Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.14 @ 10:49:56 Player: OctarineSorcerer Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (28) 140 Value Destroyed (1008) 1008 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3568 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 205/300 Energy 255/290 System Corruption 0% Temperature Hot (220) Movement Treading (170) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Armored Treads > --- UTILITY (2) ------ Small Storage Unit Core Analyzer > --- WEAPON (2) ------- Barrage Gun > --- INVENTORY (8) ---- Light Deuterium Engine Angular Momentum Engine Advanced Visual Processing Unit Sensor Array Salvage Targeting Computer System Shield Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Core Analyzer > --- WEAPON ----------- Proton Cannon Enhanced Autogun > --- INVENTORY -------- Angular Momentum Engine Advanced Visual Processing Unit Sensor Array Salvage Targeting Computer System Shield Barrage Gun Improved Grenade Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Recalibrator Storage Small Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 38 | 7 3 . 5 2 3 18 Power 5 | 1 1 . . . . 3 Engine 5 | 1 1 . . . . 3 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 1 . 4 . . 7 Treads 6 | . . . . . . 6 Leg 3 | 2 1 . . . . . Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight 4 | . . . 4 . . . Utility 5 | 1 1 . 1 . 1 1 Device 2 | . . . 1 . 1 . Storage 1 | 1 . . . . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 14 | 3 . . . 2 2 7 Energy Gun 2 | 2 . . . . . . Energy Cannon 2 | . . . . . . 2 Ballistic Gun 7 | 1 . . . 2 1 3 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 11 | . 1 . . . . 10 Power . | . . . . . . . Propulsion 6 | . . . . . . 6 Utility 2 | . 1 . . . . 1 Weapon 3 | . . . . . . 3 Highest Loss Streak 6 | . 1 . . . . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 91 85 96 88 88 95 Engine 11 | . 14 14 11 11 11 10 Treads 14 | . . . . . . 36 Leg 6 | . 28 28 . . . . Flight 18 | . . . 42 44 44 5 Device 4 | . . . 10 11 11 1 Storage 11 | . 14 14 11 11 11 11 Processor 3 | . . . . . . 9 Protection 1 | . 6 . . . . . Energy Gun 3 | . 14 14 10 . . . Energy Cannon 2 | . . . . . . 5 Ballistic Gun 13 | . 14 14 11 11 11 14 Naked Turns . | . . . . . . . Heaviest Build 26 | 13 16 13 14 14 14 26 Greatest Support 80 | 20 20 20 16 16 16 80 Greatest Overweight (x) 4 | 1 . . . . 4 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 Most Carried 8 | 4 8 8 8 7 8 8 Average Carried 6 | 2 5 8 5 5 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 3 8 8 6 5 8 6 Class Distribution -------------------- 44% | Scavenger-Mutant 28% | Scavenger-Sprinter 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 908 | 259 102 . 52 . 50 445 Remotely . | . . . . . . . Salvage Created 986 | 23 339 . . . . 624 Parts 54 | 4 23 . . . . 27 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 17 | . . . . . . 17 Prevented 2 | . . . . . . 2 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 21 | . 8 . . . . 13 Guns 16 | . 8 . . . . 8 Cannons 1 | . . . . . . 1 AOE 3 | . . . . . . 3 Classes Destroyed 11 | 1 4 . . . . 6 Builder 1 | . . . . . . 1 Tunneler 1 | 1 . . . . . . Hauler 1 | . 1 . . . . . Watcher 4 | . 2 . . . . 2 Swarmer 3 | . 3 . . . . . Grunt 9 | . 5 . . . . 4 Brawler 2 | . . . . . . 2 Duelist 2 | . . . . . . 2 Protector 1 | . . . . . . 1 Sentry 2 | . . . . . . 2 Hunter 2 | . . . . . . 2 Best Kill Streak 5 | 1 4 . . . . 5 Combat Bots Only 5 | . 4 . . . . 5 Max Kills in Single Turn 2 | 1 1 . . . . 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 255 | . 36 . 7 . . 212 Missed 69 | . 7 . 4 . . 58 Damage Taken 2618 | 24 364 . 42 . . 2188 Core 450 | . 50 . . . . 400 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 3 | . 3 . . . . . Core Remaining (%) 90 | 100 . 80 . . . . Volleys Fired 95 | 5 37 . . . . 53 Largest 2 | 2 2 . . . . 2 Hottest 103 | 60 70 . . . . 103 Shots Fired 177 | 10 74 . . . . 93 Gun 158 | 10 74 . . . . 74 Cannon 10 | . . . . . . 10 Launcher 9 | . . . . . . 9 Special . | . . . . . . . Kinetic 116 | 5 37 . . . . 