Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.30 @ 14:08:10 Player: Darsidian Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (197) 985 Value Destroyed (5301) 5301 Prototype IDs (45) 900 Alien Tech Used (4) 800 Bonus (5466) 5466 TOTAL SCORE: 23752 Bonus ------- High Alert Combat Kills 285 Follower Combat Kills 1196 Entered Garrisons 600 Used RIF Installer 500 Met Imprinter 300 Used Core Reset Matrix 3000 Friendly Fire -415 Cogmind --------- Core Integrity 0/1600 Matter 226/300 Energy 484/500 System Corruption 3% Temperature Cool (0) Movement Flying (100) Ox1 Location -1/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Cooled VTOL Module > --- UTILITY (14) ----- Improved Energy Well > --- WEAPON (2) ------- Plasma Lance > --- INVENTORY (5) ---- Large Storage Unit Advanced Weapon Cycler Improved Field Recycling Unit (12) Advanced Datajack Portable AFG (100) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Q-thruster Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Improved Energy Well Advanced Visual Processing Unit Long-range Sensor Array Experimental Signal Interpreter Terrain Scanner Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] Advanced Salvage Targeting Computer Advanced Transmission Jammer Advanced Hacking Suite Improved System Shield Advanced Corruption Screen > --- WEAPON ----------- Advanced Datajack Plasma Lance > --- INVENTORY -------- Light Antimatter Reactor Cooled VTOL Module Impulse Thruster Array Advanced Weapon Cycler Advanced Force Booster Advanced Focal Shield Improved Field Recycling Unit Mini Smartbomb Launcher Portable AFG [Rating: 168] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav Array Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Improved System Shield Protection Improved Propulsion Shielding Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Gar Fac Res Qua Gar Res Tes Acc Gar Slots Evolved 18 | . . . 2 . 2 . 2 . . . . . . 2 . . 2 . . 2 . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . . . . 2 . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . Utility 12 | . . . 2 . . . 1 . . . . . . 2 . . 1 . . 2 . . 1 . . 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 441 | 10 14 5 25 10 19 33 3 3 13 2 4 6 1 10 10 . 35 6 . 3 8 43 51 21 15 6 37 42 6 Power 65 | 2 3 . 6 2 1 7 . . 2 . . . . . 1 . 6 . . . 1 9 5 1 . 1 9 8 1 Engine 30 | 2 3 . 6 2 1 6 . . . . . . . . 1 . 2 . . . 1 4 . . . . 1 1 . Core 16 | . . . . . . 1 . . 2 . . . . . . . 3 . . . . 5 3 . . 1 1 . . Reactor 19 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 1 . . 7 7 1 Propulsion 79 | 4 4 1 4 4 7 1 2 . 6 . . . . . . . 2 . . 1 . 3 15 2 3 2 7 9 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 15 | 2 2 1 4 4 2 . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Flight 59 | . . . . . 5 1 2 . 6 . . . . . . . 2 . . 1 . 3 14 2 3 2 7 9 2 Utility 193 | 2 5 4 7 3 6 12 1 1 2 . . 4 1 7 7 . 23 5 . . 4 16 22 14 5 2 18 21 1 Device 136 | 1 1 3 6 . 3 10 1 . 2 . . 4 . 4 5 . 20 3 . . 1 10 17 13 4 . 13 15 . Storage 17 | 1 4 . . . 1 . . . . . . . . . 1 . 1 . . . . 3 . . 1 1 2 1 1 Processor 18 | . . 1 1 . 1 1 . . . . . . . 2 . . 1 . . . . 1 3 1 . 1 2 3 . Hackware 10 | . . . . . . . . 1 . . . . 1 . . . . 1 . . 3 1 1 . . . 1 1 . Protection 12 | . . . . 3 1 1 . . . . . . . 1 1 . 1 1 . . . 1 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 104 | 2 2 . 8 1 5 13 . 2 3 2 4 2 . 3 2 . 4 1 . 2 3 15 9 4 7 1 3 4 2 Energy Gun 26 | 2 2 . 7 . 3 5 . 1 . . . . . . . . . . . . . 3 3 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . . . 1 . . 3 . 1 . . . . . . . . . . . . . . 1 . . . . . . Ballistic Cannon 8 | . . . . 1 . . . . . . . . . . . . . . . 1 1 5 . . . . . . . Launcher 16 | . . . . . . 1 . . 1 1 2 . . 2 1 . . . . . . . . 1 4 . 1 1 1 Special Weapon 8 | . . . . . . . . . . . . . . . . . . . . . . 1 1 3 2 1 . . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . Slashing Weapon 10 | . . . . . 1 4 . . 1 1 1 1 . 1 . . . . . . . . . . . . . . . Piercing Weapon 11 | . . . . . . . . . . . . 1 . . 1 . 3 1 . 1 1 . 1 . 1 . . . 1 Special Melee Weapon 16 | . . . . . 1 . . . 1 . 1 . . . . . 1 . . . 1 4 2 . . . 2 3 . Unidentified Prototypes 33 | . . . 2 . 2 6 1 . 1 . . 2 . 1 . . 1 . . . . 5 7 2 . . 2 1 . Parts Lost 61 | . . . 5 1 . 2 . . . . 1 . . . 1 . 3 1 . . 3 8 6 1 5 . 3 7 14 Power 15 | . . . 1 . . . . . . . . . . . 1 . 2 . . . 3 2 1 . . . 2 . 3 Propulsion 16 | . . . 2 . . . . . . . . . . . . . . . . . . 2 2 . 1 . 1 3 5 Utility 22 | . . . 1 . . . . . . . . . . . . . . 1 . . . 4 2 1 4 . . 4 5 Weapon 8 | . . . 1 1 . 2 . . . . 1 . . . . . 1 . . . . . 1 . . . . . 1 Highest Loss Streak 13 | . . . 3 1 . 2 . . . . 1 . . . 1 . 2 1 . . 3 8 2 1 5 . 3 2 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 99 95 91 92 92 98 100 100 100 100 99 99 95 100 92 91 94 84 87 92 84 92 86 65 83 87 24 Engine 5 | . 14 14 11 11 9 8 7 7 . . . . . . 2 6 3 . . . . 6 . . . . . . . Core 2 | . . . . . . . . . 6 7 7 7 7 6 3 . 4 11 11 10 9 2 3 3 . . 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 3 4 9 7 6 8 2 Leg 1 | . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . 10 28 21 18 18 . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . . . . 11 36 38 38 38 38 38 38 38 33 33 33 29 29 29 26 26 26 23 23 23 21 21 18 4 Device 12 | . 14 7 22 12 11 13 15 13 7 7 7 7 7 12 11 13 10 10 5 5 5 12 9 14 12 4 16 18 2 Storage 7 | . 14 14 11 11 9 9 7 7 7 7 7 7 7 6 6 6 5 5 5 5 5 5 4 4 4 4 5 7 2 Processor 14 | . . 6 9 11 9 13 15 15 15 15 15 15 15 20 20 20 22 18 17 15 15 14 19 16 13 10 13 16 4 Hackware 5 | . . . . . . . . 