Cogmind - Beta 14 --- EXPLORER MODE // 2024.09.07 @ 20:52:54 Player: Warfaced Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (124) 620 Value Destroyed (5881) 5881 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (4826) 4826 TOTAL SCORE: 17587 Bonus ------- High Alert Combat Kills 61 Follower Combat Kills 121 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2544 Cogmind --------- Core Integrity 0/1150 Matter 175/300 Energy 67/100 System Corruption 1% Temperature Critical (1179) Movement Core (800) Ox15 Location -4/Warlord Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Flexi-carbon Leg > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Focal Shield Advanced Focal Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Fission Core Carbon-fiber Leg Flexi-carbon Leg Improved Sensor Array Reaction Control System Heavy Beamcaster Improved EM Pulse Cannon Vortex Cannon (26) Gauss Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fission Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Sensor Array Experimental Propulsion Shielding Hardened Heavy Armor Plating Advanced Focal Shield > --- WEAPON ----------- Vortex Shotgun Vortex Shotgun Vortex Cannon RU-N14's Throwing Claymores v3 > --- INVENTORY -------- Fission Core Micro Fission Core Carbon-fiber Leg Particle Charger Reaction Control System Centrium Light Armor Plating Advanced Focal Shield Advanced Focal Shield Improved EM Pulse Cannon Vortex Cannon Gauss Cannon Gauss Cannon Thermoblaster Thermoblaster [Rating: 113] Favorites ----------- Power Neutrino Core Engine Deuterium Engine Power Core Neutrino Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Salvage Targeting Computer Hackware Authchip [Weapon] Protection Improved Light Armor Plating Weapon Phase Cannon Energy Gun Vortex Shotgun Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Guided Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac DSF Fac Fac Upp Upp War Slots Evolved 13 | . 1 2 . 2 2 . . . 2 . 2 2 . . . Power 2 | . . 1 . . . . . . . . 1 . . . . Propulsion 4 | . 1 . . 1 . . . . . . 1 1 . . . Utility 5 | . . 1 . 1 1 . . . 1 . . 1 . . . Weapon 2 | . . . . . 1 . . . 1 . . . . . . Parts Attached 250 | 7 7 9 18 45 36 6 14 2 3 21 19 8 14 7 34 Power 50 | 1 . 2 6 7 4 2 4 . . 6 4 2 7 1 4 Engine 18 | 1 . 2 6 4 1 . 2 . . 1 1 . . . . Core 32 | . . . . 3 3 2 2 . . 5 3 2 7 1 4 Reactor . | . . . . . . . . . . . . . . . . Propulsion 58 | 2 4 2 6 7 12 2 . . . 7 5 . 2 2 7 Treads . | . . . . . . . . . . . . . . . . Leg 35 | . 4 2 6 7 . . . . . . 5 . 2 2 7 Wheel 2 | 2 . . . . . . . . . . . . . . . Hover 17 | . . . . . 12 1 . . . 4 . . . . . Flight 4 | . . . . . . 1 . . . 3 . . . . . Utility 69 | 2 3 5 4 13 5 2 1 2 1 5 5 3 3 3 12 Device 34 | 1 1 . 1 5 3 1 1 2 . 2 3 3 3 . 8 Storage 6 | . . 1 2 1 1 . . . . . 1 . . . . Processor 4 | . 1 . . . . . . . 1 1 . . . 1 . Hackware 2 | . . . . . . . . . . 2 . . . . . Protection 23 | 1 1 4 1 7 1 1 . . . . 1 . . 2 4 Artifact . | . . . . . . . . . . . . . . . . Weapon 73 | 2 . . 2 18 15 . 9 . 2 3 5 3 2 1 11 Energy Gun 9 | 1 . . 1 1 . . 2 . 1 1 . . . . 2 Energy Cannon 17 | . . . . 5 1 . . . . 2 4 1 1 . 3 Ballistic Gun 29 | 1 . . 1 11 10 . 6 . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . 2 . 1 . Launcher 11 | . . . . 1 4 . 1 . 1 . 1 . 1 . 2 Special Weapon 4 | . . . . . . . . . . . . . . . 4 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 2 1 . 1 . . . . . . . 5 Corrupted Parts 3 | . . . . . . . . . . . . . . 2 1 System Corruption 8 | . . . . . . . . . . . . . . 7 1 Parts Lost 28 | . . . . . . . . . . . . . 4 3 21 Power 4 | . . . . . . . . . . . . . . . 