Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.02 @ 02:36:46 Player: Megaknight51 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (92) 460 Value Destroyed (2563) 2563 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5383 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 171/300 Energy 100/100 System Corruption 7% Temperature Cool (39) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Cooled Ion Engine Improved Targeting Computer Improved Targeting Computer Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Visual Processing Unit Transport Network Coupler Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Deuterium Engine Light Treads Light Treads Light Treads Improved Treads Sensor Array Terrain Scanner Improved Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Light Armor Plating Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Minigun Flak Gun [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 56 | 6 7 10 11 22 Power 6 | 1 . 2 1 2 Engine 5 | 1 . 2 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 22 | 2 1 4 6 9 Treads 21 | 2 1 4 6 8 Leg 1 | . . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 3 1 2 7 Device 2 | . . 1 . 1 Storage 4 | 1 2 . 1 . Processor 2 | . 1 . 1 . Hackware 1 | . . . . 1 Protection 5 | . . . . 5 Artifact . | . . . . . Weapon 14 | 2 3 3 2 4 Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 9 | 1 1 2 2 3 Ballistic Cannon 3 | . 1 1 . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 35 | . 3 1 6 25 Power 1 | . . . . 1 Propulsion 19 | . 2 1 4 12 Utility 7 | . . . . 7 Weapon 8 | . 1 . 2 5 Highest Loss Streak 10 | . 1 1 4 10 To Critical Strikes . | . . . . . Average Backups 12 | . 6 16 19 16 Power 3 | . 2 2 4 3 Propulsion 1 | . . 1 3 2 Utility 6 | . 3 6 8 8 Weapon 2 | . . 5 3 1 Tool/Special . | . . . . . Unused Backups 30 | . . 10 8 12 Power 9 | . . 3 3 3 Propulsion 3 | . . . 2 1 Utility 12 | . . 2 3 7 Weapon 6 | . . 5 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 70 96 97 88 Engine 10 | . 14 11 9 4 Treads 22 | . 10 29 33 27 Device 5 | . . 10 9 5 Storage 11 | . 14 11 9 6 Processor 8 | . 2 11 17 11 Hackware 1 | . . . . 6 Protection 1 | . . . . 4 Energy Gun 5 | . 15 . . . Ballistic Gun 8 | . 8 7 6 10 Ballistic Cannon 7 | . 4 14 11 3 Peak Build Rating 38 | 6 7 15 26 38 Average Rating 14 | 4 5 12 20 29 On Entrance 10 | . 6 7 15 26 Avg Prop Armor Cover (%) 3 | . . . . 3 Naked Turns 3 | . . . . 3 Heaviest Build 71 | 13 49 56 56 71 Greatest Support 84 | 40 40 60 84 84 Greatest Overweight (x) 16 | . 16 2 2 1 Average Overweight (x) 1 | . 4 . . . Largest Inventory Capacity 25 | 8 20 20 25 20 Average Capacity 19 | 6 18 20 20 19 Most Carried 20 | 1 12 20 20 20 Average Carried 13 | . 6 16 19 16 Final Capacity 20 | 8 20 20 20 5 Final Carried 20 | 1 10 20 20 5 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2146 | 133 263 546 489 715 Remotely . | . . . . . Salvage Created 3190 | . 612 673 646 1259 Parts 169 | . 32 48 30 59 Haulers Intercepted 10 | . 1 3 3 3 Recyclers Shooed 11 | . 2 3 3 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 67 | . 16 18 13 20 Guns 46 | . 16 7 7 16 Cannons 18 | . . 11 6 1 AOE 3 | . . . . 3 Classes Destroyed 14 | . 5 3 1 5 Worker 4 | . . 1 1 2 Builder 2 | . 2 . . . Hauler 10 | . 1 3 3 3 Recycler 4 | . . . 1 3 Mechanic 1 | . . . . 1 Operator 3 | . 1 1 1 . Watcher 1 | . . 1 . . Swarmer 19 | . 6 7 3 3 Grunt 32 | . 10 5 6 11 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 12 | . . 6 4 2 Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 9 | . 3 6 6 9 Combat Bots Only 8 | . 3 6 6 8 Max Kills in Single Turn 4 | . 1 1 2 4 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 586 | . 91 92 83 320 Missed 140 | . 22 23 23 72 Hits 446 | . 69 69 60 248 Melee 13 | . . . . 13 Projectile 433 | . 69 69 60 235 Critical Strikes 18 | . 1 3 1 13 Damage Taken 6631 | . 770 827 766 4268 Core 1135 | . 202 129 100 704 Absorbed by Shields . | . . . . . Core Remaining (%) 66 | 100 19 67 81 . Volleys Fired 275 | 1 64 72 48 90 Largest 2 | 2 2 2 2 2 Hottest 90 | 70 90 63 63 65 Shots Fired 525 | 2 128 144 90 161 Gun 372 | 2 126 59 44 141 Cannon 153 | . 2 85 46 20 Launcher . | . . . . . Special . | . . . . . Kinetic 450 | 1 54 144 90 161 Thermal 75 | 1 74 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 20 | 2 16 20 9 12 Robot Miss Streak 9 | . 