1 7 7 7 7 6 6 6 6 5 9 11 10 13 14 8 9 9 8 9 10 3 Energy Gun 6 | . 28 28 21 11 10 2 . 5 . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . 3 7 7 7 6 6 5 7 7 5 5 . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 6 4 2 5 4 4 . 1 4 4 4 4 4 1 Special Melee Weapon 1 | . . . . . 3 . . . 7 7 4 . . . . . . . . . . 2 . . . . 2 3 . Peak Build Rating 168 | 7 11 13 20 29 36 42 42 51 60 60 63 64 59 74 68 69 87 86 84 86 94 103 127 140 141 117 143 168 149 Average Rating 63 | 4 8 12 17 23 32 34 41 46 52 59 59 59 58 65 65 68 77 81 84 85 87 87 105 127 129 108 124 153 50 On Entrance 66 | . 7 11 13 20 29 36 36 42 51 59 60 59 59 58 66 68 69 81 84 84 86 79 83 124 136 103 115 135 149 Naked Turns 71 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 Heaviest Build 101 | 14 90 90 96 101 101 25 19 21 21 21 22 23 22 25 24 23 26 27 26 26 32 45 48 47 54 38 47 50 41 Greatest Support 56 | 20 26 26 32 32 56 21 26 26 26 25 35 25 35 25 35 25 26 26 26 27 35 35 40 45 45 44 44 55 55 Greatest Overweight (x) 9 | 2 8 3 9 4 7 1 . . . . . . . . 4 . . 1 . . 1 1 1 1 1 . 1 1 2 Average Overweight (x) . | . 1 3 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 6 13 25 25 25 21 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 6 Most Carried 25 | 2 17 23 25 25 24 10 9 10 10 10 10 10 10 10 10 9 10 10 9 10 10 10 10 10 10 10 10 10 7 Average Carried 11 | . 7 20 23 24 19 9 8 9 9 9 9 9 9 8 9 8 9 9 9 9 9 9 9 9 9 9 8 8 5 Final Capacity 25 | 8 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 24 | 2 17 23 24 23 10 10 9 10 9 10 10 10 10 10 8 9 10 9 9 10 7 7 9 10 9 7 9 7 5 Class Distribution -------------------- 21% | Mutant 15% | Scout 14% | Ninja 9% | Hacker-Scout 8% | Hacker-Ninja 6% | Hacker-Sprinter 6% | Scavenger-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -8/Storage Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Waste Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Ninja | -6/Factory Ninja | -6/Lower Caves Ninja | -6/Lower Caves Ninja | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Garrison Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -3/Garrison Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Ninja | -1/Access Mutant | -1/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Gar Fac Res Qua Gar Res Tes Acc Gar Matter Collected 4535 | 114 326 62 236 182 97 368 . 90 110 80 45 . 70 78 151 16 318 47 . . 88 316 342 373 38 157 319 362 150 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Salvage Created 8231 | 98 924 379 1475 435 137 463 . 59 88 195 46 . . 85 30 . 619 . . . 72 421 613 399 152 157 725 463 196 Parts 431 | 5 44 14 107 22 7 29 . . 5 7 3 . . 13 2 . 37 . . . 2 18 26 15 12 7 21 25 10 Haulers Intercepted 13 | . 2 . 4 . 1 . . . 1 . . . . . . . 2 . . . . 1 1 . . . . 1 . Recyclers Shooed 11 | . 6 . 1 1 . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . Parts Field Recycled 40 | . . . . . . . . . . . . . . . . . . . . . . 22 5 4 2 . 4 3 . Retrieved Matter 695 | . . . . . . . . . . . . . . . . . . . . . . 292 74 50 100 . 148 31 . Parts Self-Destructed 31 | . . . . . . . . . . 9 19 . . . 2 . . . 1 . . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Gar Fac Res Qua Gar Res Tes Acc Gar Combat Hostiles Destroyed 98 | . 13 4 32 8 3 4 . . . . 3 . . . 1 . 3 . . . 1 . 4 . 6 . 4 2 10 Melee 12 | . . . . . . 1 . . . . 1 . . . 1 . 3 . . . . . . . . . 4 2 . Guns 61 | . 13 4 29 7 3 1 . . . . . . . . . . . . . . . . 4 . . . . . . Cannons 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . AOE 23 | . . . 3 . . 2 . . . . 2 . . . . . . . . . . . . . 6 . . . 10 Classes Destroyed 14 | 2 6 . 1 1 . . . . . . . . . . . . 1 . . . 1 . . . 1 . . 1 . Worker 21 | . 5 1 2 . . . . . . . . . . 1 . . 1 . . . . 4 3 2 . . . 2 . Builder 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 . . Tunneler 8 | 2 . . 1 1 . . . . . . . . . 1 . . 1 . . . . 1 1 . . . . . . Hauler 13 | . 2 . 4 . 1 . . . 1 . . . . . . . 2 . . . . 1 1 . . . . 1 . Recycler 26 | 1 5 3 1 1 . 2 . . 1 . . . . . . . 1 . . . . 2 . 3 . 1 4 1 . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 22 | . 3 . 5 . 1 2 . . . . . . . 2 . . 3 . . . . . 5 . . . . 1 . Swarmer 44 | . 6 . 11 . 3 . . . . . 3 . . . 1 . . . . . . . 2 . 3 . 4 2 9 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Grunt 34 | . 7 4 12 5 . 3 . . . . . . . . . . . . . . . . 2 . . . . . 1 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Duelist 4 | . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 10 | . . . 9 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . . Best Kill Streak 10 | 2 5 2 8 4 3 4 . . 2 . 3 . . 3 1 . 2 . . . 1 2 3 3 3 1 6 2 10 Combat Bots Only 10 | . 3 2 5 3 3 4 . . . . 3 . . . 1 . 2 . . . 1 . 2 . 3 . 4 2 10 Max Kills in Single Turn 5 | 1 1 1 2 1 2 1 . . 1 . 2 . . 1 1 . 1 . . . 1 2 1 1 2 1 1 1 5 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 . . 1 . . . . 2 . . . . . . . . . . . . . 2 . . . 5 Melee 1 | . . . . . . 1 . . . . 1 . . . 1 . 1 . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Gar Fac Res Qua Gar Res Tes Acc Gar Hostile Shots Fired 875 | . 64 8 98 37 4 37 . . . 1 3 . 3 . 15 . 32 . . 2 37 44 66 8 94 2 49 124 147 Missed 404 | . 20 3 28 6 1 21 . . . . 1 . 2 . 8 . 17 . . 1 24 19 35 3 58 2 31 68 56 Damage Taken 9145 | . 431 70 1011 532 25 362 . . . 13 31 . 22 54 127 . 300 53 . 23 335 526 762 159 651 . 397 1398 1863 Core 3188 | . 99 . 247 79 10 91 . . . . . . 22 36 29 . 57 12 . . 189 151 284 . 193 . 68 348 1273 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 322 | . . . . . . . . . . . . . . . . . 27 . . 15 33 27 . 14 100 . . 