Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.25 @ 17:04:55 Player: FrigidRock Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (168) 840 Value Destroyed (7626) 7626 Prototype IDs (28) 560 Alien Tech Used (1) 200 Bonus (2184) 2184 TOTAL SCORE: 19310 Bonus ------- High Alert Combat Kills 955 Follower Combat Kills 708 Registered with UFD 300 Met Imprinter 300 Friendly Fire -79 Cogmind --------- Core Integrity 0/1600 Matter 20/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Visual Processing Unit Experimental Terrain Scan Processor Experimental Core Analyzer Advanced Hacking Suite Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Enhanced Nova Cannon Helical Railgun Heavy Gauss Cannon Linear Accelerator Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Advanced Myomer Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Advanced Visual Processing Unit Advanced Terrain Scanner Experimental Terrain Scan Processor Experimental Core Analyzer Experimental Reaction Control System SHELL Armor Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Heavy Disruptor Cannon Improved Matter Neutralizer Enhanced Nova Cannon > --- INVENTORY -------- Light Quantum Reactor Biometal Medium Treads Advanced Myomer Leg Advanced Heat Sink Precision Energy Filter Improved Weapon Cycler Advanced Phase Shifter Light Regenerative Plating Heavy Regenerative Plating Dimensional Node Initializer Heavy Tesla Rifle Matter Neutralizer Helical Railgun [Rating: 202] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Armored Wheel Treads Advanced Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Terrain Scan Processor Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Minigun Energy Gun Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Minigun Ballistic Cannon Hardcell Cannon Launcher Shock Bomb Launcher Special Weapon CPS Tube Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Res Tes Acc Slots Evolved 18 | . . . . . . 8 . . . . 2 . 2 2 2 . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . . 2 . . . . . . 1 . 1 . . Utility 11 | . . . . . . 5 . . . . 2 . . 2 1 . 1 Weapon 2 | . . . . . . . . . . . . . 1 . . . 1 Parts Attached 347 | 7 16 8 . 1 5 17 1 2 69 9 33 34 12 23 49 30 31 Power 47 | 1 3 1 . . . 1 . . 12 2 4 4 . 6 7 3 3 Engine 21 | 1 3 1 . . . 1 . . 11 1 . 3 . . . . . Core 8 | . . . . . . . . . 1 1 4 1 . 1 . . . Reactor 18 | . . . . . . . . . . . . . . 5 7 3 3 Propulsion 97 | 2 7 2 . . 2 1 . . 24 3 16 11 4 4 8 6 7 Treads 14 | . . 2 . . . . . . 2 . . 3 . 1 1 . 5 Leg 55 | . 4 . . . . . . . 20 2 . 8 4 3 6 6 2 Wheel 13 | 2 3 . . . 2 1 . . 2 1 1 . . . 1 . . Hover 4 | . . . . . . . . . . . 4 . . . . . . Flight 11 | . . . . . . . . . . . 11 . . . . . . Utility 91 | 2 2 1 . . 1 6 1 . 5 2 4 12 5 9 18 11 12 Device 52 | 1 1 . . . 1 1 . . 2 1 2 6 5 6 12 6 8 Storage 8 | 1 1 1 . . . . . . . . 2 1 . . 1 . 1 Processor 9 | . . . . . . 3 . . . . . 1 . 2 2 1 . Hackware 5 | . . . . . . 1 . . 1 . . . . . 1 1 1 Protection 17 | . . . . . . 1 1 . 2 1 . 4 . 1 2 3 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 112 | 2 4 4 . 1 2 9 . 2 28 2 9 7 3 4 16 10 9 Energy Gun 28 | . 2 2 . 1 . 4 . . 3 2 5 1 . . 5 2 1 Energy Cannon 43 | . 1 . . . 1 1 . 1 12 . 4 3 3 3 3 6 5 Ballistic Gun 12 | 2 1 2 . . . 1 . . . . . 1 . . 2 1 2 Ballistic Cannon 8 | . . . . . . . . . . . . 2 . . 5 . 1 Launcher 13 | . . . . . 1 1 . . 10 . . . . 1 . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 2 . 1 2 . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . 1 . . . . 1 . . . . . . 3 . 1 10 2 Parts Lost 112 | . 5 1 . . . 1 . . 22 9 6 5 5 14 14 4 26 Power 17 | . 1 . . . . . . . 4 1 1 . 1 4 1 2 2 Propulsion 43 | . 2 . . . . . . . 8 5 3 4 2 5 3 . 11 Utility 31 | . . . . . . . . . 4 2 2 . 2 4 5 1 11 Weapon 21 | . 2 1 . . . 1 . . 6 1 . 1 . 1 5 1 2 Highest Loss Streak 20 | . 2 1 . . . 1 . . 13 4 3 3 3 7 4 2 20 To Critical Strikes 5 | . . . . . . . . . 3 . . . . 1 . . 1 Average Slot Usage (%) 90 | . 98 99 100 100 99 90 93 92 92 89 49 76 90 78 83 89 71 Engine 8 | . 13 14 14 14 14 13 13 13 10 8 1 3 3 . . . . Core 1 | . . . . . . . . . 1 3 4 5 5 2 . . . Reactor 1 | . . . . . . . . . . . . . . 3 7 7 5 Treads 4 | . . 