Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.04.23 @ 21:03:16 Player: Catalyst Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1325) 1325 TOTAL SCORE: 5145 Bonus ------- Pacifist 1325 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Storm Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VTOL Module > --- UTILITY ---------- (None) > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- (None) [Rating: 26] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Xenon Bombardment Thruster Flight Unit Xenon Bombardment Thruster Utility None Weapon Storm Laser Energy Gun Storm Laser Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Slots Evolved 8 | . . 2 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 4 | . . 2 . . 2 . . . . Weapon 2 | . . . . 2 . . . . . Parts Attached 6 | . . . . 3 1 . 1 1 . Power 2 | . . . . 1 1 . . . . Engine 1 | . . . . . 1 . . . . Core 1 | . . . . 1 . . . . . Reactor . | . . . . . . . . . . Propulsion 3 | . . . . 2 . . 1 . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 3 | . . . . 2 . . 1 . . Utility . | . . . . . . . . . . Device . | . . . . . . . . . . Storage . | . . . . . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 1 | . . . . . . . . 1 . Energy Gun 1 | . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . Parts Lost 4 | . . . . . . 3 . . 1 Power 1 | . . . . . . 1 . . . Propulsion 3 | . . . . . . 2 . . 1 Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Highest Loss Streak 3 | . . . . . . 3 . . 1 Average Slot Usage (%) 11 | . . . . 19 20 18 3 6 2 Engine 1 | . . . . . 5 5 . . . Core 1 | . . . . 6 1 . . . . Flight 7 | . . . . 12 13 11 3 6 2 Naked Turns 480 | . 38 141 64 9 . 13 110 . 105 Heaviest Build 10 | . . . . 6 10 10 . . . Greatest Support 14 | 3 3 3 3 14 14 14 5 5 5 Greatest Overweight (x) 1 | . . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . . . . 1 1 . 1 4 4 Average Carried . | . . . . . . . . . 4 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . . . . . . . . 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Matter Collected 257 | 101 . 96 . 30 . 10 10 . 10 Remotely . | . . . . . . . . . . Salvage Created . | . . . . . . . . . . Parts . | . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Combat Hostiles Destroyed . | . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Damage Taken 1569 | . 4 220 250 77 146 128 129 . 615 Core 1376 | . 4 220 250 39 67 78 129 . 589 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 78 | 100 98 45 54 94 . . . . . Volleys Fired . | . . . . . . . . . . Largest . | . . . . . . . . . . Hottest . | . . . . . . . . . . Shots Fired . | . . . . . . . . . . Gun . | . . . . . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . Core Hits 1 | . . 1 . . . . . . . Critical Hits . | . . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12 | . 8 4 . . . . . . . Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 12 | . 8 4 . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Effects 1 | . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 6 | . 4 2 . . . . . . . Shots . | . . . . . . . . . . Rammed 4 | . 1 3 . . . . . . . Targets Rammed 4 | . 1 3 . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 243 | . . . . . . . . . 243 Average Temperature 132 | . . . . . . . . . 132 Received Heat Transfer 447 | . . 147 126 33 24 27 81 . 9 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Peak Influence 665 | . 8 100 104 665 368 . . . . Initial 263 | . . 2 36 40 263 . . . . Average 254 | . 4 44 63 334 303 . . . . Maximum Alert Level 2 | . . . . 2 1 . . . . Low Security (%) 52 | 100 100 100 100 47 . . . . . Level 1 21 | . . . . 5 100 . . . . Level 2 26 | . . . . 46 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . . 2 . 2 1 . . . . Investigation 3 | . . 1 . 2 . . . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . . 1 . . 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 86 | . . 17 9 21 6 10 6 . 17 Peak Tracking Total 14 | . . 14 9 7 5 8 4 . 9 Tactical Retreats 19 | . . 2 1 6 . 2 4 . 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Traps Triggered 1 | . . 