76 30 Ignored by Resistances 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Regen/Repaired (Parts) 406 | . . . . . 131 . . 3 5 . . . . . . . 24 . . . . . 54 . . . 189 . . Core Remaining (%) 76 | 100 . 60 . 18 . 81 . . . . . . 96 . . 92 . . 93 . . 70 . . 63 . 87 . . Volleys Fired 318 | 5 73 13 74 30 4 5 . . 1 . 1 . . 2 3 . . . . 2 2 32 36 13 13 3 . 1 5 Largest 2 | 2 2 2 2 2 2 2 . . 1 . 1 . . 1 1 . . . . 1 1 1 1 1 1 1 . 1 1 Hottest 130 | 100 130 130 130 104 106 90 . . 30 . 30 . . 30 30 . . . . 57 57 100 100 49 49 10 . 80 80 Shots Fired 518 | 10 145 26 145 60 8 10 . . 1 . 1 . . 2 3 . . . . 2 2 32 36 13 13 3 . 1 5 Gun 437 | 10 145 26 145 56 8 10 . . . . . . . . . . . . . . . 2 35 . . . . . . Cannon 28 | . . . . 4 . . . . . . . . . . . . . . . 2 2 20 . . . . . . . Launcher 21 | . . . . . . . . . 1 . 1 . . 2 3 . . . . . . . . 1 7 . . 1 5 Special 32 | . . . . . . . . . . . . . . . . . . . . . . 10 1 12 6 3 . . . Kinetic 65 | . . . . 30 . . . . . . . . . . . . . . . 2 2 20 11 . . . . . . Thermal 341 | 10 145 26 89 30 4 . . . . . . . . . . . . . . . . 12 24 1 . . . . . Explosive 21 | . . . . . . . . . 1 . 1 . . 2 3 . . . . . . . . 1 7 . . 1 5 Electromagnetic 70 | . . . 56 . 4 10 . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 6 10 9 19 23 6 9 . . . . . . . 2 . . . . . . 2 6 8 11 12 2 . . . Robot Miss Streak 12 | 1 12 4 7 3 2 2 . . . . . . . 1 . . . . . . . 2 5 . 1 2 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 2 1 5 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 511 | 7 107 21 120 44 7 18 . 4 4 3 11 . . 4 1 . 27 . . . 3 24 36 21 7 8 18 16 . Core Hits 409 | 4 91 40 134 16 5 10 . 1 3 3 7 . . 2 1 . 11 . . . 2 7 23 3 12 1 8 7 18 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 3 | . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . Critical Strikes 19 | 1 7 . . 3 1 . . . . . . . . . . . . . . . 1 . 3 1 . . 1 1 . Burn 10 | 1 7 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Melee Attacks 344 | . . . . . 2 51 1 4 7 5 13 1 . 16 9 . 52 . . 5 6 23 32 24 . 12 37 41 3 Impact 21 | . . . . . . . . . . . . . . . . . . . . . . 2 19 . . . . . . Slashing 98 | . . . . . 2 51 1 4 7 5 3 1 . 16 8 . . . . . . . . . . . . . . Piercing 182 | . . . . . . . . . . . 4 . . . 1 . 52 . . 5 5 . 9 24 . 12 29 38 3 Sneak Attacks 66 | . . . . . . 3 . . 2 . 8 . . 2 . . 7 . . . . 9 6 6 . 3 13 7 . Combat Hostiles 3 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16147 | 86 1183 294 2336 727 129 782 . 260 204 193 188 . . 256 27 . 1631 . . . 77 693 1445 888 1177 461 671 858 1581 Guns 5043 | 86 1183 294 1869 624 97 180 . . . . . . . . . . . . . . . 32 678 . . . . . . Cannons 341 | . . . . 103 . . . . . . . . . . . . . . . . 77 161 . . . . . . . Explosions 3898 | . . . 467 . . 152 . . 10 . 133 . . 84 . . . . . . . 294 . . 1177 . . . 1581 Melee 6865 | . . . . . 32 450 . 260 194 193 55 . . 172 27 . 1631 . . . . 206 767 888 . 461 671 858 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 808 | . . . . 404 . . . . . . . . . . . . . . . . 77 161 166 . . . . . . Thermal 4390 | 86 1183 294 1463 323 51 152 . . . . . . . . . . . . . . . 326 512 . . . . . . Explosive 3043 | . . . 58 . . . . . 10 . 133 . . 84 . . . . . . . . . . 1177 . . . 1581 Electromagnetic 1041 | . . . 815 . 46 180 . . . . . . . . . . . . . . . . . . . . . . . Impact 850 | . . . . . . . . . . . . . . . . . . . . . . 206 644 . . . . . . Slashing 1373 | . . . . . 32 450 . 260 194 193 45 . . 172 27 . . . . . . . . . . . . . . Piercing 4642 | . . . . . . . . . . . 10 . . . . . 1631 . . . . . 123 888 . 461 671 858 . Highest Corruption 6 | . 1 1 . . . . . . . . . . . . . . 3 3 3 . . 6 3 4 . . . 3 3 Average Corruption 2 | . 1 1 . . . . . . . . . . . . . . 2 3 3 . . 5 1 3 . . . 1 3 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Effects 53 | . 1 5 . . . . . . . . . . . . . . 9 9 1 . . 4 11 8 . . . . 5 Message Errors 17 | . . 2 . . . . . . . . . . . . . . 4 1 . . . 2 5 2 . . . . 1 Matter Fused 12 | . . 3 . . . . . . . . . . . . . . 2 5 . . . . 1 1 . . . . . Heat Flow Errors 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 2 . . . . 1 Energy Discharges 8 | . . . . . . . . . . . . . . . . . . . . . . 1 4 2 . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 6 | . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Misfires 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1719 | . . . 63 . . 141 . 8 . . 49 . . 60 . . 80 . . . . 156 500 284 5 142 52 128 51 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 244 | . . . 63 . . 11 . . . . 49 . . 9 . . . . . . . 56 . . 5 . . . 51 Melee 1475 | . . . . . . 130 . 8 . . . . . 51 . . 80 . . . . 100 500 284 . 142 52 128 . Knockbacks 5 | . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Kinetic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 402 | . . . 148 . . 117 . . . . . . . . . . . . . . . . . . 82 . . . 55 Shots 9 | . . . 4 . . 2 . . . . . . . . . . . . . . . . . . 2 . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 465 | 117 465 300 243 72 18 176 3 3 4 . 94 . 186 . 96 . 15 292 3 12 65 169 458 227 339 . 42 91 194 Average Temperature 72 | 51 129 109 47 26 8 89 2 2 2 . 38 . 161 . 46 . 1 104 2 6 21 51 97 118 94 . 6 26 59 Received Heat Transfer 1171 | . 105 39 282 138 . 117 . . . 27 . . . . 73 . 27 . . 9 18 141 66 . 21 . . 27 81 Effects 10 | . 5 3 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Shutdowns 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 6 | . 1 3 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . 2 . . 1 . . . . . . . . . . . . . . . 3 4 . . . . . . Impact Corruptions 13 | . . . . . . . . . . . . . . . . . . . . . . 