Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 21:26:24 Player: VVRLD_D35TR0YER Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (293) 1465 Value Destroyed (9496) 9496 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (4233) 4233 TOTAL SCORE: 17894 Bonus ------- High Alert Combat Kills 4113 Follower Combat Kills 120 Cogmind --------- Core Integrity 0/700 Matter 165/300 Energy 91/100 System Corruption 10% Temperature Cool (0) Movement Core (1450) Ox28 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Visual Processing Unit Advanced Targeting Computer Core Analyzer > --- WEAPON (4) ------- Mini Grenade Launcher Mini Grenade Launcher Chainsword > --- INVENTORY (25) --- Light Nuclear Core Fusion Reactor High-capacity Battery (250) Targeting Computer Core Analyzer Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating Hardlight Generator Hacking Suite Dynamic Insulation System Improved KE Penetrator Gauss Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Core Analyzer Core Analyzer Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Fusion Reactor Armored Treads Cooling System High-capacity Battery Compact Matter Pod Advanced Targeting Computer Core Analyzer Transmission Jammer Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Reflective Plating Hardlight Generator Hacking Suite High-powered Tractor Beam Improved KE Penetrator Improved KE Penetrator Gauss Cannon Gauss Cannon Gauss Cannon Advanced EMP Blaster Advanced EMP Blaster Mini Grenade Launcher Mini Grenade Launcher Heavy Missile Launcher [Rating: 64] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Neutrino Core Reactor Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Hacking Suite Device Cooling System Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . 1 . 2 . Weapon 2 | . . 1 . . 1 Parts Attached 113 | 7 14 5 3 38 46 Power 12 | 1 2 2 . 3 4 Engine 8 | 1 2 2 . 3 . Core 1 | . . . . . 1 Reactor 3 | . . . . . 3 Propulsion 31 | 2 4 2 2 8 13 Treads 27 | . 2 2 2 8 13 Leg 4 | 2 2 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 35 | 2 4 1 . 13 15 Device 7 | 1 1 . . 3 2 Storage 5 | 1 2 . . 1 1 Processor 4 | . . . . . 4 Hackware 2 | . 1 1 . . . Protection 17 | . . . . 9 8 Artifact . | . . . . . . Weapon 35 | 2 4 . 1 14 14 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 24 | 2 3 . 1 8 10 Ballistic Cannon 2 | . . . . . 2 Launcher 7 | . . . . 6 1 Special Weapon . | . . . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Corrupted Parts 2 | . . . . 1 1 System Corruption 9 | . . . . 4 5 Parts Lost 44 | . 2 . 1 6 35 Power 3 | . 1 . . 1 1 Propulsion 16 | . . . 1 1 14 Utility 14 | . 1 . . 4 9 Weapon 11 | . . . . . 11 Highest Loss Streak 9 | . 1 . 1 3 9 To Critical Strikes . | . . . . . . Average Backups 21 | 2 6 20 24 24 23 Power 1 | . . 1 2 1 . Propulsion 2 | 1 1 3 3 3 1 Utility 7 | . 1 6 6 8 11 Weapon 9 | . 3 9 12 11 9 Tool/Special . | . . . . . . Unused Backups 52 | . 9 6 1 13 23 Power 7 | . 2 . . 3 2 Propulsion 6 | . 2 4 . . . Utility 24 | . 3 . 1 4 16 Weapon 15 | . 2 2 . 6 5 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 90 99 99 99 97 Engine 7 | . 10 11 11 8 1 Reactor 1 | . . . . . 5 Treads 17 | . 2 22 21 17 21 Leg 3 | . 24 . . . . Device 3 | . 7 . . 4 4 Storage 9 | . 13 11 11 9 7 Processor 2 | . . . . . 7 Hackware 14 | . 