2 6 3 9 Penetration Max 1 | . . . . 1 Secondary Targets 4 | . 2 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 355 | 2 91 92 68 102 Core Hits 166 | . 37 32 33 64 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed . | . . . . . Critical Strikes 13 | . 6 2 4 1 Burn 6 | . 6 . . . Destroy 2 | . . . 1 1 Blast 5 | . . 2 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6532 | 21 957 1415 1435 2704 Guns 4069 | 21 932 488 766 1862 Cannons 1874 | . 16 918 651 289 Explosions 528 | . . . . 528 Melee . | . . . . . Ramming 61 | . 9 9 18 25 Kinetic 5294 | 8 312 1406 1417 2151 Thermal 1145 | 13 636 . . 496 Explosive 32 | . . . . 32 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . 1 . 7 Average Corruption 3 | . . 1 . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . . 3 . 22 Message Errors 8 | . . 1 . 7 Matter Fused 4 | . . 1 . 3 Heat Flow Errors 2 | . . . . 2 Energy Discharges 4 | . . . . 4 Parts Fused 1 | . . . . 1 Data Loss (minor) 4 | . . 1 . 3 Misfires 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 167 | . . 14 8 145 Projectiles 22 | . . 14 8 . Explosions 145 | . . . . 145 Melee . | . . . . . Knockbacks 23 | . . 5 11 7 Impact . | . . . . . Kinetic 20 | . . 5 8 7 Secondary 3 | . . . 3 . Self-Inflicted Damage 163 | . . . . 163 Shots 2 | . . . . 2 Rammed 9 | . 4 1 2 2 Targets Rammed 11 | . 4 2 2 3 Kicked . | . . . . . Crushed 2 | . . 1 . 1 Highest Temperature 479 | 30 260 25 18 479 Average Temperature 84 | 18 87 5 7 121 Received Heat Transfer 2469 | . 360 321 288 1500 Effects 4 | . . . . 4 Shutdowns 1 | . . . . 1 Matter Decay 1 | . . . . 1 Short Circuit 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 4 . . . Heat Transferred 2648 | 37 2261 . . 350 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 91 | 100 100 80 100 77 Level 1 8 | . . 19 . 22 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 292 | . 152 255 162 292 Initial 47 | . . . 40 47 Average 75 | . 33 119 69 117 Influence Increases 2273 | . 461 633 450 729 Destroy 0b10 Robot/C 1340 | . 320 360 260 400 Destroy 0b10 Robot/NC 125 | . 20 30 30 45 Destroy Leader 340 | . 62 108 66 104 Successful Hack 70 | . 29 27 14 . Disable Machine 90 | . . . 15 75 Destroy Structure 68 | . . 3 5 60 Lose Combat Pursuer 240 | . 30 105 60 45 Influence Decreases 2271 | . 461 537 440 833 Entered New Map 115 | . . . 56 59 Time Decay 1649 | . 431 377 317 524 Lost Part 350 | . 30 10 60 250 Purge Threat 157 | . . 150 7 . Squads Dispatched 19 | . 2 4 2 11 Investigation 7 | . 1 2 1 3 Extermination 2 | . . . . 2 Reinforcement 6 | . 1 2 1 2 Assault 2 | . . . . 2 Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 2 1 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 115 | . 24 29 29 33 Peak Tracking Total 8 | . 4 7 6 8 Tactical Retreats 10 | . 1 4 3 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . . . 1 5 Max in Single Turn 3 | . . . 1 3 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 19 | . 6 4 6 3 Terminals 16 | . 6 4 4 2 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 68 | . 21 14 26 7 Successful 27 | . 8 6 12 1 Failed 40 | . 13 7 14 6 Catastrophic 9 | . 2 1 4 2 Database Lockouts 1 | . . 1 . . Manual 40 | . 17 11 12 . Terminals 55 | . 21 14 16 4 Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 9 | . . . 9 . Garrison Access 1 | . . . 1 . Terminal Hacks 18 | . 8 6 4 . Record 1 | . . . 1 . Robot Schematic 2 | . 1 1 . . Robot Analysis 4 | . 2 2 . . Prototype ID Bank 1 | . 1 . . . Terminal Index 2 | . . 1 1 . Unreport Threat 2 | . . 1 1 . Disarm Traps 1 | . 1 . . . Hauler Manifests 2 | . 2 . . . Registered Components 3 | . 1 1 1 . Fabricator Hacks 1 | . . . . 1 Load Schematic 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 7 | . . . 7 . Insert Component 1 | . . . 1 . Analyze 2 | . . . 2 . Retrieve Study 4 | . . . 4 . Garrison Access Hacks 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 6 4 5 3 Full Trace Events 7 | . 1 3 1 2 Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired 2 | . 1 1 . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . . 4 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 4597 | . 539 1396 1189 1473 Optics 1945 | . . . 1183 762 Structural 3355 | . . 