14 28 28 14 . . . . . . 1 . . 2 . 1 Leg 10 | . 7 . . . . . . . 16 23 . 13 25 14 17 26 17 Wheel 7 | . 19 12 . . 13 20 20 20 6 . 1 . . . . . . Device 12 | . 14 14 14 14 14 6 6 6 4 2 . 11 21 26 20 21 11 Storage 7 | . 14 14 14 14 14 6 6 6 6 6 3 5 5 4 4 4 2 Processor 11 | . . . . . . 17 20 20 20 20 14 11 11 14 13 9 12 Hackware 3 | . . . . . . 6 6 6 6 6 3 . . . 3 4 7 Protection 2 | . . . . . . 6 6 6 5 3 1 8 . . 2 2 3 Energy Gun 2 | . 2 14 14 14 . 3 . . . 5 2 . . . 2 2 . Energy Cannon 4 | . 4 1 . . 4 2 . . 4 . 1 5 14 8 1 7 8 Ballistic Gun 4 | . 21 12 14 14 14 1 . . . . . 1 . . . . . Launcher 2 | . . . . . 9 3 6 6 . . . . . . . . . Slashing Weapon 1 | . . . . . . 2 6 5 2 3 . . . . . . . Peak Build Rating 202 | 9 12 21 21 22 25 61 64 64 71 70 69 85 105 123 164 185 202 Average Rating 68 | 5 8 16 21 21 21 55 62 63 63 66 46 65 97 96 138 169 159 On Entrance 61 | . 9 12 21 21 22 25 61 64 64 68 54 48 81 102 106 156 185 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 13 23 36 36 36 39 52 51 51 54 53 50 71 81 75 107 121 128 Greatest Support 170 | 26 26 44 44 44 44 52 52 52 80 80 36 75 90 80 156 163 170 Greatest Overweight (x) 6 | . 1 2 . . 1 . . . 4 1 3 2 1 6 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 10 15 15 15 15 15 15 15 15 15 15 30 10 10 15 15 15 Average Capacity 13 | 7 8 12 15 15 15 15 15 15 15 15 11 10 10 10 14 15 12 Most Carried 15 | 6 8 15 15 15 15 15 15 15 15 15 14 10 10 10 15 15 15 Average Carried 12 | 3 7 11 15 14 14 12 14 15 14 14 8 9 8 9 11 14 10 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 10 10 10 10 15 15 5 Final Carried 15 | 6 8 15 15 15 15 15 15 15 15 12 10 10 10 10 13 15 5 Class Distribution -------------------- 40% | Mutant 24% | Scavenger-Mutant 13% | Assassin 7% | Scavenger-Skirmisher 6% | Scavenger-Gunner 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Skirmisher | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Mutant | -2/Research Scavenger-Skirmisher | -2/Testing Hacker-Skirmisher | -1/Access Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Res Tes Acc Matter Collected 5049 | 101 501 207 40 10 40 172 69 132 1246 70 84 609 108 235 973 254 198 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8724 | 116 410 223 110 . . 248 . 29 2214 425 142 391 858 510 1669 549 830 Parts 496 | 5 37 17 5 . . 11 . 4 173 27 11 16 29 31 75 16 39 Haulers Intercepted 1 | . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 4 | . . . . . . . . . . . . . . . 2 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . 8 . . . . 3 . 15 . . . . . . . Prevented 7 | . . . . . . . . . . 7 . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Res Tes Acc Combat Hostiles Destroyed 129 | . 15 8 3 . . 4 . 1 9 12 5 6 13 11 21 8 13 Melee 7 | . . . . . . . . . 1 5 . 1 . . . . . Guns 54 | . 15 6 3 . . 1 . . . 6 4 1 . . 16 1 1 Cannons 47 | . . 1 . . . 1 . . 4 . . 4 11 8 4 4 10 AOE 11 | . . . . . . 1 . 1 3 . 1 . 2 3 . . . Classes Destroyed 21 | 2 3 . 1 . . 1 . . 5 1 1 . 3 2 1 . 1 Worker 4 | . . . . . . . . . . . . . 3 . 1 . . Builder 1 | . . . . . . . . . . . . . . . 1 . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . 1 . . . . Recycler 2 | 1 . 1 . . . . . . . . . . . . . . . Watcher 9 | . 3 . . . . . . . . . . 1 1 1 2 1 . Swarmer 35 | . 9 6 . . . . . . . 10 . 1 4 5 . . . Cutter 5 | . . . . . . . . . . . 5 . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 31 | . 6 2 . . . 3 . . . . . 3 7 . 3 6 1 Duelist 2 | . . . . . . . . . . . . . . . 1 . 1 Sentry 8 | . . . . . . . . . . 1 . 2 . . 5 . . Demolisher 1 | . . . . . . . . . . . . . 1 . . . . Specialist 6 | . . . . . . . . . . . . . . 4 2 . . Hunter 10 | . . . . . . . . . . . . . . 2 5 . 3 Programmer 18 | . . . . . . 1 . 1 . 1 . . 1 . 5 2 7 Subdweller 3 | . . . 3 . . . . . . . . . . . . . . Zionite 88 | . . . . . . . . . 88 . . . . . . . . Tinkerer 7 | . . . . . . . . . 7 . . . . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . . . Marauder 2 | . . . . . . . . . 2 . . . . . . . . Mutant 6 | . . . . . . . . . 6 . . . . . . . . Best Kill Streak 9 | 3 3 3 2 . . 3 . 1 9 4 3 2 6 5 5 4 5 Combat Bots Only 5 | . 3 3 2 . . 3 . 1 4 4 3 2 4 5 5 4 5 Max Kills in Single Turn 3 | 1 1 1 1 . . 