6 21 22 18 7 Protection 7 | . . . . 13 9 Ballistic Gun 25 | . 18 33 33 23 26 Launcher 1 | . . . . 3 2 Peak Build Rating 64 | 7 14 23 23 34 64 Average Rating 31 | 4 8 20 22 30 49 On Entrance 16 | . 7 14 23 23 34 Naked Turns . | . . . . . . Heaviest Build 129 | 11 49 94 94 110 129 Greatest Support 69 | 20 40 46 46 46 69 Greatest Overweight (x) 6 | . 2 2 4 2 6 Average Overweight (x) 1 | . . 1 2 2 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 22 | 6 9 21 25 25 25 Most Carried 25 | 5 16 25 25 25 25 Average Carried 21 | 2 6 20 24 24 23 Final Capacity 25 | 8 20 25 25 25 25 Final Carried 25 | 5 16 25 24 25 14 Class Distribution -------------------- 30% | Hacker-Gunner 28% | Hacker-Tank 15% | Gunner 12% | Mutant 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Mines Hacker-Tank | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 8232 | 167 421 635 464 1815 4730 Remotely 1711 | . . . . . 1711 Salvage Created 10929 | 12 627 791 454 2647 6398 Parts 569 | 3 42 43 28 142 311 Haulers Intercepted 19 | . 2 2 . 6 9 Recyclers Shooed 10 | 1 2 1 . 2 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 209 | . 13 16 16 53 111 Melee 6 | . 4 . . . 2 Guns 130 | . 8 16 16 27 63 Cannons 9 | . . . . . 9 AOE 59 | . . . . 26 33 Classes Destroyed 18 | 1 7 2 1 4 3 Worker 17 | . 1 1 . 4 11 Builder 12 | . . . . 4 8 Tunneler 3 | 1 1 . . . 1 Hauler 19 | . 2 2 . 6 9 Recycler 20 | . 2 1 . 5 12 Mechanic 6 | . . . . 3 3 Operator 3 | . 2 . . 1 . Watcher 8 | . 1 1 . 4 2 Swarmer 32 | . 6 3 7 13 3 Grunt 110 | . 7 6 5 28 64 Brawler 5 | . . 1 1 1 2 Duelist 10 | . . . 1 2 7 Protector 8 | . . . . 1 7 Sentry 19 | . . 6 2 7 4 Specialist 5 | . . . . . 5 Hunter 12 | . . . . 1 11 Programmer 7 | . . . . . 7 Heavy 1 | . . . . . 1 Best Kill Streak 18 | 1 4 4 6 7 18 Combat Bots Only 13 | . 3 4 6 5 13 Max Kills in Single Turn 6 | 1 1 2 1 3 6 Gunslinging 1 | . . . . 1 1 Exploded 4 | . . . . 3 4 Melee 1 | . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 1007 | . 59 50 58 192 648 Missed 324 | . 14 15 18 57 220 Hits 683 | . 45 35 40 135 428 Melee 15 | . . . 4 . 11 Projectile 668 | . 45 35 36 135 417 Critical Strikes 31 | . . . 2 2 27 Damage Taken 10704 | . 469 404 510 1985 7336 Core 1195 | . 115 59 106 203 712 Absorbed by Shields 131 | . . . . 131 . Ignored by Resistances 54 | . . . . . 54 Regen/Repaired (Parts) 296 | . 29 . . 267 . Core Remaining (%) 68 | 100 54 . 58 63 . Volleys Fired 502 | 2 53 38 35 133 241 Largest 4 | 2 2 3 3 3 4 Hottest 149 | 40 43 69 69 83 149 Shots Fired 1421 | 4 103 114 105 329 766 Gun 1255 | 4 103 114 105 288 641 Cannon 68 | . . . . . 68 Launcher 98 | . . . . 41 57 Special . | . . . . . . Kinetic 1323 | 4 103 114 105 288 709 Thermal . | . . . . . . Explosive 80 | . . . . 35 45 Electromagnetic 18 | . . . . 6 12 Robot Hit Streak 18 | 2 12 11 9 18 15 Robot Miss Streak 11 | 1 4 7 11 6 7 Penetration Max 1 | . . . . . 1 Secondary Targets 27 | . 1 2 5 7 12 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 862 | 3 75 75 71 207 431 Core Hits 615 | 3 35 43 27 157 350 Critical Kills 10 | . 2 . 1 1 6 Critical Parts Destroyed 16 | . 1 1 . . 14 Critical Strikes 36 | . 3 1 1 1 30 Destroy 23 | . . 1 1 1 20 Blast 10 | . . . . . 10 Smash 3 | . 3 . . . . Melee Attacks 26 | . 24 . . . 2 Impact 24 | . 24 . . . . Slashing 2 | . . . . . 