Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.19 @ 04:55:47 Player: Somberlain Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (212) 1060 Value Destroyed (6465) 6465 Prototype IDs (41) 820 Alien Tech Used (1) 200 Bonus (1139) 1139 TOTAL SCORE: 16384 Bonus ------- High Alert Combat Kills 306 Follower Combat Kills 57 Entered Garrisons 200 Met Data Miner 300 Met Zhirov 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/1000 Matter 264/300 Energy 395/395 System Corruption 14% Temperature Cool (45) Movement Treading (160) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (4) --- Heavy Treads Spiked Heavy Treads > --- UTILITY (7) ------ Advanced Coolant Injector Advanced Sensor Array Improved Signal Interpreter Core Analyzer Improved Transmission Jammer Advanced Hacking Suite Advanced System Shield > --- WEAPON (4) ------- Beamcaster Heavy Beamcaster Dispersion Rifle Heavy Phase Cannon > --- INVENTORY (5) ---- Improved Matter Compressor (275) Makeshift Cloaking Device Transdimensional Reconstructor Improved Plasma Cutter Powered Hammer Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Spiked Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector Advanced Sensor Array Improved Signal Interpreter Core Analyzer Improved Transmission Jammer Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Beamcaster Heavy Beamcaster Dispersion Rifle Heavy Phase Cannon > --- INVENTORY -------- Improved Matter Compressor Makeshift Cloaking Device Transdimensional Reconstructor Improved Plasma Cutter Powered Hammer [Rating: 104] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Reactor Mini Fusion Reactor Propulsion Improved Titanium Leg Treads Armored Treads Leg Improved Titanium Leg Hover Unit Cooled Gravmag System Flight Unit Cooled VTOL Module Utility Improved Signal Interpreter Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mass Driver Launcher Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 2 . 2 . . . . 2 . . . . 2 . . . . . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . Utility 5 | . . 1 . . 2 . . . . 1 . . . . 1 . . . . . . Weapon 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Parts Attached 163 | 6 4 24 5 16 19 2 4 . . 18 1 . 4 2 28 . 13 . 3 4 10 Power 19 | 1 . 2 1 3 1 . . . . 1 1 . . . 6 . 1 . . . 2 Engine 6 | 1 . 2 1 . . . . . . 1 . . . . 1 . . . . . . Core 10 | . . . . 2 1 . . . . . 1 . . . 5 . 1 . . . . Reactor 3 | . . . . 1 . . . . . . . . . . . . . . . . 2 Propulsion 40 | 2 . 6 1 5 4 . 2 . . 5 . . . . 6 . 3 . . 3 3 Treads 18 | 2 . 6 1 5 . . . . . . . . . . 1 . 1 . . . 2 Leg 16 | . . . . . 4 . 2 . . 5 . . . . 5 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . 3 . Flight 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 Utility 50 | 1 1 6 1 2 8 2 . . . 7 . . 2 . 8 . 8 . . 1 3 Device 27 | . 1 5 1 1 3 1 . . . 4 . . . . 6 . 3 . . . 2 Storage 5 | 1 . 1 . . 1 . . . . 1 . . . . . . . . . 1 . Processor 4 | . . . . . 1 . . . . . . . . . 1 . 2 . . . . Hackware 11 | . . . . . 3 . . . . 2 . . 2 . . . 3 . . . 1 Protection 3 | . . . . 1 . 1 . . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 3 10 2 6 6 . 2 . . 5 . . 2 2 8 . 1 . 3 . 2 Energy Gun 23 | . . 1 1 5 5 . 1 . . 3 . . 2 . 2 . . . 1 . 2 Energy Cannon 9 | . 2 4 . . . . . . . 1 . . . . 1 . . . 1 . . Ballistic Gun 11 | 2 1 3 1 . . . . . . . . . . . 4 . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Launcher 4 | . . 1 . 1 . . . . . . . . . 2 . . . . . . . Special Weapon 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 2 . 4 . . . . . 1 . . . . 4 . 2 . . 3 . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . System Corruption 5 | . . . . . . . . . . . . . . . 5 . . . . . . Parts Lost 26 | . . 2 3 1 . . 1 . . . . . . . 19 . . . . . . Power 4 | . . . 1 . . . . . . . . . . . 3 . . . . . . Propulsion 6 | . . 1 . . . . . . . . . . . . 5 . . . . . . Utility 7 | . . 1 1 . . . 1 . . . . . . . 4 . . . . . . Weapon 9 | . . . 1 1 . . . . . . . . . . 7 . . . . . . Highest Loss Streak 9 | . . 1 2 1 . . 1 . . . . . . . 9 . . . . . . To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . . Average Backups 14 | . 4 10 14 14 14 15 14 14 14 14 19 19 19 19 18 5 4 5 5 5 4 Power . | . . . . . 1 1 1 1 1 1 1 1 1 1 . . . . . . . Propulsion 1 | . . 2 5 5 2 1 1 1 1 . 1 1 1 1 . . . . 1 . . Utility 7 | . . 3 4 3 4 6 7 6 6 7 10 10 11 11 11 4 . 2 1 1 1 Weapon 4 | . 3 4 4 4 4 5 4 5 5 4 6 5 5 5 4 1 2 1 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . . 2 1 4 3 . 1 . . 2 1 . 2 . 9 . 3 1 1 . 4 Power 3 | . . . . . 1 . . . . . . . 1 . . . . . . . 1 Propulsion 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . Utility 19 | . . 1 1 2 2 . . . . 1 1 . 1 . 8 . . . 1 . 1 Weapon 7 | . . . . 2 . . . . . 1 . . . . . . 3 1 . . . Tool/Special 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 Average Slot Usage (%) 95 | . 