Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.04 @ 12:56:49 Player: Pepsi Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (168) 840 Value Destroyed (4940) 4940 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2499) 2499 TOTAL SCORE: 11779 Bonus ------- High Alert Combat Kills 526 Follower Combat Kills 1209 Entered Garrisons 200 Used RIF Installer 1000 Friendly Fire -436 Cogmind --------- Core Integrity 0/700 Matter 231/300 Energy 125/125 System Corruption 4% Temperature Cool (9) Movement Rolling (80) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Wheel Wheel > --- UTILITY (5) ------ Weapon Cycler > --- WEAPON (3) ------- Bore Cannon Great Maul > --- INVENTORY (5) ---- Improved Heat Sink Mini Drone Bay (0/3) Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Heavy Treads Backup Propulsion III Backup Propulsion III > --- UTILITY ---------- Advanced Power Amplifier Huge Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Mini Drone Bay > --- WEAPON ----------- Beamcaster Beamcaster Precision Assault Rifle > --- INVENTORY -------- Improved Launcher Guidance Computer Backup Plating III Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Damper Plating Beamcaster Beamcaster EM Pulse Cannon Ion Cannon Gauss Rifle Magnetic Acceleration Cannon Bore Cannon Bore Cannon Remote Datajack [Rating: 64] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion III Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Was Fac Slots Evolved 6 | . . . 2 2 . . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . Utility 3 | . . . 2 . . . 1 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 184 | 7 13 2 21 25 28 26 10 18 34 Power 15 | 1 2 . 2 3 2 . . 1 4 Engine 13 | 1 1 . 2 3 2 . . . 4 Core 2 | . 1 . . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 39 | 2 3 . 4 7 9 4 1 2 7 Treads 34 | 2 3 . 4 7 9 4 . 2 3 Leg 2 | . . . . . . . . . 2 Wheel 3 | . . . . . . . 1 . 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 42 | 1 3 1 7 9 2 4 2 6 7 Device 17 | . 1 1 1 5 1 2 . 2 4 Storage 8 | 1 2 . 3 . . . 1 1 . Processor 3 | . . . 2 1 . . . . . Hackware . | . . . . . . . . . . Protection 14 | . . . 1 3 1 2 1 3 3 Artifact . | . . . . . . . . . . Weapon 88 | 3 5 1 8 6 15 18 7 9 16 Energy Gun 28 | 1 1 . . 4 4 7 3 3 5 Energy Cannon 11 | . . . . 1 4 4 1 1 . Ballistic Gun 14 | 2 2 . 5 . 1 . . 1 3 Ballistic Cannon 6 | . . 1 . . 2 . . . 3 Launcher 21 | . 2 . 3 1 4 4 1 3 3 Special Weapon 4 | . . . . . . 1 2 1 . Impact Weapon 3 | . . . . . . 2 . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 6 | . . . . 1 3 . . . 2 Parts Lost 39 | . 1 2 1 4 5 4 . 8 14 Power 2 | . . . . . . . . 1 1 Propulsion 14 | . . 1 1 . 4 3 . 2 3 Utility 15 | . . . . 4 1 1 . 4 5 Weapon 8 | . 1 1 . . . . . 1 5 Highest Loss Streak 5 | . 1 2 1 1 5 1 . 5 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 95 87 94 97 98 98 98 76 75 Engine 8 | . 12 14 11 9 8 9 7 . 2 Core 1 | . 1 . . . . . . 6 3 Treads 24 | . 27 17 17 34 35 35 29 7 10 Hover 1 | . . . . . . . . 12 2 Device 9 | . 2 2 7 13 15 11 7 8 12 Storage 12 | . 21 25 19 9 9 9 7 6 6 Processor 2 | . . . 11 7 2 . . . . Protection 8 | . . . 4 5 8 15 21 10 13 Energy Gun 10 | . 14 14 1 10 7 12 21 6 14 Energy Cannon 2 | . . . . 2 5 4 . 