2 Piercing . | . . . . . . Sneak Attacks 2 | . 2 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 26437 | 36 1031 1178 993 6547 16652 Guns 14110 | 36 714 1168 978 2879 8335 Cannons 1356 | . . . . . 1356 Explosions 10360 | . . . . 3595 6765 Melee 339 | . 312 . . . 27 Ramming 272 | . 5 10 15 73 169 Kinetic 15466 | 36 714 1168 978 2879 9691 Thermal 774 | . . . . 291 483 Explosive 7590 | . . . . 2775 4815 Electromagnetic 1996 | . . . . 529 1467 Impact 312 | . 312 . . . . Slashing 27 | . . . . . 27 Piercing . | . . . . . . Highest Corruption 10 | . . . . 5 10 Average Corruption 3 | . . . . 4 3 Corruption Purged 5 | . . . . . 5 Corruption Blocked . | . . . . . . Effects 108 | . . . . 24 84 Message Errors 35 | . . . . 8 27 Matter Fused 30 | . . . . 5 25 Heat Flow Errors 10 | . . . . 2 8 Energy Discharges 4 | . . . . 2 2 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 12 | . . . . 1 11 Data Loss (major) 8 | . . . . 3 5 Misfires 2 | . . . . 2 . Alerts 1 | . . . . 1 . Weapon Failures 4 | . . . . . 4 Overload Shots . | . . . . . . Overflow Damage 314 | . 39 . . 106 169 Projectiles 7 | . . . . . 7 Explosions 268 | . . . . 106 162 Melee 39 | . 39 . . . . Knockbacks 15 | . . . . . 15 Impact 3 | . . . . . 3 Kinetic 11 | . . . . . 11 Secondary 1 | . . . . . 1 Self-Inflicted Damage 407 | . . . . 171 236 Shots 19 | . . . . 8 11 Rammed 32 | . 1 3 4 8 16 Targets Rammed 35 | . 1 4 4 8 18 Kicked . | . . . . . . Crushed 3 | . . 1 . . 2 Highest Temperature 407 | . 12 30 27 257 407 Average Temperature 92 | . 4 11 8 43 127 Received Heat Transfer 3924 | . 189 153 117 801 2664 Effects 7 | . . . . . 7 Energy Bleed 2 | . . . . . 2 Matter Decay 2 | . . . . . 2 Short Circuit 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 5 | . 1 . . . 4 Combat Hostiles 5 | . 1 . . . 4 Parts Fried 20 | . 5 . . . 15 Impact Corruptions 3 | . 2 . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 650 | . . . . 250 400 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 5 | . . 1 . 3 5 Low Security (%) 38 | 100 100 62 100 15 . Level 1 12 | . . 37 . 24 3 Level 2 9 | . . . . 18 10 Level 3 23 | . . . . 41 32 Level 4 4 | . . . . . 15 Level 5 10 | . . . . . 37 High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . 1 . Peak Influence 2829 | 5 179 303 139 1033 2829 Initial 469 | . . 10 66 43 469 Average 624 | . 63 128 34 569 1388 Influence Increases 6796 | 5 478 507 480 1831 3495 Destroy 0b10 Robot/C 4100 | . 260 320 380 1060 2080 Destroy 0b10 Robot/NC 490 | 5 45 30 . 145 265 Destroy Leader 856 | . 66 106 50 222 412 Allied During Kill 25 | . . . 20 5 . Successful Hack 128 | . 16 21 . 16 75 Disable Machine 525 | . 30 . . 120 375 Destroy Structure 447 | . 1 . . 203 243 Lose Combat Pursuer 225 | . 60 30 30 60 45 Influence Decreases 3952 | 5 453 362 537 911 1684 Entered New Map 753 | . . 15 104 70 564 Time Decay 2719 | 5 433 347 403 761 770 Lost Part 440 | . 20 . 10 60 350 Lost Ally 40 | . . . 20 20 . Squads Dispatched 51 | . 3 1 1 12 34 Investigation 12 | . 1 . 1 3 7 Extermination 5 | . . . . . 5 Reinforcement 22 | . 2 1 . 5 14 Assault 11 | . . . . 3 8 Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 10 | . . . . 3 7 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 9 | . 1 4 . 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 303 | . 