4 Propulsion 11 | . . . . . . . . . . . . . 2 2 7 Utility 9 | . . . . . . . . . . . . . 2 1 6 Weapon 4 | . . . . . . . . . . . . . . . 4 Highest Loss Streak 21 | . . . . . . . . . . . . . 2 2 21 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 95 100 99 99 99 100 97 92 87 91 91 92 94 93 93 Engine 2 | . 12 20 20 6 5 . . . . 3 3 . . . . Core 11 | . . . . 9 8 14 14 14 12 8 11 14 15 15 14 Leg 16 | . 26 30 29 32 3 . . . . . 22 25 25 24 25 Hover 10 | . . . . . 23 28 28 28 25 23 . . . . . Device 19 | . 11 10 11 14 18 15 23 28 25 19 15 18 25 20 16 Storage 7 | . . . 10 8 13 12 7 7 6 6 10 9 5 5 5 Processor 1 | . 4 10 . . . . . . 6 6 3 . . 1 2 Protection 5 | . 8 10 8 9 2 7 4 . . . 1 5 3 7 9 Energy Gun 3 | . 12 10 10 1 . . 2 7 6 5 . . . . 6 Energy Cannon 7 | . . . . 6 7 14 8 . . 5 15 14 10 10 6 Ballistic Gun 3 | . 12 10 10 8 9 . 3 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 3 5 9 3 Launcher 2 | . . . . . 3 7 3 7 6 7 4 2 4 . . Peak Build Rating 113 | 7 9 11 18 34 54 54 58 60 65 72 71 82 88 83 113 Average Rating 61 | 3 8 10 14 29 49 52 54 59 64 68 64 75 81 82 97 On Entrance 47 | . 7 9 10 17 33 53 53 58 60 65 71 70 80 83 83 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 146 | 9 10 26 34 74 80 79 78 76 82 92 107 117 125 126 146 Greatest Support 110 | 20 30 30 39 52 46 36 36 36 36 36 75 75 95 85 110 Greatest Overweight (x) 22 | . 2 . 2 1 8 2 2 2 2 10 2 1 1 1 22 Average Overweight (x) 1 | . . . . . 1 2 2 2 2 2 1 1 1 1 1 Largest Inventory Capacity 25 | 5 5 10 25 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 5 5 5 10 18 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 5 5 10 20 19 20 20 20 18 18 15 13 17 19 20 Average Carried 14 | 1 2 4 8 13 17 18 18 18 17 15 8 9 14 17 17 Final Capacity 20 | 5 5 10 10 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 19 | 1 5 4 9 19 19 18 18 19 17 15 11 13 16 18 10 Class Distribution -------------------- 35% | Hacker-Tank 33% | Scavenger-Tank 15% | Hacker-Mutant 5% | Scavenger-Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Zion Hacker-Tank | -6/Proximity Caves Hacker-Tank | -6/Factory Hacker-Tank | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac DSF Fac Fac Upp Upp War Matter Collected 4831 | 276 53 152 300 631 932 48 . 107 . 590 526 134 470 256 356 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5662 | 35 53 200 461 632 1115 . . . . 301 578 158 1005 595 529 Parts 277 | 3 10 10 38 39 53 . . . . 18 24 12 27 22 21 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac DSF Fac Fac Upp Upp War Combat Hostiles Destroyed 103 | 1 2 4 10 12 17 . . . . 8 8 3 12 7 19 Guns 45 | 1 2 4 10 9 8 . . . . 4 . . . . 7 Cannons 31 | . . . . 2 7 . . . . . 7 3 5 4 3 AOE 22 | . . . . . 1 . . . . 4 . . 5 3 9 Classes Destroyed 15 | 1 2 2 . 2 4 . . . . 1 . . 1 . 2 Worker 7 | . . . . 1 5 . . . . . 1 . . . . Builder 3 | . . 1 . . 1 . . . . . 1 . . . . Recycler 2 | . . . . . 2 . . . . . . . . . . Watcher 9 | . 1 . 2 3 2 . . . . . 1 . . . . Swarmer 14 | . 2 . 2 2 . . . . . 4 . . . 2 2 Grunt 48 | 1 . 3 4 7 10 . . . . 2 5 . 2 4 10 Brawler 2 | . . . . 1 . . . . . . 1 . . . . Duelist 3 | . . . . . 1 . . . . . . . 2 . . Protector 1 | . . . . . . . . . . . . . . . 1 Sentry 11 | . . 1 4 2 1 . . . . . . 1 1 1 . Specialist 3 | . . . . . . . . . . 2 . . . . 1 Hunter 12 | . . . . . 3 . . . . . 2 . 6 . 1 Programmer 7 | . . . . . 2 . . . . . . 2 . . 3 Behemoth 1 | . . . . . . . . . . . . . 1 . . Striker 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 8 | 1 2 4 3 4 7 . . . . 4 7 2 2 5 8 Combat Bots Only 8 | 1 2 3 3 2 6 . . . . 4 5 2 2 5 8 Max Kills in Single Turn 3 | 1 1 1 2 1 2 . . . . 