5 . Ballistic Gun 4 | . 8 . 18 5 1 . . 5 2 Ballistic Cannon 1 | . . 9 1 . 2 . . . 1 Launcher 1 | . 5 3 . . . . . . 1 Peak Build Rating 64 | 6 13 15 18 29 29 32 38 60 64 Average Rating 28 | 4 11 13 16 24 26 30 37 43 48 On Entrance 23 | . 6 13 15 18 23 29 32 37 60 Naked Turns 12 | . . . . . . . . 12 . Heaviest Build 127 | 14 26 26 101 105 106 118 124 124 127 Greatest Support 110 | 40 43 43 40 80 80 80 80 70 110 Greatest Overweight (x) 38 | . . 1 11 34 1 1 12 30 38 Average Overweight (x) 1 | . . . 1 1 1 1 2 1 1 Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 25 25 25 Average Capacity 20 | 6 8 10 20 25 25 25 25 24 23 Most Carried 25 | 5 10 10 17 25 25 25 24 22 25 Average Carried 17 | 1 7 9 14 20 23 24 22 8 19 Final Capacity 25 | 8 10 10 25 25 25 25 25 25 5 Final Carried 25 | 4 9 10 17 22 25 24 22 17 3 Class Distribution -------------------- 38% | Scavenger-Mutant 38% | Mutant 16% | Tank 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Was Fac Matter Collected 3856 | 170 392 261 514 379 475 455 165 404 641 Remotely . | . . . . . . . . . . Salvage Created 5594 | . 569 369 700 996 1011 569 151 194 1035 Parts 297 | . 33 20 58 42 59 33 5 . 47 Haulers Intercepted 12 | . 2 . 2 4 4 . . . . Recyclers Shooed 10 | . . 1 . 2 2 . 1 . 4 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Was Fac Combat Hostiles Destroyed 106 | . 12 7 17 15 18 18 3 1 15 Melee 1 | . . . . . . . . . 1 Guns 50 | . 9 1 11 10 2 9 1 . 7 Cannons 13 | . . 1 . 1 6 2 . . 3 AOE 38 | . 3 5 6 2 10 7 2 1 2 Classes Destroyed 17 | . 8 . 3 1 1 2 . 1 1 Worker 14 | . 1 3 2 2 2 . . . 4 Builder 13 | . 2 1 2 2 2 . . . 4 Tunneler 1 | . . . 1 . . . . . . Hauler 12 | . 2 . 2 4 4 . . . . Recycler 13 | . 1 2 . 1 3 . 1 . 5 Mechanic 3 | . 1 . . . 1 . 1 . . Operator 1 | . . . . . 1 . . . . Watcher 4 | . 1 . 2 . 1 . . . . Swarmer 27 | . 3 2 3 . 6 9 . . 4 Grunt 46 | . 9 5 8 10 3 . 3 . 8 Duelist 2 | . . . 2 . . . . . . Sentry 18 | . . . 4 3 8 3 . . . Demolisher 1 | . . . . . . 1 . . . Specialist 1 | . . . . . . 1 . . . Hunter 7 | . . . . 2 1 4 . . . Programmer 2 | . . . . . . . . . 2 Compactor 1 | . . . . . . . . 1 . Butcher 1 | . . . . . . 1 . . . Martyr 1 | . . . . . . . . . 1 Best Kill Streak 15 | . 4 7 8 5 15 4 5 1 5 Combat Bots Only 8 | . 3 2 7 2 8 4 3 1 4 Max Kills in Single Turn 4 | . 2 4 3 1 4 3 2 1 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 2 3 1 3 3 1 1 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Was Fac Hostile Shots Fired 724 | . 62 38 68 98 93 84 15 7 259 Missed 212 | . 26 12 12 32 42 21 7 . 60 Damage Taken 8448 | . 432 326 815 960 759 1109 139 595 3313 Core 1344 | . 48 38 221 104 139 88 . 153 553 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 218 | . 80 . . 38 76 . . . 24 Core Remaining (%) 62 | 100 . 65 44 . . 39 . . . Volleys Fired 423 | . 52 22 45 67 55 62 11 7 102 Largest 3 | . 2 2 2 2 2 2 3 3 3 Hottest 211 | . 86 91 91 126 123 126 183 108 211 Shots Fired 759 | . 101 35 87 134 100 105 27 16 154 Gun 539 | . 90 22 73 120 39 69 21 2 103 Cannon 124 | . . 1 4 10 50 14 . . 45 Launcher 80 | . 11 12 10 4 11 9 3 14 6 Special 16 | . . . . . . 13 3 . . Kinetic 243 | . 38 1 73 40 27 . . . 64 Thermal 404 | . 52 22 4 90 62 67 21 2 84 Explosive 74 | . 