35 27 20 76 145 Peak Tracking Total 11 | . 3 4 4 5 11 Tactical Retreats 13 | . 4 1 2 3 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 5 | . 1 . . 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 36 | . 2 . . 9 25 Max in Single Turn 12 | . 1 . . 3 12 Garrison Access 2 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 41 | . 9 5 1 12 14 Terminals 25 | . 6 4 1 6 8 Fabricators 3 | . . . . . 3 Repair Stations 4 | . 1 . . 2 1 Recycling Units 3 | . 2 . . 1 . Scanalyzers 3 | . . 1 . 2 . Garrison Access 3 | . . . . 1 2 Total Hacks 106 | . 20 17 3 34 32 Successful 57 | . 9 12 . 25 11 Failed 49 | . 11 5 3 9 21 Catastrophic 7 | . 1 1 . 2 3 Database Lockouts . | . . . . . . Manual 39 | . 6 11 2 13 7 Terminals 73 | . 12 16 3 21 21 Fabricators 5 | . . . . . 5 Repair Stations 12 | . 2 . . 7 3 Recycling Units 7 | . 6 . . 1 . Scanalyzers 3 | . . 1 . 2 . Garrison Access 6 | . . . . 3 3 Terminal Hacks 25 | . 5 5 . 8 7 Robot Analysis 5 | . 1 . . 1 3 Prototype ID Bank 2 | . 1 . . 1 . Branch Access Points 2 | . . 1 . . 1 Terminal Index 1 | . . 1 . . . Alert Level 4 | . . 1 . 2 1 Locate Traps 1 | . . . . . 1 Recall Reinforcements 1 | . . . . 1 . Hauler Manifests 1 | . . . . 1 . Zone Layout 8 | . 3 2 . 2 1 Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 10 | . 2 . . 7 1 Scan Component 6 | . 1 . . 4 1 Repair 4 | . 1 . . 3 . Recycling Unit Hacks 2 | . 1 . . 1 . Process 1 | . 1 . . . . Report Inventory 1 | . . . . 1 . Scanalyzer 3 | . . 1 . 2 . Insert Component 3 | . . 1 . 2 . Garrison Access Hacks 2 | . . . . 1 1 Seal Access 2 | . . . . 1 1 Unauthorized Hacks 14 | . 1 6 . 6 1 Terminals 13 | . . 6 . 6 1 Botnet 3 | . . 2 . . 1 Disrupt 1 | . . 1 . . . Skim 9 | . . 3 . 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 36 | . 8 4 1 10 13 Full Trace Events 9 | . . . 1 2 6 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 1 | . . . . . 1 Authchips . | . . . . . . Time 42 | . . . . . 42 Total Part Build Rating 4 | . . . . . 4 Parts Repaired 4 | . 1 . . 3 . Time 122 | . 32 . . 90 . Parts Recycled . | . . . . . . Recycled Matter 153 | . 153 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 2 . Highest-Rated Group 40 | . . . 40 24 . Highest-Rated Ally 16 | . . . 16 16 . Total Orders . | . . . . . . Ally Attacks 47 | . . . 24 23 . Total Damage 449 | . . . 209 240 . Kills 5 | . . . 3 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 1157 | 23 1108 . . . 26 Optics 26 | . . . . . 26 Seismic 1131 | 23 1108 . . . . Robot Analysis Total 5 | . 1 . . 1 3 Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 15951 | 93 2198 1075 2350 5631 4604 Spaces Moved 5360 | 63 1428 324 678 1544 1323 Core 16 | 5 11 . . . . Treads 3952 | . 83 324 678 1544 1323 Legs 1392 | 58 1334 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 240 320 320 235 Average Speed 248 | 114 126 269 320 320 261 Slowest Speed 650 | 120 240 320 480 320 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 57 | 3 100 32 88 89 32 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug 36 | . 1 . . 9 26 Terrain Destroyed 514 | . 1 . . 249 264 Melee 1 | . 1 . . . . Projectile 55 | . . . . . 55 AOE 458 | . . . . 249 209 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 6875 | 77 1712 443 768 1972 1903 Wait 441 | . 