Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.26 @ 19:29:06 Player: Seff27 Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (56) 280 Value Destroyed (1759) 1759 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (813) 813 TOTAL SCORE: 6072 Bonus ------- Follower Combat Kills 253 Met Imprinter 300 Was Imprinted 300 Friendly Fire -40 Cogmind --------- Core Integrity 0/850 Matter 267/300 Energy 350/350 System Corruption 12% Temperature Cool (-138) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Improved Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Improved Cryofiber Web Advanced Heat Sink Triangulator Target Analyzer Core Analyzer Improved Light Armor Plating > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (5) ---- Advanced Heat Sink Compact Matter Pod (150) Triangulator Core Analyzer Chainsword Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Compact Wheel > --- UTILITY ---------- Improved Cryofiber Web Small Storage Unit Improved Trap Scanner Core Analyzer Phase Shifter Improved Utility Shielding > --- WEAPON ----------- Light Assault Rifle Flak Gun CR-A16's Pointy Stick > --- INVENTORY -------- Compact Matter Pod Triangulator Core Analyzer Core Analyzer Hacking Drone Bay Plasma Rifle Chainsword Chainsword [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Hacking Drone Bay Storage Small Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . . . 1 Utility 4 | . . 1 . . . 3 Weapon 1 | . . . . . . 1 Parts Attached 106 | 6 6 13 11 8 . 62 Power 12 | 1 . 2 1 . . 8 Engine 6 | 1 . 1 1 . . 3 Core 6 | . . 1 . . . 5 Reactor . | . . . . . . . Propulsion 29 | 2 1 4 5 2 . 15 Treads . | . . . . . . . Leg 9 | . . . . 2 . 7 Wheel 17 | 2 1 4 2 . . 8 Hover . | . . . . . . . Flight 3 | . . . 3 . . . Utility 30 | 1 3 4 1 2 . 19 Device 19 | . 2 2 . 2 . 13 Storage 3 | 1 1 . 1 . . . Processor 4 | . . . . . . 4 Hackware . | . . . . . . . Protection 4 | . . 2 . . . 2 Artifact . | . . . . . . . Weapon 35 | 2 2 3 4 4 . 20 Energy Gun 7 | 1 . . . . . 6 Energy Cannon . | . . . . . . . Ballistic Gun 21 | 1 2 3 4 3 . 8 Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . . . 4 Piercing Weapon 2 | . . . . 1 . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 42 | . . 9 1 . 1 31 Power 8 | . . 2 . . . 6 Propulsion 16 | . . 3 1 . . 12 Utility 8 | . . 2 . . 1 5 Weapon 10 | . . 2 . . . 8 Highest Loss Streak 15 | . . 7 1 . 1 15 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 84 | . 96 94 70 90 87 76 Engine 8 | . 14 9 7 11 11 4 Core 1 | . . 1 . . . 4 Leg 11 | . . . . 15 22 11 Wheel 7 | . 28 31 14 . . 4 Flight 2 | . . . 7 9 . . Device 18 | . 11 10 11 20 21 19 Storage 8 | . 14 11 10 11 11 4 Processor 1 | . . . . . . 3 Protection 2 | . . 8 . . . 2 Energy Gun 2 | . 10 . . . . 5 Ballistic Gun 16 | . 17 20 20 22 22 7 Naked Turns . | . . . . . . . Heaviest Build 34 | 14 20 27 16 18 18 34 Greatest Support 64 | 32 32 48 26 33 33 64 Greatest Overweight (x) 8 | . . . 1 . . 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 8 8 8 Average Capacity 8 | 7 9 10 9 8 8 7 Most Carried 10 | 5 10 10 8 8 8 8 Average Carried 7 | 1 6 9 5 7 8 6 Final Capacity 10 | 8 10 10 8 8 8 5 Final Carried 10 | 3 10 8 5 8 8 5 Class Distribution -------------------- 48% | Mutant 30% | Scavenger-Mutant 6% | Scavenger-Gunner 5% | Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 2612 | 266 99 313 173 260 82 1419 Remotely . | . . . . . . . Salvage Created 2717 | 62 136 356 140 52 307 1664 Parts 141 | 2 9 31 11 . 