91 97 97 99 99 100 99 74 100 99 100 100 100 100 98 11 49 64 64 62 71 Engine 2 | . 13 11 9 2 . . . . . 3 4 . . . . . . . . . . Core 4 | . . . . 1 . 7 7 7 7 2 1 6 6 6 10 . 1 5 5 5 2 Reactor 1 | . . . . 5 6 . . . . . . . . . . . . . . . 6 Treads 6 | . 27 21 26 27 . . . . . . . . . . . . 4 . . . 6 Leg 16 | . . . . . 22 23 23 23 23 25 26 26 26 26 22 . . . . . . Device 13 | . 6 19 16 17 11 10 14 15 15 13 13 13 13 13 10 . 14 11 11 9 12 Storage 6 | . 14 11 9 9 7 7 7 7 7 6 6 6 6 6 4 . . . . . . Processor 5 | . . . . . 2 7 7 7 7 6 6 6 6 6 10 5 13 11 11 11 11 Hackware 9 | . . . . . 14 10 7 7 7 13 13 13 13 13 10 5 7 17 17 17 15 Energy Gun 19 | . . . 2 31 29 29 29 5 30 24 25 20 25 22 17 . . . . . 3 Energy Cannon 2 | . 16 15 . . . . . . . . . 5 . 2 . . . . . . 1 Ballistic Gun 3 | . 11 17 32 3 . . . . . . . . . . 1 . . . . . . Peak Build Rating 104 | 6 7 29 34 46 50 50 51 51 52 68 68 69 72 72 99 9 69 69 70 65 104 Average Rating 55 | 4 6 19 31 35 48 48 49 36 51 63 67 68 71 71 83 9 45 63 63 60 82 On Entrance 44 | . 6 7 28 32 39 48 49 51 51 52 65 68 69 72 70 9 9 69 63 63 64 Avg Prop Armor Cover (%) 26 | . . . . . . . . . . . . . . . 5 . 27 19 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 10 15 42 42 43 43 50 43 43 43 80 80 75 73 75 109 . 22 15 15 15 57 Greatest Support 145 | 40 40 43 60 60 52 52 52 48 48 78 78 78 78 78 112 3 27 18 18 22 145 Greatest Overweight (x) 4 | . 2 1 . . . . . . . 1 1 . . . 1 . . . . 4 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 5 5 5 5 5 5 Average Capacity 16 | 6 8 14 15 15 15 15 15 15 15 16 20 20 20 20 19 5 5 5 5 5 5 Most Carried 20 | . 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 5 5 5 5 5 5 Average Carried 15 | . 4 10 14 14 14 14 14 15 15 15 19 19 19 20 19 5 4 4 4 4 4 Final Capacity 20 | 8 8 15 15 15 15 15 15 15 15 20 20 20 20 20 5 5 5 5 5 5 5 Final Carried 20 | . 6 15 15 14 15 15 15 15 15 20 20 20 20 20 5 5 5 5 5 5 5 Class Distribution -------------------- 44% | Hacker-Skirmisher 20% | Gunner 9% | Hacker-Gunner 7% | Scavenger-Skirmisher 6% | Mutant 4% | Hacker-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Hacker-Gunner | -7/Factory Hacker-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Zion Hacker-Skirmisher | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Mutant | -5/Garrison Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Matter Collected 5348 | 238 178 458 569 378 244 157 97 . . 424 66 35 66 70 1516 . 253 87 30 265 217 Remotely 72 | . . . . . . . . . . . . . . . . . 72 . . . . Salvage Created 8847 | . 393 1019 837 1208 989 255 214 . . 535 113 41 . 221 2757 . . . . 265 . Parts 404 | . 20 75 34 63 51 6 8 . . 15 2 3 . 7 120 . . . . . . Haulers Intercepted 12 | . . 4 3 4 . . . . . . . . . . 1 . . . . . . Recyclers Shooed 12 | . 2 1 2 1 1 . . . . 2 . . . . 2 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . 9 . . . . 2 3 . . . . . . . . . Prevented 4 | . . . . . . 2 . . . . . . . 2 . . . . . . . Parts Restored 2 | . . . . . . . . . . . . . . . 2 . . . . . . Broken 2 | . . . . . . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 141 | . 7 26 17 19 14 5 4 . . 6 2 1 . 4 35 . 1 . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . Guns 95 | . 7 5 17 18 13 4 3 . . 6 1 . . . 21 . . . . . . Cannons 25 | . . 21 . . . . . . . . . 1 . . 3 . . . . . . AOE 12 | . . . . . . 1 . . . . . . . 4 7 . . . . . . Classes Destroyed 16 | . 5 4 2 1 2 . 2 . . . . . . . . . . . . . . Worker 18 | . . 5 1 4 2 . . . . 1 . . . . 5 . . . . . . Builder 9 | . . . . 1 3 . . . . . . . . . 5 . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hauler 12 | . . 4 3 4 . . . . . . . . . . 1 . . . . . . Recycler 15 | . 3 . 2 2 1 . . . . 2 . . . . 5 . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . Operator 7 | . 2 1 1 2 . . . . . . . . . . 1 . . . . . . Watcher 7 | . 1 1 . 1 2 . . . . . . . . . 2 . . . . . . Swarmer 38 | . 6 14 2 6 . . . . . . . . . . 9 . 1 . . . . Grunt 54 | . 1 9 9 5 7 4 . . . 2 . . . 5 12 . . . . . . Brawler 3 | . . . 1 . 1 . . . . 1 . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . 1 . . . . . . Sentry 19 | . . 3 4 7 3 . . . . 1 . . . . 1 . . . . . . Hunter 8 | . . . 1 1 . 1 . . . . 2 . . . 3 . . . . . . Programmer 15 | . . . . . 3 . . . . 2 . 1 . . 9 . . . . . . Thug 2 | . . . . . . . 2 . . . . . . . . . . . . . . Butcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 28 | . 7 6 7 4 4 2 2 . . 3 2 1 . 4 28 . 1 . . . . Combat Bots Only 15 | . 7 4 7 3 3 2 2 . . 3 2 1 . 4 15 . 1 . . . . Max Kills in Single Turn 4 | . 1 2 2 2 2 1 1 . . 1 1 1 . 3 4 . 1 . . . . Gunslinging 1 | . . 1 1 . 1 . . . . . . . . . 1 . . . . . . Exploded 4 | . . . . . . 1 . . . . . . . 2 4 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Hostile Shots Fired 802 | . 42 85 49 47 128 13 13 . . 33 21 5 . 4 335 10 14 . . . 3 Missed 249 | . 13 24 11 11 62 4 3 . . 10 3 . . 