82 32 42 158 127 Move 5355 | 62 1427 323 677 1543 1323 Hop . | . . . . . . Pick Up 149 | 6 45 22 2 29 45 Fast Attach 50 | 6 13 . 2 11 18 Attach 49 | 1 4 2 1 9 32 Detach 21 | . 11 . . 4 6 Swap 103 | . 5 8 2 36 52 Drop 144 | . 47 14 3 41 39 Fire 502 | 2 53 38 35 133 241 Melee 26 | . 24 . . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush 35 | . 1 4 4 8 18 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 13) 429 | -10/Materials | Discovered new exit (range 14) 697 | -10/Materials | Discovered new exit (range 11) 827 | -10/Materials | Discovered new exit (range 8) 831 | -10/Materials | Discovered new exit (range 16) 1088 | -10/Materials | Discovered new exit (range 14) 1552 | -10/Materials | Repaired Shotgun? 2292 | -10/Materials | Entered another Materials area 2292 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2529 | -9/Materials | Identified exit to Mines 2591 | -9/Materials | Build established: Hacker-Gunner 3367 | -9/Materials | Entered Mines 3423 | -9/Mines | Met a Derelict bent on vengeance 4080 | -9/Mines | Learned Materials non-interactive machine intel 4237 | -9/Mines | Discovered new exit (range 8) 4604 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4838 | -9/Mines | Learned location of Zion (-6) 4895 | -9/Mines | Discovered new exit (range 5) 5248 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5717 | -9/Mines | Entered Materials 5717 | -8/Materials | Accompanied by 2 allies 5717 | -8/Materials | Evolved 2 slots: Utility x2 5718 | -8/Materials | Loaded intel: 44 non-interactive machine locations 6040 | -8/Materials | Build established: Hacker-Tank 6436 | -8/Materials | Repaired Imp. Treads 6513 | -8/Materials | Build established: Scavenger-Tank 6539 | -8/Materials | Repaired Lgt. Armor Plating 6572 | -8/Materials | Repaired Imp. Treads 6979 | -8/Materials | Discovered new exit (range 8) 7281 | -8/Materials | Build established: Hacker-Tank 7884 | -8/Materials | Garrison activated, responded to threat 8409 | -8/Materials | Discovered new exit (range 3) 8527 | -8/Materials | Discovered new exit (range 15) 8869 | -8/Materials | Build established: Scavenger-Tank 9218 | -8/Materials | Build established: Hacker-Tank 9717 | -8/Materials | First assault squad dispatched 10191 | -8/Materials | Sterilization system engaged 10191 | -8/Materials | Non-combat units ordered to evacuate 10291 | -8/Materials | Combat units ordered to evacuate 10335 | -8/Materials | Lost 3 parts (1p1n1u) 10491 | -8/Materials | Ambient heat levels rising (+10) 10588 | -8/Materials | Build established: Hacker-Gunner 10641 | -8/Materials | Ambient heat levels rising (+10) 10699 | -8/Materials | Discovered new exit (range 16) 10791 | -8/Materials | Ambient heat levels rising (+10) 10941 | -8/Materials | Ambient heat levels rising (+10) 11091 | -8/Materials | Ambient heat levels rising (+10) 11241 | -8/Materials | Ambient heat levels rising (+10) 11348 | -8/Materials | Entered Factory 11348 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11991 | -7/Factory | Cargo convoy interrupted 12023 | -7/Factory | Destroyed 13 combat bots 12038 | -7/Factory | Build established: Hacker-Tank 12494 | -7/Factory | Identified exit to Lower Caves 13074 | -7/Factory | Build established: Gunner 13138 | -7/Factory | Fabricated Hvy. Missile Launcher (x1) 