74 Thermal 37 | . 37 . . . . . Explosive 9 | . . . . . . 9 Electromagnetic 15 | 5 . . . . . 10 Robot Hit Streak 14 | 3 14 . . . . 9 Robot Miss Streak 5 | 2 5 . . . . 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 108 | 5 46 . . . . 57 Core Hits 67 | 3 21 . . . . 43 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 4 | . 4 . . . . . Burn 3 | . 3 . . . . . Destroy 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2487 | 110 488 . . . . 1889 Guns 1288 | 72 475 . . . . 741 Cannons 166 | . . . . . . 166 Explosions 1020 | 38 . . . . . 982 Melee . | . . . . . . . Ramming 13 | . 13 . . . . . Kinetic 963 | 34 188 . . . . 741 Thermal 325 | 38 287 . . . . . Explosive 982 | . . . . . . 982 Electromagnetic 204 | 38 . . . . . 166 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 4 | . . . . . . 4 Projectiles . | . . . . . . . Explosions 4 | . . . . . . 4 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 138 | 24 . . . . . 114 Shots 5 | 1 . . . . . 4 Rammed . | . . . . . . . Targets Rammed 1 | . 1 . . . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 454 | 40 383 . 2 . 212 454 Average Temperature 112 | 18 101 . 2 . 87 135 Received Heat Transfer 739 | . 174 . 9 . . 556 Effects 4 | . 2 . . . . 2 Shutdowns 2 | . 1 . . . . 1 Energy Bleed 1 | . . . . . . 1 Matter Decay 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 1173 | 100 1073 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | 1 . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 216 | 5 216 16 111 43 . . Initial 43 | . 3 16 5 43 . . Average 61 | 1 78 16 46 43 . . Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 97 | 100 96 100 100 100 . . Level 1 2 | . 3 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . . . . 1 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 3 | . 2 . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 35 | . 14 . 3 . . 18 Peak Tracking Total 6 | . 3 . 2 . . 6 Tactical Retreats 3 | . . . 2 . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 3 | . 2 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 8 | . 5 . 3 . . . Terminals 7 | . 4 . 3 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 25 | . 15 . 10 . . . Successful 15 | . 8 . 7 . . . Failed 10 | . 7 . 3 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 5 | . 3 . 2 . . . Terminals 23 | . 13 . 10 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 3 . 6 . . . Prototype ID Bank 2 | . 1 . 1 . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . . . 1 . . . Maintenance Status 1 | . . . 1 . . . Transport Status 1 | . . . 1 . . . Recall Reinforcements 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 3 . 1 . . . Terminals 4 | . 3 . 1 . . . Botnet 4 | . 3 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 5 . 3 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 149 | . . . . . 149 149 Highest-Rated Ally 40 | . . . . . 40 40 Total Orders . | . . . . . . . Ally Attacks 7 | . . . . . . 7 Total Damage 146 | . . . . . . 146 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 2 . . 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 2478 | 74 494 48 134 12 783 933 Spaces Moved 2496 | 47 262 41 332 21 1285 508 Core 18 | 17 . . . . 1 . Treads 385 | . . . . . . 385 Legs 333 | 30 262 41 . . . . Wheels 16 | . . . . . . 16 Hover . | . . . . . . . Flight 1744 | . . . 332 21 1284 107 Fastest Speed 31 | 50 120 120 31 31 31 31 Average Speed 71 | 96 120 120 31 31 43 139 Slowest Speed 250 | 120 120 120 31 31 250 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . 1 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 33 13 24 8 90 47 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . 2 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . 5 1 Spaces Dug . | . . . . . . . Terrain Destroyed 48 | 3 . . . . . 45 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 47 | 3 . . . . . 44 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3040 | 64 376 40 363 27 1510 660 Wait 353 | . 63 . 17 . 211 62 Move 2488 | 46 261 40 329 20 1284 508 Hop 1 | . . . 1 . . . Pick Up 35 | 6 8 . 6 1 5 9 Fast Attach 10 | 3 . . . . 2 5 Attach 19 | 3 1 . 