1 97 6 4 . . . . Hits 553 | . 29 61 38 36 66 9 10 . . 23 18 5 . 3 238 4 10 . . . 3 Projectile 553 | . 29 61 38 36 66 9 10 . . 23 18 5 . 3 238 4 10 . . . 3 Critical Strikes 16 | . . 2 1 . 1 . 2 . . 2 . . . . 7 . . . . . 1 Part Disruptions 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . Damage Taken 8304 | . 224 611 701 450 688 156 204 . . 268 316 74 . 60 4280 57 153 . . . 62 Core 1413 | . 59 113 . 54 53 . 21 . . 19 36 28 . 20 902 57 30 . . . 21 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 47 | . . . . . . . . . . . . . . . 47 . . . . . . Regen/Repaired (Parts) 117 | . . . . 32 . . . . . . . . 26 . 59 . . . . . . Core Remaining (%) 85 | 100 76 71 . 90 . . . . 89 . . . . 87 . . . . . . . Volleys Fired 431 | . 38 50 37 48 49 7 8 . . 14 5 36 . 55 83 . . . 1 . . Largest 4 | . 2 3 4 4 4 4 4 . . 4 4 4 . 2 4 . . . 1 . . Hottest 336 | . 120 188 140 250 269 261 261 . . 325 325 310 . 82 336 . . . 90 . . Shots Fired 1232 | . 76 148 145 186 178 24 32 . . 50 22 45 . 57 268 . . . 1 . . Gun 972 | . 56 42 145 184 178 21 32 . . 45 22 9 . . 238 . . . . . . Cannon 232 | . 20 105 . . . . . . . 5 . 36 . 53 12 . . . 1 . . Launcher 25 | . . . . . . 3 . . . . . . . 4 18 . . . . . . Special 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . Kinetic 355 | . 56 42 142 15 . . . . . . . . . . 100 . . . . . . Thermal 852 | . 20 106 3 171 178 21 32 . . 50 22 45 . 53 150 . . . 1 . . Explosive 12 | . . . . . . . . . . . . . . 2 10 . . . . . . Electromagnetic 13 | . . . . . . 3 . . . . . . . 2 8 . . . . . . Robot Hit Streak 36 | . 9 11 9 15 15 6 16 . . 36 8 3 . 3 12 . . . . . . Robot Miss Streak 6 | . 4 5 6 5 4 2 2 . . 1 2 4 . 1 6 . . . . . . Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . . Secondary Targets 22 | . 1 1 5 3 3 . . . . 2 . . . . 7 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . 1 . . . . 1 . . . . . . Shots Hit Robots 708 | . 42 80 103 102 110 15 28 . . 31 16 6 . 3 167 . . . . 5 . Core Hits 379 | . 19 45 57 54 43 12 12 . . 24 6 2 . 10 93 . 2 . . . . Critical Kills 2 | . . . . . . . . . . . . . . . 2 . . . . . . Critical Parts Destroyed 5 | . . . 1 1 . . . . . . . . . . 2 . . . . 1 . Critical Strikes 29 | . . . 1 5 7 . . . . 2 2 . . . 11 . . . . 1 . Burn 21 | . . . . 4 7 . . . . 2 2 . . . 6 . . . . . . Destroy 6 | . . . 1 1 . . . . . . . . . . 4 . . . . . . Smash 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Melee Attacks 62 | . . . . . 3 . 1 . . 15 . . . . 34 . 1 2 1 5 . Impact 58 | . . . . . . . . . . 15 . . . . 34 . 1 2 1 5 . Slashing 4 | . . . . . 3 . 1 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18539 | . 509 1707 2261 2027 2130 516 493 . . 833 313 164 . 687 6434 . 45 . . 420 . Guns 12672 | . 263 597 2161 2019 2096 297 493 . . 803 313 97 . . 3533 . . . . . . Cannons 1657 | . 245 1098 . . . . . . . 28 . 67 . . 219 . . . . . . Explosions 3227 | . . . 100 . . 219 . . . . . . . 687 2221 . . . . . . Melee 867 | . . . . . . . . . . . . . . . 447 . . . . 420 . Ramming 116 | . 1 12 . 8 34 . . . . 2 . . . . 14 . 45 . . . . Kinetic 4781 | . 263 597 2105 277 . . . . . . . . . . 1539 . . . . . . Thermal 9683 | . 245 1098 56 1742 2096 340 493 . . 831 313 164 . . 2305 . . . . . . Explosive 2262 | . . . 100 . . . . . . . . . . 479 1683 . . . . . . Electromagnetic 830 | . . . . . . 176 . . . . . . . 208 446 . . . . . . Impact 867 | . . . . . . . . . . . . . . . 447 . . . . 420 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . 2 2 2 2 2 1 1 1 1 . 14 14 14 14 14 14 14 Average Corruption 4 | . . . . . 1 2 2 2 2 1 1 1 1 . 4 14 14 14 14 14 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 131 | . . . . . 9 9 9 2 4 2 4 5 1 . 42 4 19 6 5 2 8 Message Errors 25 | . . . . . 3 2 2 1 1 1 1 . . . 6 . 3 1 1 2 1 Matter Fused 34 | . . . . . 3 2 2 1 1 1 1 2 . . 11 . 5 2 1 . 2 Heat Flow Errors 17 | . . . . . 2 . . . 1 . . 1 1 . 6 1 2 . 2 . 1 Energy Discharges 18 | . . . . . . 2 2 . 1 . . . . . 7 2 1 3 . . . Parts Rejected 4 | . . . . . . . . . . . . . . . 3 . 1 . . . . Data Loss (minor) 14 | . . . . . 1 1 2 . . . . . . . 3 . 6 . . . 1 Data Loss (major) 8 | . . . . . . . 1 . . . . 1 . . 2 . 1 . 1 . 2 Misfires 5 | . . . . . . 1 . . . . 2 . . . 2 . . . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Weapon Failures 3 | . . . . . . 1 . . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 603 | . 20 16 101 . . . . . . . . 6 . . 244 . . . . 216 . Projectiles 42 | . 20 16 . . . . . . . . . 6 . . . . . . . . . Explosions 226 | . . . 101 . . . . . . . . . . . 125 . . . . . . Melee 335 | . . . . . . . . . . . . . . . 119 . . . . 216 . Knockbacks 4 | . . . . . . . . . . . . . . . 3 . . . . 1 . Impact 4 | . . . . . . . . . . . . . . . 3 . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 171 | . . . 113 . . . . . . . . . . . 58 . . . . . . Shots 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . Rammed 19 | . 