1 . 1 3 2 1 1 2 1 2 1 1 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . Exploded 3 | . . . . . . 1 . 1 3 . 1 . 2 1 . . . Melee 1 | . . . . . . . . . 1 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Res Tes Acc Hostile Shots Fired 2075 | . 82 52 19 . . 19 . 2 324 115 95 83 76 152 310 136 610 Missed 728 | . 22 7 7 . . 7 . 2 129 33 34 31 26 65 121 46 198 Damage Taken 27554 | . 647 476 271 . . 440 64 . 3330 1397 1448 1148 1534 1654 3127 2016 10002 Core 3788 | . 102 67 67 . . 168 23 . 377 115 539 272 17 239 146 47 1609 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 595 | . . . . . . . . . . . . . . . . . 595 Redirected to Shielding 174 | . . . . . . 5 . . 113 . . 56 . . . . . Regen/Repaired (Parts) 1428 | . . . . . 258 . . . . . . . . . 112 682 376 Core Remaining (%) 58 | 100 . . . . 5 . . . . 19 . 18 98 81 . 86 . Volleys Fired 671 | 9 54 25 10 . . 11 8 1 135 11 23 27 43 38 143 56 77 Largest 4 | 2 2 2 2 . . 2 1 1 2 2 2 2 3 3 3 3 4 Hottest 343 | 40 80 112 81 . . 150 43 43 150 125 162 180 305 305 257 275 343 Shots Fired 1201 | 18 104 47 20 . . 21 8 1 252 23 27 50 129 74 185 112 130 Gun 440 | 18 102 41 20 . . 13 . . 32 23 23 8 . . 122 22 16 Cannon 703 | . 2 6 . . . 7 . . 180 . 4 42 129 67 62 90 114 Launcher 57 | . . . . . . 1 8 1 40 . . . . 7 . . . Special 1 | . . . . . . . . . . . . . . . 1 . . Kinetic 247 | 18 89 21 10 . . 6 . . . . . 18 . . 59 6 20 Thermal 652 | . 15 26 10 . . 7 . . 48 . 23 32 129 67 96 104 95 Explosive 56 | . . . . . . . 8 1 40 . . . . 7 . . . Electromagnetic 245 | . . . . . . 8 . . 164 23 4 . . . 29 2 15 Robot Hit Streak 26 | 8 8 4 21 . . 26 . 14 15 19 6 5 18 10 14 10 7 Robot Miss Streak 8 | 2 3 4 . . . 2 . . 4 2 3 6 4 4 8 3 6 Penetration Max 1 | . . . . . . . . . . . . 1 . . 1 . 1 Secondary Targets 1 | . . . . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . . . . . Capacitor 94 | . . . . . . . . . . . . . . . 94 . . Shots Hit Robots 718 | 12 66 25 18 . . 18 . 1 190 29 19 27 52 36 117 52 56 Core Hits 365 | 4 27 11 5 . . 8 . 2 126 13 8 14 21 21 58 18 29 Critical Kills 11 | . 2 1 . . . . . . 1 . . 1 1 . 1 2 2 Critical Parts Destroyed 3 | . 1 . . . . . . . . . . 2 . . . . . Critical Strikes 34 | . 3 1 1 . . . . . 9 4 2 4 1 . 5 2 2 Burn 5 | . . . 1 . . . . . 2 . 2 . . . . . . Meltdown 7 | . . 1 . . . . . . 1 . . . 1 . . 2 2 Destroy 10 | . 3 . . . . . . . . . . 4 . . 3 . . Blast 1 | . . . . . . . . . . . . . . . 1 . . Corrupt 7 | . . . . . . . . . 4 2 . . . . 1 . . Sever 4 | . . . . . . . . . 2 2 . . . . . . . Melee Attacks 69 | . . . . . . 4 1 3 38 23 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 54 | . . . . . . 4 1 3 28 18 . . . . . . . Piercing 15 | . . . . . . . . . 10 5 . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . . 6 3 . . . . . . . Damage Inflicted 25473 | 153 742 376 278 8 . 507 . 37 8072 749 496 941 2464 1821 3978 2147 2704 Guns 6825 | 153 725 324 278 . . 266 . . 421 360 407 106 . . 2788 594 403 Cannons 12293 | . 17 52 . . . 187 . . 2964 . 89 827 1968 1164 1190 1553 2282 Explosions 4923 | . . . . . . 54 . 37 3685 . . . 496 651 . . . Melee 1372 | . . . . . . . . . 1002 370 . . . . . . . Ramming 60 | . . . . 8 . . . . . 19 . 8 . 6 . . 19 Kinetic 3169 | 153 613 164 132 . . 77 . . . . . 172 . . 1146 155 557 Thermal 12771 | . 129 212 146 . . 189 . . 935 . 407 761 2464 1320 2554 1868 1786 Explosive 3975 | . . . . . . . . 37 3443 . . . . 495 . . . Electromagnetic 4126 | . . . . . . 241 . . 2692 360 89 . . . 278 124 342 Impact . | . . . . . . . . . . . . . . . . . . Slashing 1267 | . . . . . . . . . 920 347 . . . . . . . Piercing 105 | . . . . . . . . . 82 23 . . . . . . . Highest Corruption 14 | . . . . . . 2 2 2 2 2 . . 9 2 12 14 13 Average Corruption 5 | . . . . . . 2 2 2 2 2 . . 8 1 8 13 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 123 | . . . . . . 2 12 4 11 8 . . 16 . 36 23 11 Message Errors 28 | . . . . . . . 2 1 2 3 . . 3 . 7 7 3 Matter Fused 25 | . . . . . . 1 4 1 3 1 . . 5 . 6 2 2 Heat Flow Errors 16 | . . . . . . . 2 . 1 2 . . 1 . 6 3 1 Energy Discharges 8 | . . . . . . . . 2 1 . . . 1 . 4 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 26 | . . . . . . . 