1 . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Machines Accessed 11 | . 2 1 1 3 1 . 2 1 . Terminals 6 | . 2 1 1 1 1 . . . . Fabricators 2 | . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 20 | . 2 1 3 7 1 . 2 4 . Successful 13 | . 1 1 1 4 . . 2 4 . Failed 7 | . 1 . 2 3 1 . . . . Catastrophic 1 | . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 11 | . 2 1 3 2 1 . 1 1 . Terminals 10 | . 2 1 3 3 1 . . . . Fabricators 4 | . . . . 4 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 11 | . 1 1 1 2 . . 2 4 . Record 1 | . . . . . . . 1 . . Part Schematic 4 | . . . . . . . . 4 . Open Door 1 | . . . . . . . 1 . . Level Access Points 4 | . 1 1 1 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . Build 2 | . . . . 2 . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . . . 1 2 1 . . . . Full Trace Events 2 | . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 4 | . . . . 4 . . . . . Matter 252 | . . . . 252 . . . . . Time 67 | . . . . 67 . . . . . Total Robot Build Rating 16 | . . . . 16 . . . . . Part Schematics Acquired 4 | . . . . . . . . 4 . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Total Allies 4 | . . . . 4 . . . . . Largest Group 4 | . . . . 4 . . . . . Highest-Rated Group 48 | . . . . 48 . . . . . Highest-Rated Ally 12 | . . . . 12 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 29 | . . . . 29 . . . . . Total Damage 327 | . . . . 327 . . . . . Kills 4 | . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 . 1 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Turns Passed 1904 | 15 38 141 64 575 185 192 224 285 185 Spaces Moved 4382 | 29 73 254 109 1382 444 499 476 707 409 Core 907 | 29 73 254 109 14 . 26 193 . 209 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 3475 | . . . . 1368 444 473 283 707 200 Fastest Speed 37 | 50 50 50 50 37 37 37 40 40 40 Average Speed 40 | 50 50 50 50 37 37 37 44 40 45 Slowest Speed 120 | 50 50 50 50 50 37 120 50 40 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 11 | . . . . 6 4 1 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 4 14 27 15 25 13 58 49 57 49 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 . . . 1 . Unknown Exits Taken 4 | 1 . . . . 1 1 1 . . Scrap Searched 11 | . . . . . . 1 4 3 3 Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Total 4478 | 28 73 267 117 1426 460 500 489 709 409 Wait 96 | . . 11 9 45 18 3 10 . . Move 4351 | 28 72 253 108 1369 435 496 475 706 409 Hop 11 | . . . . 6 4 1 . . . Pick Up 6 | . . . . 3 1 . 1 1 . Fast Attach . | . . . . . . . . . . Attach 5 | . . . . 3 . . 1 1 . Detach 1 | . . . . . . . . 1 . Swap 1 | . . . . . 1 . . . . Drop 1 | . . . . . 1 . . . . Fire . | . . . . . . . . . . Melee . | . . . . . . . . . . Ram 4 | . 1 3 . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 16 | -11/Scrapyard | Entered Materials 16 | -10/Materials | Discovered new exit (range 14) 34 | -10/Materials | Identified exit to Materials 54 | -10/Materials | Entered another Materials area 54 | -9/Materials | Evolved 2 slots: Utility x2 66 | -9/Materials | Identified exit to Materials 193 | -9/Materials | Core integrity fell below 50% 195 | -9/Materials | Entered another Materials area 195 | -8/Materials | Evolved 2 slots: Propulsion x2 202 | -8/Materials | Identified exit to Factory 259 | -8/Materials | Entered Factory 259 | -7/Factory | Evolved 2 slots: Weapon x2 308 | -7/Factory | Build established: Mutant 533 | -7/Factory | Identified exit to Lower Caves 533 | -7/Factory | Identified exit to Factory 544 | -7/Factory | Fabricated S-27 Virus? 