13348 | -7/Factory | First assault squad dispatched 14229 | -7/Factory | Lost 3 parts (1n2u) 14484 | -7/Factory | Build established: Scavenger-Tank 15037 | -7/Factory | Build established: Gunner 15564 | -7/Factory | Core integrity fell below 50% 15568 | -7/Factory | Destroyed 7 combat bots 15596 | -7/Factory | Lost 9 parts (4n1u4w) 15763 | -7/Factory | Found Prototype Device 15874 | -7/Factory | Lost 4 parts (1p2u1w) 15890 | -7/Factory | Destroyed 7 combat bots 15927 | -7/Factory | System corruption reached 10% 15930 | -7/Factory | Core integrity fell below 20% 15952 | -7/Factory | Destroyed self with Mini Grenade Launcher Last Messages --------------- 15926_ Adv. Targeting Computer temporarily disabled. 15927_ Acquired 10 matter. 15927_ Gauss Cannon destroyed. 15927_ Lgt. Treads destroyed. 15928_ Acquired 4 matter. 15928_ Acquired 6 matter. 15929_ Hpw. Tractor Beam destroyed. 15931_ L-41 Fighter destroyed. 15933_ R-06 Scavenger collects Imp. Light Armor Plating. 15936_ Critical hit (Burn: +37). 15937_ System corrupted: Mni. Grenade Launcher failed to launch. 15940_ I-36 Angel destroyed. 15943_ Destroyed Imp. Heat Sink. 15943_ G-47 Trooper destroyed. 15947_ System corrupted: Matter fused (-10). 15951_ Reflective Plating destroyed. 15952_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????##########??????????????????? | | ???????????? #??????????????????? | | ??????????# #??????????????????? | | ??????????# #??????????????????? | | ??????##### #??????????????????? | | ??????? " #?????##???????????? | | ???????#" #????? #???????????? | | ??????##" [[ ######;#???????????? | | ??????# " [ # #???????????? | | ??????# " # #???????????? | | ???????#" # #???????????? | | ???????#" # #?? #???????? | | ???###?#" # ## #????????? | | ########" ######+##"### # #?????????? | | % ## ; ####??????? | | *== # ! !> ; #??????? | | =* !*=!#*=!%* ; ##???????? | | *! # =@ ####????????? | | = = = #???????????? | | %[!!! #???????????? | | |= u * = #??????????? | | %####+##;### #??????????? | | # ## = #??????????? | | # ## = % ; ?????????? | | # ## # ????????? | | # """ ## # ???????? | | # """ ## /? ??????? | | # """ ## # ? ?????? | | # ## # ?? ????? | | # """ ## #? ??* ????? | | #### """ !### #####/#####?? ???????? | | #??# """ #?# #???? ?????? ???????? | | #??# #?# ????? ??????????????? | | #??# #?# ????? ??????????????? | | +#??##########?# ??????/ ??????????????? | | ??????????????# ?????? ???????????????? | | "??????????????# ??????????????????????? | | ???????????????#####??????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 23 Energy Capacity 295 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 9 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Missile Launcher | x1 | -7/Factory | Preloaded Repaired ---------- Shotgun | 74% | -10/Materials Imp. Treads | 5% | -8/Materials Lgt. Armor Plating | 15% | -8/Materials Imp. Treads | 71% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationAerolevVibroblade Manual? 0 Play Time 01:34:06 Cumulative 210.8 hours Start 2025.07.27 @ 19:39:27 End 2025.07.27 @ 21:26:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 219 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 69 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 887d6ba7-c8fd-423f-85b9-e152e80a9abe