4 . 1 1 . . 5 . 8 4 3 Data Loss (major) 8 | . . . . . . 1 . . 3 . . . 1 . 2 1 . Misfires 1 | . . . . . . . . . . 1 . . . . . . . Alerts 3 | . . . . . . . . . . . . . . . 1 2 . Weapon Failures 5 | . . . . . . . . . . . . . . . 2 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 638 | . . . . . . . . . 168 6 . . 203 56 80 73 52 Projectiles 406 | . . . . . . . . . 59 . . . 86 56 80 73 52 Explosions 177 | . . . . . . . . . 60 . . . 117 . . . . Melee 55 | . . . . . . . . . 49 6 . . . . . . . Knockbacks 17 | . . . . . . . . . . . . 1 . . 13 . 3 Impact 1 | . . . . . . . . . . . . . . . . . 1 Kinetic 11 | . . . . . . . . . . . . 1 . . 9 . 1 Secondary 5 | . . . . . . . . . . . . . . . 4 . 1 Self-Inflicted Damage 566 | . . . . . . 20 64 . 253 9 . . 165 46 . . 9 Shots 14 | . . . . . . 1 2 . 7 . . . 2 2 . . . Rammed 8 | . 1 . . 1 . . . . . 2 . 1 . . . . 3 Targets Rammed 9 | . 1 . . 1 . . . . . 2 . 1 . 1 . . 3 Kicked 1 | . . . . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 625 | . 89 221 14 . . 207 231 . 318 385 361 207 408 424 161 336 625 Average Temperature 97 | . 40 63 5 . . 84 103 . 77 141 145 53 131 140 52 83 147 Received Heat Transfer 3070 | . 255 150 30 . . 72 . . 333 153 . 417 202 333 153 450 522 Effects 11 | . . . . . . 1 1 . . 1 1 . 1 1 . . 5 Shutdowns 3 | . . . . . . . . . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . 1 . . . 1 . . . . . . Interference 3 | . . . . . . 1 . . . 1 . . . 1 . . . Matter Decay 2 | . . . . . . . . . . . . . 1 . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 Total Turns 37 | . . . . . . . . . . . . . . . . . 37 Longest Duration 37 | . . . . . . . . . . . . . . . . . 37 Robots Corrupted 2 | . . . . . . . . . . 1 . . . . 1 . . Combat Hostiles 2 | . . . . . . . . . . 1 . . . . 1 . . Parts Fried 22 | . . . . . . 1 . . 14 1 1 . . . 2 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . 1 . . . 1 . . 2 . . . 2 . . 3 2 Combat Hostiles 8 | . . 1 . . . 1 . . 1 . . . . . . 3 2 Parts Melted 37 | . 2 3 . . . . . . 2 . . . 8 . 8 5 9 Heat Transferred 14449 | . 287 518 444 . . 350 . . 1807 . 777 851 2322 988 2664 1961 1480 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . 4 . . . . 1 . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Res Tes Acc Peak Influence 1139 | 15 446 203 . 20 . 153 . . . . 149 338 787 529 561 551 1139 Initial 307 | . 9 78 . . . . . . . . 44 72 165 307 255 285 278 Average 302 | 4 249 107 . 10 . 57 . . . . 84 192 465 434 383 409 631 Maximum Alert Level 4 | . 2 1 . . . . . . . . . 1 3 2 2 2 4 Low Security (%) 36 | 100 33 89 . 100 . 100 . . . . 100 56 5 . . . . Level 1 31 | . 52 10 . . . . . . . . . 43 26 31 54 43 35 Level 2 25 | . 13 . . . . . . . . . . . 65 68 45 56 19 Level 3 5 | . . . . . . . . . . . . . 2 . . . 42 Level 4 . | . . . . . . . . . . . . . . . . . 2 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 4 1 . . . 3 . . . . 5 3 5 5 7 2 12 Investigation 10 | . 3 1 . . . . . . . . . 2 1 . 1 . 2 Extermination 10 | . . . . . . 1 . . . . 1 . 1 . 3 1 3 Reinforcement 22 | . 1 . . . . 2 . . . . 4 1 2 3 3 1 5 Assault 3 | . . . . . . . . . . . . . . 1 . . 2 Garrison 2 | . . . . . . . . . . . . . 1 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 1 . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Res Tes Acc Distress Signals 11 | . . . . . . . . . . . 1 4 . 1 . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 368 | . 23 11 2 . . 6 3 1 99 24 19 30 16 21 32 13 68 Peak Tracking Total 21 | . 6 3 2 . . 3 3 1 9 9 10 9 5 7 6 6 21 Tactical Retreats 38 | . 2 1 . . . . 1 . 8 6 2 5 1 1 2 . 9 Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Res Tes Acc Traps Triggered 5 | . 1 . . . . 2 . . . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . . 2 . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 1 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Res Tes Acc Machines Disabled 22 | . . . . . . 1 1 . 5 . . . 6 1 1 3 4 Max in Single Turn 4 | . . . . . . 1 1 . 2 . . . 4 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Res Tes Acc Machines Accessed 52 | . 6 1 . 6 4 4 2 . 1 . 2 10 3 . 4 4 5 Terminals 33 | . 4 . . 5 . 4 . . . . 1 10 1 . 