1 12 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | 2 5 . . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . Heat Transferred 7704 | 333 2929 360 1870 851 111 150 . . . . . . . . . . . . . . . 250 850 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . 8 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Gar Fac Res Qua Gar Res Tes Acc Gar Peak Influence 889 | 15 232 60 547 443 230 567 193 67 587 . . . . 141 . . 124 . . 45 118 257 436 247 404 312 566 567 889 Initial 453 | . 9 46 19 213 110 96 173 67 46 . . . . 9 . . . . . 33 31 61 36 119 15 227 175 280 453 Average 211 | 5 153 50 318 324 184 338 184 67 480 . . . . 66 . . 49 . . 37 35 86 282 110 177 276 361 356 718 Maximum Alert Level 3 | . 1 . 2 2 1 2 . . 2 . . . . . . . . . . . . 1 2 1 2 1 2 2 3 Low Security (%) 49 | 100 56 100 20 . 28 14 100 100 4 . . . . 100 . . 100 . . 100 100 77 14 85 67 . 15 8 . Level 1 34 | . 43 . 48 75 71 51 . . 12 . . . . . . . . . . . . 22 79 14 26 100 56 52 . Level 2 15 | . . . 31 25 . 33 . . 82 . . . . . . . . . . . . . 6 . 5 . 28 39 33 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 . 2 . . 1 1 . 1 . 1 . . 1 . . 5 . . 1 . 4 5 2 . . 4 3 . Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Extermination 12 | . . . . . . . . . . . . . . 1 . . 3 . . . . 2 2 2 . . 1 1 . Reinforcement 16 | . 1 . 2 . . 1 . . 1 . . . . . . . 2 . . . . 2 3 . . . 2 2 . Assault 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Gar Fac Res Qua Gar Res Tes Acc Gar Distress Signals 16 | . 2 . 3 . 1 2 . . . . . . 2 . . . 2 . . . . 2 2 . . . . . . Communications Jammed 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Times Spotted 412 | . 20 4 47 12 5 22 . . 4 6 18 1 4 7 21 . 19 . 1 1 27 33 34 7 24 3 24 43 25 Peak Tracking Total 24 | . 5 2 5 3 4 4 1 . 3 3 10 1 2 3 9 . 5 . 1 1 24 11 11 5 16 4 5 11 15 Tactical Retreats 63 | . 3 . 2 4 1 4 . . . . . . 1 1 6 . 6 . . . 1 4 8 . 2 . 5 12 3 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Gar Fac Res Qua Gar Res Tes Acc Gar Traps Triggered 14 | . 1 . 2 . . . 2 . . . . . . 1 . . . 1 . . 1 1 2 1 . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Gar Fac Res Qua Gar Res Tes Acc Gar Machines Disabled 35 | . . . 4 . . 6 . . 7 . . . . . . . . . . . 1 5 1 2 3 1 3 . 2 Max in Single Turn 4 | . . . 2 . . 1 . . . . . . . . . . . . . . 1 4 . 1 2 1 1 . 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 . . Garrison Relay 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Gar Fac Res Qua Gar Res Tes Acc Gar Machines Accessed 101 | . 4 . 11 1 1 6 2 . 8 . 1 . 1 9 . . 7 . . 1 1 6 10 8 1 1 9 12 1 Terminals 71 | . 4 . 9 . . 6 2 . 6 . . . 1 7 . . 3 . . . 1 4 6 6 1 1 5 8 1 Fabricators 5 | . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . 1 . Repair Stations 8 | . . . . . 1 . . . 1 . . . . 1 . . 1 . . . . . 2 . . . 1 1 . Recycling Units 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 5 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . 2 . . Garrison Access 8 | . . . . . . . . . . . . . . . . . . . . 1 . 1 2 1 . . 1 2 . Total Hacks 241 | . 9 . 26 1 2 12 6 . 25 . 1 . 1 21 . . 14 . . 2 1 18 26 14 2 3 30 25 2 Successful 115 | . 4 . 9 1 2 9 2 . 13 . 1 . 1 12 . . 3 . . 1 . 5 16 7 . 1 18 9 1 Failed 126 | . 5 . 17 . . 3 4 . 12 . . . . 9 . . 11 . . 1 1 13 10 7 2 2 12 16 1 Catastrophic 31 | . . . 4 . . . 1 . 5 . . . . 2 . . 3 . . . 1 4 3 1 . . 3 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 109 | . 3 . 20 . . 4 6 . 12 . . . 1 14 . . 1 . . . 1 13 10 5 . 2 6 11 . Terminals 171 | . 9 . 22 . . 12 6 . 15 . . . 1 19 . . 4 . . . 1 14 18 8 2 3 17 18 2 Fabricators 10 | . . . . . . . . . . . . . . 1 . . 7 . . . . . . . . . . 2 . Repair Stations 21 | . . . . . 2 . . . 2 . . . . 1 . . 3 . . . . . 5 . . . 7 1 . Recycling Units 4 | . . . 1 . . . . . . . . . . . . . . . . . . 3 . . . . . . . Scanalyzers 18 | . . . 3 . . . . . 8 . . . . . . . . . . . . . . 2 . . 5 . . Garrison Access 15 | . . . . . . . . . . . . . . . . . . . . 2 . 1 3 4 . . 1 4 . Terminal Hacks 43 | . 3 . 4 1 . 7 . . 1 . 1 . 1 3 . . 1 . . . . . 6 2 . 1 5 6 1 Record 14 | . . . . . . . . . . . . . 1 . . . . . . . . . 5 2 . 1 1 4 . Part Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype ID Bank 5 | . 2 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Open Door 7 | . . . . 1 . 4 . . . . 1 . . . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . Unreport Threat 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 3 | . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Network Status 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Repair Station Hacks 14 | . . . . . 2 . . . 1 . . . . 1 . . 2 . . . . . 3 . . . 4 1 . Scan Component 9 | . . . . . 1 . . . 1 . . . . 1 . . 1 . . . . . 2 . . . 2 1 . Repair 5 | . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . 2 . . Recycling Unit Hacks 4 | . . . 1 . . . . . . . . . . . . . . . . . . 3 . . . . . . . Report Inventory 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 16 | . . . 2 . . . . . 8 . . . . . . . . . . . . . . 2 . . 4 . . Insert Component 8 | . . . 1 . . . . . 4 . . . . . . . . . . . . . . 1 . . 2 . . Analyze 8 | . . . 1 . . . . . 4 . . . . . . . . . . . . . . 1 . . 2 . . Garrison Access Hacks 8 | . . . . . . . . . . . . . . . . . . . . 1 . 1 3 1 . . 1 1 . Unlock Access 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . Seal Access 4 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 . . Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 27 | . 1 . 2 . . 2 2 . 3 . . . . 6 . . . . . . . 1 4 2 . . 4 . . Terminals 27 | . 