1 2 . 1 . . . . . . . . . . . . 15 . . . . Targets Rammed 28 | . 1 2 . 2 3 . . . . 1 . . . . 3 . 16 . . . . Kicked 7 | . . . . . 3 . . . . 1 . . . . 3 . . . . . . Crushed 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . Highest Temperature 462 | . 180 462 184 210 294 165 322 . 267 241 162 120 176 90 399 156 224 . 148 . 112 Average Temperature 85 | . 61 131 51 51 77 63 138 . 207 100 76 33 99 31 121 96 118 . 61 . 77 Received Heat Transfer 1722 | . 6 159 288 90 213 36 90 . . 75 . . . 21 744 . . . . . . Effects 17 | . . 9 . 1 2 . . . . . . . . . 5 . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . 2 . 1 . . . . . . . . . . 1 . . . . . . Interference 5 | . . . . . 2 . . . . . . . . . 3 . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . Damage (major) 4 | . . 4 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . 2 . . . . 2 . Combat Hostiles 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . Parts Fried 3 | . . . . . . . . . . . . . . . 3 . . . . . . Impact Corruptions 13 | . . . . . . . . . . . . . . . 5 . . . . 8 . Robots Melted 8 | . . . . 1 1 . 1 . . . 1 . . . 4 . . . . . . Combat Hostiles 7 | . . . . 1 1 . 1 . . . 1 . . . 3 . . . . . . Parts Melted 72 | . . 4 . 9 16 1 1 . . 7 4 4 . . 26 . . . . . . Heat Transferred 21585 | . 518 2146 75 3773 4773 682 1077 . . 1878 961 248 . . 5454 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 1 . . . . . . . . 3 . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Maximum Alert Level 3 | . . 1 1 1 . . . . . . . . . . 3 2 1 . . . . Low Security (%) 72 | 100 100 29 49 75 100 . . . . 100 . . . . 65 . 48 . . . . Level 1 24 | . . 70 50 24 . . . . . . . . . . 29 . 51 . . . . Level 2 1 | . . . . . . . . . . . . . . . 2 100 . . . . . Level 3 . | . . . . . . . . . . . . . . . 3 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 889 | . 140 369 329 248 164 . . . . 82 . . . . 889 586 304 . . . . Initial 571 | . . . 135 8 103 . . . . . . . . . 44 571 304 . . . . Average 129 | . 48 249 168 116 69 . . . . 10 . . . . 156 573 211 . . . . Influence Increases 4865 | . 248 756 557 649 544 165 . . . 285 50 30 . 95 1364 30 82 . . 10 . Destroy 0b10 Robot/C 2780 | . 140 520 340 380 280 100 . . . 120 40 20 . 80 720 . 40 . . . . Destroy 0b10 Robot/NC 360 | . 30 60 35 70 45 . . . . 15 . . . . 95 . . . . 10 . Destroy Leader 658 | . 32 110 86 120 94 20 . . . 40 10 10 . 10 126 . . . . . . Allied During Kill 17 | . . . . . . . . . . . . . . 5 11 . 1 . . . . Successful Hack 324 | . 30 20 41 29 47 . . . . 47 . . . . 86 . 24 . . . . Disable Machine 225 | . 15 15 30 30 60 . . . . 30 . . . . 45 . . . . . . Destroy Structure 261 | . 1 1 25 5 3 . . . . 18 . . . . 206 . 2 . . . . Partial Spotted 30 | . . . . . . . . . . 15 . . . . . 15 . . . . . Lose Combat Pursuer 210 | . . 30 . 15 15 45 . . . . . . . . 75 15 15 . . . . Influence Decreases 4865 | . 248 436 856 442 661 203 73 . . 249 86 24 6 24 618 266 535 108 20 10 . Entered New Map 1002 | . . . 185 13 125 42 15 . . . 14 . 6 . 27 246 277 48 4 . . Time Decay 3109 | . 248 416 331 413 437 161 58 . . 240 72 24 . 24 361 . 238 60 16 10 . Lost Part 246 | . . 20 30 6 . . . . . . . . . . 190 . . . . . . Lost Ally 109 | . . . 10 10 . . . . . 9 . . . . 40 20 20 . . . . Purge Threat 399 | . . . 300 . 99 . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 2 3 5 5 3 . . . . 5 . . . . 11 . 1 . . . . Investigation 6 | . 1 3 . 1 . . . . . . . . . . 1 . . . . . . Extermination 11 | . . . . . 2 . . . . 3 . . . . 5 . 1 . . . . Reinforcement 8 | . 1 . 1 3 . . . . . 2 . . . . 1 . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 10 | . . . 4 1 1 . . . . . . . . . 4 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Distress Signals 15 | . 1 4 4 1 . . . . . . . . . . 5 . . . . . . Communications Jammed 8 | . . . . . . . . . . . . . . . 8 . . . . . . Distress Signals 7 | . . . . . . . . . . . . . . . 7 . . . . . . Times Spotted 226 | . 18 40 28 29 18 4 7 . . 8 2 1 . 5 55 5 4 . . . 2 Peak Tracking Total 9 | . 6 5 6 4 3 3 5 . . 3 2 1 . 5 9 5 4 . . . . Tactical Retreats 15 | . . 2 . 1 1 2 2 . . . . . . . 5 1 1 . . . . ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . . 1 . . . . . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Traps Triggered 8 | . 4 2 . 1 . . . . . . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Machines Disabled 16 | . 1 1 2 2 4 . . . . 2 . . . . 3 . . . . 1 . Max in Single Turn 2 | . 1 1 2 1 1 . . . . 1 . . . . 1 . . . . 1 . Garrison Access 4 | . . . . 1 2 . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Machines Accessed 80 | . 4 8 6 9 12 . 1 3 . 11 1 1 . . 15 1 1 2 1 4 . Terminals 39 | . 4 5 4 7 5 . . . . 5 . . . . 8 1 . . . . . Fabricators 8 | . . . . . 4 . . . . 2 . . . . 1 . 1 . . . . Repair Stations 3 | . . . 1 1 . . . . . . . . . . 1 . . . . . . Recycling Units 4 | . . 