Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.16 @ 20:31:23 Player: jumpy Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (122) 610 Value Destroyed (5450) 5450 Prototype IDs (37) 740 Alien Tech Used (3) 600 Bonus (3583) 3583 TOTAL SCORE: 18883 Bonus ------- High Alert Combat Kills 178 Follower Combat Kills 99 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2034 Friendly Fire -28 Cogmind --------- Core Integrity 0/1300 Matter 235/300 Energy 98/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Compact HERF Cannon Enhanced Force Lance Peak State ------------ > --- POWER ------------ Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY ---------- Experimental Energy Well Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Phase Shifter High-powered Tractor Beam > --- WEAPON ----------- Compact HERF Cannon Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Improved Antigrav System Advanced Signal Interpreter Compact HERF Cannon Compact Tesla Bomb Launcher [Rating: 120] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Advanced Myomer Leg Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Advanced Sensor Array Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon Phasing Sabre Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Coil Gun Ballistic Cannon Hardcell Cannon Launcher Scatter Rocket Array Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Flail Slashing Weapon Phasing Sabre Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . 2 2 2 2 . . . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . 1 1 1 1 . . . . . . . . . . . . . . . . . Utility 8 | . . 1 1 1 1 . . . . . . . . . . . 2 . . . . 2 Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 183 | 7 2 6 11 3 7 1 8 4 3 5 6 5 3 3 6 8 13 . 3 22 3 54 Power 35 | 1 . 3 2 . . . 3 1 . 1 . 1 . 1 . 3 2 . . 6 . 11 Engine 10 | 1 . 3 1 . . . . . . 1 . . . . . . . . . 3 . 1 Core 12 | . . . 1 . . . 2 1 . . . 1 . 1 . 1 1 . . 3 . 1 Reactor 13 | . . . . . . . 1 . . . . . . . . 2 1 . . . . 9 Propulsion 57 | 2 . 2 3 . 1 . 2 3 . . 3 2 . 1 4 2 . . 2 9 . 21 Treads 15 | 2 . 2 3 . 1 . 2 3 . . 1 . . 1 . . . . . . . . Leg 8 | . . . . . . . . . . . . . . . 3 2 . . 2 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 29 | . . . . . . . . . . . 2 2 . . 1 . . . . 8 . 16 Flight 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Utility 53 | 2 2 1 3 2 3 . 2 . 2 2 2 1 1 1 2 2 9 . 1 2 1 12 Device 30 | 1 . 1 2 2 1 . 1 . 1 1 . 1 . . 1 1 6 . 1 1 1 8 Storage 5 | 1 2 . . . . . . . . . . . . . . . 1 . . . . 1 Processor 8 | . . . . . 1 . 1 . . . 2 . 1 . . . 1 . . . . 2 Hackware 4 | . . . . . 1 . . . . . . . . 1 . . 1 . . . . 1 Protection 6 | . . . 1 . . . . . 1 1 . . . . 1 1 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 . . 3 1 3 1 1 . 1 2 1 1 2 . . 1 2 . . 5 2 10 Energy Gun 2 | 1 . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 7 | . . . 1 1 . . 1 . 1 . . . . . . . . . . . . 3 Ballistic Gun 5 | 1 . . 1 . . . . . . . . . . . . . 2 . . . . 1 Ballistic Cannon 3 | . . . . . . . . . . . 1 . 1 . . 1 . . . . . . Launcher 4 | . . . . . 1 1 . . . . . . . . . . . . . . . 2 Special Weapon 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Impact Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 1 . . . . 2 . 1 1 . . . . . . 1 1 . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . 1 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 2 . . . . 1 . . . . 4 2 1 . . 2 . 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . . 2 . . . . . . System Corruption 15 | . . . . . . . . . . . . . . . . 15 . . . . . . Parts Lost 109 | . . 1 4 1 . . 5 3 6 . 1 7 8 . 3 . 14 . 2 14 4 36 Power 19 | . . 1 . . . . 1 1 . . . 1 1 . 1 . 3 . 1 2 1 6 Propulsion 42 | . . . 2 1 . . 2 1 5 . 1 4 1 . 1 . 3 . . 6 1 14 Utility 34 | . . . 2 . . . 1 1 1 . . 1 2 . 1 . 7 . 1 5 1 11 Weapon 14 | . . . . . . . 1 . . . . 1 4 . . . 1 . . 1 1 5 Highest Loss Streak 10 | . . 1 3 1 . . 5 3 6 . 1 5 5 . 3 . 7 . 2 7 4 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 3 7 12 12 10 12 14 14 14 13 15 14 7 5 1 3 2 1 1 2 7 . 3 Power . | . 1 . 1 1 2 2 2 1 1 1 . . . . 1 1 . . . . . 1 Propulsion . | 1 2 5 5 4 . . . 1 1 1 . . . . . . . . . . . . Utility 3 | . 2 3 2 2 2 4 3 5 5 6 5 4 3 . . . . . . . . 