1 . 2 . . 2 2 . 3 . . . . 6 . . . . . . . 1 4 2 . . 4 . . Track 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Assimilate 5 | . . . 1 . . 1 1 . . . . . . 1 . . . . . . . . . . . . 1 . . Botnet 18 | . 1 . 1 . . 1 1 . 3 . . . . 4 . . . . . . . 1 3 2 . . 1 . . Operators 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 80 | . 1 . 11 . . 4 2 . 8 . . . . 6 . . 6 . . 1 1 5 9 6 1 1 7 11 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . 1 . . . . . 4 . . 14 . . . . . . . . . . . 1 . . 2 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . 2 . . Time 348 | . . . . . 38 . . . . . . . . . . . 108 . . . . . 70 . . . 132 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 62 | . . . . . . . . . . . . . . . . . . . . . . 62 . . . . . . . Retrieved Components 9 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . Parts Scanalyzed 8 | . . . 1 . . . . . 4 . . . . . . . . . . . . . . 1 . . 2 . . Part Schematics Acquired 7 | . . . 1 . . . . . 4 . . . . . . . . . . . . . . 1 . . 1 . . Parts Damaged 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Gar Fac Res Qua Gar Res Tes Acc Gar Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 28 | . . . . . . . . . . . . . . . . . . . . . 1 9 3 6 . 1 6 2 . Non-combat 16 | . . . . . . . . . . . . . . . . . . . . . . 1 1 5 . 1 6 2 . Combat 12 | . . . . . . . . . . . . . . . . . . . . . 1 8 2 1 . . . . . Robot Hacks Applied 33 | . . . . . . . . . . . . . . . . . . . . . 1 10 3 7 . 2 7 3 . parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . no_distress 15 | . . . . . . . . . . . . . . . . . . . . . . 1 1 4 . 1 6 2 . find_recycling 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . ignore_parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . check_alert 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . find_scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . wipe_record 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . overwrite_iff 5 | . . . . . . . . . . . . . . . . . . . . . 1 4 . . . . . . . formatsys_high 5 | . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 . . . . Machine Destruction 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 . . . . Attached 4 | . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 4 . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Gar Fac Res Qua Gar Res Tes Acc Gar Total Allies 46 | . . . 1 . . . . 20 . . 4 . . 1 . . . . . . 1 10 2 . 4 . 1 . 2 Largest Group 20 | . . . 1 1 . . . 20 20 14 12 5 5 1 . . . . . . 1 3 2 . 1 . 1 . 2 Highest-Rated Group 588 | . . . 10 10 . . . 588 588 398 315 124 124 10 . . . . . . 104 162 164 . 14 . 45 . 92 Highest-Rated Ally 104 | . . . 10 10 . . . 35 35 35 31 31 31 10 . . . . . . 104 54 82 . 14 . 45 . 46 Total Orders 6 | . . . . . . . . . . . . 2 . . . . . 2 . . 1 . 1 . . . . . . STAY 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 228 | . . . . . . . . . 40 52 89 . 3 . . . . . . . 1 27 7 . 2 . . . 7 Total Damage 5248 | . . . . . . . . . 1211 962 1578 . 79 . . . . . . . 105 410 678 . . . . . 225 Kills 41 | . . . . . . . . . 14 8 12 . 1 . . . . . . . . 2 2 . . . . . 2 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Gar Fac Res Qua Gar Res Tes Acc Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . . . . 1 3 . 1 . . 1 . 2 . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Decoded 0b10 Intel 131 | . . . . . . . . . . . . . . 12 . . 23 . . . 6 18 24 17 3 3 13 11 1 Traps 92 | . . . . . . . . . . . . . . 7 . . 23 . . . 5 12 13 12 2 3 9 5 1 Emergency Access 37 | . . . . . . . . . . . . . . 5 . . . . . . 1 6 11 5 1 . 4 4 . Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Gar Fac Res Qua Gar Res Tes Acc Gar Turns Passed 16626 | 86 1258 925 1584 584 293 957 37 140 677 339 319 407 108 621 840 491 1467 308 161 66 198 1144 1247 807 134 120 562 610 136 Spaces Moved 20615 | 47 783 631 891 323 260 776 105 205 768 718 620 1029 351 1078 1412 560 2015 394 101 179 204 1381 1735 921 235 215 1073 1418 187 Core 122 | 15 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 106 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 399 | 26 373 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2405 | 6 410 631 891 323 144 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17689 | . . . . . 116 776 105 205 768 718 620 1029 351 1078 1411 560 2015 394 101 179 204 1381 1735 921 235 215 1073 1418 81 Fastest Speed 5 | 50 105 135 130 130 27 27 24 24 23 23 5 23 5 23 5 23 23 24 24 24 11 11 22 24 15 19 19 17 34 Average Speed 39 | 111 124 135 131 141 76 27 24 24 23 23 22 23 22 23 23 23 23 42 24 24 24 31 25 27 25 25 24 26 46 Slowest Speed 250 | 150 200 135 215 145 195 104 25 24 26 23 23 23 23 23 250 23 24 92 24 24 92 100 100 101 105 26 105 103 200 Overloaded Moves 315 | . . . . . . . . . . . 7 . 15 . 5 . . . . . 19 47 . 4 68 3 36 111 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 57 | . . . . . . 6 . . . 1 . . . 1 . . 12 1 . 2 1 4 3 13 2 1 1 8 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 46 | 4 80 90 86 46 19 72 3 95 18 79 59 83 61 25 84 50 28 59 10 3 34 38 48 42 39 3 90 38 23 Regions Visited 29 Branch Regions 13 Pre-discovered Areas 5 | . . . . . . . . . . . 1 3 . . . . . 1 . . . . . . . . . . . Known Exits Taken 19 | . . 1 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 . . 1 1 . Unknown Exits Taken 6 | 1 1 . . 1 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . . Scrap Searched 24 | . . 3 . 1 . . . . . 4 4 2 3 . 3 2 . 2 . . . . . . . . . . . Spaces Dug 217 | . . . . . 1 19 1 . 10 1 9 . . 12 12 . 24 . . 8 1 33 18 35 . 1 10 19 3 Terrain Destroyed 494 | . . . 