Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.13 @ 20:18:25 Player: Parkagirl Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (7) 35 Value Destroyed (189) 189 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2304 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 100/300 Energy 98/100 System Corruption 1% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Targeting Computer Heavy Particle Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Small Matter Pod Machine Analyzer Propulsion Shielding > --- WEAPON ----------- Heavy Particle Cannon Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Compact Wheel Compact Wheel Airjet Cesium-ion Thruster Heat Sink Large Storage Unit Improved Targeting Computer Light Assault Rifle Light Assault Rifle Light Assault Rifle High-powered Shotgun Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Machine Analyzer Protection Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 34 | 6 2 . 6 20 Power 3 | 1 . . . 2 Engine 3 | 1 . . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . . 1 7 Treads 3 | 2 . . 1 . Leg 3 | . . . . 3 Wheel 2 | . . . . 2 Hover 1 | . . . . 1 Flight 1 | . . . . 1 Utility 11 | 1 1 . 4 5 Device 3 | . 1 . . 2 Storage 6 | 1 . . 4 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 10 | 2 1 . 1 6 Energy Gun 2 | 1 1 . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 1 . . 1 2 Ballistic Cannon . | . . . . . Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . 1 . System Corruption 8 | . . . 8 . Parts Lost 20 | . . . . 20 Power 3 | . . . . 3 Propulsion 7 | . . . . 7 Utility 6 | . . . . 6 Weapon 4 | . . . . 4 Highest Loss Streak 18 | . . . . 18 To Critical Strikes . | . . . . . Average Backups 10 | 2 6 8 13 13 Power 1 | . 1 1 2 2 Propulsion 3 | 1 4 4 4 3 Utility 2 | . . . 3 3 Weapon 3 | . 1 3 3 4 Tool/Special . | . . . . . Unused Backups 6 | . . . 1 5 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . . 1 2 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 82 | . 88 100 82 77 Engine 10 | . 14 14 11 7 Treads 16 | . 28 28 22 4 Leg 6 | . . . . 16 Device 8 | . 3 14 11 7 Storage 16 | . 14 14 16 18 Protection 1 | . . . . 5 Energy Gun 7 | . 14 14 11 1 Energy Cannon 1 | . . . . 4 Ballistic Gun 8 | . 14 14 11 4 Launcher 1 | . . . . 4 Peak Build Rating 18 | 6 7 7 9 18 Average Rating 9 | 4 6 7 8 13 On Entrance 5 | . 6 7 7 9 Avg Prop Armor Cover (%) 15 | . . . . 15 Naked Turns . | . . . . . Heaviest Build 46 | 13 15 15 35 46 Greatest Support 60 | 40 40 40 60 40 Greatest Overweight (x) 14 | . . . . 14 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 12 | 7 8 8 14 15 Most Carried 15 | 6 8 8 15 15 Average Carried 11 | 2 6 8 13 13 Final Capacity 15 | 8 8 8 15 15 Final Carried 15 | 6 8 8 15 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 397 | 181 . . 189 27 Remotely 200 | . . . 189 11 Salvage Created 189 | . . . 189 . Parts 19 | . . . 19 . Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 6 | . . . 6 . Guns 6 | . . . 6 . Classes Destroyed 4 | . . . 4 . Watcher 1 | . . . 1 . Swarmer 3 | . . . 3 . Grunt 2 | . . . 2 . Sentry 1 | . . . 1 . Best Kill Streak 4 | . . . 4 . Combat Bots Only 4 | . . . 4 . Max Kills in Single Turn 1 | . . . 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 148 | . . . 45 103 Missed 42 | . . . 10 32 Hits 106 | . . . 35 71 Projectile 106 | . . . 35 71 Critical Strikes 7 | . . . 1 6 Part Disruptions 1 | . . . 1 . Damage Taken 2182 | . . . 402 1780 Core 658 | . . . 96 562 Absorbed by Shields 4 | . . . . 4 Redirected to Shielding 63 | . . . . 63 Core Remaining (%) 92 | 100 . 100 76 . Volleys Fired 40 | . . . 28 12 Largest 2 | . . . 2 2 Hottest 75 | . . . 70 75 Shots Fired 59 | . . . 43 16 Gun 49 | . . . 43 6 Cannon 2 | . . . . 2 Launcher 8 | . . . . 8 Special . | . . . . . Kinetic 21 | . . . 15 6 Thermal 30 | . . . 28 2 Explosive 8 | . . . . 8 Electromagnetic . | . . . . . Robot Hit Streak 7 | . . . 7 5 Robot Miss Streak 3 | . . . 3 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 39 | . . . 26 13 Core Hits 19 | 1 . . 12 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 2 . Burn 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 614 | 9 7 . 316 282 Guns 396 | . . . 311 85 Cannons 25 | . . . . 25 Explosions 172 | . . . . 172 Melee . | . . . . . Ramming 21 | 9 7 . 5 . Kinetic 159 | . . . 74 85 Thermal 262 | . . . 237 25 Explosive 172 | . . . . 172 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . 9 1 Average Corruption 4 | . . . 