1 . . . . . . . 1 . . . . 2 . . . . . . Scanalyzers 7 | . . 2 . . 1 . . . . 2 . . . . 2 . . . . . . Garrison Access 6 | . . . 1 1 2 . . . . 1 . . . . 1 . . . . . . Total Hacks 240 | . 12 18 24 24 37 . 7 26 . 27 1 1 . . 35 1 2 7 1 17 . Successful 147 | . 7 10 12 11 15 . 7 26 . 15 1 1 . . 16 . 1 7 1 17 . Failed 90 | . 5 8 11 13 21 . . . . 12 . . . . 18 1 1 . . . . Catastrophic 16 | . 1 . 1 3 3 . . . . 6 . . . . 2 . . . . . . Database Lockouts 3 | . . . 1 . 1 . . . . . . . . . 1 . . . . . . Manual 100 | . 11 12 13 9 25 . . . . 11 . . . . 18 . 1 . . . . Terminals 118 | . 12 15 19 18 23 . . . . 12 . . . . 18 1 . . . . . Fabricators 17 | . . . . . 9 . . . . 3 . . . . 3 . 2 . . . . Repair Stations 11 | . . . 2 4 . . . . . . . . . . 5 . . . . . . Recycling Units 7 | . . 1 . . . . . . . 1 . . . . 5 . . . . . . Scanalyzers 17 | . . 2 . . 2 . . . . 10 . . . . 3 . . . . . . Garrison Access 10 | . . . 3 2 3 . . . . 1 . . . . 1 . . . . . . Terminal Hacks 88 | . 5 5 7 4 4 . 7 26 . 2 1 1 . . 1 . . 7 1 17 . Record 24 | . . . . . . . 7 6 . . . . . . . . . 6 . 5 . Part Schematic 17 | . . . . . 1 . . 12 . . . . . . . . . . . 4 . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 10 | . 2 3 1 . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 12 | . 3 . 1 . 1 . . 3 . . . . . . . . . . . 4 . Open Door 6 | . . . . 2 . . . . . . 1 1 . . . . . 1 1 . . Branch Access Points 4 | . . 1 1 . 1 . . . . 1 . . . . . . . . . . . Terminal Index 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Alert Level 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . Unreport Threat 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . Network Status 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . Repair Station Hacks 7 | . . . 1 3 . . . . . . . . . . 3 . . . . . . Scan Component 5 | . . . 1 2 . . . . . . . . . . 2 . . . . . . Repair 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 3 | . . 1 . . . . . . . . . . . . 2 . . . . . . Retrieve Components 3 | . . 1 . . . . . . . . . . . . 2 . . . . . . Scanalyzer 15 | . . 2 . . 1 . . . . 9 . . . . 3 . . . . . . Insert Component 4 | . . . . . . . . . . 3 . . . . 1 . . . . . . Analyze 6 | . . . . . . . . . . 5 . . . . 1 . . . . . . Retrieve Study 5 | . . 2 . . 1 . . . . 1 . . . . 1 . . . . . . Garrison Access Hacks 5 | . . . . 1 2 . . . . 1 . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 4 | . . . . 1 2 . . . . 1 . . . . . . . . . . . Unauthorized Hacks 27 | . 2 2 4 3 7 . . . . 3 . . . . 5 . 1 . . . . Terminals 23 | . 2 2 4 3 4 . . . . 3 . . . . 5 . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . Assimilate 7 | . . . 2 2 1 . . . . . . . . . 2 . . . . . . Botnet 8 | . . 1 1 . . . . . . 3 . . . . 3 . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . Operators 6 | . 2 1 1 1 1 . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . 3 . . . . . . . . . . . 1 . . . . Fabnet 4 | . . . . . 3 . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 4 6 6 7 10 . . . . 9 . . . . 12 1 1 . . . . Full Trace Events 3 | . . 1 . 1 . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 5 . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . 1 . . 12 . 3 . . 13 . 1 . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . 2 . . 1 . . . . 1 . . . . 1 . . . . . . Parts Repaired 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . Time 66 | . . . . 44 . . . . . . . . . . 22 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . 10 . . . . . . . . . . . . 10 . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . 3 . . . . 1 . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 3 . . . . 1 . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . 1 . . . 1 2 1 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . 1 . . . 1 2 1 1 . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . . . . . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . . . 9 9 9 9 9 3 3 3 3 3 3 3 3 Autooverrided 6 | . . . . . . . . . . 1 . . . 1 2 1 1 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Total Allies 11 | . . . 1 1 . . 2 . . 1 . . . 1 3 1 1 . . . . Largest Group 2 | . . . 1 1 . . 2 . . 1 . . . 1 1 1 1 . . . . Highest-Rated Group 62 | . . . 10 10 . . 62 . . 41 . . . 29 54 12 12 . . . . Highest-Rated Ally 54 | . . . 10 10 . . 31 . . 41 . . . 29 54 12 12 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 34 | . . . . . . . 14 . . 3 . . . 1 5 1 10 . . . . Total Damage 563 | . . . . . . . 234 . . 71 . . . 18 148 . 92 . . . . Kills 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Active Infowar (turns) 11156 | . . . . . 392 618 918 119 248 1350 459 601 1804 949 2666 . 486 126 162 92 166 Sensors 11091 | . . . . . 392 618 918 119 248 1348 459 601 1804 949 2629 . 486 126 162 66 166 Cloaking 468 | . . . . . . 8 . . 82 41 12 31 . 42 252 . . . . . . Jamming 2610 | . . . . . . . . . . . . . . . 