565 | -7/Factory | Local fabrication network quarantined 834 | -7/Factory | Entered another Factory area 834 | -6/Factory | Evolved 2 slots: Utility x2 953 | -6/Factory | Discovered new exit (range 15) 1019 | -6/Factory | Entered Lower Caves 1088 | -6/Lower Caves | Learned 4 Factory zone layouts 1166 | -6/Lower Caves | Learned 4 Factory zone layouts 1185 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1201 | -6/Lower Caves | Spotted B-75 Beast 1207 | -6/Lower Caves | Discovered new exit (range 9) 1211 | -6/Lower Caves | Entered another Lower Caves area 1229 | -6/Lower Caves | Lost 3 parts (1p2n) 1432 | -6/Lower Caves | Discovered new exit (range 6) 1435 | -6/Lower Caves | Entered Zion 1446 | -6/Zion | Visited the Megawrench Repair Shop 1446 | -6/Zion | Megawrench repaired 1 part 1488 | -6/Zion | Identified exit to Proximity Caves 1672 | -6/Zion | Found Prototype Energy Gun 1673 | -6/Zion | Identified Storm Laser 1720 | -6/Zion | Entered Proximity Caves 1839 | -5/Proximity Caves | Core integrity fell below 50% 1842 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1851 | -5/Proximity Caves | Identified exit to Factory 1881 | -5/Proximity Caves | Core integrity fell below 20% 1905 | -5/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 01747_ Found 25 Matter. 01748_ Acquired 10 matter. 01800_ VTOL Module destroyed. 01833_ C-30 ARC bursts open, deploying its payload. 01833_ P-70 Sage unfolds itself. 01841_ Slug penetrates Wall. 01842_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 01844_ Slug penetrates Wall. 01851_ Acquired derelict log, extracted data. 01867_ Penetrated by Slug. 01875_ Drone sends a signal. 01875_ H-66 Slayer retrieves Drone. 01877_ Penetrated by Slug. 01877_ Slug penetrates Wall. 01878_ Penetrated by Slug. 01880_ Slug penetrates Wall. 01882_ Penetrated by Slug. 01886_ Slug penetrates Wall. 01896_ System corrupted: Heat flow error (+280). 01905_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????## # #??????????# | | ???????????????????## #########??# | | ?????????????? ## ##?# | | ????????????# #?### #" | | ???????????# ## ## ##### #### | | ???????????? ??##### ##### ## | | ????????????? ??????# ### | | ????????????? ????????## #### | | ??????????????????????### ### | | ?????????????????????## !/[ # ##### | | ?????????????????????# %## ### ##???# | | ?????????????????????# ###=*####### ##????## | | ?????????????????????####??# %!% #?# #??????### | | ???????????????????????????# %=!! #?# #????????# | | ???????????????????????????##### #?# #????????# | | ???????????????????????????????# #?# #???????? | | ?????????????????????????????### #?# #???????# | | ????????????????????????????## p #?# #??????? | | ???????????????????????????## ##?# #?????? | | ??????????????????????????## #??# #?????? | | ?????????????????????????## ####??# ##?????# | | ?????????????????????????# ##???### ##????## | | ????????????????????????## ##???## ##????## | | ???????????????????????## ###??# ##????? | | ??????????????????????## ##?# ##????? | | ??????????????????????# @ #?# ## ##???? | | ??????????????????????### ##?######## ##??? | | ???????????????????????## ##?????????# #??? | | ???????????????????????# #??????????# #??? | | ???????????????????????# ##?????????# #??? | | ???????????????????????## h####??????# % ##??? | | ???????????????????????## h ##?????# ##??? | | ???????????????????????# ##????# ##?? | | ???????????????????????# #????# ##? | | ???????????????????????# ## #???# ## | | ???????????????????????# #? #??## # | | ??????????????????????## #? #?## # | | ?????????????????????## #? ## #?# # | | ????????????????????## #?#####? ## | | ????????????????????# ##???????? ### | | ????????????????????# #??????????## ### | | ????????????????????# ####???????# #?## # | | ????????????????????## ###?????# #?# ## | | ?????????????????????## #?????## ### ## | | ??????????????????????# ## #??????# ## # | | ????????????????????### ### #??????## | | ???????????????????## #### ###???### | | ???????????????????# #?# ##?## | | ???????????????????# ### ### ## | | ???????????????????## ## #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- Hvy. Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Ripper | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingIntegrationSource Manual? 0 Play Time 00:33:55 Cumulative 15.7 hours Start 2021.04.23 @ 20:32:08 End 2021.04.23 @ 21:03:16 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 17 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Dina Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a977d5a7-b288-4aaa-a087-c768599b5f31