2 3 1 1 2 3 Gunslinging 1 | . . . 1 . . . . . . 1 . . . . . Exploded 3 | . . . . . 1 . . . . 1 . . 1 2 3 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac DSF Fac Fac Upp Upp War Hostile Shots Fired 753 | 2 5 25 54 53 116 . . 9 . 9 39 8 95 31 307 Missed 196 | 1 2 13 13 13 37 . . 2 . 3 10 2 26 8 66 Damage Taken 7159 | 6 13 96 325 373 606 . . 84 . 465 348 80 962 274 3527 Core 1713 | . . 10 44 47 23 . . . . 413 24 . 100 65 987 Absorbed by Shields 258 | . . . . . 206 . . 29 . 23 . . . . . Redirected to Shielding 129 | . . . . 1 . . . . . . . . . . 128 Ignored by Resistances 4329 | 4 9 62 203 232 508 . . 66 . 47 203 47 569 164 2215 Regen/Repaired (Parts) 381 | . 7 . 48 . . . 128 . . . . . . . 198 Core Remaining (%) 88 | 100 100 . 86 91 . . . 96 . 51 97 . . . . Volleys Fired 251 | 2 5 21 30 47 52 . . 3 . 10 16 4 30 13 18 Largest 4 | 2 2 2 2 2 3 . . 1 . 2 4 4 4 4 4 Hottest 580 | 60 60 60 79 100 136 . . 39 . 156 275 303 266 266 580 Shots Fired 647 | 4 10 31 58 83 148 . . 3 . 13 51 16 113 51 66 Gun 283 | 4 10 31 58 57 81 . . . . 8 . . . . 34 Cannon 293 | . . . . 26 49 . . . . . 48 16 95 42 17 Launcher 62 | . . . . . 18 . . 3 . 5 3 . 18 9 6 Special 9 | . . . . . . . . . . . . . . . 9 Kinetic 247 | 2 5 21 30 50 81 . . . . . . 6 35 17 . Thermal 246 | . . . 23 33 49 . . . . 8 32 10 60 25 6 Explosive 20 | . . . . . . . . 3 . 5 3 . . . 9 Electromagnetic 83 | 2 5 10 5 . 18 . . . . . 16 . 18 9 . Entropic 51 | . . . . . . . . . . . . . . . 51 Robot Hit Streak 33 | 4 10 19 12 33 17 . . 15 . 27 28 7 27 29 14 Robot Miss Streak 7 | . 1 1 3 2 2 . . . . . 2 1 2 1 7 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 1 2 1 . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . 1 . . . . . Shots Hit Robots 498 | 4 8 29 45 68 118 . . 3 . 12 37 9 85 34 46 Core Hits 268 | 2 3 8 19 25 56 . . 2 . 14 21 6 34 15 63 Critical Kills 4 | . . . . 1 1 . . . . . . . 2 . . Critical Parts Destroyed 2 | . . . . 1 . . . . . . . . . . 1 Critical Strikes 14 | . . . 2 2 1 . . . . . . . 3 . 6 Burn 1 | . . . 1 . . . . . . . . . . . . Meltdown 4 | . . . . 1 1 . . . . . . . 2 . . Destroy 1 | . . . . 1 . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . 1 . . Corrupt 1 | . . . 1 . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . 1 Detonate 1 | . . . . . . . . . . . . . . . 1 Sunder 4 | . . . . . . . . . . . . . . . 4 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17713 | 52 115 347 631 1359 3457 . . 142 . 646 1321 297 2584 1184 5578 Guns 5472 | 52 115 347 631 834 1326 . . . . 157 . . . . 2010 Cannons 6770 | . . . . 525 1136 . . . . . 1100 297 2046 869 797 Explosions 5296 | . . . . . 995 . . 142 . 489 221 . 538 315 2596 Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 3619 | 28 51 237 326 722 1326 . . . . . . 90 642 197 . Thermal 6363 | . . . 274 637 1185 . . . . 157 671 207 1431 672 1129 Explosive 2463 | . . . . . 144 . . 142 . 489 221 . . . 1467 Electromagnetic 2286 | 24 64 110 31 . 802 . . . . . 429 . 511 315 . Impact . | . . . . . . . . . . . . . . . . Slashing 175 | . . . . . . . . . . . . . . . 175 Piercing . | . . . . . . . . . . . . . . . . Entropic 2807 | . . . . . . . . . . . . . . . 2807 Highest Corruption 8 | . . . . . 3 3 3 . . . . . 1 8 8 Average Corruption 3 | . . . . . 2 3 3 . . . . . 1 6 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 62 | . . . . . 9 8 2 . . . . . 10 22 11 Message Errors 17 | . . . . . 4 1 1 . . . . . 4 4 3 Matter Fused 10 | . . . . . 1 2 . . . . . . 2 5 . Heat Flow Errors 10 | . . . . . 2 2 . . . . . . 1 3 2 Energy Discharges 5 | . . . . . 1 . . . . . . . . 2 2 Data Loss (minor) 12 | . . . . . 1 2 1 . . . . . 