11 12 10 4 11 9 3 14 . Electromagnetic 22 | . . . . . . 16 . . 6 Robot Hit Streak 21 | . 7 5 10 21 13 13 3 10 8 Robot Miss Streak 9 | . 4 9 3 5 5 3 3 1 4 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 4 | . 1 . 1 1 . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 1 . . . . 1 Shots Hit Robots 430 | . 61 9 58 94 47 48 12 14 87 Core Hits 259 | . 30 21 38 42 48 28 8 4 40 Critical Kills 3 | . . . 1 . . . . . 2 Critical Parts Destroyed 7 | . . . 1 . . . . . 6 Critical Strikes 27 | . 4 . 2 2 4 1 1 . 13 Burn 17 | . 4 . . 2 4 1 1 . 5 Destroy 9 | . . . 2 . . . . . 7 Smash 1 | . . . . . . . . . 1 Melee Attacks 12 | . . . . . . 1 . . 11 Impact 9 | . . . . . . 1 . . 8 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . 6 Combat Hostiles 2 | . . . . . . . . . 2 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14540 | . 1334 747 1440 2077 2169 1568 721 1383 3101 Guns 5705 | . 785 124 802 1446 301 815 220 40 1172 Cannons 1919 | . . 19 54 184 697 205 . . 760 Explosions 6198 | . 518 600 550 428 1155 548 501 1343 555 Melee 588 | . . . . . . . . . 588 Ramming 130 | . 31 4 34 19 16 . . . 26 Kinetic 2757 | . 287 19 788 389 277 . . . 997 Thermal 5041 | . 498 172 68 1422 721 763 220 40 1137 Explosive 5414 | . 518 552 550 247 1155 548 501 1343 . Electromagnetic 610 | . . . . . . 257 . . 353 Impact 588 | . . . . . . . . . 588 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . . 1 1 4 Average Corruption 1 | . . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 36 | . . . . . . . 1 10 25 Message Errors 11 | . . . . . . . . 3 8 Matter Fused 8 | . . . . . . . 1 3 4 Heat Flow Errors 5 | . . . . . . . . 1 4 Energy Discharges 4 | . . . . . . . . 1 3 Parts Rejected 2 | . . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . . 2 1 Data Loss (major) 1 | . . . . . . . . . 1 Alerts 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 469 | . 28 . 17 15 48 49 59 40 213 Projectiles 23 | . . . . . . . . . 23 Explosions 260 | . 28 . 17 15 48 49 59 40 4 Melee 186 | . . . . . . . . . 186 Knockbacks 10 | . . . . . . . . . 10 Impact 2 | . . . . . . . . . 2 Kinetic 7 | . . . . . . . . . 7 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 678 | . 35 46 92 . 76 38 . 329 62 Shots 30 | . 1 2 5 . 5 1 . 11 5 Rammed 22 | . 3 3 5 5 . . 1 . 5 Targets Rammed 25 | . 4 3 6 5 1 . 1 . 5 Kicked . | . . . . . . . . . . Crushed 3 | . 1 . 1 . 1 . . . . Highest Temperature 435 | . 152 126 26 44 6 27 229 192 435 Average Temperature 107 | . 53 43 14 15 3 12 101 66 174 Received Heat Transfer 2859 | . 189 60 300 495 252 174 126 . 1263 Effects 13 | . . . . . . . . . 13 Shutdowns 3 | . . . . . . . . . 3 Interference 6 | . . . . . . . . . 6 Short Circuit 2 | . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 3 Combat Hostiles 2 | . . . . . . . . . 2 Parts Fried 7 | . . . . . . 2 . . 5 Impact Corruptions 4 | . . . . . . . . . 4 Robots Melted 2 | . . . . 2 . . . . . Combat Hostiles 2 | . . . . 2 . . . . . Parts Melted 27 | . 1 . . 12 6 6 . . 2 Heat Transferred 10091 | . 1480 309 148 2814 1591 1423 481 74 1771 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Was Fac Peak Influence 1177 | . 230 401 226 270 654 1177 658 204 1043 Initial 617 | . . . 8 48 55 133 617 204 . Average 324 | . 