons 302 | . . 261 . 41 Explosions 53 | . . 53 . . Melee . | . . . . . Ramming 5 | 3 . 2 . . Kinetic 1447 | . 936 367 . 144 Thermal . | . . . . . Explosive 53 | . . 53 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 3 | . . 3 . . Projectiles 3 | . . 3 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 24 | . . 24 . . Shots 1 | . . 1 . . Rammed 2 | . 1 1 . . Targets Rammed 3 | 1 1 1 . . Kicked . | . . . . . Crushed 1 | 1 . . . . Highest Temperature 78 | . 24 12 . 78 Average Temperature 24 | . 9 12 . 38 Received Heat Transfer 519 | . 246 207 . 66 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 81 | . 81 41 . 62 Initial 3 | . 3 . . . Average 8 | . 10 2 . 24 Influence Increases 508 | 5 369 59 . 75 Destroy 0b10 Robot/C 320 | . 220 40 . 60 Destroy 0b10 Robot/NC 35 | 5 20 10 . . Destroy Leader 66 | . 56 . . 10 Successful Hack 27 | . 27 . . . Disable Machine 15 | . 15 . . . Destroy Structure 15 | . 1 9 . 5 Lose Combat Pursuer 30 | . 30 . . . Influence Decreases 508 | . 374 59 . 75 Entered New Map 2 | . 2 . . . Time Decay 466 | . 362 42 . 62 Lost Part 40 | . 10 17 . 13 Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 25 5 . 4 Peak Tracking Total 16 | . 5 16 . 2 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 13 | . 9 . 4 . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 67 | . 26 . 41 . Successful 61 | . 20 . 41 . Failed 6 | . 6 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 23 | . 22 . 1 . Terminals 18 | . 18 . . . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 5 | . 5 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 42 | . 1 . 41 . Record 40 | . . . 40 . Robot Analysis 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 15 | . 15 . . . Terminals 13 | . 13 . . . Track 1 | . 1 . . . Botnet 5 | . 5 . . . Disrupt 1 | . 1 . . . Operators 1 | . 1 . . . Skim 5 | . 5 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Mechanics 1 | . 1 . . . Recycling Units 1 | . 1 . . . Mask 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 7 . . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 5115 | 116 2224 1320 1279 176 Spaces Moved 2006 | 66 819 529 532 60 Core 3 | 3 . . . . Treads 2003 | 63 819 529 532 60 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 240 240 Average Speed 232 | 155 227 240 240 240 Slowest Speed 320 | 160 320 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 62 | 5 97 99 93 16 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . 1 . 1 . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 3 | . . 2 . 1 Spaces Dug . | . . . . . Terrain Destroyed 13 | . . 7 . 6 Melee . | . . . . . Projectile 9 | . . 3 . 6 AOE 4 | . . 4 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 2308 | 76 1067 557 536 72 Wait 161 | . 161 . . . Move 2003 | 66 818 528 531 60 Hop . | . . . . . Pick Up 27 | 4 16 3 3 1 Fast Attach 16 | 6 6 4 . . Attach 4 | . 1 2 . 1 Detach 1 | . 1 . . . Swap 5 | . 3 2 . . Drop 10 | . 3 5 2 . Fire 79 | . 57 12 . 10 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . 1 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 1 exit: Mat) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 7) 745 | -10/Materials | Discovered new exit (range 3) 929 | -10/Materials | Repaired Lgt. Treads? 1078 | -10/Materials | Discovered new exit (range 11) 1175 | -10/Materials | Discovered new exit (range 8) 2085 | -10/Materials | Discovered new exit (range 8) 2196 | -10/Materials | Identified exit to Subcaves 2229 | -10/Materials | Learned location of Mines (-10) 2263 | -10/Materials | Learned 2 Mines zone layouts 2264 | -10/Materials | Learned 2 Mines zone layouts 2265 | -10/Materials | Learned 4 Subcaves zone layouts 2272 | -10/Materials | Learned location of 2 exits from Mines 2341 | -10/Materials | Entered Mines 2342 | -10/Mines | Identified exit to Materials 2343 | -10/Mines | Identified exit to Exiles 2354 | -10/Mines | Assembled infested the area 2384 | -10/Mines | Met 8R-AWN 2386 | -10/Mines | Learned Materials trap positions 3028 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3309 | -10/Mines | Core integrity fell below 50% 3341 | -10/Mines | Core integrity fell below 20% 3371 | -10/Mines | Lost 3 parts (1p1n1w) 3661 | -10/Mines | Entered Exiles 3719 | -10/Exiles | Discovered new exit (range 15) 3751 | -10/Exiles | Welcomed by 8R-AWN 3797 | -10/Exiles | Met EX-HEX 3905 | -10/Exiles | Met EX-BIN 3950 | -10/Exiles | Aligned with FarCom system 3953 | -10/Exiles | Given EX-Vault access code 4070 | -10/Exiles | Opened EX-Vault 4085 | -10/Exiles | Found Supersonic Drone Bay 4132 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4357 | -10/Exiles | Met EX-DEC 4410 | -10/Exiles | Visited The Gauntlet 4832 | -10/Exiles | Learned location of Zion (-7) 4918 | -10/Exiles | Discovered new exit (range 10) 4940 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 4940 | -10/Exiles | Entered Mines 4941 | -9/Mines | Identified exit to Materials 5116 | -9/Mines | Destroyed by L-31 Rogue with Katana Last Messages --------------- 04943_ G-47 Trooper destroyed. 04947_ Lgt. Treads destroyed. 04949_ G-34 Mercenary suffers critical hit (Destroy). 04949_ G-34 Mercenary destroyed. 04953_ Acquired 41 matter. 04965_ Acquired Ion Engine. 04972_ U-05 Engineer builds a Wall. 04989_ R-06 Scavenger collects Sml. Laser. 04993_ R-06 Scavenger collects Aluminum Leg. 05000_ R-06 Scavenger collects Heat Sink. 05084_ Searching scrap... 05084_ Found Hvy. EM Pulse Gun. 05084_ Found Power Shielding. 05084_ Found Sml. Laser. 05084_ Found 56 Matter. 05109_ Lgt. Treads severed. 05110_ Slug penetrates Earth. 05113_ Slug penetrates Wall. 05114_ Lgt. Armor Plating destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????s???????????????? | | ?????????????????????????????#???????????????????? | | ????????????????