Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.11.29 @ 10:11:42 Player: Yog-Sothoth Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (450) 450 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1755 Bonus ------- None Cogmind --------- Core Integrity 389/400 Matter 300/300 Energy 662/760 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Cooled Ion Engine Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Large Battery Shield Generator > --- WEAPON (2) ------- Spread Laser Improved Medium Laser > --- INVENTORY (10) --- Cooled Ion Engine Large Battery (300) Large Battery (300) Sensor Array Terrain Scanner Hardened Light Armor Plating Hardened Light Armor Plating Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Battery Shield Generator > --- WEAPON ----------- Spread Laser Improved Medium Laser > --- INVENTORY -------- Cooled Ion Engine Light Treads Large Battery Large Battery Sensor Array Terrain Scanner Hardened Light Armor Plating Hardened Light Armor Plating Spread Laser Rocket Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 20 | 2 10 . 8 Power 4 | 1 . . 3 Engine 4 | 1 . . 3 Core . | . . . . Reactor . | . . . . Propulsion 6 | . 4 . 2 Treads 6 | . 4 . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | . 3 . 2 Device 1 | . . . 1 Storage 3 | . 3 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 5 | 1 3 . 1 Energy Gun 4 | . 3 . 1 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . 1 . . Power . | . . . . Propulsion 1 | . 1 . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . 1 . . Average Slot Usage (%) 98 | . 96 100 100 Engine 15 | . 14 14 22 Treads 25 | . 24 28 22 Leg 1 | . 2 . . Storage 26 | . 26 28 22 Protection 1 | . . . 7 Energy Gun 20 | . 14 28 22 Ballistic Gun 6 | . 12 . . Naked Turns . | . . . . Heaviest Build 46 | 13 33 30 46 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 14 | 6 14 10 10 Average Capacity 10 | 6 10 10 10 Most Carried 10 | 6 10 10 10 Average Carried 8 | 6 8 9 8 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 6 10 10 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 575 | 220 145 130 80 Remotely . | . . . . Salvage Created 569 | . 353 8 208 Parts 40 | . 31 2 7 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 15 | . 7 1 7 Guns 15 | . 7 1 7 Classes Destroyed 5 | . 4 . 1 Hauler 3 | . 2 . 1 Watcher 3 | . 3 . . Swarmer 8 | . 3 1 4 Grunt 5 | . 4 . 1 Sentry 2 | . . . 2 Best Kill Streak 4 | . 3 1 4 Combat Bots Only 4 | . 3 1 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 578 | . 325 21 232 Core 39 | . 22 6 11 Absorbed by Shields 61 | . . . 61 Core Remaining (%) 94 | 100 . 88 . Volleys Fired 46 | . 35 2 9 Largest 2 | . 2 2 2 Hottest 130 | . 130 130 130 Shots Fired 92 | . 70 4 18 Gun 92 | . 70 4 18 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 60 | . 60 . . Thermal 32 | . 10 4 18 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 20 | . 12 4 20 Robot Miss Streak 4 | . 4 3 2 Penetration Max . | . . . . Secondary Targets 4 | . 2 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 71 | . 52 3 16 Core Hits 53 | . 23 3 27 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 902 | . 579 28 295 Guns 849 | . 579 28 242 Cannons . | . . . . Explosions 53 | . . . 53 Melee . | . . . . Ramming . | . . . . Kinetic 482 | . 482 . . Thermal 367 | . 97 28 242 Explosive 53 | . . . 53 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 171 | . . . 171 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 278 | . 138 138 278 Average Temperature 91 | . 61 71 113 Received Heat Transfer 147 | . 117 . 30 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 489 | . 115 35 339 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 249 | . 244 22 249 Initial 2 | . . 2 . Average 48 | . 80 5 54 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 94 | 100 90 100 93 Level 1 5 | . 9 . 6 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 15 3 8 Peak Tracking Total 6 | . 4 2 6 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . 4 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 3 | . . . 3 Max in Single Turn 2 | . . . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 7 | . 7 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 26 . . Successful 19 | . 19 . . Failed 7 | . 7 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 24 | . 24 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 14 . . Prototype ID Bank 3 | . 3 . . Locate Traps 3 | . 3 . . Disarm Traps 1 | . 1 . . Maintenance Status 1 | . 1 . . Surveillance Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Prototypes 1 | . 1 . . Zone Layout 3 | . 3 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 32 | . 32 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 . Highest-Rated Group 40 | . . 40 . Highest-Rated Ally 16 | . . 16 . Total Orders . | . . . . Ally Attacks 18 | . . 18 . Total Damage 181 | . . 181 . Kills 3 | . . 3 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2078 | 8 1012 780 278 Spaces Moved 1135 | 5 531 466 133 Core . | . . . . Treads 1087 | . 488 466 133 Legs 48 | 5 43 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 160 Average Speed 160 | 120 158 160 168 Slowest Speed 180 | 120 180 160 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 3 94 54 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 56 | . . . 56 Melee . | . . . . Projectile . | . . . . AOE 56 | . . . 56 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1306 | 6 634 498 168 Wait 74 | . 39 27 8 Move 1132 | 4 530 465 133 Hop . | . . . . Pick Up 19 | . 12 2 5 Fast Attach 2 | . 2 . . Attach 7 | . 5 . 2 Detach . | . . . . Swap 11 | 2 3 . 6 Drop 15 | . 8 2 5 Fire 46 | . 35 2 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 9 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 10) 621 | -10/Materials | Discovered new exit (range 10) 885 | -10/Materials | Repaired Spread Laser 990 | -10/Materials | Discovered new exit (range 14) 1021 | -10/Materials | Entered Mines 1033 | -10/Mines | Met a Derelict bent on vengeance 1058 | -10/Mines | Discovered new exit (range 8) 1125 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1322 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1627 | -10/Mines | Assembled infested the area 1632 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1801 | -10/Mines | Entered Materials 1801 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2079 | -9/Materials | Self-destructed Last Messages --------------- 02028_ S-10 Pest destroyed. 02032_ Nuclear Reactor explodes. 02032_ U-05 Engineer lays Concrete. 02034_ Acquired 7 matter. 02034_ Dropped Lgt. Treads. 02035_ U-05 Engineer lays Concrete. 02040_ U-05 Engineer builds a Wall. 02042_ U-05 Engineer lays Concrete. 02044_ U-05 Engineer builds a Wall. 02049_ The unstable cave ceiling collapses. 02050_ U-05 Engineer lays Concrete. 02052_ The unstable cave ceiling collapses. 02052_ U-05 Engineer builds a Door. 02069_ Y-45 Defender destroyed. 02075_ Acquired 3 matter. 02078_ Nuclear Reactor explodes. 02078_ Recycling Unit disabled. 02078_ Transport Network Coupler tumbles out of recycling unit. 02078_ Lgt. Ion Engine tumbles out of recycling unit. 02078_ Imp. Targeting Computer tumbles out of recycling unit. 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