5 2 1 7 Detach 5 | . . . . 2 3 . Swap 9 | 1 2 . . . . 6 Drop 24 | . 3 . 5 2 4 10 Fire 95 | 5 37 . . . . 53 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 376 | -10/Materials | Repaired Flight Unit 468 | -10/Materials | Discovered new exit (range 10) 486 | -10/Materials | Discovered new exit (range 16) 569 | -10/Materials | Entered Mines 586 | -10/Mines | Assembled infested the area 586 | -10/Mines | Met a Derelict bent on vengeance 593 | -10/Mines | Learned Materials machine intel 605 | -10/Mines | Learned location of Mines (-9) 610 | -10/Mines | Discovered new exit (range 7) 617 | -10/Mines | Entered Materials 617 | -9/Materials | Evolved 2 slots: Propulsion x2 618 | -9/Materials | Loaded intel: 63 machine locations 685 | -9/Materials | Discovered new exit (range 16) 751 | -9/Materials | Entered Mines 752 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 763 | -9/Mines | Entered Zion 773 | -7/Zion | Given A8's code to call for help 847 | -7/Zion | Learned location of 1 exit from Factory 918 | -7/Zion | Build established: Scavenger-Sprinter 973 | -7/Zion | Imprinted 975 | -7/Zion | Declared Zion's savior 1024 | -7/Zion | Found CR-A16's Pointy Stick 1049 | -7/Zion | Learned location of Quarantine (-2) 1502 | -7/Zion | Discovered new exit (range 16) 1546 | -7/Zion | Entered Proximity Caves 1546 | -6/Proximity Caves | Accompanied by 4 allies 1665 | -6/Proximity Caves | Lost 3 parts (2n1u) 1681 | -6/Proximity Caves | Lost 4 allies 1762 | -6/Proximity Caves | Learned 4 Factory zone layouts 1780 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1951 | -6/Proximity Caves | Core integrity fell below 50% 2264 | -6/Proximity Caves | Build established: Scavenger-Mutant 2402 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 2454 | -6/Proximity Caves | Core integrity fell below 20% 2479 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02431_ Imp. Grenade Launcher destroyed. 02435_ Y-54 Guardian destroyed. 02436_ Wheel fries itself beyond repair. 02439_ Corrupted Lgt. Treads self-destruct mechanism malfunctions. 02439_ R-10 Processor collects Corrupted Flak Gun. 02439_ Arm. Treads destroyed. 02440_ Welding Torch fries itself beyond repair. 02443_ R-10 Processor collects Corrupted Gatling Laser. 02448_ Corrupted Imp. Heat Sink self-destruct mechanism malfunctions. 02451_ Y-54 Guardian misfires. 02452_ Enh. Autogun destroyed. 02458_ Power failure, Imp. Deuterium Engine shutdown. 02473_ Arm. Treads destroyed. 02476_ Proton Cannon destroyed. 02476_ Arm. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????####???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????#%%#???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# =#???????????????????????? | | ??????????????????????# !#???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????#Y #???????????????????????? | | ??????????????????????# #???????????????????????? | | ????????????????????### ###?????????????????????? | | ????????????????????#% @%#?????????????????????? | | ????????????????????### ###?????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????#++#???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????###?????# #???????????????????????? | | ??????????##### #?????# #???????????????????????? | | ?????????## ##????# #???????????????????????? | | ???##??### # ###### #???????????????????????? | | #### ### # ## #???????????????????????? | | # # ### # # #???????????????????????? | | ### # # #??####?????????????????? | | #### # ##?## # #### ###???????????????? | | ???## ####???## # # ## # ##??????????????? | | ????####???????## # #??????????????? | | ????????????????# ## #??????????????? | | ????????????????# ### #??????????????? | | ????????? ### #### ##??????????????? | | ????????? ########?## ## #####???????????????? | | ??????????????????????### #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed ComponentMobileSuite Manual? 0 Play Time 00:52:20 Cumulative 34.3 hours Start 2024.03.14 @ 09:55:26 End 2024.03.14 @ 10:49:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98e52a41-3840-4bf3-b447-740d4a6068b8