1 Weapon 4 | . 1 2 3 3 7 8 7 7 6 7 6 3 1 . . . . 1 1 5 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 20 | 1 . 2 . . 8 . . . 2 4 1 . 1 1 . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 . . 4 . . . 1 . . . . . . . . . . . . . Utility 3 | . . 1 . . . . . . . . . . 1 1 . . . . . . . . Weapon 11 | 1 . . . . 4 . . . 1 4 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 65 | . 100 98 90 68 83 93 85 91 69 60 60 62 32 38 52 64 63 68 66 75 54 44 Engine 2 | . 14 11 8 . . . . . . 4 6 1 . . . . . . . 7 . . Core 2 | . . . . 7 6 6 4 2 6 1 . 2 1 4 4 3 2 . . . 6 1 Treads 10 | . 28 32 34 27 30 33 27 38 22 6 5 1 . 4 2 . . . . . . . Leg 3 | . . . . . . . . . . . . . . . 7 23 20 10 13 18 . . Hover 1 | . . . . . . . . . . . . 7 2 . 1 . . . . 1 17 10 Device 10 | . 14 21 15 9 20 20 14 10 6 7 12 8 7 10 10 6 8 15 15 16 6 4 Storage 4 | . 14 11 9 7 6 6 6 6 6 6 6 5 2 . . . . 5 5 5 5 2 Processor 8 | . . . . . 3 6 10 13 13 11 6 17 10 11 11 11 7 10 10 9 5 3 Hackware 1 | . . . . . 1 6 6 2 . . . . . . 5 5 4 5 2 . . 1 Protection 1 | . . . 3 . . . . . . 6 6 1 . . . 1 1 . . . . . Energy Cannon 2 | . . . 7 7 6 . 4 6 3 6 5 1 . . . . . . . . . 1 Ballistic Gun 1 | . 14 11 3 . . . . . . . . . . . . . 4 10 10 7 . . Slashing Weapon 4 | . . . . . 3 6 6 6 6 6 6 10 4 4 5 5 5 5 5 5 8 . Peak Build Rating 120 | 7 8 16 22 29 46 48 52 53 47 48 58 59 49 57 74 91 97 80 81 96 72 120 Average Rating 47 | 5 7 14 20 21 39 48 44 46 37 39 48 48 28 47 63 67 74 80 76 81 60 66 On Entrance 44 | . 7 8 16 20 29 46 48 52 42 36 48 54 46 17 57 52 91 80 80 79 63 55 Naked Turns 22 | . . . . . . . . . . . . . . . . . . . . . . 22 Heaviest Build 77 | 12 27 36 46 41 47 42 54 54 46 77 77 41 54 49 49 42 48 48 48 51 49 57 Greatest Support 135 | 40 40 60 80 80 100 100 100 128 128 20 23 23 12 70 90 135 135 60 100 120 51 74 Greatest Overweight (x) 9 | . . . . . . . . . 2 3 3 2 5 4 1 . . . . 2 . 9 Average Overweight (x) . | . . . . . . . . . . 2 2 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 10 10 5 5 5 10 10 10 10 10 10 Average Capacity 11 | 7 10 15 15 15 15 15 15 15 15 15 14 10 7 5 5 5 5 10 10 10 10 6 Most Carried 15 | 6 9 15 14 13 15 15 15 15 15 15 15 10 9 5 5 5 4 1 3 9 2 5 Average Carried 9 | 3 7 12 12 10 12 14 14 14 13 15 14 8 6 3 4 4 1 1 2 7 . 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 10 10 5 5 5 5 10 10 10 10 10 5 Final Carried 15 | 6 8 14 10 13 14 15 15 14 15 15 10 9 5 5 5 4 1 1 3 3 1 3 Class Distribution -------------------- 81% | Mutant 6% | Scavenger-Mutant 5% | Derelict-Mutant 4% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Derelict-Gladiator | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Derelict-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 3379 | 312 15 65 214 15 . 446 30 139 50 40 75 105 110 403 197 80 213 . 94 235 40 501 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . . 10 Salvage Created 6934 | 193 154 156 589 75 . 1212 180 304 353 . 186 202 95 96 469 . 505 . 153 205 . 1807 Parts 260 | 14 9 14 16 4 . 2 6 11 4 . 8 14 3 . 3 . 18 . 6 6 . 122 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . 10 2 . 8 . 4 . 2 5 . . 4 . . . Prevented 11 | . . . . . . . . . . . . . 1 4 . 3 . . . . 3 . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 99 | . 3 5 12 1 . 6 4 5 4 . 6 5 2 . . . 4 . 1 13 . 28 Melee 34 | . . . 3 . . . 3 3 1 . . 5 . . . . 2 . 1 . . 16 Guns 9 | . 3 5 . . . . . . . . . . . . . . 1 . . . . . Cannons 19 | . . . 2 . . . 1 2 . . 2 . 2 . . . 1 . . 4 . 5 AOE 27 | . . . . . . 6 . . 3 . 4 . . . . . . . . 9 . 5 Classes Destroyed 17 | 3 2 3 1 . . 1 . . 1 . . 1 . . . . . . . 4 . 1 Worker 8 | 1 . . . . . . . . . . . 1 . . . . . . . . . 6 Builder 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Tunneler 6 | 5 . . . . . . . . . . . . . . . . . . . . . 1 Recycler 5 | 1 . . . . . . . . . . . . . . . . 2 . . . . 2 Operator 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Swarmer 29 | . . 3 . . . . 2 . . . 4 3 . . . . . . . . . 17 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 28 | . 3 1 9 . . . 1 4 3 . 2 . 2 . . . . . 1 2 . . Duelist 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 9 | . . 1 2 1 . . 1 1 . . . . . . . . 2 . . . . 1 Hunter 5 | . . . 1 . . . . . . . . . . . . . 2 . . 