113 119 112 123 366 646 602 63 541 Maximum Alert Level 4 | . 1 2 1 1 2 4 2 1 3 Low Security (%) 45 | 100 85 64 73 80 10 5 . 96 19 Level 1 23 | . 14 32 26 19 40 22 . 3 27 Level 2 15 | . . 2 . . 48 26 100 . 2 Level 3 15 | . . . . . . 40 . . 50 Level 4 . | . . . . . . 4 . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 27 | . 4 . 3 4 3 . 4 . 9 Investigation 6 | . 2 . 1 1 . . 1 . 1 Extermination 3 | . . . . . . . 1 . 2 Reinforcement 12 | . 2 . 2 2 2 . 1 . 3 Assault 3 | . . . . . . . 1 . 2 Garrison 3 | . . . . 1 1 . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . 1 1 . . . . 2 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Was Fac Distress Signals 9 | . . . 2 3 2 . 1 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 193 | . 19 12 21 29 26 23 9 6 48 Peak Tracking Total 11 | . 4 3 6 4 11 6 5 4 5 Tactical Retreats 9 | . 1 1 . 1 1 . . . 5 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Was Fac Traps Triggered 13 | . 1 . . . . 7 2 . 3 Indirectly 1 | . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Was Fac Machines Disabled 35 | . . 1 1 1 4 5 . . 23 Max in Single Turn 2 | . . 1 1 1 1 1 . . 2 Garrison Relay 2 | . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Was Fac Machines Accessed 23 | . 6 . 3 4 4 3 1 . 2 Terminals 15 | . 4 . 1 3 2 3 . . 2 Fabricators . | . . . . . . . . . . Repair Stations 4 | . 1 . . 1 1 . 1 . . Recycling Units 3 | . 1 . 2 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 53 | . 13 . 8 8 11 6 3 . 4 Successful 26 | . 7 . 3 5 5 3 . . 3 Failed 27 | . 6 . 5 3 6 3 3 . 1 Catastrophic 4 | . 1 . . 1 . 1 1 . . Database Lockouts . | . . . . . . . . . . Manual 23 | . 6 . 3 6 7 . . . 1 Terminals 34 | . 8 . 3 6 7 6 . . 4 Fabricators . | . . . . . . . . . . Repair Stations 10 | . 2 . . 2 3 . 3 . . Recycling Units 8 | . 3 . 5 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 16 | . 4 . 1 3 2 3 . . 3 Record 1 | . 1 . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . Open Door 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . 1 . . . Alert Level 3 | . . . . 1 1 . . . 1 Unreport Threat 4 | . 1 . 1 1 1 . . . . Patrol Status 1 | . . . . 1 . . . . . Investigation Status 1 | . . . . . . . . . 1 Patrol Navigation 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . 2 . . 2 2 . . . . Scan Component 3 | . 1 . . 1 1 . . . . Repair 3 | . 1 . . 1 1 . . . . Recycling Unit Hacks 3 | . 1 . 2 . . . . . . Retrieve Components 3 | . 1 . 2 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 3 . 1 2 4 3 1 . 1 Full Trace Events 3 | . 1 . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . 1 . . 1 1 . . . . Time 120 | . 32 . . 50 38 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 4 | . 1 . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Gar Fac Was Fac Used RIF Installer 2 | . . . . . . 2 . . . Patrol Navigation 1 | . . . . . . 1 . . . Robots Hacked 5 | . . . . . . 1 3 . 1 Non-combat 2 | . . . . . . . 2 . . Combat 3 | . . . . . . 1 1 . 1 Robot Hacks Applied 5 | . . . . . . 1 3 . 1 parse_system 3 | . . . . . . 1 1 . 1 no_distress 1 | . . . . . . . 1 . . ignore_parts 1 | . . . . . . . 1 . . Relay Couplers Released 6 | . . . . . . 6 . . . Machine Destruction 6 | . . . . . . 