8 80 Haulers Intercepted . | . . . . . . . Recyclers Shooed 6 | . . . . . . 6 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . . 2 8 . Prevented 8 | . . . . . 8 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 37 | . 2 8 4 . 1 22 Melee 1 | . . . . . . 1 Guns 32 | . 2 8 4 . 1 17 Cannons 3 | . . . . . . 3 Classes Destroyed 11 | 1 2 2 . . 1 5 Worker 2 | . . . . . . 2 Builder 2 | . . . . . . 2 Recycler 8 | 1 . 1 1 . . 5 Minesweeper 1 | . . . . . 1 . Operator 1 | . . . . . . 1 Watcher 5 | . 2 1 . . . 2 Swarmer 10 | . . 3 4 . . 3 Grunt 18 | . 2 4 . . 1 11 Sentry 3 | . . 1 . . . 2 Hunter 2 | . . . . . . 2 Programmer 4 | . . . . . . 4 Best Kill Streak 10 | 1 4 4 2 . 1 10 Combat Bots Only 3 | . 2 3 2 . 1 3 Max Kills in Single Turn 2 | 1 1 1 1 . 1 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 628 | . 19 170 47 . 22 370 Missed 230 | . 6 61 22 . 8 133 Damage Taken 5311 | . 188 1020 204 . 283 3616 Core 1258 | . 65 268 46 . 20 859 Absorbed by Shields . | . . . . . . . Redirected to Shielding 107 | . . . . . . 107 Regen/Repaired (Parts) 102 | . . 102 . . . . Core Remaining (%) 63 | 100 74 . . . 16 . Volleys Fired 192 | 2 11 27 17 2 20 113 Largest 3 | 2 2 2 2 2 2 3 Hottest 207 | 70 70 46 40 61 61 207 Shots Fired 383 | 4 22 54 34 4 29 236 Gun 341 | 4 22 54 34 4 29 194 Cannon 42 | . . . . . . 42 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 320 | 2 11 54 34 4 29 186 Thermal 63 | 2 11 . . . . 50 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 10 | 2 6 8 7 3 10 10 Robot Miss Streak 9 | 2 2 4 8 . 3 9 Penetration Max 1 | . . . . . 1 1 Secondary Targets 6 | . 1 1 3 . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . 1 Shots Hit Robots 261 | 2 16 29 21 2 20 171 Core Hits 181 | 2 7 14 8 1 11 138 Critical Kills 2 | . . . . 1 . 1 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 9 | . 2 . . 1 . 6 Burn 3 | . 2 . . . . 1 Destroy 3 | . . . . 1 . 2 Blast 1 | . . . . . . 1 Sever 2 | . . . . . . 2 Melee Attacks 7 | . . . . . . 7 Impact . | . . . . . . . Slashing 4 | . . . . . . 4 Piercing 3 | . . . . . . 3 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 4985 | 24 205 405 203 44 565 3539 Guns 4202 | 24 205 405 203 44 565 2756 Cannons 590 | . . . . . . 590 Explosions 63 | . . . . . . 63 Melee 130 | . . . . . . 130 Ramming . | . . . . . . . Kinetic 3960 | 11 91 405 203 44 565 2641 Thermal 832 | 13 114 . . . . 705 Explosive 63 | . . . . . . 63 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 68 | . . . . . . 68 Piercing 62 | . . . . . . 62 Highest Corruption 12 | . . . . . . 12 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 27 | . . . . . . 27 Message Errors 5 | . . . . . . 5 Matter Fused 10 | . . . . . . 10 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 3 | . . . . . . 3 Misfires 3 | . . . . . . 3 Alerts 1 | . . . . . . 1 Misdirections 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 11 | . . . . . . 11 Impact . | . . . . . . . Kinetic 9 | . . . . . . 9 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 51 | . . . . . . 51 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 180 | 38 18 . . . 9 180 Average Temperature 42 | 22 5 . . . 5 48 Received Heat Transfer 1287 | . 96 93 9 . 117 972 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 5 | . 1 . . . . 4 Heat Transferred 2017 | 37 481 . . . . 1499 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 270 | 5 112 166 110 . . 270 Initial 132 | . 3 46 25 . . 132 Average 121 | 1 54 85 91 . . 