Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.01 @ 22:23:38 Player: Departed Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1514) 1514 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 3642 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 89/100 System Corruption 1% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Weight Redist. System Targeting Computer > --- WEAPON (2) ------- Heavy Hammer Heavy Hammer > --- INVENTORY (5) ---- Enhanced Autogun Flak Cannon Mining Laser Heavy Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Wheel > --- UTILITY ---------- Heat Sink Small Storage Unit Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- EM Pulse Cannon Improved Datajack > --- INVENTORY -------- Mining Laser Mining Laser [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Hover Unit Utility Targeting Computer Device Advanced Weight Redist. System Storage Small Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Hammer Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 45 | 6 3 11 9 16 Power 10 | 1 . 3 2 4 Engine 10 | 1 . 3 2 4 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 1 3 1 5 Treads 4 | . . . . 4 Leg . | . . . . . Wheel 5 | 2 1 . 1 1 Hover 3 | . . 3 . . Flight . | . . . . . Utility 7 | 1 1 2 2 1 Device 2 | . . . 1 1 Storage 2 | 1 . 1 . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 16 | 2 1 3 4 6 Energy Gun . | . . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon . | . . . . . Launcher 2 | . 1 1 . . Special Weapon 5 | . . 1 4 . Impact Weapon 4 | . . . . 4 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 24 | . . 4 8 12 Power 6 | . . 1 2 3 Propulsion 8 | . . 1 2 5 Utility 4 | . . . 1 3 Weapon 6 | . . 2 3 1 Highest Loss Streak 7 | . . 3 4 7 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 79 | . 97 77 71 75 Engine 9 | . 14 8 10 5 Treads 7 | . . . . 21 Wheel 8 | . 28 1 4 3 Hover 3 | . . 12 2 . Device 1 | . . . . 3 Storage 10 | . 14 11 11 8 Processor 13 | . 12 22 14 9 Protection 3 | . . . 8 5 Ballistic Gun 6 | . 17 10 3 . Launcher 4 | . 10 8 1 . Special Weapon 3 | . . 1 13 . Impact Weapon 4 | . . . . 14 Naked Turns . | . . . . . Heaviest Build 21 | 11 13 14 14 21 Greatest Support 83 | 26 26 26 12 83 Greatest Overweight (x) 4 | . . 4 4 1 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 1 7 7 3 8 Average Carried 3 | . 3 2 1 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 7 | 1 7 3 . 4 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 857 | 203 136 93 267 158 Remotely . | . . . . . Salvage Created 1591 | . 191 398 223 779 Parts 66 | . 13 27 6 20 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 43 | . 6 15 5 17 Melee 8 | . . . . 8 Guns 10 | . 3 4 3 . Cannons 4 | . . 2 2 . AOE 12 | . 3 9 . . Classes Destroyed 12 | . 4 3 2 3 Worker 5 | . . 1 2 2 Builder 4 | . 2 . 1 1 Hauler 1 | . . . . 1 Recycler 2 | . . . 2 . Watcher 3 | . 1 1 . 1 Swarmer 12 | . 3 4 . 5 Grunt 21 | . 3 8 2 8 Brawler 1 | . . 1 . . Duelist 1 | . . . . 1 Sentry 4 | . . 2 . 2 Demolisher 2 | . . . 2 . Hunter 1 | . . . . 1 Best Kill Streak 7 | . 5 7 2 5 Combat Bots Only 7 | . 2 7 2 4 Max Kills in Single Turn 4 | . 2 4 1 1 Gunslinging . | . . . . . Exploded 4 | . 1 4 . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed 1 | . . . 1 . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2766 | . 48 364 540 1814 Core 744 | . . 98 93 553 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 100 . 52 . Volleys Fired 63 | . 12 17 27 7 Largest 2 | . 2 2 2 1 Hottest 200 | . 50 120 200 63 Shots Fired 96 | . 20 27 42 7 Gun 41 | . 13 14 14 . Cannon 7 | . . . . 7 Launcher 19 | . 7 9 3 . Special 29 | . . 4 25 . Kinetic 41 | . 13 14 14 . Thermal 29 | . . 4 25 . Explosive 19 | . 7 9 3 . Electromagnetic 7 | . . . . 7 Robot Hit Streak 8 | . 5 4 8 5 Robot Miss Streak 2 | . 1 1 2 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 114 | . 12 7 29 66 Core Hits 81 | . 16 32 20 13 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 12 | . . . . 12 Critical Strikes 14 | . . . . 14 Smash 14 | . . . . 14 Melee Attacks 70 | . . . . 70 Impact 69 | . . . . 69 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . . 4 Combat Hostiles . | . . . . . Follow-up Attacks 5 | . . . . 5 Damage Inflicted 4470 | . 572 826 770 2302 Guns 288 | . 108 87 93 . Cannons 158 | . . . . 158 Explosions 1424 | . 464 691 269 . Melee 2124 | . . . . 2124 Ramming 20 | . . . . 20 Kinetic 288 | . 108 87 93 . Thermal 456 | . . 48 408 . Explosive 1424 | . 464 691 269 . Electromagnetic 158 | . . . . 158 Impact 2124 | . . . . 2124 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 1 Average Corruption 2 | . . . 3 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . 4 . Matter Fused 1 | . . . 1 . Parts Rejected 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 533 | . 8 . . 525 Projectiles . | . . . . . Explosions 8 | . 8 . . . Melee 525 | . . . . 525 Knockbacks 6 | . . . . 6 Impact 6 | . . . . 6 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 22 | . 13 . . 9 Shots 1 | . 1 . . . Rammed 5 | . . . . 5 Targets Rammed 5 | . . . . 5 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 208 | . . 55 208 25 Average Temperature 42 | . . 15 52 9 Received Heat Transfer 1197 | . . 234 90 873 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 17 | . . . . 