6 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 6 | . . . . . . 6 . . . Allies Hacked 1 | . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Was Fac Total Allies 29 | . . 3 . . . 6 . 20 . Largest Group 19 | . . 3 2 . . 4 3 19 19 Highest-Rated Group 475 | . . 76 45 . . 122 101 475 474 Highest-Rated Ally 40 | . . 31 31 . . 40 40 35 35 Total Orders . | . . . . . . . . . . Ally Attacks 274 | . . 21 3 . . 25 22 84 119 Total Damage 7303 | . . 189 65 . . 589 499 2502 3459 Kills 57 | . . 5 2 . . 8 5 5 32 Allies Corrupted 2 | . . . . . . . 1 . 1 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches 3 | . . . . . . . . . 3 Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Was Fac Turns Passed 11679 | 82 886 1403 1233 1244 1274 2197 539 1058 1763 Spaces Moved 4301 | 43 436 642 386 365 404 801 203 417 604 Core 49 | 2 . . 3 1 . . . 40 3 Treads 4068 | 41 436 642 383 364 404 801 179 357 461 Legs 13 | . . . . . . . . . 13 Wheels 163 | . . . . . . . 24 12 127 Hover 8 | . . . . . . . . 8 . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 240 240 50 80 Average Speed 228 | 154 160 207 265 244 240 240 242 239 236 Slowest Speed 1950 | 160 160 240 600 1750 240 240 260 1550 1950 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 4 60 87 37 30 48 66 6 94 15 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 2 | . . . 1 . 1 . . . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . Scrap Searched 2 | . . 2 . . . . . . . Spaces Dug 37 | . . 9 . . 6 22 . . . Terrain Destroyed 526 | . 55 108 76 46 95 50 32 35 29 Melee 1 | . . . . . . 1 . . . Projectile 17 | . . . . 1 3 . . . 13 AOE 508 | . 55 108 76 45 92 49 32 35 16 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Was Fac Total 5395 | 56 521 673 494 576 610 975 228 457 805 Wait 222 | . . 2 13 80 92 6 2 3 24 Move 4292 | 42 435 641 385 364 403 799 203 416 604 Hop . | . . . . . . . . . . Pick Up 90 | 6 7 2 11 19 14 9 . 12 10 Fast Attach 44 | 5 4 1 7 4 5 4 . 7 7 Attach 34 | 1 1 . 2 6 5 4 2 4 9 Detach 17 | . 2 . 4 2 2 2 . . 5 Swap 106 | 1 8 1 12 15 18 18 8 7 18 Drop 72 | 1 8 1 9 14 15 12 1 1 10 Fire 423 | . 52 22 45 67 55 62 11 7 102 Melee 12 | . . . . . . 1 . . 11 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 25 | . 4 3 6 5 1 . 1 . 5 Escape Stasis 12 | . . . . . . 12 . . . Rewire 46 | . . . . . . 46 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: [*Fac] / Low x2) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 8) 441 | -10/Materials | Repaired Imp. Treads 605 | -10/Materials | Discovered new exit (range 4) 661 | -10/Materials | Discovered new exit (range 15) 969 | -10/Materials | Entered Mines 1129 | -10/Mines | Assembled infested the area 1247 | -10/Mines | Learned location of 2 exits from Materials 1510 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1515 | -10/Mines | Found Prototype Device 1793 | -10/Mines | Received a Mining Laser from a helpful Derelict 2250 | -10/Mines | Discovered new exit (range 10) 2372 | -10/Mines | Entered Materials 2372 | -9/Materials | Accompanied by 2 allies 2372 | -9/Materials | Evolved 2 slots: Utility x2 2373 | -9/Materials | Identified exit to Materials 2377 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3214 | -9/Materials | Destroyed 