3 3 2 Data Loss (major) 4 | . . . . . . 1 . . . . . . . 2 1 Misfires 1 | . . . . . . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . . . . . . 1 1 Weapon Failures 1 | . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 335 | . . . . 17 57 . . . . . 17 . 43 86 115 Projectiles 280 | . . . . 17 46 . . . . . 17 . 27 68 105 Explosions 55 | . . . . . 11 . . . . . . . 16 18 10 Melee . | . . . . . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . . . . . . 9 . . Impact . | . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . . 9 . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 111 | . . . . . 73 . . . . . . . 38 . . Shots 8 | . . . . . 6 . . . . . . . 2 . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 3546 | 6 . 162 323 392 96 160 . . . 3546 282 186 615 204 1960 Average Temperature 257 | 6 . 76 94 123 19 72 . . . 970 94 84 170 53 579 Received Heat Transfer 2166 | 6 . 42 255 351 259 . . 18 . . 216 9 145 78 787 Effects 109 | . . . . 1 . . . . . 54 1 . 14 . 39 Shutdowns 32 | . . . . 1 . . . . . 12 . . 5 . 14 Energy Bleed 11 | . . . . . . . . . . 6 1 . 2 . 2 Interference 11 | . . . . . . . . . . 5 . . 3 . 3 Matter Decay 13 | . . . . . . . . . . 7 . . . . 6 Short Circuit 8 | . . . . . . . . . . 3 . . . . 5 Damage (minor) 6 | . . . . . . . . . . 1 . . 1 . 4 Damage (major) 21 | . . . . . . . . . . 17 . . 3 . 1 Damage (core) 7 | . . . . . . . . . . 3 . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . . . . 1 . . . . Combat Hostiles 2 | . . . . . 1 . . . . . 1 . . . . Parts Fried 7 | . . . . . 5 . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . 1 1 . . . . . . . 2 . . Combat Hostiles 3 | . . . . 1 . . . . . . . . 2 . . Parts Melted 14 | . . . 1 3 4 . . . . . 1 1 4 . . Heat Transferred 8813 | . . . 777 1036 1728 . . . . 259 814 222 1752 814 1411 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 2 . . . . . . . 2 1 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac DSF Fac Fac Upp Upp War Peak Influence 535 | 20 87 145 328 275 535 . . . 3 267 213 199 . . . Initial 103 | . 9 25 43 23 21 . . . . . 103 76 . . . Average 134 | 3 37 85 120 90 235 . . . . 220 116 105 . . . Maximum Alert Level 2 | . . . 1 1 2 . . . . 1 1 . . . . Low Security (%) 78 | 100 100 100 83 90 59 . . . 100 26 87 100 . . . Level 1 16 | . . . 16 9 14 . . . . 73 12 . . . . Level 2 4 | . . . . . 26 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . Squads Dispatched 18 | . . 1 2 2 9 . . . . 2 1 1 . . . Investigation 7 | . . 1 1 1 3 . . . . . 1 . . . . Extermination 2 | . . . . . 1 . . . . . . 1 . . . Reinforcement 6 | . . . 1 1 2 . . . . 2 . . . . . Assault 1 | . . . . . 1 . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac DSF Fac Fac Upp Upp War Distress Signals 7 | . . 1 2 2 1 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 143 | 1 3 5 15 20 25 . . 1 . 10 9 3 12 6 33 Peak Tracking Total 12 | 1 2 3 4 3 5 . . 1 . 3 5 2 2 5 12 Tactical Retreats 4 | . . . 1 . 2 . . . . . . . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac DSF Fac Fac Upp Upp War Traps Triggered 5 | . . . 1 . 3 . . . . 1 . . . . . Indirectly 3 | . . . . . 3 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 26 | . . . . . . . . . . . . . . . 26 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac DSF Fac Fac Upp Upp War Machines Disabled 15 | . . . 1 1 10 . . . . 1 . . . . 2 Max in Single Turn 5 | . . . 1 1 5 . . . . 1 . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac DSF Fac Fac Upp Upp War Machines Accessed 28 | . 5 1 5 4 3 . . . 1 . 3 1 . . 5 Terminals 14 | . 3 . 4 3 2 . . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . 1 . . . . . . . 