2 . . Programmer 14 | . . . . . . . . . . . . 2 . . . . . . . 2 . 10 Compactor 6 | . . . . . . 6 . . . . . . . . . . . . . . . . Striker 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Packrat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 10 | 2 2 3 3 1 . 3 2 3 4 . 4 2 2 . . . 1 . 1 10 . 9 Combat Bots Only 10 | . 2 3 3 1 . 3 2 3 4 . 4 2 2 . . . 1 . 1 10 . 5 Max Kills in Single Turn 4 | 1 1 1 1 1 . 3 1 1 3 . 4 1 1 1 . . 1 . 1 2 . 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 3 . . 3 . 4 . . . . . . . . 2 . 3 Melee 1 | . . . 1 . . . 1 1 1 . . 1 . . . . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Hostile Shots Fired 1277 | . 10 33 102 36 . . 95 92 22 . 37 115 94 13 59 32 140 . 4 73 40 280 Missed 403 | . 5 10 33 13 . . 24 20 7 . 12 30 38 3 15 16 54 . 2 20 17 84 Hits 874 | . 5 23 69 23 . . 71 72 15 . 25 85 56 10 44 16 86 . 2 53 23 196 Melee 24 | . . . . . . . . . 7 . . . . . . . . . . 17 . . Projectile 850 | . 5 23 69 23 . . 71 72 8 . 25 85 56 10 44 16 86 . 2 36 23 196 Critical Strikes 35 | . . 1 6 . . . . 1 . . 1 2 5 2 . 1 3 . . 4 . 9 Part Disruptions 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 Damage Taken 16545 | . 53 235 1089 162 . 37 1032 668 472 . 482 1352 1141 190 425 188 1710 . 35 2016 591 4667 Core 3681 | . 10 26 74 10 . . 81 111 52 . 55 308 464 . 103 98 268 . . 455 224 1342 Absorbed by Shields 313 | . . . . . . . . 288 25 . . . . . . . . . . . . . Redirected to Shielding 57 | . . . . . . . . . . . . . . . . . 57 . . . . . Regen/Repaired (Parts) 127 | . . . . . . . . . . . . . . . . . . . . 127 . . Core Remaining (%) 69 | 100 96 93 86 98 . . . . . . 64 . . . . 2 . . . . 17 . Volleys Fired 220 | 14 12 25 25 5 . 8 4 8 6 . 11 1 13 . . . 17 . 1 25 . 45 Largest 2 | 2 2 2 1 1 . 1 1 1 1 . 1 1 2 . . . 2 . 2 2 . 1 Hottest 113 | 60 60 60 75 69 . 50 90 90 90 . 65 65 80 . . . 60 . 60 60 . 113 Shots Fired 296 | 27 24 50 25 5 . 8 4 8 6 . 11 1 20 . . . 24 . 2 37 . 44 Gun 141 | 27 24 50 . . . . . . . . . . . . . . 14 . 2 21 . 3 Cannon 122 | . . . 25 5 . . 4 8 5 . 10 1 20 . . . 10 . . . . 34 Launcher 17 | . . . . . . 8 . . 1 . 1 . . . . . . . . . . 7 Special 16 | . . . . . . . . . . . . . . . . . . . . 16 . . Kinetic 121 | 14 12 25 . . . . . . . . . . 20 . . . 24 . 2 21 . 3 Thermal 125 | 13 12 25 25 . . . 4 8 5 . 10 1 . . . . . . . . . 22 Explosive 26 | . . . . . . 8 . . 1 . 1 . . . . . . . . 16 . . Electromagnetic 24 | . . . . 5 . . . . . . . . . . . . . . . . . 19 Robot Hit Streak 8 | 7 4 7 3 6 . 2 3 5 5 . 3 . 5 . . . 5 . . 8 . 7 Robot Miss Streak 9 | 2 2 6 2 . . 9 1 1 5 . 8 3 3 . . . 5 . 2 4 . 7 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 349 | 18 16 27 38 5 2 8 16 23 12 . 8 20 10 5 14 . 27 1 5 26 2 66 Core Hits 189 | 8 8 9 7 1 . 21 5 10 15 . 12 5 5 . 4 . 10 . 3 16 1 49 Critical Kills 4 | . . . 2 . . . . . . . . . 1 . . . 1 . . . . . Critical Parts Destroyed 8 | . . . 6 . . . . . . . . . 2 . . . . . . . . . Critical Strikes 37 | . . . 8 . 1 . 2 3 . . . 4 4 . . . 5 . 1 2 . 7 Destroy 4 | . . . . . . . . . . . . . 3 . . . 1 . . . . . Blast 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . Smash 8 | . . . 8 . . . . . . . . . . . . . . . . . . . Sever 18 | . . . . . 1 . 2 3 . . . 4 . . . . 3 . 1 2 . 2 Impale 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Melee Attacks 279 | . . . 33 . 4 . 22 18 10 . 2 36 . 7 15 . 21 1 5 15 15 75 Impact 33 | . . . 33 . . . . . . . . . . . . . . . . . . . Slashing 178 | . . . . . 4 . 22 18 10 . 2 36 . 7 15 . 21 1 5 15 6 16 Piercing 68 | . . . . . . . . . . . . . . . . . . . . . 9 59 Sneak Attacks 16 | . . . 1 . . . . . . . 1 1 . 2 . . 2 1 2 . . 6 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 7 | . . . . . . . . . . . . 3 . . . . . . . . . 4 Damage Inflicted 20090 | 211 206 318 1168 120 66 3250 535 722 746 . 454 869 395 278 1266 . 982 85 386 3875 100 4058 Guns 1323 | 211 203 318 . . . . . . . . . . . . . . 204 . . 316 . 71 Cannons 2020 | . . . 400 120 . . 64 225 93 . 185 . 395 . . . 156 . . . . 382 Explosions 7833 | . . . . . . 3250 . . 371 . 178 . . . . . . . . 2984 . 1050 Melee 8303 | . . . 768 . 66 . 471 497 282 . 91 869 . 278 1266 . 622 85 386 . 100 2522 Ramming 36 | . 3 . . . . . . . . . . . . . . . . . . . . 