8 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . . . 12 3 Message Errors 3 | . . . 3 . Matter Fused 2 | . . . . 2 Heat Flow Errors 4 | . . . 3 1 Energy Discharges 2 | . . . 2 . Parts Rejected 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Misfires 1 | . . . 1 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 118 | . . . 43 75 Shots 3 | . . . 1 2 Rammed 7 | 4 1 . 2 . Targets Rammed 7 | 4 1 . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 243 | . . . 243 98 Average Temperature 41 | . . . 43 24 Received Heat Transfer 495 | . . . 84 411 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 888 | . . . 851 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 111 | . . . 111 15 Initial 9 | . . . . 9 Average 16 | . . . 41 1 Influence Increases 241 | . . . 182 59 Destroy 0b10 Robot/C 120 | . . . 120 . Destroy 0b10 Robot/NC 5 | . . . 5 . Destroy Leader 22 | . . . 22 . Successful Hack 4 | . . . 4 . Disable Machine 45 | . . . 30 15 Destroy Structure 30 | . . . 1 29 Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 241 | . . . 160 81 Entered New Map 13 | . . . . 13 Time Decay 192 | . . . 160 32 Lost Part 36 | . . . . 36 Squads Dispatched 4 | . 1 . . 3 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 21 | . . . 8 13 Peak Tracking Total 10 | . . . 3 10 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . . 2 1 Max in Single Turn 2 | . . . 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 4 | . 1 . 2 1 Terminals 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 5 . 7 3 Successful 9 | . 2 . 4 3 Failed 6 | . 3 . 3 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 5 . 3 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 2 . 2 3 Record 3 | . 1 . 2 . Prototype ID Bank 2 | . 1 . . 1 Dispatch Records 1 | . . . . 1 Hauler Manifests 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Retrieve Components 2 | . . . 2 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 2 1 Full Trace Events 3 | . 1 . 1 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 70 | . . . . 70 Machine Analysis 70 | . . . . 70 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1223 | 123 153 32 483 432 Spaces Moved 597 | 66 92 21 244 174 Core 6 | 3 . . . 3 Treads 464 | 63 92 21 244 44 Legs 102 | . . . . 102 Wheels 21 | . . . . 21 Hover 4 | . . . . 4 Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 110 Average Speed 165 | 155 160 160 160 181 Slowest Speed 750 | 160 160 160 160 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 13 | 7 16 13 16 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 32 | . . . . 32 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 31 | . . . . 31 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 777 | 81 96 20 295 285 Wait 47 | . . . . 47 Move 593 | 65 91 20 243 174 Hop . | . . . . . Pick Up 33 | 6 2 . 11 14 Fast Attach 12 | 6 1 . 3 2 Attach 20 | . . . . 20 Detach 2 | . . . . 2 Swap 6 | . 1 . 3 2 Drop 17 | . . . 5 12 Fire 40 | . . . 28 12 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 7 | 4 1 . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 11) 277 | -10/Materials | Entered Mines 289 | -10/Mines | Learned Materials trap positions 298 | -10/Mines | Discovered new exit (range 7) 309 | -10/Mines | Entered Materials 309 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 310 | -9/Materials | Loaded intel: 6 trap records 314 | -9/Materials | Build established: Mutant 767 | -9/Materials | Discovered new exit (range 14) 792 | -9/Materials | Entered another Materials area 792 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1184 | -8/Materials | Core integrity fell below 50% 1204 | -8/Materials | Core integrity fell below 20% 1224 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01211_ U-05 Engineer lays Concrete. 01212_ Slug penetrates Earth. 01212_ Knocked back. 01212_ R-06 Scavenger collects Lgt. Nuclear Core. 01212_ U-05 Engineer lays Concrete. 01213_ System corrupted: Matter fused (-10). 01213_ U-05 Engineer lays Concrete. 01215_ Lgt. Assault Rifle destroyed. 01216_ U-05 Engineer lays Concrete. 01216_ U-05 Engineer destroyed. 01217_ R-06 Scavenger collects Terrain Scanner. 01217_ Penetrated by Slug. 01217_ Heat Sink destroyed. 01217_ Lgt. Assault Rifle blasted off. 01217_ Knocked back. 01219_ VSS Leg destroyed. 01222_ Penetrated by Slug. 01222_ Com. Wheel destroyed. 01222_ Lgt. Ion Engine destroyed. 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