151 Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 88 | 100 100 100 100 . . 80 Level 1 11 | . . . . . . 19 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . . 2 . . 1 6 Investigation 1 | . . . . . . 1 Extermination 4 | . . . . . . 4 Reinforcement 3 | . . 2 . . . 1 Assault 1 | . . . . . 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 3 | . . 2 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 90 | . 5 23 5 . 17 40 Peak Tracking Total 13 | . 4 13 4 . 11 5 Tactical Retreats 6 | . . 2 . . 1 3 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 5 | . . . . . . 5 Max in Single Turn 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 6 | . 1 2 . . . 3 Terminals 3 | . 1 1 . . . 1 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . 1 . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 23 | . 5 14 . . . 4 Successful 17 | . 2 12 . . . 3 Failed 6 | . 3 2 . . . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 3 | . . 1 . 2 . . Terminals 8 | . 5 2 . . . 1 Fabricators 1 | . . . . . . 1 Repair Stations 12 | . . 12 . . . . Recycling Units 2 | . . . . . . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 2 1 . . . 1 Record 2 | . 2 . . . . . Robot Analysis 1 | . . 1 . . . . Open DSF 1 | . . . . . . 1 Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 11 | . . 11 . . . . Scan Component 5 | . . 5 . . . . Repair 5 | . . 5 . . . . Refit 1 | . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . 1 Retrieve Matter 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 2 . . . 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 81 | . . . . . . 81 Total Robot Build Rating 1 | . . . . . . 1 Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . . 5 . . . . Time 148 | . . 148 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 5 | . . . . 4 . 1 Largest Group 4 | . . . . 4 4 . Highest-Rated Group 154 | . . . . 154 154 . Highest-Rated Ally 41 | . . . . 41 41 . Total Orders . | . . . . . . . Ally Attacks 34 | . . . . . 34 . Total Damage 1282 | . . . . . 1282 . Kills 8 | . . . . . 8 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered 5 | . . . . 2 3 . Drone Launches 2 | . . . . . . 2 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 4660 | 60 239 554 237 1176 781 1613 Spaces Moved 3709 | 44 188 291 251 1511 585 839 Core 16 | 10 . . . . . 6 Treads . | . . . . . . . Legs 1868 | . . . . 639 585 644 Wheels 836 | 34 188 291 134 . . 189 Hover . | . . . . . . . Flight 989 | . . . 117 872 . . Fastest Speed 34 | 50 100 100 34 34 120 93 Average Speed 94 | 88 100 100 65 70 120 125 Slowest Speed 450 | 100 100 100 120 120 120 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 3 27 27 41 93 73 19 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . . . 1 2 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . 1 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 2 | . . . . . . 2 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 4515 | 61 214 501 291 1621 635 1192 Wait 383 | 1 . 148 1 84 31 118 Move 3703 | 43 187 290 250 1510 584 839 Hop . | . . . . . . . Pick Up 75 | 9 9 13 6 9 . 29 Fast Attach 32 | . . 3 3 1 . 25 Attach 50 | 6 1 5 8 2 . 28 Detach 4 | . . . . . . 4 Swap 24 | . 5 5 . 5 . 9 Drop 47 | . 1 10 6 8 . 22 Fire 192 | 2 11 27 17 2 20 113 Melee 5 | . . . . . . 