33 Kinetic 1560 | 111 128 179 . . . . . . . . . . 395 . . . 360 . . 316 . 71 Thermal 1697 | 100 75 139 400 . . . 64 225 93 . 185 . . . . . . . . . . 416 Explosive 6783 | . . . . . . 3250 . . 371 . 178 . . . . . . . . 2984 . . Electromagnetic 1136 | . . . . 120 . . . . . . . . . . . . . . . . . 1016 Impact 768 | . . . 768 . . . . . . . . . . . . . . . . . . . Slashing 6142 | . . . . . 66 . 471 497 282 . 91 869 . 278 1266 . 622 85 386 575 100 554 Piercing 1968 | . . . . . . . . . . . . . . . . . . . . . . 1968 Highest Corruption 16 | . . . . . . . . . . . . 2 . . 1 16 13 13 13 13 6 16 Average Corruption 8 | . . . . . . . . . . . . 1 . . 1 1 13 13 13 11 6 9 Corruption Purged 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 82 | . . . . . . . . . . . . 1 . . . 3 10 19 15 1 4 29 Message Errors 26 | . . . . . . . . . . . . . . . . . 6 6 4 . 1 9 Matter Fused 15 | . . . . . . . . . . . . . . . . . 1 4 5 1 . 4 Heat Flow Errors 15 | . . . . . . . . . . . . . . . . . 3 6 2 . . 4 Energy Discharges 7 | . . . . . . . . . . . . . . . . 2 . 1 1 . 1 2 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Parts Fused 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . 1 Data Loss (minor) 5 | . . . . . . . . . . . . . . . . . . . 2 . . 3 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . 1 1 . . 1 Alerts 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1779 | . . . 244 . . . 57 13 158 . 6 87 . 134 236 . 73 15 131 205 . 420 Projectiles 40 | . . . 15 . . . . . . . . . . . . . . . . 3 . 22 Explosions 289 | . . . . . . . . . 55 . . . . . . . . . . 202 . 32 Melee 1450 | . . . 229 . . . 57 13 103 . 6 87 . 134 236 . 73 15 131 . . 366 Knockbacks 7 | . . . 3 . . . . . . . . . 3 . . . 1 . . . . . Impact 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . 3 . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 294 | . . . . . . 38 . . 108 . 39 . . . . . . . . . . 109 Shots 14 | . . . . . . 3 . . 4 . 2 . . . . . . . . . . 5 Rammed 7 | . 1 . . . . . . . . . . . . . . . . . . . . 6 Targets Rammed 7 | . 1 . . . . . . . . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 347 | . 24 6 237 100 . . 72 118 60 . 129 8 7 . . . 244 194 249 347 . 339 Average Temperature 81 | . 16 3 76 51 . . 31 39 27 . 66 6 6 . . . 94 79 135 172 . 101 Received Heat Transfer 2276 | . 30 48 549 42 . . 159 297 67 . 93 . 403 117 36 . 117 . 18 78 54 168 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . 7 1 . . . . . . . . . . . . . . . . . 2 Combat Hostiles 10 | . . . 7 1 . . . . . . . . . . . . . . . . . 2 Parts Fried 11 | . . . 7 1 . . . . . . . . 1 . . . . . . . . 2 Impact Corruptions 10 | . . . 10 . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . 1 1 . . . . . . . . . 1 Heat Transferred 2609 | 225 175 325 592 . . . 100 350 137 . 259 . . . . . . . . . . 446 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Maximum Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Low Security (%) 76 | 100 100 100 100 100 100 100 100 . . . . 100 . . . . 100 . . . . . Level 1 13 | . . . . . . . . . . . . . . . . . . . . . . 57 Level 2 9 | . . . . . . . . . . . . . . . . . . . . . . 42 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 657 | 10 50 70 182 71 . 45 30 . . . . 54 . . . . 30 . . . . 657 Initial 453 | . . . 26 71 . . 3 . . . . 30 . . . . . . . . . 453 Average 95 | 1 12 20 52 23 . 17 6 . . . . 7 . . . . 7 . . . . 363 Influence Increases 4046 | 35 109 185 333 30 . 85 106 110 100 . 198 161 230 75 15 . 144 . 25 470 15 1620 Destroy 0b10 Robot/C 1880 | . 60 100 240 20 . . 80 100 80 . 160 100 40 . . . 80 . 20 240 . 560 Destroy 0b10 Robot/NC 150 | 35 5 5 . . . . . . 10 . . 5 . . 15 . 10 . 5 5 . 55 Destroy Leader 322 | . 22 30 50 10 . . 10 10 10 . 30 10 10 . . . 30 . . . . 100 Allied During Kill 8 | . . . . . . . . . . . 8 . . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . 10 . . . . . Successful Hack 83 | . 22 34 5 . . . . . . . . . . . . . . . . . . 22 Disable Machine 105 | . . . 15 . . . 15 . . . . . . . . . . . . . . 75 Destroy Structure 153 | . . 1 8 . . 85 1 . . . . 16 . . . . 14 . . . . 28 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . . . . 450 Partial Spotted 60 | . . . . . . . . . . . . . . . . . . . . . . 60 Lose Combat Pursuer 825 | . . 