1 1 . . . Recycling Units 3 | . 1 . . . 1 . . . . . 1 . . . . Scanalyzers 2 | . . 1 . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 72 | . 13 3 15 13 10 . . . 1 . 6 2 . . 9 Successful 64 | . 12 3 13 12 9 . . . 1 . 4 1 . . 9 Failed 8 | . 1 . 2 1 1 . . . . . 2 1 . . . Catastrophic 1 | . . . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 3 | . . . . . . . 2 . . . 1 . . . . Terminals 36 | . 7 . 12 8 7 . . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 10 | . 2 . 3 . . . . . . . 3 2 . . . Recycling Units 9 | . 4 . . . 3 . . . . . 2 . . . . Scanalyzers 8 | . . 3 . 5 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 42 | . 6 . 11 7 7 . . . 1 . 1 . . . 9 Record 25 | . 2 . 9 1 6 . . . . . . . . . 7 Prototype ID Bank 2 | . . . . 1 1 . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . 2 Open DSF 2 | . . . . . . . . . 1 . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . Dispatch Records 2 | . 1 . . 1 . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . Zone Layout 3 | . 2 . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . 2 . 2 . . . . . . . 1 1 . . . Scan Component 4 | . 1 . 1 . . . . . . . 1 1 . . . Repair 2 | . 1 . 1 . . . . . . . . . . . . Recycling Unit Hacks 8 | . 4 . . . 2 . . . . . 2 . . . . Recycle Component 1 | . . . . . 1 . . . . . . . . . . Process 3 | . 2 . . . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . Retrieve Matter 3 | . 1 . . . . . . . . . 2 . . . . Scanalyzer 8 | . . 3 . 5 . . . . . . . . . . . Insert Component 4 | . . 2 . 2 . . . . . . . . . . . Analyze 4 | . . 1 . 3 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 16 | . 1 1 4 4 3 . . . . . 2 1 . . . Full Trace Events 9 | . . 1 3 1 3 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . 1 . 2 . . 15 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . . . . . Time 39 | . 26 . 13 . . . . . . . . . . . . Parts Recycled 1 | . . . . . 1 . . . . . . . . . . Recycled Matter 15 | . 3 . . . 12 . . . . . . . . . . Retrieved Matter 3 | . 3 . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . 2 . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac DSF Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac DSF Fac Fac Upp Upp War Total Allies 4 | . . . . . . . 4 . . . . . . . . Largest Group 4 | . . . . . . . 4 3 3 3 . . . . . Highest-Rated Group 151 | . . . . . . . 151 114 114 114 . . . . . Highest-Rated Ally 39 | . . . . . . . 39 39 39 39 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 33 | . . . . . . . . 8 . 25 . . . . . Total Damage 559 | . . . . . . . . 164 . 395 . . . . . Kills 3 | . . . . . . . . 1 . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac DSF Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . 2 1 1 . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac DSF Fac Fac Upp Upp War Turns Passed 10253 | 67 278 170 472 929 760 488 1598 576 9 446 744 342 1104 617 1653 Spaces Moved 5136 | 61 207 83 271 392 308 281 930 337 4 191 309 162 514 293 793 Core 47 | 18 28 . . . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . . . Legs 3010 | . 152 83 271 392 42 . . . . . 309 162 514 293 792 Wheels 70 | 43 27 . . . . . . . . . . . . . . Hover 2007 | . . . . . 266 281 930 337 4 189 . . . . . Flight 2 | . . . . . . . . . . 2 . . . . . Fastest Speed 50 | 50 80 120 120 120 168 168 168 168 168 168 190 190 190 190 190 Average Speed 173 | 71 118 120 121 177 173 168 168 168 168 187 210 190 190 190 191 Slowest Speed 1150 | 80 150 120 260 190 560 168 168 168 168 832 260 190 190 190 1150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 42 6 46 35 10 54 89 62 . 82 10 6 70 40 88 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . 1 . 1 . . . . . . . Known Exits Taken 13 | 1 1 1 1 1 1 . 1 1 1 . 1 1 1 1 . Unknown Exits Taken 1 | . . . . . . 1 . . . . . . . . . Scrap Searched 1 | . . . . . . . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 260 | . . . . 4 27 . . 18 . 28 24 6 36 8 109 Melee . | . . . . . . . . . . . . . . . . Projectile 67 | . . . . 4 . . . . . . 6 6 18 8 25 AOE 193 | . . . . . 27 . . 18 . 28 18 . 18 . 84 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac DSF Fac Fac Upp Upp War Total 5980 | 81 229 122 357 550 423 297 966 344 6 274 371 186 564 322 888 Wait 4 | . . . . . . . . . . 2 2 . . . . Move 5121 | 60 206 82 270 391 307 280 929 336 3 190 308 161 513 292 793 Hop . | . . . . . . . . . . . . . . . . Pick Up 198 | 10 8 5 23 37 16 5 10 2 . 25 13 8 7 7 22 Fast Attach . | . . . . . . . . . . . . . . . . Attach 83 | 7 4 3 4 9 7 . 2 . 2 8 13 2 4 5 13 Detach 9 | . 1 1 . 3 . . 2 . . 1 . . . 1 . Swap 167 | . 3 6 14 36 29 6 12 2 1 13 6 6 10 2 21 Drop 147 | 2 2 4 16 27 12 6 11 1 . 25 13 5 . 2 21 Fire 251 | 2 5 21 30 47 52 . . 3 . 10 16 4 30 13 18 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory -6/DSF -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord (discovered 1 exit: *Pro) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 47 | -11/Scrapyard | Identified exit to Materials 47 | -11/Scrapyard | Discovered exit to Materials (range 8) 68 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Evolved 1 slot: Propulsion x1 271 | -10/Materials | Repaired Hover Unit? 295 | -10/Materials | Identified exit to Materials 295 | -10/Materials | Discovered exit to Materials (range 13) 304 | -10/Materials | Build established: Hacker-Mutant 332 | -10/Materials | Discovered exit to Materials (range 15) 346 | -10/Materials | Entered another Materials area 346 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 485 | -9/Materials | Identified exit to Storage 485 | -9/Materials | Discovered exit to Storage (range 18) 516 | -9/Materials | Entered Storage 924 | -9/Storage | Repaired Lgt. Armor Plating 971 | -9/Storage | Identified exit to Materials 971 | -9/Storage | Discovered exit to Materials (range 15) 988 | -9/Storage | Entered Materials 988 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1799 | -8/Materials | Identified exit to Factory 1799 | -8/Materials | Discovered exit to Factory (range 16) 1917 | -8/Materials | Entered Factory 1917 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2232 | -7/Factory | Build established: Hacker-Tank 2254 | -7/Factory | Garrison activated, responded to threat 2644 | -7/Factory | Identified exit to Lower Caves 2644 | -7/Factory | Discovered exit to Lower Caves (range 15) 2677 | -7/Factory | Entered Lower Caves 2681 | -7/Lower Caves | Learned 4 Factory zone layouts 2693 | -7/Lower Caves | Learned location of Extension (-5) 3028 | -7/Lower Caves | Encountered a Warlord checkpoint 3147 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3165 | -7/Lower Caves | Entered Zion 3234 | -7/Zion | System corruption cleaned by Quarantine Array 3657 | -7/Zion | Met Imprinter 3691 | -7/Zion | Imprinted 3693 | -7/Zion | Declared Zion's savior 4118 | -7/Zion | Identified exit to Deep Caves 4232 | -7/Zion | Found Prototype Launcher 4234 | -7/Zion | Identified Gui. Missile Launcher 4396 | -7/Zion | Visited the Megawrench Repair Shop 4396 | -7/Zion | Megawrench repaired 10 parts 4738 | -7/Zion | Identified exit to Proximity Caves 4738 | -7/Zion | Discovered exit to Proximity Caves (range 16) 4763 | -7/Zion | Entered Proximity Caves 4763 | -6/Proximity Caves | Accompanied by 