1388 1189 778 Seismic 382 | . . . . 382 T.N.C. 4597 | . 539 1396 1189 1473 Robot Analysis Total 4 | . 2 2 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6820 | 92 2658 1396 1189 1485 Spaces Moved 2569 | 53 605 615 629 667 Core 172 | 4 168 . . . Treads 2397 | 49 437 615 629 667 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 152 152 Average Speed 220 | 151 401 175 158 161 Slowest Speed 850 | 160 850 320 240 213 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 5 76 40 46 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 69 | . . . 2 67 Melee . | . . . . . Projectile 4 | . . . 2 2 AOE 65 | . . . . 65 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3247 | 60 715 798 751 923 Wait 231 | . 20 67 27 117 Move 2565 | 52 604 614 628 667 Hop . | . . . . . Pick Up 54 | 1 10 19 16 8 Fast Attach 20 | 6 3 3 3 5 Attach 22 | . 2 1 5 14 Detach 6 | . 2 . . 4 Swap 22 | . 3 7 6 6 Drop 41 | . 3 13 16 9 Fire 275 | 1 64 72 48 90 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 11 | . 4 2 2 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 93 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 6) 379 | -10/Materials | Discovered new exit (range 16) 776 | -10/Materials | Core integrity fell below 50% 1162 | -10/Materials | Core integrity fell below 20% 1597 | -10/Materials | Discovered new exit (range 5) 2332 | -10/Materials | Discovered new exit (range 16) 2751 | -10/Materials | Entered another Materials area 2751 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3027 | -9/Materials | Discovered new exit (range 14) 3060 | -9/Materials | Build established: Scavenger-Mutant 3699 | -9/Materials | Central database locked down 4101 | -9/Materials | Discovered new exit (range 16) 4147 | -9/Materials | Entered another Materials area 4147 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4736 | -8/Materials | Lost 4 parts (3n1w) 5322 | -8/Materials | Discovered new exit (range 3) 5336 | -8/Materials | Entered Factory 5336 | -7/Factory | Evolved 2 slots: Utility x2 5842 | -7/Factory | Garrison activated, responded to threat 5932 | -7/Factory | Destroyed 8 combat bots 5933 | -7/Factory | Lost 3 parts (3n) 5957 | -7/Factory | Garrison activated, responded to threat 6145 | -7/Factory | Lost 10 parts (1p4n3u2w) 6780 | -7/Factory | Core integrity fell below 50% 6817 | -7/Factory | Core integrity fell below 20% 6821 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06809_ Overheating: Matter decay (-20). 06809_ Dropped Hcp. Storage Unit. 06809_ Discarded Transport Network Coupler. 06810_ Discarded Hacking Suite. 06810_ G-47 Trooper misfires. 06810_ Penetrated by Slug. 06810_ Backup Plating I tumbles out of repair station. 06810_ K-01 Serf collects debris. 06811_ G-47 Trooper destroyed. 06811_ Critical hit (Burn: +37). 06813_ K-01 Serf collects debris. 06814_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 06817_ K-01 Serf collects debris. 06818_ Imp. Titanium Leg destroyed. 06818_ U-05 Engineer lays Concrete. 06819_ Penetrated by Slug. 06819_ U-05 Engineer lays Concrete. 06819_ Critical hit (Burn: +37). 06821_ K-01 Serf collects debris. 06821_ U-05 Engineer builds a Wall. 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"""" """" #?????## ########??? | | ?????????????# #?????## # #???? | | ???############################### # #???? | | ???# # ### # """ #???? | | ???# # ### # """ #???? | | ???# # """ """ """ ### # """ #???? | | ???# # """ """ """ ### # "" #???? | | ???# # """ """ """ # # "" ##### | | ???# # "" "" "" # # ##### | | ???# # "" "" "" # # !## | | #############+## # # ## | | + + # # ## " | | # # # # ## " | | """ """ # ########+######## ###+#### " | | """ """ # # " | | """ """ ! # # " | | + % " + " | | """ """ # "%" # " | | """ """ # " # " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 525 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Light Cannon | -8/Materials | Hacked Lgt. Cannon | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableMetafieldRay Manual? 0 Play Time 00:37:35 Cumulative 40.9 hours Start 2026.02.02 @ 02:00:45 End 2026.02.02 @ 02:36:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 92% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ceec6d34-082e-403b-86d9-a98d4eb0fb6b