75 1 1 27 1 . 10 1 9 . . 12 27 . 24 . . 8 1 40 18 35 111 1 10 33 49 Melee 136 | . . . . . 1 19 1 . 3 1 1 . . 12 6 . 24 . . 5 1 . 18 11 . 1 10 19 3 Projectile 19 | . . . . 1 . . . . . . . . . . . . . . . 3 . 15 . . . . . . . AOE 339 | . . . 75 . . 8 . . 7 . 8 . . . 21 . . . . . . 25 . 24 111 . . 14 46 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Gar Fac Res Qua Gar Res Tes Acc Gar Total 27951 | 67 925 676 1161 391 344 1423 114 288 1252 881 793 1198 381 1423 1906 921 2918 533 236 188 339 2033 2445 1419 297 257 1344 1577 221 Wait 5796 | . 26 23 127 12 39 540 4 74 448 157 149 151 23 309 468 361 805 132 136 2 101 523 518 429 29 21 123 45 21 Move 20476 | 46 782 630 890 322 259 763 105 204 767 715 619 1028 350 1075 1411 559 1990 391 100 174 201 1372 1728 895 230 213 1070 1402 185 Hop 55 | . . . . . . 6 . . . 1 . . . 1 . . 12 1 . 2 1 4 3 13 2 . 1 7 1 Pick Up 186 | 3 17 5 21 7 6 7 1 2 3 1 4 5 3 4 1 1 9 1 . . 1 6 22 8 1 1 35 11 . Fast Attach 129 | 9 3 . 5 2 7 8 . . 4 . . 2 1 2 1 . 6 . . . 2 14 19 6 2 1 9 21 5 Attach 120 | . . . 6 3 7 2 2 . . . 1 1 . 4 2 . 6 3 . . 3 17 18 6 6 3 23 7 . Detach 62 | . 1 . . . 3 2 . . 1 . . . . 2 1 . 5 2 . . . 15 13 3 4 . 8 2 . Swap 197 | 1 11 5 14 5 5 23 1 3 9 2 3 3 . 4 7 . 23 3 . 3 3 12 14 10 8 3 7 14 1 Drop 233 | 3 12 . 24 10 12 16 . 1 12 . 3 7 4 4 3 . 10 . . . 1 13 27 12 2 . 31 26 . Fire 318 | 5 73 13 74 30 4 5 . . 1 . 1 . . 2 3 . . . . 2 2 32 36 13 13 3 . 1 5 Melee 344 | . . . . . 2 51 1 4 7 5 13 1 . 16 9 . 52 . . 5 6 23 32 24 . 12 37 41 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . . . . . . . . . . . . . . 18 . 15 . . . . . . Rewire 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory -4/Garrison -4/Factory -3/Research -3/Quarantine -3/Garrison -2/Research -2/Testing -1/Access -1/Garrison History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 600 | -10/Materials | Discovered new exit (range 15) 1014 | -10/Materials | Build established: Scavenger-Mutant 1093 | -10/Materials | Discovered new exit (range 5) 1319 | -10/Materials | Build established: Mutant 1345 | -10/Materials | Entered Mines 1346 | -10/Mines | Met a Derelict bent on vengeance 1623 | -10/Mines | Found a hidden stash of uninstalled traps 1674 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1676 | -10/Mines | Found Prototype Device 1700 | -10/Mines | Learned Materials interactive machine intel 1761 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1812 | -10/Mines | Learned 2 Materials zone layouts 1843 | -10/Mines | Discovered new exit (range 6) 1861 | -10/Mines | Identified exit to Materials 2270 | -10/Mines | Entered Materials 2270 | -9/Materials | Evolved 2 slots: Utility x2 2272 | -9/Materials | Loaded intel: 18 interactive machine locations 2440 | -9/Materials | Lost 3 parts (1n1u1w) 2748 | -9/Materials | Discovered new exit (range 16) 3018 | -9/Materials | Discovered new exit (range 8) 3242 | -9/Materials | Discovered new exit (range 15) 3489 | -9/Materials | Core integrity fell below 50% 3772 | -9/Materials | Identified exit to Mines 3792 | -9/Materials | Build established: Scavenger-Mutant 3854 | -9/Materials | Entered Mines 3854 | -9/Mines | Accompanied by 1 ally 4024 | -9/Mines | Discovered new exit (range 8) 4187 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4243 | -9/Mines | Discovered new exit (range 10) 4251 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4409 | -9/Mines | Core integrity fell below 20% 4438 | -9/Mines | Entered Materials 4438 | -8/Materials | Evolved 2 slots: Propulsion x2 4527 | -8/Materials | Repaired Imp. Light Armor Plating? 4567 | -8/Materials | Build established: Mutant 4667 | -8/Materials | Identified Exp. Sensor Array 4687 | -8/Materials | Discovered new exit (range 6) 4704 | -8/Materials | Discovered new exit (range 5) 4731 | -8/Materials | Entered Storage 4966 | -8/Storage | Build established: Sprinter 5531 | -8/Storage | Search patrols dispatched 5670 | -8/Storage | Identified exit to Factory 5688 | -8/Storage | Entered Factory 5688 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5725 | -7/Factory | Sucked down chute 5725 | -7/Factory | Entered Waste 5726 | -7/Waste | Joined by Warlord forces that had cleared the area 5773 | -7/Waste | Discovered new exit (range 12) 5797 | -7/Waste | Identified exit to Factory 5865 | -7/Waste | Entered Factory 5865 | -7/Factory | Accompanied by 20 allies 5937 | -7/Factory | Lost 6 allies 6118 | -7/Factory | Build established: Scout 6403 | -7/Factory | Discovered new exit (range 5) 6404 | -7/Factory | Identified exit to Factory 6449 | -7/Factory | Discovered new exit (range 12) 6451 | -7/Factory | Identified exit to Lower Caves 6542 | -7/Factory | Entered Lower Caves 6542 | -7/Lower Caves | Accompanied by 14 allies 6573 | -7/Lower Caves | Learned location of 1 exit from Factory 6612 | -7/Lower Caves | Lost 4 allies 6621 | -7/Lower Caves | Encountered a Warlord checkpoint 6750 | -7/Lower Caves | Discovered new exit (range 17) 6761 | -7/Lower Caves | Identified exit to Lower Caves 6881 | -7/Lower Caves | Entered another Lower Caves area 6881 | -7/Lower Caves | Accompanied by 10 allies 6884 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6895 | -7/Lower Caves | Learned 4 Factory zone layouts 6895 | -7/Lower Caves | Discovered exit to Factory (range 15) 6926 | -7/Lower Caves | Found DCF Scrap (12 items) 6933 | -7/Lower Caves | Learned Factory terminal intel 6940 | -7/Lower Caves | Found DRS Beacon 6941 | -7/Lower Caves | Lost 6 allies 6976 | -7/Lower Caves | Encountered a Warlord