5 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 6) 300 | -10/Materials | Entered another Materials area 300 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Discovered new exit (range 7) 321 | -9/Materials | Build established: Mutant 458 | -9/Materials | Repaired Lgt. Armor Plating 485 | -9/Materials | Repaired Com. Wheel 512 | -9/Materials | Repaired Com. Wheel 552 | -9/Materials | Repaired Lgt. Nuclear Core 585 | -9/Materials | Repaired Hvy. Assault Rifle 664 | -9/Materials | Build established: Scavenger-Mutant 831 | -9/Materials | Core integrity fell below 50% 854 | -9/Materials | Entered Mines 880 | -9/Mines | Lost 7 parts (1p3n1u2w) 1084 | -9/Mines | Assembled infested the area 1086 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1089 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1091 | -9/Mines | Entered Zion 1117 | -7/Zion | Given A8's code to call for help 1128 | -7/Zion | Received a visual enhancement algorithm 1153 | -7/Zion | Discovered new exit (range 15) 1182 | -7/Zion | Learned 4 Factory zone layouts 1207 | -7/Zion | Learned location of Warlord (-5) 1223 | -7/Zion | Learned location of 1 exit from Lower Caves 1250 | -7/Zion | Found CR-A16's Pointy Stick 1295 | -7/Zion | Given the Hacking Drone Bay 1295 | -7/Zion | Found Prototype Device 1295 | -7/Zion | Identified Hacking Drone Bay 1334 | -7/Zion | Imprinted 1336 | -7/Zion | Declared Zion's savior 1724 | -7/Zion | Build established: Mutant 2267 | -7/Zion | Entered Proximity Caves 2267 | -6/Proximity Caves | Accompanied by 4 allies 2393 | -6/Proximity Caves | Learned Factory trap positions 2977 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3031 | -6/Proximity Caves | Lost 4 allies 3033 | -6/Proximity Caves | Discovered new exit (range 14) 3048 | -6/Proximity Caves | Entered Factory 3048 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 3050 | -6/Factory | Loaded intel: 117 trap records 3407 | -6/Factory | Lost 3 parts (1p2n) 3696 | -6/Factory | Lost 7 parts (2p2n1u2w) 3891 | -6/Factory | Fabricated T-07 Excavator (x1) 4008 | -6/Factory | Build established: Scavenger-Mutant 4117 | -6/Factory | Core integrity fell below 50% 4166 | -6/Factory | Core integrity fell below 20% 4240 | -6/Factory | Lost 15 parts (3p5n4u3w) 4532 | -6/Factory | Terminal network hard line cut 4609 | -6/Factory | Spotted B-75 Beast 4612 | -6/Factory | System corruption reached 10% 4661 | -6/Factory | Destroyed self via exploding Nuclear Reactor Last Messages --------------- 04586_ NNEC88GM#D2HORH0SM55= 04593_ S-27 Virus destroyed. 04596_ U-05 Engineer builds a Door. 04599_ Hvy. Laser destroyed. 04599_ S-27 Virus destroyed. 04602_ Dropped Mic. Nuclear Core. 04603_ Acquired Lgt. Nuclear Core. [Achievement: System Compromised] 04612_ U-05 Engineer builds a Wall. 04612_ R-10 Processor collects Lgt. Nuclear Core. 04620_ System corrupted: Matter fused (-9). 04622_ Destroyed Imp. Hover Unit. 04636_ System corrupted: Component data lost. 04652_ System corrupted: FCS attempts to trigger Hvy. Laser. 04652_ System corrupted: Hvy. Laser misfires. 04657_ Connecting with Scanalyzer... 04659_ Hvy. Laser destroyed. 04661_ Nuclear Reactor explodes. 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It's Just You My Command Is Your Wish Please Form A Line Robot Respite System Compromised The One Challenges ------------ None Game ------ Seed GaussDeliveryInterrupter Manual? 0 Play Time 01:52:46 Cumulative 10.9 hours Start 2024.06.26 @ 15:52:06 End 2024.06.26 @ 19:29:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 96% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 263b629a-30ca-477f-8ad8-0ee5e4387ddf