15 15 . . . . . . . . 30 180 75 . . . . . 225 15 270 Influence Decreases 3435 | 35 109 123 237 188 . 80 111 110 100 . 150 209 178 127 15 . 144 . 25 254 226 1014 Entered New Map 372 | . . . 36 87 . . 2 . . . . 18 . 11 . . . . . . 216 2 Time Decay 2160 | 35 109 123 161 101 . 80 89 90 70 . 127 141 138 116 15 . 114 . 25 114 10 502 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . . . 150 Lost Part 733 | . . . 40 . . . 20 20 30 . 3 50 40 . . . 30 . . 140 . 360 Lost Ally 20 | . . . . . . . . . . . 20 . . . . . . . . . . . Squads Dispatched 14 | . 3 2 . . . . . . . . . 2 . . . . 1 . . . . 6 Investigation 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Extermination 6 | . . . . . . . . . . . . 2 . . . . . . . . . 4 Reinforcement 6 | . 1 2 . . . . . . . . . . . . . . 1 . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 12 | . . 1 3 . . . . . . . . . . . . . . . . 2 . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 227 | . 9 13 16 1 4 5 4 5 4 . 7 9 11 6 3 2 4 . 1 56 5 62 Peak Tracking Total 20 | . 4 3 7 1 3 3 3 4 4 . 4 5 6 3 3 2 2 . 1 20 3 8 Tactical Retreats 28 | . . 1 1 . . . . . . . . 2 5 4 . . . . . 6 1 8 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . 1 2 . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . . 2 4 . . 2 . . . . . Triggered 4 | . . . . . . . . . . . . . 1 2 . . 1 . . . . . Fabricated Traps 8 | . . . . . . . . . . . . . 2 6 . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . 2 4 2 2 2 . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 11 | . . . 1 . . . 1 . . . . . . 1 1 . . . . 2 . 5 Max in Single Turn 1 | . . . 1 . . . 1 . . . . . . 1 1 . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 21 | . 3 2 1 1 . . . . 1 . . 1 . 2 4 . . . . 2 . 4 Terminals 10 | . 3 2 1 . . . . . . . . 1 . . . . . . . . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 56 | . 11 5 2 2 . . . . 1 . . 1 . 2 17 . . . . 6 . 9 Successful 46 | . 7 4 2 2 . . . . 1 . . . . 2 17 . . . . 6 . 5 Failed 10 | . 4 1 . . . . . . . . . 1 . . . . . . . . . 4 Catastrophic 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 5 | . 5 . . . . . . . . . . . . . . . . . . . . . Terminals 25 | . 11 5 2 . . . . . . . . 1 . . . . . . . . . 6 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 41 | . 5 4 2 . . . . . 1 . . . . 2 17 . . . . 6 . 4 Record 7 | . . 1 . . . . . . . . . . . 1 5 . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 11 | . . . . . . . . . . . . . . . 4 . . . . 5 . 2 Open Door 3 | . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Skim 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . 3 2 . 1 . . . . . . . 1 . . . . . . . . . 4 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . 1 . . . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Largest Group 2 | . . . . . . . . . . 2 2 . . . . . . . . . . . Highest-Rated Group 61 | . . . . . . . . . . 61 61 . . . . . . . . . . . Highest-Rated Ally 31 | . . . . . . . . . . 31 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 20 | . . . . . . . . . . . 20 . . . . . . . . . . . Total Damage 248 | . . . . . . . . . . . 248 . . . . . . . . . . . Kills 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Active Infowar (turns) 14460 | 147 379 458 587 295 444 240 544 552 967 2645 1140 852 515 1201 355 445 318 417 369 1089 52 449 Sensors 11656 | . . . . . . . 370 552 967 2645 1140 852 515 1201 353 445 289 417 369 1089 52 400 Terrain 546 | . . . 246 . . . . . . . . . . . . . . . . . . 300 Seismic 2933 | 147 379 458 587 295 444 240 383 . . . . . . . . . . . . . . . Decoding 3520 | . . . . . . . . . . . 20 852 515 1201 355 445 132 . . . . . Cloaking 1349 | . . . . . . . . . . . . . . . . . 126 417 183 623 . . Jamming 904 | . . . . 46 444 240 174 . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . 1 2 . . 1 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 31 | . . . . . . . . . . . . 27 . . . . 4 . . . . . Traps 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Items 17 | . . . . . . . . . . . . 15 . . . . 2 . . . . . Machines 4 | . . . . . . . . . . . . 3 . . . . 1 . . . . . Patrols 6 | . . . . . . . . . . . . 6 . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 15709 | 320 379 458 587 295 444 240 544 552 967 2645 1140 852 515 1201 355 445 381 417 369 1089 165 1349 Spaces Moved 8568 | 166 210 221 244 168 244 117 269 274 453 764 280 380 488 584 205 345 201 346 281 760 244 1324 Core 581 | 3 . . . . . . . . . . . . 438 41 . . . . . . . 99 Treads 4044 | 163 210 221 244 168 244 117 269 274 453 764 259 8 . 543 107 . . . . . . . Legs 1940 | . . . . . . . . . . . . . . . 98 345 201 346 281 669 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 1281 | . . . . . . . . . . . 21 372 50 . . . . . . 91 244 503 Flight 722 | . . . . . . . . . . . . . . . . . . . . . . 722 Fastest Speed 28 | 50 160 160 162 165 166 168 166 163 162 330 151 131 50 50 120 120 120 120 120 40 50 28 Average Speed 154 | 158 160 162 162 165 167 168 167 164 201 343 391 188 77 152 141 120 120 120 120 115 52 56 Slowest Speed 500 | 160 160 163 165 166 168 168 170 166 330 410 410 330 360 250 190 120 120 120 125 176 54 500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . . . . . . . . . . . . . . 18 Potential Cave-ins 8 | . . . . . . . . . . . . . . . . . . . . 8 . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 41 | 9 48 21 26 6 7 72 7 48 61 82 46 9 58 67 60 52 5 60 48 76 49 37 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 5 | . . . . . . . . . . 2 . . . . 3 . . . . . . . Known Exits Taken 15 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . . . . . . . 2 2 3 2 . 2 4 . 3 . . 2 . 1 . Spaces Dug 18 | . . . . . . . . . . . . 8 . . . . 1 . . . 3 6 Terrain Destroyed 474 | . . . 8 . . 204 1 1 48 . 52 8 6 . . . 7 . . 121 3 15 Melee 15 | . . . . . . . . . . . . 8 . . . . 1 . . . 3 3 Projectile 39 | . . . 8 . . . 1 1 . . 1 . 6 . . . 6 . . 4 . 12 AOE 420 | . . . . . . 204 . . 48 . 51 . . . . . . . . 117 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 10278 | 194 228 268 360 179 277 140 325 341 486 790 307 462 605 887 245 373 282 346 299 908 263 1713 Wait 820 | . 2 6 40 1 . 14 11 36 2 9 . 43 92 270 . 16 22 . 8 70 . 178 Move 8512 | 165 209 220 243 167 244 116 268 273 452 763 279 379 487 583 204 344 200 345 280 758 243 1290 Hop 16 | . . . . . . . . . . . . . . . . . . . . . . 16 Pick Up 83 | 7 1 7 1 3 11 1 5 . 5 4 2 1 . 6 2 3 3 . 2 9 . 10 Fast Attach 110 | 7 . 2 1 2 3 . 4 2 2 2 6 3 1 2 6 5 10 . 3 8 2 39 Attach 59 | . . 1 5 . 2 . 4 1 . . 2 2 4 6 . 4 3 . . 11 2 12 Detach 17 | . . . 1 . 1 . . . . . 2 . 2 1 . . . . . 1 1 8 Swap 48 | . 2 4 6 1 3 1 2 1 2 3 1 . . . 4 1 . . . 4 1 12 Drop 95 | 1 1 3 5 . 9 . 5 2 4 9 2 . 4 8 4 . 4 . . 6 1 27 Fire 220 | 14 12 25 25 5 . 8 4 8 6 . 11 1 13 . . . 17 . 1 25 . 45 Melee 269 | . . . 33 . 4 . 22 18 10 . 2 33 . 7 15 . 21 1 5 15 13 70 Ram 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . . 10 . . . . 1 . . Rewire 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Trap 8 | . . . . . . . . . . . . . 2 4 . . 2 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 321 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 5) 598 | -10/Materials | Discovered new exit (range 6) 700 | -10/Materials | Entered another Materials area 700 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 860 | -9/Materials | Identified exit to Mines 1045 | -9/Materials | Discovered new exit (range 4) 1158 | -9/Materials | Entered another Materials area 1158 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1627 | -8/Materials | Lost 3 parts (1n2u) 1732 | -8/Materials | Discovered new exit (range 5) 1745 | -8/Materials | Entered Factory 1745 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1952 | -7/Factory | Discovered new exit (range 13) 2040 | -7/Factory | Entered another Factory area 2040 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2077 | -6/Factory | Found Prototype Launcher 2077 | -6/Factory | Identified Scatter Rocket Array 2084 | -6/Factory | Found Scatter Rocket Array 2484 | -6/Factory | Sucked down chute 2484 | -6/Factory | Entered Waste 2547 | -6/Waste | Spotted C-40 Crusher 2581 | -6/Waste | Spotted C-40 Crusher 2586 | -6/Waste | Destroyed C-40 Crusher 2586 | -6/Waste | Destroyed C-40 Crusher 2586 | -6/Waste | Destroyed C-40 Crusher 2625 | -6/Waste | Spotted C-40 Crusher 2627 | -6/Waste | Spotted C-40 Crusher 2631 | -6/Waste | Destroyed C-40 Crusher 2634 | -6/Waste | Destroyed C-40 Crusher 2641 | -6/Waste | Spotted C-40 