checkpoint 7022 | -7/Lower Caves | Learned location of Extension (-5) 7036 | -7/Lower Caves | Lost 3 allies 7066 | -7/Lower Caves | Discovered new exit (range 20) 7070 | -7/Lower Caves | Identified exit to Zion 7200 | -7/Lower Caves | Entered Zion 7200 | -7/Zion | Accompanied by 5 allies 7211 | -7/Zion | Discovered new exit (range 14) 7212 | -7/Zion | Given the Hacking Drone Bay 7213 | -7/Zion | Found Prototype Device 7223 | -7/Zion | Found CR-A16's Pointy Stick 7249 | -7/Zion | Identified Hacking Drone Bay 7252 | -7/Zion | Found Relay Coupler [Programmer] 7344 | -7/Zion | Learned location of Quarantine (-3) 7360 | -7/Zion | Found Prototype Device 7361 | -7/Zion | Identified Phasing AFG 7400 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7409 | -7/Zion | Met Imprinter 7461 | -7/Zion | Learned location of Data Miner (-6) 7494 | -7/Zion | Identified exit to Proximity Caves 7607 | -7/Zion | Entered Proximity Caves 7607 | -6/Proximity Caves | Accompanied by 5 allies 7607 | -6/Proximity Caves | Spotted B-75 Beast 7661 | -6/Proximity Caves | Learned location of 1 exit from Factory 7711 | -6/Proximity Caves | Discovered exit to Factory (range 19) 7715 | -6/Proximity Caves | Entered Factory 7715 | -6/Factory | Evolved 2 slots: Utility x2 7716 | -6/Factory | Identified exit to Factory 7716 | -6/Factory | Identified exit to Lower Caves 7718 | -6/Factory | Loaded intel: 26 terminal locations 7743 | -6/Factory | Identified exit to DSF 8047 | -6/Factory | Build established: Ninja 8265 | -6/Factory | Discovered exit to Lower Caves (range 5) 8336 | -6/Factory | Entered Lower Caves 8345 | -6/Lower Caves | Encountered a Warlord checkpoint 9058 | -6/Lower Caves | Discovered new exit (range 19) 9062 | -6/Lower Caves | Identified exit to Lower Caves 9176 | -6/Lower Caves | Entered another Lower Caves area 9177 | -6/Lower Caves | Encountered a Warlord checkpoint 9323 | -6/Lower Caves | Learned Factory emergency access door positions 9584 | -6/Lower Caves | Discovered exit to Factory (range 13) 9667 | -6/Lower Caves | Entered Factory 9667 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10086 | -5/Factory | Repaired Exp. Sensor Array 10906 | -5/Factory | Discovered new exit (range 13) 11089 | -5/Factory | Discovered new exit (range 3) 11089 | -5/Factory | Identified exit to Upper Caves 11134 | -5/Factory | Entered Upper Caves 11308 | -5/Upper Caves | Learned location of Armory (-4) 11309 | -5/Upper Caves | Learned Factory garrison access intel 11311 | -5/Upper Caves | Discovered new exit (range 23) 11357 | -5/Upper Caves | Identified exit to Upper Caves 11442 | -5/Upper Caves | Entered another Upper Caves area 11445 | -5/Upper Caves | Discovered new exit (range 9) 11448 | -5/Upper Caves | Identified exit to Factory 11453 | -5/Upper Caves | Encountered a Warlord checkpoint 11603 | -5/Upper Caves | Entered Factory 11603 | -4/Factory | Evolved 2 slots: Utility x2 11604 | -4/Factory | Loaded intel: 4 garrison access locations 11667 | -4/Factory | Identified exit to Garrison 11669 | -4/Factory | Entered Garrison 11695 | -4/Garrison | Triggered checkpoint 11801 | -4/Garrison | Installed Relay Interface Framework 11803 | -4/Garrison | Garrison Relay disabled 11838 | -4/Garrison | Spotted B-86 Titan 11839 | -4/Garrison | Triggered checkpoint 11857 | -4/Garrison | Triggered checkpoint 11863 | -4/Garrison | Discovered new exit (range 12) 11867 | -4/Garrison | Identified exit to Factory 11867 | -4/Garrison | Entered Factory 11892 | -4/Factory | Lost 3 parts (3p) 12000 | -4/Factory | Build established: Hacker-Scout 12823 | -4/Factory | Allied Derelicts emerged from ambush trap array 12997 | -4/Factory | Discovered new exit (range 23) 13011 | -4/Factory | Entered Research 13011 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13020 | -3/Research | Lost 4 allies 13038 | -3/Research | Lost 8 parts (2p2n4u) 13403 | -3/Research | Spotted B-86 Titan 13769 | -3/Research | Spotted B-86 Titan 14074 | -3/Research | Repaired Cld. VTOL Module 14113 | -3/Research | Discovered new exit (range 9) 14115 | -3/Research | Identified exit to Quarantine 14174 | -3/Research | Found Prototype Device 14175 | -3/Research | Identified Exp. Thermal Defense Suite 14236 | -3/Research | Found Prototype Device 14237 | -3/Research | Identified Exp. EM Disruption Field 14258 | -3/Research | Entered Quarantine 14410 | -3/Quarantine | Build established: Hacker-Ninja 14510 | -3/Quarantine | Found Prototype Processor 14511 | -3/Quarantine | Identified Exp. Signal Interpreter 14619 | -3/Quarantine | Found Alien Artifact 14620 | -3/Quarantine | Identified Core Reset Matrix 14620 | -3/Quarantine | Used Core Reset Matrix 14624 | -3/Quarantine | Detected hypermatrix surge 14624 | -3/Quarantine | Sensed 14 artifacts in vicinity 15027 | -3/Quarantine | Found Subatomic Replicator 15045 | -3/Quarantine | Found Dimensional Node Initializer 15050 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 15065 | -3/Quarantine | Identified exit to Garrison 15065 | -3/Quarantine | Entered Garrison 15072 | -3/Garrison | Triggered checkpoint 15157 | -3/Garrison | Triggered checkpoint 15172 | -3/Garrison | Spotted B-86 Titan 15193 | -3/Garrison | Attempted to install RIF, but system incompatible 15196 | -3/Garrison | Discovered new exit (range 10) 15198 | -3/Garrison | Identified exit to Research 15199 | -3/Garrison | Entered Research 15199 | -2/Research | Evolved 2 slots: Utility x2 15216 | -2/Research | Lost 5 parts (1n4u) 15216 | -2/Research | Lost 4 allies 15307 | -2/Research | Build established: Hacker-Sprinter 15317 | -2/Research | Warped through subspace 15317 | -2/Research | Discovered new exit (range 4) 15319 | -2/Research | Entered Testing 15366 | -2/Testing | Found Prototype Energy Cannon 15406 | -2/Testing | Spotted PP-OEALOBGESN 15537 | -2/Testing | Lost 3 parts (2p1n) 15544 | -2/Testing | Used Subatomic Replicator to replicate Mic. Antimatter Reactor 15623 | -2/Testing | Repaired Field Propulsion Array 15639 | -2/Testing | Protovariant out of control (PD-GVGUKQ8D28) 15678 | -2/Testing | Found Prototype Launcher 15684 | -2/Testing | Found Unknown Launcher 15698 | -2/Testing | Identified Mni. Smartbomb Launcher 15700 | -2/Testing | Repaired Cld. VTOL Module? 