17 Impact Corruptions 24 | . . . . 24 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 950 | . . 100 850 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 653 | . 320 653 233 340 Initial 149 | . . 115 149 76 Average 218 | . 167 372 181 181 Maximum Alert Level 2 | . 1 2 1 1 Low Security (%) 57 | 100 39 31 89 64 Level 1 27 | . 60 4 10 35 Level 2 14 | . . 63 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . 2 1 4 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 4 | . . 1 1 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 5 | . 2 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 10 20 5 30 Peak Tracking Total 9 | . 4 9 2 6 Tactical Retreats 3 | . 1 1 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 8 | . 2 4 . 2 Terminals 4 | . 1 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 1 . 1 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 15 | . 6 6 . 3 Successful 12 | . 4 6 . 2 Failed 3 | . 2 . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 2 3 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 4 1 . 1 Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 3 . 1 Robot Analysis 1 | . . 1 . . Emergency Access Points 1 | . . . . 1 Security Status 1 | . . 1 . . Transport Status 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . 3 1 . 1 Retrieve Matter 2 | . 2 . . . Retrieve Components 3 | . 1 1 . 1 Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 2 . 2 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . . 3 . 1 Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1739 | 48 342 410 349 590 Spaces Moved 1090 | 44 332 293 194 227 Core 71 | 2 . 1 55 13 Treads 187 | . . . . 187 Legs . | . . . . . Wheels 498 | 42 332 18 79 27 Hover 334 | . . 274 60 . Flight . | . . . . . Fastest Speed 50 | 50 90 56 56 50 Average Speed 112 | 87 90 115 112 146 Slowest Speed 250 | 90 90 250 250 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 29 | 3 59 39 31 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 8 | . 6 2 . . Terrain Destroyed 109 | . 32 57 20 . Melee . | . . . . . Projectile 4 | . . 2 2 . AOE 105 | . 32 55 18 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1331 | 50 353 332 232 364 Wait 40 | . 2 . . 38 Move 1085 | 43 331 292 192 227 Hop . | . . . . . Pick Up 18 | 1 5 3 2 7 Fast Attach 18 | 6 1 2 4 5 Attach 15 | . . 6 5 4 Detach 4 | . . 3 . 1 Swap 12 | . 2 3 . 7 Drop 7 | . . 6 . 1 Fire 63 | . 12 17 27 7 Melee 62 | . . . . 62 Ram 5 | . . . . 5 Kick . | . . . . . Crush . | . . . . . Escape Stasis 1 | . . . 1 . Rewire 1 | . . . 1 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 14) 217 | -10/Materials | Discovered new exit (range 16) 270 | -10/Materials | Discovered new exit (range 5) 290 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 391 | -10/Materials | Entered another Materials area 391 | -9/Materials | Evolved 2 slots: Utility x2 524 | -9/Materials | Lost 3 parts (1p1n1w) 562 | -9/Materials | Destroyed 7 combat bots 588 | -9/Materials | Discovered new exit (range 17) 801 | -9/Materials | Entered Mines 802 | -9/Mines | Assembled infested the area 830 | -9/Mines | Met 8R-AWN 882 | -9/Mines | Lost 4 parts (1p2n1w) 904 | -9/Mines | Destroyed YI-UF0 921 | -9/Mines | Crushed by falling debris 952 | -9/Mines | Lost 3 parts (1p1u1w) 1109 | -9/Mines | Discovered new exit (range 9) 1150 | -9/Mines | Entered Materials 1150 | -8/Materials | Evolved 2 slots: Propulsion x2 1593 | -8/Materials | Lost 3 parts (1p1n1u) 1695 | -8/Materials | Core integrity fell below 50% 1716 | -8/Materials | Core integrity fell below 20% 1720 | -8/Materials | Garrison activated, responded to threat 1732 | -8/Materials | Lost 7 parts (1p4n1u1w) 1740 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01715_ G-47 Trooper system corrupted by crushing effect. 01715_ Hvy. Hammer follow-up attack on G-47 Trooper. 01715_ Critical hit (Burn: +37). 01716_ G-47 Trooper system terminally corrupted. 01716_ Aluminum Leg fried. 01718_ Acquired 6 matter. 01720_ Sneak attack on U-05 Engineer. 01720_ U-05 Engineer knocked back. 01720_ U-05 Engineer calls for garrison support. 01720_ ALERT: Activating Garrison Access M001. 01720_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01729_ The unstable cave ceiling collapses. 01729_ Destroyed Adv. Heat Sink. 01729_ G-50 Soldier system corrupted by crushing effect. 01730_ G-50 Soldier system terminally corrupted. 01734_ The unstable cave ceiling collapses. 01738_ Hvy. Hammer follow-up attack on G-47 Trooper. 01739_ The unstable cave ceiling collapses. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????? ????????? | | ????????????????????????? ????????? | | ????????????????????????? ???????? | | ????????????????????????? #??????? | | ???????????????????????## ##?????? | | ?????????###########???# #?????? | | ?????????# # #???# o #?????? | | ????????? # ??? ??????? | | ?????????? # ???? 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Challenges ------------ None Game ------ Seed MiniThrusterNetwork Manual? 0 Play Time 00:27:16 Cumulative 45.9 hours Start 2022.03.30 @ 23:24:22 End 2022.04.01 @ 22:23:38 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 61 Rogue 0 Adventurer 45 Explorer 16 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f3af800-2cfe-459e-8c46-f1c0504b62e3