Crusher 2650 | -6/Waste | Destroyed C-40 Crusher 2699 | -6/Waste | Discovered new exit (range 15) 2724 | -6/Waste | Entered Factory 2851 | -6/Factory | Lost 5 parts (1p2n1u1w) 3243 | -6/Factory | Discovered new exit (range 7) 3251 | -6/Factory | Identified exit to Lower Caves 3268 | -6/Factory | Entered Lower Caves 3276 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3605 | -6/Lower Caves | Lost 3 parts (1p1n1u) 3788 | -6/Lower Caves | Encountered a Warlord checkpoint 3790 | -6/Lower Caves | Discovered new exit (range 15) 3818 | -6/Lower Caves | Identified exit to Lower Caves 3820 | -6/Lower Caves | Entered another Lower Caves area 3993 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 4319 | -6/Lower Caves | Lost 6 parts (5n1u) 4632 | -6/Lower Caves | Discovered new exit (range 10) 4664 | -6/Lower Caves | Identified exit to Zion 4787 | -6/Lower Caves | Entered Zion 5020 | -6/Zion | Gained Derelict followers 5069 | -6/Zion | Discovered new exit (range 9) 6143 | -6/Zion | Learned location of Armory (-3) 6891 | -6/Zion | Found Prototype Device 6891 | -6/Zion | Identified Bomb Factory No. 2 7428 | -6/Zion | Identified exit to Proximity Caves 7432 | -6/Zion | Entered Proximity Caves 7432 | -5/Proximity Caves | Accompanied by 2 allies 7433 | -5/Proximity Caves | Identified exit to Factory 8572 | -5/Proximity Caves | Entered Factory 8572 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 8573 | -5/Factory | Identified exit to Extension 8901 | -5/Factory | Lost 5 parts (1p2n1u1w) 9004 | -5/Factory | Build established: Derelict-Gladiator 9315 | -5/Factory | Discovered new exit (range 9) 9416 | -5/Factory | Identified exit to Upper Caves 9424 | -5/Factory | Entered Upper Caves 9629 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9653 | -5/Upper Caves | Core integrity fell below 50% 9691 | -5/Upper Caves | Lost 5 parts (1p1n1u2w) 9743 | -5/Upper Caves | Lost 3 parts (1u2w) 9809 | -5/Upper Caves | Build established: Mutant 9926 | -5/Upper Caves | Learned Factory non-interactive machine intel 9928 | -5/Upper Caves | Discovered new exit (range 9) 9931 | -5/Upper Caves | Identified exit to Upper Caves 9939 | -5/Upper Caves | Entered another Upper Caves area 10657 | -5/Upper Caves | Encountered a Warlord checkpoint 10842 | -5/Upper Caves | Entered an active Warlord outpost 11024 | -5/Upper Caves | Discovered new exit (range 13) 11081 | -5/Upper Caves | Learned Factory garrison access intel 11114 | -5/Upper Caves | Found Alien Artifact 11139 | -5/Upper Caves | Identified exit to Zhirov 11140 | -5/Upper Caves | Entered Zhirov 11140 | -5/Zhirov | Discovered new exit (range 3) 11169 | -5/Zhirov | Met Zhirov 11203 | -5/Zhirov | Learned location of Quarantine (-2) 11203 | -5/Zhirov | Learned location of Testing (-3) 11203 | -5/Zhirov | Learned location of Command (-1) 11224 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11250 | -5/Zhirov | Found Alien Artifact 11250 | -5/Zhirov | Identified Integrated Reactor 11250 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11273 | -5/Zhirov | Found Alien Artifact 11472 | -5/Zhirov | Cloak Generator disabled 11472 | -5/Zhirov | Attacked by Zhirov 11482 | -5/Zhirov | Enhanced Grunts warped into view 11482 | -5/Zhirov | Core integrity fell below 20% 11494 | -5/Zhirov | Identified exit to Proximity Caves 11495 | -5/Zhirov | Entered Proximity Caves 11518 | -4/Proximity Caves | Lost 3 parts (1p1n1u) 11537 | -4/Proximity Caves | Identified Dimensional Node Initializer 11537 | -4/Proximity Caves | Initialized slip node 11584 | -4/Proximity Caves | Identified Transdimensional Reconstructor 11584 | -4/Proximity Caves | Warped through subspace to slip node 11801 | -4/Proximity Caves | Identified exit to Factory 11938 | -4/Proximity Caves | System corruption reached 10% 11940 | -4/Proximity Caves | Entered Factory 11940 | -4/Factory | Evolved 2 slots: Utility x2 11941 | -4/Factory | Loaded intel: 222 non-interactive machine locations 11942 | -4/Factory | Loaded intel: 4 garrison access locations 12009 | -4/Factory | Build established: Derelict-Mutant 12072 | -4/Factory | Crushed by falling debris 12072 | -4/Factory | System corruption reached 10% 12103 | -4/Factory | Lost 7 