2013 . 51 126 162 92 166 ECM 51 | . . . . . . . . . . . . . . . 51 . . . . . . Robot Analysis Total 10 | . 2 3 1 . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 7 | . . . . . . 1 . . 1 . . . 1 2 . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Turns Passed 17463 | 76 618 1215 754 1555 1741 714 949 119 248 1446 490 623 1804 949 2980 132 504 126 162 92 166 Spaces Moved 11661 | 43 282 557 325 756 1094 488 694 93 187 949 352 409 1409 608 1665 206 505 325 377 153 184 Core 525 | 1 1 . . . . . . . . . . . . . 14 206 302 . . 1 . Treads 2131 | 42 281 557 325 756 . . . . . . . . . . . . 118 . . . 52 Legs 7934 | . . . . . 1094 488 694 93 187 949 352 409 1409 608 1651 . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . 2 . Flight 1069 | . . . . . . . . . . . . . . . . . 85 325 377 150 132 Fastest Speed 32 | 50 150 160 170 170 126 126 120 120 120 122 127 127 127 127 50 50 50 34 34 34 32 Average Speed 122 | 157 159 164 170 170 129 126 123 120 120 125 127 127 127 127 127 50 78 34 34 36 69 Slowest Speed 250 | 160 160 250 170 170 130 126 126 120 120 197 197 127 127 127 197 50 170 54 34 250 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . . . . . . . 2 . 4 4 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 5 51 53 28 88 24 58 70 68 36 32 59 46 85 64 34 31 11 58 60 60 24 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 8 | . . . . . . . . 1 . . . . 2 . . . . 2 . 3 . Known Exits Taken 16 | . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . . . 2 1 . . . . 2 1 1 . . . 2 3 . 2 Spaces Dug 58 | . . 1 . 2 . . 1 . . 14 . 5 . 8 22 . 1 2 2 . . Terrain Destroyed 254 | . . 1 25 2 . . 1 . . 14 1 19 . 70 116 . 1 2 2 . . Melee 39 | . . . . . . . 1 . . 14 . . . . 20 . 1 2 1 . . Projectile 71 | . . 1 . 2 . . . . . . 1 19 . 36 11 . . . 1 . . AOE 143 | . . . 25 . . . . . . . . . . 34 84 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Total 13813 | 48 381 744 435 904 1301 567 762 100 210 1138 376 470 1422 725 2253 234 597 336 408 180 222 Wait 1057 | . 43 59 63 45 88 63 41 . 23 96 11 16 6 59 346 14 37 6 23 2 16 Move 11642 | 42 282 556 324 755 1093 487 693 92 186 948 351 408 1408 607 1665 205 504 324 376 152 184 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 100 | . 6 19 5 7 13 1 4 . . 13 1 2 2 . 14 . 8 1 . 2 2 Fast Attach 83 | 6 7 9 1 8 5 . 3 4 . 3 1 . . . 9 . 8 . 2 9 8 Attach 53 | . 2 6 4 4 7 1 1 . . 3 . . . . 12 . 10 . 1 . 2 Detach 31 | . 1 7 . 2 4 1 1 . . . . . . . 4 . 6 1 2 . 2 Swap 169 | . 1 12 . 15 15 7 4 . 1 29 5 5 4 4 62 . 3 . . . 2 Drop 142 | . 1 24 1 18 21 . 6 4 . 16 2 2 2 . 21 . 4 2 2 10 6 Fire 431 | . 38 50 37 48 49 7 8 . . 14 5 36 . 55 83 . . . 1 . . Melee 62 | . . . . . 3 . 1 . . 15 . . . . 34 . 1 2 1 5 . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . 3 . . . . 1 . . . . 3 . . . . . . Crush 20 | . . 2 . 2 . . . . . . . . . . . . 16 . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . 15 . . . . . Rewire 1 | . . . . . . . . . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Destroyed 7 combat bots 311 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 16) 630 | -10/Materials | Discovered new exit (range 15) 695 | -10/Materials | Entered another Materials area 695 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1008 | -9/Materials | Build established: Gunner 1153 | -9/Materials | Discovered new exit (range 8) 1199 | -9/Materials | Discovered new exit (range 15) 1555 | -9/Materials | Discovered new exit (range 15) 1604 | -9/Materials | Identified exit to Mines 1910 | -9/Materials | Entered another Materials area 1910 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1945 | -8/Materials | Garrison activated, responded to threat 2012 | -8/Materials | Destroyed 7 combat bots 2033 | -8/Materials | Identified exit to Storage 2033 | -8/Materials | Central database locked down 2168 | -8/Materials | Discovered new exit (range 10) 2250 | -8/Materials | Garrison activated, responded to threat 2664 | -8/Materials | Entered Storage 2742 | -8/Storage | Met 01-MTF 2999 | -8/Storage | Repaired Broken Cooling System? 3077 | -8/Storage | Garrison activated, responded to threat 3354 | -8/Storage | Discovered new exit (range 6) 3872 | -8/Storage | Used back door to open Recycling access 3872 | -8/Storage | Discovered new exit (range 5) 3902 | -8/Storage | Found Prototype Launcher 3902 | -8/Storage | Identified Gui. EMP Blaster 4219 | -8/Storage | Entered Factory 4219 | -7/Factory | Evolved 2 slots: Utility x2 4431 | -7/Factory | Central database locked down 4470 | -7/Factory | Discovered new exit (range 10) 4504 | -7/Factory | Build established: Hacker-Gunner 5088 | -7/Factory | Discovered new exit (range 4) 5428 | -7/Factory | Garrison activated, responded to threat 5552 | -7/Factory | Identified exit to Lower Caves 5632 | -7/Factory | Discovered new exit (range 9) 