2 3 3 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . Recycling Units 5 | . 2 . . . . . . . . . . . . . 1 . 2 Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . Garrison Access 3 | . . . . . . . . . . . 1 . 2 . . . . Total Hacks 127 | . 13 1 . 11 24 14 2 . 4 . 3 20 9 . 8 11 7 Successful 76 | . 7 1 . 7 24 7 2 . 4 . 1 11 1 . 3 5 3 Failed 51 | . 6 . . 4 . 7 . . . . 2 9 8 . 5 6 4 Catastrophic 10 | . . . . 1 . 2 . . . . 1 1 1 . 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 43 | . 10 . . 9 . 7 . . . . . 6 . . 3 3 5 Terminals 76 | . 10 . . 10 . 14 . . . . 2 20 4 . 4 8 4 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 2 . . Recycling Units 8 | . 3 . . . . . . . . . . . . . 2 . 3 Scanalyzers 3 | . . . . . . . . . . . . . . . . 3 . Garrison Access 6 | . . . . . . . . . . . 1 . 5 . . . . Terminal Hacks 55 | . 3 1 . 4 24 5 2 . 4 . 1 8 . . . 2 1 Record 27 | . . . . 1 24 1 1 . . . . . . . . . . Part Schematic 4 | . . . . . . . . . 4 . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . 1 . . . . . 1 . . . . . Open Door 10 | . . 1 . . . . 1 . . . 1 6 . . . 1 . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . 1 . . . . . . . . . . . . . . . 1 Locate Traps 2 | . . . . . . 1 . . . . . . . . . 1 . Disarm Traps 1 | . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 16 | . 3 . . 3 . 2 . . . . . 3 . . 1 2 2 Terminals 13 | . 1 . . 3 . 2 . . . . . 3 . . 1 2 1 Track 1 | . . . . 1 . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . Botnet 10 | . 1 . . 2 . 1 . . . . . 2 . . 1 2 1 Sabotage 1 | . . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 3 . . 4 . 4 . . . . 2 7 3 . 3 4 4 Full Trace Events 5 | . 1 . . . . . . . . . . 1 1 . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . Time 20 | . . . . . . . . . . . . . . . 20 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . 8 . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Res Tes Acc Total Allies 23 | . . . . . . . . . . . . 15 . 1 . . 7 Largest Group 7 | . . . . . . . . . . . . 5 1 1 . . 7 Highest-Rated Group 512 | . . . . . . . . . . . . 140 31 64 . . 512 Highest-Rated Ally 96 | . . . . . . . . . . . . 39 31 64 . . 96 Total Orders 7 | . . . . . . . . . . . . . 7 . . . . EXPLORE 5 | . . . . . . . . . . . . . 5 . . . . RETURN 2 | . . . . . . . . . . . . . 2 . . . . Ally Attacks 169 | . . . . . . . . . . . . 62 3 4 . . 100 Total Damage 4374 | . . . . . . . . . . . . 948 63 191 . . 3172 Kills 24 | . . . . . . . . . . . . 10 . 1 . . 13 Allies Corrupted 3 | . . . . . . . . . . . . 2 . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Res Tes Acc Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . 2 . 2 1 . . . . . . . Drone Launches 12 | . . . . . . . . . . . . . 12 . . . . Drone Recoveries 11 | . . . . . . . . . . . . . 11 . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Res Tes Acc Turns Passed 14616 | 78 732 859 98 515 2327 478 497 413 3141 476 286 735 668 486 1267 663 897 Spaces Moved 10153 | 40 483 605 47 341 1885 380 480 338 2126 235 327 579 403 234 615 360 675 Core 306 | 2 . . . . . . . . . . 2 . . 7 . . 295 Treads 1622 | . . 289 47 341 809 . . . 39 . . 28 . . 58 . 11 Legs 3650 | . 99 . . . . . . . 1134 229 . 272 403 227 557 360 369 Wheels 4027 | 38 384 316 . . 1076 380 480 338 953 6 56 . . . . . . Hover 44 | . . . . . . . . . . . 44 . . . . . . Flight 504 | . . . . . . . . . . . 225 279 . . . . . Fastest Speed 21 | 50 90 90 145 145 105 93 93 93 93 115 21 37 120 90 100 113 50 Average Speed 110 | 87 96 122 145 145 122 93 93 93 115 134 49 89 122 132 121 117 89 Slowest Speed 350 | 90 190 145 145 145 145 93 93 93 210 140 200 320 190 350 183 118 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . 5 11 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 45 | 5 71 99 7 71 94 13 75 51 90 43 10 74 19 6 18 37 28 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 10 | . 2 2 . . 4 . . . 2 . . . . . . . . Known Exits Taken 7 | . 1 . . . 1 1 . . 1 1 1 . . 1 . . . Unknown Exits Taken 10 | 1 . 1 1 1 . . 1 1 . . . 1 1 . 1 1 . Scrap Searched 13 | . . 3 . . 4 . 1 2 3 . . . . . . . . Spaces Dug 277 | . . . . . . 4 138 3 . . . . 39 18 16 24 35 Terrain Destroyed 624 | . . . . . . 