parts (2p4u1w) 12220 | -4/Factory | Discovered new exit (range 10) 12251 | -4/Factory | Identified exit to Upper Caves 12265 | -4/Factory | Lost 5 parts (1p2n2u) 12286 | -4/Factory | Found Prototype Hackware 12286 | -4/Factory | Identified Exp. Hacking Suite 12321 | -4/Factory | Entered Upper Caves 12525 | -4/Upper Caves | Build established: Mutant 12728 | -4/Upper Caves | Discovered new exit (range 8) 12737 | -4/Upper Caves | Identified exit to Upper Caves 12738 | -4/Upper Caves | Entered another Upper Caves area 13102 | -4/Upper Caves | Discovered new exit (range 5) 13106 | -4/Upper Caves | Identified exit to Warlord 13107 | -4/Upper Caves | Entered Warlord 13152 | -4/Warlord | System corruption cleaned by Quarantine Array 13276 | -4/Warlord | Found Prototype Special Weapon 13278 | -4/Warlord | Found Prototype Special Weapon 13281 | -4/Warlord | Found Prototype Special Weapon 13295 | -4/Warlord | Found Prototype Special Weapon 13326 | -4/Warlord | Met Warlord 13351 | -4/Warlord | Warlord's base attacked by MAIN.C 13701 | -4/Warlord | Warlord forces counterattacked 13809 | -4/Warlord | Spotted Striker 13809 | -4/Warlord | Spotted Striker 13871 | -4/Warlord | Spotted Executioner 13878 | -4/Warlord | Lost 14 allies 13890 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 (x4) 13894 | -4/Warlord | Destroyed Striker 13896 | -4/Warlord | Destroyed Striker 13901 | -4/Warlord | Core integrity fell below 50% 13907 | -4/Warlord | Destroyed Executioner 13928 | -4/Warlord | Lost 6 parts (1p2n3u) 13948 | -4/Warlord | Destroyed 10 combat bots 14026 | -4/Warlord | Warlord base infiltrated, sounded retreat 14027 | -4/Warlord | Enhanced Grunt warped into view 14027 | -4/Warlord | Enhanced Grunt warped into view 14027 | -4/Warlord | Enhanced Grunt warped into view 14027 | -4/Warlord | Enhanced Demolisher warped into view 14027 | -4/Warlord | Enhanced Demolisher warped into view 14027 | -4/Warlord | Enhanced Demolisher warped into view 14088 | -4/Warlord | Spotted B-86 Titan 14116 | -4/Warlord | Spotted Striker 14147 | -4/Warlord | Spotted Striker 14151 | -4/Warlord | Destroyed Striker 14159 | -4/Warlord | Spotted Executioner 14168 | -4/Warlord | Spotted Striker 14185 | -4/Warlord | Crushed by falling debris 14187 | -4/Warlord | Discovered new exit (range 15) 14196 | -4/Warlord | Identified exit to Proximity Caves 14196 | -4/Warlord | Entered Proximity Caves 14198 | -3/Proximity Caves | Spotter reported a threat 14199 | -3/Proximity Caves | Spotter reported a threat 14217 | -3/Proximity Caves | Lost 20 allies 14226 | -3/Proximity Caves | Lost 7 parts (4n2u1w) 14237 | -3/Proximity Caves | Spotted B-86 Titan 14263 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14263 | -3/Proximity Caves | Core integrity fell below 20% 14299 | -3/Proximity Caves | Lost 4 parts (1p1n1u1w) 14319 | -3/Proximity Caves | Spotter reported a threat 14353 | -3/Proximity Caves | Discovered new exit (range 13) 14360 | -3/Proximity Caves | Identified exit to Research 14361 | -3/Proximity Caves | Entered Research 14361 | -3/Research | Evolved 2 slots: Utility x2 14410 | -3/Research | Build established: Scavenger-Mutant 14450 | -3/Research | Lost 3 parts (1p1n1w) 14602 | -3/Research | Lost 5 parts (2u3w) 14611 | -3/Research | Search patrols dispatched 14648 | -3/Research | Lost 3 parts (2p1n) 14757 | -3/Research | Found Com. Tesla Bomb Launcher 14760 | -3/Research | Found Com. Tesla Bomb Launcher 15032 | -3/Research | Lost 4 parts (1p2n1u) 15267 | -3/Research | System corruption reached 10% 15291 | -3/Research | Lost 7 parts (3n4u) 15414 | -3/Research | Core integrity fell below 50% 15445 | -3/Research | Found Prototype Processor 15445 | -3/Research | Identified Spectral Analyzer 15517 | -3/Research | Lost 10 parts (1p7n2u) 15674 | -3/Research | Core integrity fell below 20% 15710 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 15643_ U-05 Engineer lays Concrete. 15644_ K-01 Serf collects debris. 15645_ U-05 Engineer lays Concrete. 15655_ System corrupted: Component data lost. 15659_ Com. Tesla Bomb Launcher destroyed. 15659_ Lgt. Particle Reactor destroyed. 15676_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 8D. 15685_ IVLD/C<#O2:K3M