Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.03 @ 19:28:40 Player: mogwok Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1084) 1084 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2979 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 284/300 Energy 39/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Heat Sink Medium Storage Unit Hacking Suite Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Heat Sink Small Storage Unit Visual Processing Unit Hardened Light Armor Plating > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Light Deuterium Engine Heat Sink Improved Sensor Array Hacking Suite Hacking Suite Heavy Particle Gun Improved Light Cannon Improved Light Cannon [Rating: 22] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Ion Cannon Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 61 | 6 5 20 30 Power 8 | 1 2 2 3 Engine 7 | 1 2 2 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 21 | 2 . 10 9 Treads 1 | . . . 1 Leg 6 | . . 4 2 Wheel 14 | 2 . 6 6 Hover . | . . . . Flight . | . . . . Utility 15 | 1 1 3 10 Device 5 | . . 2 3 Storage 3 | 1 1 . 1 Processor 3 | . . . 3 Hackware 1 | . . . 1 Protection 3 | . . 1 2 Artifact . | . . . . Weapon 17 | 2 2 5 8 Energy Gun 7 | 1 1 1 4 Energy Cannon 5 | . . 3 2 Ballistic Gun 3 | 1 1 1 . Ballistic Cannon 2 | . . . 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 30 | . . 13 17 Power 3 | . . 2 1 Propulsion 14 | . . 5 9 Utility 4 | . . 1 3 Weapon 9 | . . 5 4 Highest Loss Streak 11 | . . 8 11 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 92 | . 96 90 91 Engine 9 | . 14 10 5 Core 1 | . . . 2 Treads 1 | . . . 3 Leg 4 | . . 13 2 Wheel 24 | . 28 24 23 Device 6 | . . 6 11 Storage 15 | . 27 12 8 Processor 3 | . . . 8 Protection 3 | . . 2 5 Energy Gun 6 | . 11 2 6 Energy Cannon 5 | . . 12 4 Ballistic Gun 5 | . 14 6 . Ballistic Cannon 2 | . . . 6 Naked Turns . | . . . . Heaviest Build 33 | 9 14 23 33 Greatest Support 48 | 26 26 48 48 Greatest Overweight (x) 4 | . . 4 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 5 8 8 9 Most Carried 10 | 6 8 8 10 Average Carried 7 | 3 7 6 9 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 6 8 8 5 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 979 | 98 149 349 383 Remotely . | . . . . Salvage Created 1784 | . 164 1079 541 Parts 97 | . 16 54 27 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . . 3 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 31 | . 7 16 8 Guns 18 | . 7 8 3 Cannons 13 | . . 8 5 Classes Destroyed 10 | . 2 4 4 Worker 4 | . . 3 1 Builder 2 | . . . 2 Recycler 8 | . . 6 2 Operator 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 10 | . 4 6 . Grunt 16 | . 3 7 6 Brawler 1 | . . 1 . Sentry 3 | . . 2 1 Specialist 1 | . . . 1 Best Kill Streak 7 | . 3 7 3 Combat Bots Only 7 | . 3 7 3 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 3682 | . 233 1329 2120 Core 941 | . 67 319 555 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 85 | . . . 85 Core Remaining (%) 64 | 100 73 20 . Volleys Fired 143 | . 24 60 59 Largest 2 | . 2 2 2 Hottest 125 | . 60 120 125 Shots Fired 265 | . 48 104 113 Gun 138 | . 48 56 34 Cannon 127 | . . 48 79 Launcher . | . . . . Special . | . . . . Kinetic 107 | . 24 40 43 Thermal 158 | . 24 64 70 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 8 12 9 Robot Miss Streak 5 | . 2 3 5 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 161 | . 31 69 61 Core Hits 69 | . 11 34 24 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 2 1 Burn 1 | . . 1 . Destroy 1 | . . 1 . Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2728 | . 274 1169 1285 Guns 965 | . 274 486 205 Cannons 1725 | . . 683 1042 Explosions . | . . . . Melee . | . . . . Ramming 38 | . . . 38 Kinetic 983 | . 108 311 564 Thermal 1707 | . 166 858 683 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Message Errors 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 2 | . . . 2 Projectiles 2 | . . . 