4 138 27 103 . . 13 150 66 25 44 54 Melee 7 | . . . . . . 4 . 3 . . . . . . . . . Projectile 233 | . . . . . . . . . . . . 13 65 32 25 44 54 AOE 384 | . . . . . . . 138 24 103 . . . 85 34 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Res Tes Acc Total 12428 | 61 651 677 59 362 1914 475 520 430 2505 343 426 730 481 361 1055 521 857 Wait 831 | . 73 27 3 15 . 47 28 85 110 64 13 14 14 44 210 38 46 Move 10104 | 39 482 604 46 340 1884 379 479 337 2125 234 316 556 402 233 614 359 675 Hop 16 | . . . . . . . . . . . 5 11 . . . . . Pick Up 111 | 6 10 7 . 2 11 10 1 . 13 3 10 8 4 5 12 6 3 Fast Attach 173 | 7 10 6 . 1 2 5 1 2 17 1 22 28 4 17 24 14 12 Attach 102 | . 4 1 . . 2 6 . . 16 5 10 4 5 6 19 5 19 Detach 43 | . . 1 . . . 1 . . 2 . 6 3 1 2 10 8 9 Swap 73 | . 2 1 . . 1 6 . . 36 3 1 2 3 . 6 11 1 Drop 181 | . 15 5 . 3 14 6 2 2 23 2 20 22 5 9 17 24 12 Fire 671 | 9 54 25 10 . . 11 8 1 135 11 23 27 43 38 143 56 77 Melee 54 | . . . . . . 4 1 3 28 18 . . . . . . . Ram 6 | . 1 . . . . . . . . 2 . . . . . . 3 Kick 1 | . . . . . . . . . . . . . . 1 . . . Crush 2 | . . . . 1 . . . . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 60 | . . . . . . . . . . . . 54 . 6 . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [Dee] / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: *Ext x2) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -3/Research (discovered 2 exits: *Res / *Arm) -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 16) 238 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 703 | -10/Materials | Discovered new exit (range 9) 811 | -10/Materials | Entered Mines 843 | -10/Mines | Learned location of 1 exit from Materials 859 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 874 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1032 | -10/Mines | Discovered new exit (range 12) 1033 | -10/Mines | Learned location of Storage (-8) 1083 | -10/Mines | Discovered new exit (range 13) 1106 | -10/Mines | Core integrity fell below 50% 1180 | -10/Mines | Discovered new exit (range 8) 1207 | -10/Mines | Met a Derelict shopkeep closing up shop 1559 | -10/Mines | Found a hidden stash of uninstalled traps 1670 | -10/Mines | Entered Subcaves 1690 | -10/Subcaves | Core integrity fell below 20% 1741 | -10/Subcaves | Discovered new exit (range 15) 1768 | -10/Subcaves | Entered Recycling 1952 | -8/Recycling | Identified exit to Factory 2244 | -8/Recycling | Scanned before Scraplab entrance 2261 | -8/Recycling | Discovered new exit (range 11) 2266 | -8/Recycling | Entered Scraplab 2283 | -8/Recycling | Entered Scraptown 2310 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2728 | -8/Scraptown | Discovered exit to Factory (range 5) 2799 | -8/Scraptown | Visited Spacefarers 2860 | -8/Scraptown | Visited Awakened 2977 | -8/Scraptown | Visited CR-KLE's Repair Center 2989 | -8/Scraptown | CR-KLE repaired 7 parts 3024 | -8/Scraptown | Visited Comm Corps 3085 | -8/Scraptown | Visited UFD Registry 3105 | -8/Scraptown | Visited Cyclists 3134 | -8/Scraptown | Visited SPCMW 3161 | -8/Scraptown | Visited Assassins FH 3625 | -8/Scraptown | Registered with UFD as "Gravchip" 3644 | -8/Scraptown | Entered Cyclist Reading Room 3694 | -8/Scraptown | Visited Infowarlord's Domain 3732 | -8/Scraptown | Visited Junk Repository 3906 | -8/Scraptown | Visited Curators Association 3987 | -8/Scraptown | Visited Scrap Suit Storage 4015 | -8/Scraptown | Visited Abandonware Association 4032 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 4052 | -8/Scraptown | Visited Modified Component R&D 4202 | -8/Scraptown | Visited Observation Area 4248 | -8/Scraptown | Visited Cartography Club 4428 | -8/Scraptown | Found Deep Structural Scanner 4442 | -8/Scraptown | Learned location of Upper Caves (-5) 4442 | -8/Scraptown | Learned location of Armory (-3) 4442 | -8/Scraptown | Learned 12 Research zone layouts 4442 | -8/Scraptown | Learned 4 Access zone layouts 4442 | -8/Scraptown | Learned 8 Access zone layouts 4442 | -8/Scraptown | Learned 4 Recycling zone layouts 4442 | -8/Scraptown | Learned 20 Upper Caves zone layouts 4442 | -8/Scraptown | Learned Research emergency access door