5913 | -7/Factory | Build established: Hacker-Skirmisher 5960 | -7/Factory | Entered Lower Caves 6338 | -7/Lower Caves | Spotted B-75 Beast 6571 | -7/Lower Caves | Discovered new exit (range 15) 6586 | -7/Lower Caves | Identified exit to Lower Caves 6674 | -7/Lower Caves | Entered another Lower Caves area 6794 | -7/Lower Caves | Identified exit to Factory 6794 | -7/Lower Caves | Learned location of 1 exit from Research 6794 | -7/Lower Caves | Learned Factory trap positions 6794 | -7/Lower Caves | Learned Research stockpile data 6796 | -7/Lower Caves | A Commander dispatched an escort 6853 | -7/Lower Caves | Build established: Skirmisher 7328 | -7/Lower Caves | Attacked by a faux Warlord 7586 | -7/Lower Caves | Found DRS Beacon 7602 | -7/Lower Caves | Discovered new exit (range 12) 7622 | -7/Lower Caves | Identified exit to Data Miner 7623 | -7/Lower Caves | Entered Data Miner 7626 | -7/Data Miner | Discovered new exit (range 6) 7648 | -7/Data Miner | Met Data Miner 7669 | -7/Data Miner | Learned location of Section 7 (-2) 7669 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7688 | -7/Data Miner | Received God Mode back door access code from Data Miner 7741 | -7/Data Miner | Identified exit to Proximity Caves 7742 | -7/Data Miner | Entered Proximity Caves 7983 | -6/Proximity Caves | Learned location of 1 exit from Proximity Caves 7990 | -6/Proximity Caves | Entered Factory 7990 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7991 | -6/Factory | Identified exit to Factory 7992 | -6/Factory | Loaded intel: 92 trap records 8022 | -6/Factory | Build established: Scavenger-Skirmisher 8411 | -6/Factory | Watched by a mysterious "MATRIX" hacker 8505 | -6/Factory | Identified exit to Lower Caves 8892 | -6/Factory | Build established: Hacker-Skirmisher 9436 | -6/Factory | Entered Lower Caves 9813 | -6/Lower Caves | Entered a destroyed Warlord outpost 9850 | -6/Lower Caves | Discovered new exit (range 13) 9865 | -6/Lower Caves | Identified exit to Lower Caves 9926 | -6/Lower Caves | Entered another Lower Caves area 10494 | -6/Lower Caves | Discovered new exit (range 7) 10511 | -6/Lower Caves | Identified exit to Zion 10549 | -6/Lower Caves | Entered Zion 10605 | -6/Zion | System corruption cleaned by Quarantine Array 10797 | -6/Zion | Discovered new exit (range 16) 10937 | -6/Zion | Received a hallucinogenic algorithm 11086 | -6/Zion | Learned 4 Factory zone layouts 11130 | -6/Zion | Given the Hacking Drone Bay 11318 | -6/Zion | Learned location of Armory (-3) 12351 | -6/Zion | Identified exit to Proximity Caves 12353 | -6/Zion | Entered Proximity Caves 12363 | -5/Proximity Caves | Learned Factory trap positions 12523 | -5/Proximity Caves | Learned Factory emergency access door positions 13259 | -5/Proximity Caves | Spotted B-75 Beast 13302 | -5/Proximity Caves | Entered Factory 13302 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13304 | -5/Factory | Loaded intel: 71 trap records 13654 | -5/Factory | Central database locked down 14116 | -5/Factory | Repaired Imp. Carbon-fiber Leg 14299 | -5/Factory | Discovered new exit (range 5) 14303 | -5/Factory | Identified exit to Factory 14551 | -5/Factory | P-70 Sage assimilated allied Administrator 6a 16163 | -5/Factory | Garrison activated, responded to threat 16180 | -5/Factory | Garrison activated, responded to threat 16243 | -5/Factory | Core integrity fell below 50% 16254 | -5/Factory | Lost 7 parts (1p1n5w) 16265 | -5/Factory | Destroyed 15 combat bots 16277 | -5/Factory | Core integrity fell below 20% 16278 | -5/Factory | System corruption reached 10% 16281 | -5/Factory | Identified exit to Garrison 16282 | -5/Factory | Entered Garrison 16310 | -5/Garrison | Lost 9 parts (1p3n4u1w) 16392 | -5/Garrison | Triggered checkpoint 16411 | -5/Garrison | Discovered new exit (range 8) 16414 | -5/Garrison | Identified exit to Factory 16414 | -5/Garrison | Entered Factory 16594 | -5/Factory | Build established: Mutant 16723 | -5/Factory | Local machine network offline 16915 | -5/Factory | Discovered new exit (range 5) 16917 | -5/Factory | Identified exit to Upper Caves 16918 | -5/Factory | Entered Upper Caves 16935 | -5/Upper Caves | Entered an active Warlord outpost 16941 | -5/Upper Caves | Learned location of Extension (-4) 16941 | -5/Upper Caves | Learned Research stockpile data 16941 | -5/Upper Caves | Learned Armory stockpile data 16941 | -5/Upper Caves | Learned Extension terminal intel 17005 | -5/Upper Caves | Build established: Hacker-Mutant 17042 | -5/Upper Caves | Discovered new exit (range 8) 17044 | -5/Upper Caves | Identified exit to Upper Caves 17044 | -5/Upper Caves | Entered another Upper Caves area 17110 | -5/Upper Caves | Learned Factory emergency access door positions 17198 | -5/Upper Caves | Entered a destroyed Warlord outpost 17203 | -5/Upper Caves | Discovered new exit (range 10) 17206 | -5/Upper Caves | Identified exit to Zhirov 17206 | -5/Upper Caves | Entered Zhirov 17206 | -5/Zhirov | Discovered new exit (range 3) 17213 | -5/Zhirov | Met Zhirov 17219 | -5/Zhirov | Learned location of Quarantine (-2) 17219 | -5/Zhirov | Learned location of Testing (-3) 17219 | -5/Zhirov | Learned location of Command (-1) 17222 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17229 | -5/Zhirov | Found Alien Artifact 17229 | -5/Zhirov | Identified Integrated Reactor 17229 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17285 | -5/Zhirov | Found Alien Artifact 17298 | -5/Zhirov | Identified exit to Proximity Caves 17298 | -5/Zhirov | Entered Proximity Caves 17346 | -4/Proximity Caves | Found DCF Scrap (17 items) 17464 | -4/Proximity Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 17350_ Acquired Hvy. Treads. 17355_ Acquired Spk. Heavy Treads. 17358_ Acquired Antimatter Reactor. 17361_ L42LXZJMKJA/MCCVIW3/VS8Z7C 17367_ Dropped Fission Core. 17368_ Acquired Lgt. Antimatter Reactor. 17395_ System corrupted: Substantial component data lost. 17409_ Discarded Imp. Hacking Suite. 17410_ Acquired Adv. Coolant Injector. 17411_ System corrupted: Matter fused (-7). 17418_ Acquired 160 matter. 17421_ Acquired Hvy. Beamcaster. 17424_ Acquired Lgt. Antimatter Reactor. 17427_ Acquired Mak. Cloaking Device. 17430_ System corrupted: Matter fused (-6). 17434_ Dropped Adv. Sensor Array. 17439_ Dropped Lgt. Antimatter Reactor. 17440_ Acquired Beamcaster. 17459_ System corrupted: Heat flow error (+127). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???##????????????????????????????????????????????? | | ??# ????????????????????????????????????????????? | | ?# ????????????????????????????????????????????? | | ? ???????????????????????????????????????????? | | # ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????? ????????????????????????????????? | | ??????????? ???????????????????????????????? | | #?????????? ???????????????????????????????? | | ##????##### ????????????????????????????????? | | ##??? ??# ?????????????????????????????? | | # #### #??#p ??###???????????????????????? | | # ?# ##?# p### ##?????????????????????? | | ???# ### #?????????????????????? | | #???## ## #?????????????????????? | | ##??## #?????????????????????? | | #???# ## #?????????????????????? | | ##???# ## #?????????????????????? | | #????# #?????????????????????? | | #????# #?? #?????????????????????? | | ##??## ## #???? #?????????????????????? | | #?## #??? ??? #?????????????????????? | | ### #????? ## ! #?????????????????????? | | #### ##??????? ##?# #?????????????????????? | | #### #?????????? ##??#@##?????????????????????? | | #???????????????# ##?????????????????????? | | ###### ##??????????????##[!#?????????????????????? | | ?????# #???????????????#= [#?????????????????????? | | ?????# #??????????????##* ##?????????????????????? | | ?????# #?????????????##=! #??????????????????????? | | ?????# ###############= *#??????????????????????? | | ?????# *=!#??????????????????????? | | ?????################## #??????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 100 Energy Generation 47 Energy Capacity 535 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Corruption Block 15 Armor Coverage 225 Resistance: KI 30 Evasion (%) 63 Core Analysis 6 Recoil Reduction 11 Matter Filtering 50 Salvage Targeting 4 Offensive Hacking 26 Defensive Hacking 14 Item Schematics ----------------- Imp. Spread Laser | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Trap Scanner | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free IFF Parser | -6/Factory | Scanalyzed Core Analyzer | -6/Factory | Scanalyzed Imp. Cooling System | -6/Factory | Scanalyzed Falx | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Wave Gun | -6/Zion | Archive Drone Bay | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive System Guard | -6/Zion | Archive Antigrav System | -6/Zion | Archive Enh. Flexi-carbon Leg | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Cooling System | 36% | -8/Storage | Broken Imp. Carbon-fiber Leg | 52% | -5/Factory Studied --------- Beam Cannon | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Field Laser | -7/Factory | Hacked Gatling Laser | -6/Factory | Hacked Thermic Laser | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Fearless Like A Rock Challenges ------------ None Game ------ Seed ShiftForceMachine Manual? 0 Play Time 02:17:34 Cumulative 294.2 hours Start 2026.10.18 @ 13:02:06 End 2026.10.19 @ 04:55:47 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 281 Rogue 281 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0/0 Lore% 76 Gallery% 72 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1fdc70dd-ecf5-40c7-8cb7-5959ecbbf88b