15770 | -2/Testing | Initialized slip node 15819 | -2/Testing | Found Portable AFG 15822 | -2/Testing | Spotted Striker 15822 | -2/Testing | Spotted Striker 15875 | -2/Testing | Discovered new exit (range 12) 15880 | -2/Testing | Identified exit to Access 15881 | -2/Testing | Spotted Alpha 7 15881 | -2/Testing | Entered Access 15881 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 16131 | -1/Access | Search patrols dispatched 16194 | -1/Access | Found Unknown Device 16229 | -1/Access | Identified Adv. Force Booster 16423 | -1/Access | Energy Cycler disabled 16488 | -1/Access | Identified exit to Garrison 16491 | -1/Access | Entered Garrison 16523 | -1/Garrison | Triggered checkpoint 16533 | -1/Garrison | Spotted B-99 Colossus 16539 | -1/Garrison | Released all parts (8) 16552 | -1/Garrison | Destroyed 10 combat bots 16569 | -1/Garrison | Lost 13 parts (3p4n5u1w) 16583 | -1/Garrison | Core integrity fell below 50% 16621 | -1/Garrison | Core integrity fell below 20% 16627 | -1/Garrison | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 16617_ Knocked back. 16617_ Penetrated by Slug. 16617_ Slug penetrates Wall. 16617_ Penetrated by Slug. 16617_ Slug penetrates Wall. 16618_ B-99 Colossus activates siege mode. 16620_ Knocked back. 16620_ Penetrated by Slug. 16620_ Slug penetrates Wall. 16620_ Penetrated by Slug. 16620_ Slug penetrates Wall. 16620_ Penetrated by Slug. 16620_ Slug penetrates Wall. 16621_ Acquired Plasma Lance. 16624_ Knocked back. 16624_ Penetrated by Slug. 16624_ Slug penetrates Earth. 16624_ Penetrated by Slug. 16624_ Slug penetrates Earth. 16626_ Acquired Cld. VTOL Module. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? % ???????????????????? | | ??????????????????????????= = #??????????????????? | | ?????????????????????????? *% ????????????????? | | ?????????????????????????? [% ??????????????? | | ?????????????????????????? ? ???????????????? | | ?????????????????????????? ???????????????? | | ????????????????????????## * # ???????????????? | | ???????????????????????? %%= ???? ???????????? | | ???????????????????????? %% ???? ????????????? | | ???????????????????????? == ??? ?????^???????? | | ???????????????????????? = ??? ??????????????? | | ????????????????????????# # % #?? ???????????????? | | ????????????????????????# ##? ????????????????? | | ????????????????????????### #+#????????????????? | | ????######""""### #??? # #????????????????? | | ????# #??## #????????????????? | | ????# #??# #????????????????? | | ????## #############??#% #????????????????? | | ?????# ########;;;;####%;# #????????????????? | | ?????# %%%@ #????????????????? | | ?????# g % ####????????????????? | | ?????# #################; BB#???????????????????? | | ?????# #??? ???????????###BB#???????????????????? | | ?????# #??? ?????????????# #???????????????????? | | ?????# #??# #????????????# #???????????????????? | | ?????# #??# ????????????# #???????????????????? | | ?????# #??# #????????????# #???????????????????? | | ?????# #??# #????????????# #???????????????????? | | ?????# #??# #????????????# #???????????????????? | | ?????# #### ############?# #???????????????????? | | ?????# ## ## ### #???????????????????? | | ?????# + ## " #???????????????????? | | ?????# ## ## ### #???????????????????? | | ?????# #### ## " #?# #???????????????????? | | ?????# #??# """ """"# #???????????????????? | | ?????# #??#### " "### #???????????????????? | | ?????# #?????# "#?# #???????????????????? | | ?????# #?????# " "#?# #???????????????????? | | ?????# #?????# """""#?# #???????????????????? | | ?????# #?????## ########?# #???????????????????? | | """### ########+########## #???????????????????? | | # #???????????????????? | | # #???????????????????? | | ################ #############???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 44 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 410 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Corruption Block 20 Armor Coverage 150 Resistance: TH 30 Propulsion Shielding 66 Point Defense Rating 240 Evasion (%) 75 Targeting Accuracy 6 Melee Accuracy 8 Offensive Hacking 14 Defensive Hacking 26 Relay Coupler Types 2 Relay Coupler Value 88 Item Schematics ----------------- Imp. Q-thruster | -2/Testing | Hacked Cld. Q-thruster | -2/Testing | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix High-powered Transdimensional Reconstructor Subatomic Replicator Dimensional Node Initializer Achievements -------------- Alien Roots Denied? Speed Demon Supersonic Whoosh! Challenges ------------ None Game ------ Seed DerelictArmoredCorpse Manual? 0 Play Time 09:32:55 Cumulative 178.5 hours Start 2024.11.23 @ 16:22:10 End 2024.11.30 @ 14:08:10 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 52 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 475dfb33-68f8-4700-b249-784c92ac211a