positions 4442 | -8/Scraptown | Learned location of 2 exits from Upper Caves 4442 | -8/Scraptown | Learned location of 3 exits from Upper Caves 4442 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 4514 | -8/Scraptown | Found Exp. Terrain Scan Processor 4596 | -8/Scraptown | Discovered exit to Factory (range 10) 4610 | -8/Scraptown | Entered Factory 4610 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 4611 | -6/Factory | Identified exit to Lower Caves 5067 | -6/Factory | Discovered new exit (range 20) 5088 | -6/Factory | Entered Lower Caves 5227 | -6/Lower Caves | Build established: Assassin 5264 | -6/Lower Caves | Spotted B-75 Beast 5379 | -6/Lower Caves | Found Alien Artifact 5444 | -6/Lower Caves | Discovered new exit (range 5) 5473 | -6/Lower Caves | Encountered a Warlord checkpoint 5479 | -6/Lower Caves | Learned Factory terminal intel 5530 | -6/Lower Caves | Learned Factory stockpile data 5585 | -6/Lower Caves | Entered another Lower Caves area 5891 | -6/Lower Caves | Discovered new exit (range 16) 5966 | -6/Lower Caves | Encountered a Warlord checkpoint 5998 | -6/Lower Caves | Entered Zion 5999 | -6/Zion | Identified exit to Proximity Caves 6035 | -6/Zion | System corruption cleaned by Quarantine Array 6259 | -6/Zion | Learned 4 Factory zone layouts 6318 | -6/Zion | Turned away by Imprinter 6504 | -6/Zion | Discovered new exit (range 10) 6625 | -6/Zion | Given the Hacking Drone Bay 6629 | -6/Zion | Found Prototype Device 6694 | -6/Zion | Given A8's code to call for help 6848 | -6/Zion | Attempted to imprint without authorization 6848 | -6/Zion | Attacked by Zionites 7166 | -6/Zion | Build established: Mutant 7621 | -6/Zion | Build established: Scavenger-Mutant 7734 | -6/Zion | Spotted OR-WVA(B) 8262 | -6/Zion | Spotted 21-M1C(B) 8364 | -6/Zion | Core integrity fell below 50% 8384 | -6/Zion | Destroyed OR-WVA(B) 8416 | -6/Zion | Lost 13 parts (3p6n1u3w) 8738 | -6/Zion | Destroyed 21-M1C(B) 9139 | -6/Zion | Entered Proximity Caves 9140 | -5/Proximity Caves | Identified exit to Factory 9387 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9480 | -5/Proximity Caves | Learned Factory terminal intel 9609 | -5/Proximity Caves | Core integrity fell below 20% 9615 | -5/Proximity Caves | Entered Factory 9615 | -5/Factory | Evolved 2 slots: Utility x2 9616 | -5/Factory | Identified exit to Extension 9619 | -5/Factory | Loaded intel: 28 terminal locations 9644 | -5/Factory | Lost 4 parts (3n1w) 9769 | -5/Factory | Lost 3 parts (1p2n) 9874 | -5/Factory | Spotted B-75 Beast 9885 | -5/Factory | Core integrity fell below 50% 9901 | -5/Factory | Entered Extension 9956 | -5/Extension | Rescued a captive Derelict 9975 | -5/Extension | Build established: Mutant 9988 | -5/Extension | Rescued a captive Derelict 9989 | -5/Extension | Rescued a captive Derelict 9993 | -5/Extension | Rescued a captive Derelict 9994 | -5/Extension | Rescued a captive Derelict 9997 | -5/Extension | Spotted B-75 Beast 9999 | -5/Extension | Spotted B-75 Beast 10011 | -5/Extension | Rescued a captive Derelict 10024 | -5/Extension | Rescued a captive Derelict 10070 | -5/Extension | Lost 3 parts (3n) 10103 | -5/Extension | Core integrity fell below 20% 10253 | -5/Extension | Rescued a captive Derelict 10262 | -5/Extension | Rescued a captive Derelict 10417 | -5/Extension | Build established: Scavenger-Mutant 10484 | -5/Extension | Rescued a captive Derelict 10545 | -5/Extension | Lost 3 allies 10593 | -5/Extension | Discovered new exit (range 10) 10594 | -5/Extension | Discovered new exit (range 6) 10636 | -5/Extension | Entered Factory 10636 | -4/Factory | Accompanied by 1 ally 10636 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10637 | -4/Factory | Loaded intel: 26 terminal locations 10659 | -4/Factory | Garrison activated, responded to threat 10763 | -4/Factory | Identified Hacking Drone Bay 10855 | -4/Factory | Crushed by falling debris 10886 | -4/Factory | Lost 3 parts (1n2u) 11148 | -4/Factory | Build established: Scavenger-Gunner 11235 | -4/Factory | Discovered new exit (range 7) 11304 | -4/Factory | Entered Research 11304 | -3/Research | Evolved 2 slots: Utility x2 11305 | -3/Research | Identified exit to Research 11497 | -3/Research | Discovered new exit (range 12) 11537 | -3/Research | Lost 7 parts (4n3u) 11664 | -3/Research | Lost 3 parts (2p1w) 11688 | -3/Research | Identified exit to Armory 11790 | -3/Research | Entered another Research area 11790 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11916 | -2/Research | Lost 3 parts (1n2w) 11935 | -2/Research | Found Quantum Capacitor 12396 | -2/Research | Lost 4 parts (1n2u1w) 12438 | -2/Research | Build established: Scavenger-Mutant 12807 | -2/Research | Spotted B-90 Cyclops 12832 | -2/Research | System corruption reached 10% 12841 | -2/Research | Repaired Adv. VSS Leg 12928 | -2/Research | Discovered new exit (range 13) 13057 | -2/Research | Entered Testing 13277 | -2/Testing | Found Prototype Protection 13277 | -2/Testing | Identified Lgt. Regenerative Plating 13284 | -2/Testing | Found Prototype Protection 13284 | -2/Testing | Identified Hvy. Regenerative Plating 13291 | -2/Testing | Found Prototype Protection 13291 | -2/Testing | Identified SHELL Armor 13585 | -2/Testing | Build established: Scavenger-Skirmisher 13615 | -2/Testing | Discovered new exit (range 17) 13651 | -2/Testing | Found Prototype Hackware 13651 | -2/Testing | Identified Ghost Barrier 13692 | -2/Testing | Found Prototype Processor 13692 | -2/Testing | Identified Exp. Core Analyzer 13720 | -2/Testing | Entered Access 13720 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 13856 | -1/Access | Scrapoid reinforcements arrived 13969 | -1/Access | Enhanced Grunt warped into view, answering call for help 13970 | -1/Access | Enhanced Grunt warped into view, answering call for help 14102 | -1/Access | Build established: Hacker-Skirmisher 14266 | -1/Access | First assault squad dispatched 14283 | -1/Access | Lost 6 allies 14339 | -1/Access | Spotted B-99 Colossus 14382 | -1/Access | Identified Dimensional Node Initializer 14382 | -1/Access | Initialized slip node 14436 | -1/Access | Core integrity fell below 50% 14440 | -1/Access | Lost 20 parts (2p6n10u2w) 14480 | -1/Access | System corruption reached 10% 14555 | -1/Access | Core integrity fell below 20% 14562 | -1/Access | Lost 6 parts (5n1u) 14617 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 14545_ Connecting with Recycling Unit... 14545_ ALERT: Suspicious activity at Recycling Unit A002. Dispatching Investigation squad. 14552_ W-44 Eye sends out distress signal. 14553_ JOWISOPTY0GRCKHCS=RN7Z0F0=SH H=PMDXN 14553_ W-44 Eye sends out distress signal. 14556_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 14560_ Acquired Adv. System Shield. 14563_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A018. 14565_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A008. 14567_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 14568_ System corrupted: Component data lost. 14580_ W-44 Eye sends out distress signal. 14581_ Slug penetrates Wall. 14611_ Slammed into P-80 Master. 14616_ System corrupted: Component data lost. 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""" | | ????????????????????????????????????????????? """ | | ????????????????????????????????????????????? """ | | ????????????????????????????????????????????? F" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Coolant Potential 100 Energy Generation 45 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 Power Amplification 30 Armor Coverage 900 Power Shielding 66 Utility Shielding 66 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 79 Targeting Accuracy 8 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Energy Filtering 50 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Beamcaster | -6/Zion | Free Ripper | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed HeatExplosiveNanovents Manual? 0 Play Time 03:39:11 Cumulative 196.4 hours Start 2025.01.25 @ 12:30:48 End 2025.01.25 @ 17:04:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 28 Adventurer 60 Explorer 0 Win Type - Total 14 Types 9/1/0/4/0/0/0/0/0 Lore% 65 Gallery% 70 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ddcdb8c2-7d08-4280-8953-cc3be5b66ad3