2 Explosions . | . . . . Melee . | . . . . Knockbacks 14 | . . . 14 Impact . | . . . . Kinetic 12 | . . . 12 Secondary 2 | . . . 2 Self-Inflicted Damage 18 | . . . 18 Shots . | . . . . Rammed 4 | . . . 4 Targets Rammed 4 | . . . 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 312 | . 76 270 312 Average Temperature 101 | . 28 112 115 Received Heat Transfer 1182 | . 90 399 693 Effects 6 | . . 2 4 Energy Bleed 1 | . . . 1 Interference 5 | . . 2 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 3594 | . 375 1924 1295 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 267 | . 193 267 204 Initial 81 | . . 81 40 Average 86 | . 56 143 79 Maximum Alert Level 1 | . . 1 1 Low Security (%) 84 | 100 100 64 84 Level 1 15 | . . 35 15 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 2 4 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 6 | . 1 1 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 13 23 15 Peak Tracking Total 10 | . 5 10 5 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 9 | . 2 4 3 Terminals 8 | . 2 4 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 6 9 7 Successful 13 | . 3 5 5 Failed 9 | . 3 4 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 20 | . 6 9 5 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 3 5 3 Record 1 | . . 1 . Prototype ID Bank 1 | . 1 . . Emergency Access Points 2 | . . . 2 Alert Level 4 | . 1 2 1 Unreport Threat 1 | . . 1 . Locate Traps 1 | . . 1 . Maintenance Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . 2 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 2219 | 71 657 582 909 Spaces Moved 1709 | 67 601 363 678 Core 22 | 11 . 1 10 Treads . | . . . . Legs 46 | . . 46 . Wheels 1641 | 56 601 316 668 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 50 Average Speed 92 | 84 90 100 92 Slowest Speed 250 | 100 90 250 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 51 27 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 7 | . . . 7 Melee . | . . . . Projectile 7 | . . . 7 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 2089 | 79 677 477 856 Wait 97 | . 30 12 55 Move 1706 | 66 600 362 678 Hop . | . . . . Pick Up 37 | 6 9 15 7 Fast Attach 26 | 5 2 7 12 Attach 28 | 1 1 12 14 Detach 12 | 1 . 1 10 Swap 7 | . 2 1 4 Drop 29 | . 9 7 13 Fire 143 | . 24 60 59 Melee . | . . . . Ram 4 | . . . 4 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 15) 72 | -11/Junkyard | Entered Materials 309 | -10/Materials | Build established: Mutant 594 | -10/Materials | Discovered new exit (range 10) 700 | -10/Materials | Discovered new exit (range 16) 729 | -10/Materials | Entered another Materials area 729 | -9/Materials | Evolved 2 slots: Propulsion x2 850 | -9/Materials | Destroyed 7 combat bots 868 | -9/Materials | Lost 8 parts (1p3n1u3w) 1082 | -9/Materials | Core integrity fell below 50% 1134 | -9/Materials | Lost 4 parts (1p2n1w) 1242 | -9/Materials | Build established: Scavenger-Mutant 1245 | -9/Materials | Discovered new exit (range 3) 1311 | -9/Materials | Entered another Materials area 1311 | -8/Materials | Evolved 2 slots: Utility x2 1726 | -8/Materials | Repaired Arm. Wheel 2200 | -8/Materials | Core integrity fell below 50% 2216 | -8/Materials | Core integrity fell below 20% 2220 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 02203_ Slug penetrates Earth. 02204_ U-05 Engineer builds a Wall. 02205_ Lgt. Deuterium Engine destroyed. 02205_ Ion Cannon destroyed. 02205_ Penetrated by Slug. 02205_ Aluminum Leg destroyed. 02207_ Penetrated by Slug. 02210_ U-05 Engineer builds a Wall. 02210_ Particle Gun destroyed. 02210_ Knocked back. 02212_ Dropped Faulty Hvy. Particle Gun. 02212_ Penetrated by Slug. 02215_ WO4LTDE93/ILGDHCPR9&|APV =EA:L0APVBK=GF 02215_ Knocked back. 02216_ Acquired 4 matter. 02216_ Penetrated by Slug. 02217_ Acquired 6 matter. 02218_ Penetrated by Slug. 02220_ Acquired 47 matter. 02220_ Penetrated by Slug. 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