3 allies 4879 | -6/Proximity Caves | Spotted B-75 Beast 5333 | -6/Proximity Caves | Identified exit to Factory 5333 | -6/Proximity Caves | Discovered exit to Factory (range 6) 5339 | -6/Proximity Caves | Entered Factory 5339 | -6/Factory | Accompanied by 3 allies 5339 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5346 | -6/Factory | Identified exit to DSF 5348 | -6/Factory | Entered DSF 5348 | -6/DSF | Accompanied by 3 allies 5385 | -6/DSF | Additional patrols routed to DSF 5385 | -6/DSF | Identified exit to Factory 5385 | -6/DSF | Discovered exit to Factory (range 16) 5558 | -6/DSF | Sterilization system engaged 5578 | -6/DSF | Ambient heat levels rising (+10) 5593 | -6/DSF | Ambient heat levels rising (+10) 5608 | -6/DSF | Ambient heat levels rising (+10) 5623 | -6/DSF | Ambient heat levels rising (+10) 5638 | -6/DSF | Ambient heat levels rising (+10) 5653 | -6/DSF | Ambient heat levels rising (+10) 5668 | -6/DSF | Ambient heat levels rising (+10) 5683 | -6/DSF | Ambient heat levels rising (+10) 5698 | -6/DSF | Ambient heat levels rising (+10) 5713 | -6/DSF | Ambient heat levels rising (+10) 5728 | -6/DSF | Ambient heat levels rising (+10) 5743 | -6/DSF | Ambient heat levels rising (+10) 5758 | -6/DSF | Ambient heat levels rising (+10) 5773 | -6/DSF | Ambient heat levels rising (+10) 5788 | -6/DSF | Ambient heat levels rising (+10) 5794 | -6/DSF | Entered Factory 5794 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6109 | -5/Factory | Build established: Scavenger-Gunner 6351 | -5/Factory | Identified exit to Factory 6351 | -5/Factory | Discovered exit to Factory (range 11) 6538 | -5/Factory | Entered another Factory area 6538 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6716 | -4/Factory | Build established: Scavenger-Tank 6851 | -4/Factory | Identified exit to Upper Caves 6851 | -4/Factory | Discovered exit to Upper Caves (range 9) 6880 | -4/Factory | Entered Upper Caves 7257 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7296 | -4/Upper Caves | Learned Research emergency access door positions 7406 | -4/Upper Caves | Spotted B-86 Titan 7426 | -4/Upper Caves | Destroyed B-86 Titan 7960 | -4/Upper Caves | Identified exit to Upper Caves 7960 | -4/Upper Caves | Discovered exit to Upper Caves (range 14) 7984 | -4/Upper Caves | Entered another Upper Caves area 8024 | -4/Upper Caves | Build established: Scavenger-Skirmisher 8090 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8322 | -4/Upper Caves | Learned 4 Research zone layouts 8446 | -4/Upper Caves | Build established: Scavenger-Tank 8582 | -4/Upper Caves | Identified exit to Warlord 8582 | -4/Upper Caves | Discovered exit to Warlord (range 7) 8601 | -4/Upper Caves | Entered Warlord 8725 | -4/Warlord | System corruption cleaned by Quarantine Array 9096 | -4/Warlord | Visited the Vortex Lab 9102 | -4/Warlord | Warlord's base attacked by MAIN.C 9105 | -4/Warlord | Found Prototype Energy Gun 9106 | -4/Warlord | Identified Vortex Shotgun 9109 | -4/Warlord | Found Vortex Shotgun 9122 | -4/Warlord | Found Prototype Energy Cannon 9123 | -4/Warlord | Identified Vortex Cannon 9127 | -4/Warlord | Found Vortex Cannon 9199 | -4/Warlord | Found Prototype Special Weapon 9200 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 9204 | -4/Warlord | Found RU-N14's Throwing Claymores v3 9452 | -4/Warlord | Warlord forces counterattacked 9619 | -4/Warlord | Rebuked by Warlord 9777 | -4/Warlord | Warlord base infiltrated, sounded retreat 9882 | -4/Warlord | Spotted Striker 9897 | -4/Warlord | Destroyed Striker 9922 | -4/Warlord | Destroyed 8 combat bots 10140 | -4/Warlord | Identified exit to Proximity Caves 10140 | -4/Warlord | Discovered exit to Proximity Caves (range 10) 10203 | -4/Warlord | Spotted Executioner 10232 | -4/Warlord | Core integrity fell below 50% 10236 | -4/Warlord | Core integrity fell below 20% 10254 | -4/Warlord | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- Slug penetrates Earth. Penetrated by Slug. Overheating: Matter decay (-48). Broken Flexi-carbon Leg destroyed. Penetrated by Slug. Power failure, Mic. Fission Core shutdown. Power failure, Mic. Nuclear Core shutdown. Overheating: Matter decay (-20). Slug penetrates Earth. Penetrated by Slug. Mic. Fission Core destroyed. Broken Thermoblaster destroyed. Adv. Focal Shield broken. Overheating: Short circuit. Mic. Nuclear Core destroyed. Adv. Heat Sink destroyed. Centrium Light Armor Plating destroyed. Overheating: Adv. Focal Shield damaged (-15). [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????# ##????????? > #?? | | ???????# #????????? #?? | | ???????# ##???????? #??? | | ???????## #??????? #???? | | ????????### ##?????? #???? | | ??????????#" #?????? #????? | | ??????????##" #???### #?????? | | ???????????#" ##### ###???? | | ???????????## ###?? | | ????????????## ##" ### ##? | | ?????????????## ^ ##?? #? | | ??????????????##" ###? #? | | ???????????????## # # ;#? | | ????????????????## ;;# ;#? | | ?????????????????## ;;#? ;#? | | ###???????????????## ;;## #? | | "############????#;; [[; ! ## | | """"""""""""#????##;;%!!#![ # | | """"""""""""#?#####*%=%%%/ | | !!##%/!# [% # | | !%s/=%![= # !% # # | | %[=*[h%!=%! # # % # | | %### * [! # ## | | """"""""""""## = # =[ #? | | """"""""""""## %= %!= #? | | "############### % @==*!#? | | ###???????????# % = # %%*; # | | ??????????????##=*= # [ * # | | ??????????????#[!%=%## g%; # | | ??????????????##[% #g gggg;# | | ??????????????# *% # i %; | | ??????????????# [% g E; ### | | ??????????????# !" = ; #?? | | ??????????????# " i ;##?? | | ?????????????##%=##### #??? | | ????????????## ! ##? ; #??? | | ????????????# ## ; ??? | | ????????##### ## ### ??? | | ???????## # #### ## #??? | | ???????# #?## ## #??? | | ???????# ##?# ## ##??? | | ???????# ## #?## #???? | | ???????####?# #??### ##???? | | ???????????# ##????######????? | | ???????????#####???????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 131 Energy Generation 47 Energy Capacity 745 Matter Stores 544 Matter Capacity 550 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 65 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Propulsion Shielding 90 Evasion (%) 55 Targeting Accuracy 6 Particle Charging 15 Salvage Targeting 2 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Core Shielding | -9/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Zion | Archive Drone Bay | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Antigrav System | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive W-25 Informer | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club A Powerful Ally? Adventurer Crack Shot I'm Back, Baby! It's Just You Knowing Is Half The Battle Let's See Who's Tougher Made in Tau Ceti IV Novice Programmer Part-time Mechanic Power Corrupts Respectable Loadout Risk Taker Robot Respite Serviceable Loadout Storm Trooper The One Uninvited Guest Challenges ------------ None Game ------ Seed RocketThermoelectricMatter Manual? 0 Play Time 02:41:13 Cumulative 3.3 hours Start 2024.09.07 @ 15:04:05 End 2024.09.07 @ 20:52:54 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 2 Rogue 1 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 414d2b53-71f6-469a-9981-2a17cfc6e7b1