7 combat bots 3317 | -9/Materials | Core integrity fell below 50% 3605 | -9/Materials | Entered another Materials area 3605 | -8/Materials | Evolved 2 slots: Propulsion x2 4092 | -8/Materials | Build established: Scavenger-Mutant 4625 | -8/Materials | Repaired Lgt. Angular Momentum Engine 4660 | -8/Materials | Discovered new exit (range 13) 4816 | -8/Materials | Garrison activated, responded to threat 4849 | -8/Materials | Entered Storage 4871 | -8/Storage | Learned location of Armory (-4) 5075 | -8/Storage | Destroyed 8 combat bots 5085 | -8/Storage | Lost 5 parts (4n1u) 5736 | -8/Storage | Repaired Ion Cannon 5788 | -8/Storage | Garrison activated, responded to threat 6121 | -8/Storage | Identified exit to Garrison 6123 | -8/Storage | Entered Garrison 6435 | -8/Garrison | Triggered checkpoint 6487 | -8/Garrison | Triggered checkpoint 6491 | -8/Garrison | Core integrity fell below 50% 6617 | -8/Garrison | Discovered new exit (range 15) 7262 | -8/Garrison | Discovered new exit (range 10) 7401 | -8/Garrison | Triggered checkpoint 7441 | -8/Garrison | Triggered checkpoint 7473 | -8/Garrison | Garrison Relay disabled 7530 | -8/Garrison | Installed Relay Interface Framework 7861 | -8/Garrison | Triggered checkpoint 7886 | -8/Garrison | Garrison Relay disabled 7924 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 8137 | -8/Garrison | Triggered checkpoint 8320 | -8/Garrison | Entered Factory 8320 | -7/Factory | Accompanied by 3 allies 8320 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8624 | -7/Factory | Build established: Scavenger-Tank 8720 | -7/Factory | First assault squad dispatched 8859 | -7/Factory | Sucked down chute 8859 | -7/Factory | Entered Waste 8860 | -7/Waste | Met a frightened Derelict 8880 | -7/Waste | Spotted C-40 Crusher 8901 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8905 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8908 | -7/Waste | Destroyed C-40 Crusher 8922 | -7/Waste | Spotted C-40 Crusher 8923 | -7/Waste | Spotted C-40 Crusher 8926 | -7/Waste | Spotted C-40 Crusher 8939 | -7/Waste | Lost 5 parts (1n3u1w) 8939 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8942 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8942 | -7/Waste | Spotted C-40 Crusher 8945 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8958 | -7/Waste | Warlord forces began an assault 8964 | -7/Waste | Allies destroyed C-40 Crusher 8968 | -7/Waste | Allies destroyed C-40 Crusher 8975 | -7/Waste | Allies destroyed C-40 Crusher 8976 | -7/Waste | Lost 3 parts (1p1n1u) 9046 | -7/Waste | Spotted C-40 Crusher 9055 | -7/Waste | Allies destroyed C-40 Crusher 9390 | -7/Waste | Build established: Tank 9630 | -7/Waste | Found Damper Plating 9708 | -7/Waste | Discovered new exit (range 15) 9917 | -7/Waste | Entered Factory 9917 | -7/Factory | Accompanied by 19 allies 10135 | -7/Factory | Identified exit to Lower Caves 10150 | -7/Factory | Discovered new exit (range 14) 10179 | -7/Factory | Lost 3 allies 10350 | -7/Factory | Lost 9 allies 10697 | -7/Factory | Garrison activated, responded to threat 10791 | -7/Factory | Lost 3 allies 10873 | -7/Factory | P-60 Hacker assimilated allied P6-V1T(d) 10880 | -7/Factory | P-60 Hacker assimilated allied ME-W5L(l) 11047 | -7/Factory | Build established: Scavenger-Tank 11108 | -7/Factory | Lost 3 parts (2n1u) 11117 | -7/Factory | First assault squad dispatched 11299 | -7/Factory | Lost 3 parts (1n1u1w) 11348 | -7/Factory | Core integrity fell below 50% 11374 | -7/Factory | Lost 4 parts (2u2w) 11480 | -7/Factory | Core integrity fell below 20% 11538 | -7/Factory | Lost 3 parts (1p2w) 11566 | -7/Factory | Build established: Mutant 11680 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11578_ K-01 Serf cleans the Garrison Access. 11580_ System corrupted: Heat flow error (+285). 11601_ System corrupted: Heat flow error (+297). 11618_ Dropped Aluminum Leg. 11622_ C-30 ARC bursts open, deploying its payload. 11622_ G-50 Soldier unfolds itself. 11622_ G-47 Trooper unfolds itself. 11622_ M-28 Smith unfolds itself. 11624_ %1VSK YSAO=YF5F%DOHLXRHKSDJHG/AP 11650_ R-06 Scavenger suffers critical hit (Destroy). 11650_ Destroyed Lgt. Ion Engine. 11651_ HV Slug penetrates R-06 Scavenger. 11651_ HV Slug penetrates Wall. 11653_ HV Slug penetrates K-01 Serf. 11653_ K-01 Serf destroyed. 11656_ HV Slug penetrates R-06 Scavenger. 11658_ HV Slug penetrates Wall. 11662_ Acquired Lgt. Ion Engine. 11664_ Acquired Wheel. 11668_ System corrupted: Heat flow error (+140). Map ----- +----------------------------------------------------+ | ??????????# #??# ## #### [[ %% ?????? | | #?##??????# #??# # # [ # ######?? | | ? #??#### #### % ! = #? | | #??# = *%= %! # | | """ #??# ! # !| """ + "" | | """ #??# [ =% ##### """ #???? | | """ #??# %= * = ####+####### %= """ #???? | | #??# = %*%= ### ##% [ #???? | | """ #??# [%[ + """??#[% % #???? | | """ #### ########### ### """"" ?#=%![ #???? | | """ ##[ #?########+####! """""??##+ #######???? | | ##%=!= # ! # ??# ?????????? | | "T" /%!%%= # # """ ??# #?????????? | | """ ##[ [ # """ """ """ # """"????#%#?????????? | | ###### # """ """ """ # "?"?????# #????????? | | ?????## ####?""" """ """ # ????????# #???????? | | ??????# #???? ############ #??????? | | ??????# #??############### ########% | | ??????# #??# # | | ??????# #??# + %% | | ??????# #??# ! # """ """ """ % | | ??????# ???# # " """ """ """ ## ### | | ??????# ???# # """ """ """ """ ## ####### | | ????### #?## [/ # g ## ## | | ????# #######+## g ## ##[ """ | | ????# % @ ## ## """ | | ###?# < ## + """ | | #?# ## # | | # #?# #########+#### ## # | | # #?###### # """"""" # ####+#### + "" " | | +^ + """Y""" " + [ !!#### ""T" | | ################## #### #??# """ | | ?????????????????# """"""""" #??# ""Y"" #??###### | | ?????????????????# #??# """"" #???????? | | ?????????????????##############??#########???????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 23 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 675 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 10 Recoil Reduction 4 Particle Charging 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Backstab The More The Merrier Challenges ------------ None Game ------ Seed ThrusterMultinovaBay Manual? 0 Play Time 01:52:48 Cumulative 17.5 hours Start 2025.04.04 @ 00:58:33 End 2025.04.04 @ 12:56:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 718db0fa-6b97-4ad3-8a52-f0cbe79f179d