Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.30 @ 09:41:18 Player: Haraguro Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (881) 881 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2881 Bonus ------- None Cogmind --------- Core Integrity 356/550 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (7) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Small Storage Unit Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (6) ---- Light Nuclear Core Hardlight Generator Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Particle Gun Particle Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Small Matter Pod Hardened Light Armor Plating Improved Medium Laser [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 34 | 8 1 1 17 7 Power 8 | 2 . 1 4 1 Engine 5 | 2 . . 2 1 Core 3 | . . 1 2 . Reactor . | . . . . . Propulsion 6 | 2 . . 2 2 Treads . | . . . . . Leg . | . . . . . Wheel 6 | 2 . . 2 2 Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 1 . 3 2 Device 2 | . . . 1 1 Storage 1 | 1 . . . . Processor 2 | 1 1 . . . Hackware . | . . . . . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 12 | 2 . . 8 2 Energy Gun 9 | 1 . . 6 2 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 17 | . . . 3 14 Power 3 | . . . 1 2 Propulsion 5 | . . . 1 4 Utility 3 | . . . . 3 Weapon 6 | . . . 1 5 Highest Loss Streak 10 | . . . 3 10 Average Slot Usage (%) 92 | . 91 100 96 72 Engine 6 | . 14 8 4 3 Core 4 | . . 5 5 5 Wheel 21 | . 28 28 19 12 Device 2 | . . . 1 9 Storage 11 | . 14 14 11 9 Processor 11 | . 5 14 11 9 Protection 5 | . . . 9 8 Energy Gun 16 | . 14 14 20 12 Ballistic Gun 10 | . 14 14 9 5 Special Weapon 1 | . . . 2 . Naked Turns . | . . . . . Heaviest Build 22 | 13 13 13 21 22 Greatest Support 32 | 26 26 26 32 32 Greatest Overweight (x) 6 | . . . 6 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 Most Carried 6 | 3 6 6 6 6 Average Carried 4 | 2 3 6 5 4 Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | 3 6 6 6 3 Class Distribution -------------------- 75% | Mutant 24% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 627 | 304 13 61 227 22 Remotely . | . . . . . Salvage Created 1194 | 135 10 345 426 278 Parts 81 | 7 5 29 31 9 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | 1 . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 26 | . . 7 13 6 Guns 24 | . . 7 13 4 AOE 2 | . . . . 2 Classes Destroyed 7 | 3 1 2 1 . Worker 3 | 1 . 1 1 . Builder 2 | . 1 1 . . Tunneler 2 | 1 . 1 . . Recycler 3 | 1 . 1 1 . Swarmer 8 | . . 3 4 1 Grunt 15 | . . 4 7 4 Sentry 3 | . . . 2 1 Best Kill Streak 6 | 1 1 3 6 4 Combat Bots Only 6 | . . 3 6 4 Max Kills in Single Turn 2 | 1 1 2 1 2 Gunslinging 1 | . . 1 . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1746 | . 8 149 589 1000 Core 350 | . . 38 118 194 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 . 84 70 . Volleys Fired 96 | 8 1 22 44 21 Largest 3 | 2 2 2 3 3 Hottest 156 | 70 70 70 156 150 Shots Fired 173 | 16 2 39 82 34 Gun 168 | 16 2 39 77 34 Cannon . | . . . . . Launcher . | . . . . . Special 5 | . . . 5 . Kinetic 60 | 8 1 17 23 11 Thermal 105 | 8 1 22 59 15 Explosive . | . . . . . Electromagnetic 8 | . . . . 8 Robot Hit Streak 20 | 14 16 17 20 13 Robot Miss Streak 2 | . . 1 2 2 Penetration Max . | . . . . . Secondary Targets 3 | . . 2 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 138 | 14 2 33 61 28 Core Hits 71 | 4 1 15 36 15 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2211 | 182 25 418 793 793 Guns 1820 | 182 25 417 769 427 Cannons . | . . . . . Explosions 366 | . . . . 366 Melee . | . . . . . Ramming 1 | . . 1 . . Kinetic 412 | 80 13 152 91 76 Thermal 1656 | 102 12 265 702 575 Explosive . | . . . . . Electromagnetic 142 | . . . . 142 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Effects 1 | . . . 1 . Targeting Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 118 | . . . . 118 Projectiles . | . . . . . Explosions 118 | . . . . 118 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 111 | . . . . 111 Shots 2 | . . . . 2 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 658 | 27 9 77 658 225 Average Temperature 132 | 10 6 26 185 104 Received Heat Transfer 684 | . 6 72 201 405 Effects 17 | . . . 17 . Shutdowns 4 | . . . 4 . Energy Bleed 2 | . . . 2 . Interference 5 | . . . 5 . Matter Decay 3 | . . . 3 . Short Circuit 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 1 1 1 Heat Transferred 3077 | 296 37 777 1286 681 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 380 | 15 35 210 380 182 Average Influence 106 | 8 12 143 212 64 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 82 | 100 100 86 51 100 Level 1 17 | . . 13 48 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 1 2 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 5 7 19 14 Peak Tracking Total 9 | . 4 3 7 9 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . . 1 . 2 Max in Single Turn 2 | . . 1 . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 5 | . 2 . 3 . Terminals 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 5 . 7 . Successful 7 | . 3 . 4 . Failed 5 | . 2 . 3 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 2 . 4 . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . 2 . Record 1 | . 1 . . . Alert Level 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 3 . Full Trace Events 1 | . . . 1 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 36 | . . . 36 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1445 | 405 103 321 430 186 Spaces Moved 890 | 192 106 273 203 116 Core 24 | 2 . . 11 11 Treads . | . . . . . Legs . | . . . . . Wheels 866 | 190 106 273 192 105 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 90 90 Average Speed 96 | 89 90 90 109 108 Slowest Speed 350 | 100 90 90 350 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 9 24 50 17 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 59 | . . . 1 58 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 58 | . . . . 58 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1306 | 405 110 311 333 147 Wait 265 | 195 . 10 60 . Move 886 | 191 105 272 202 116 Hop . | . . . . . Pick Up 11 | 2 3 2 2 2 Fast Attach 19 | 7 1 1 7 3 Attach 7 | . . . 3 4 Detach 2 | 1 . . 1 . Swap 8 | 1 . . 7 . Drop 11 | . . 3 7 1 Fire 96 | 8 1 22 44 21 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 406 | -11/Scrapyard | Entered Materials 420 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 16) 509 | -10/Materials | Entered Mines 629 | -10/Mines | Learned Materials garrison access intel 819 | -10/Mines | Learned Materials emergency access door positions 828 | -10/Mines | Discovered new exit (range 3) 830 | -10/Mines | Entered Materials 830 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 988 | -9/Materials | Lost 3 parts (1p1n1w) 1101 | -9/Materials | Repaired Broken Com. Wheel 1244 | -9/Materials | Discovered new exit (range 16) 1260 | -9/Materials | Entered another Materials area 1260 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1261 | -8/Materials | Loaded intel: 1 garrison access location 1329 | -8/Materials | Build established: Gunner 1437 | -8/Materials | Lost 10 parts (1p4n1u4w) 1446 | -8/Materials | Self-destructed Last Messages --------------- 01432_ S-10 Pest destroyed. 01436_ Slug penetrates Wall. 01440_ G-47 Trooper destroyed. 01442_ Slug penetrates Wall. 01444_ Chain reaction triggered in Lgt. Angular Momentum Engine. 01444_ G-50 Soldier destroyed. 01444_ Y-45 Defender destroyed. 01444_ Fusion Modulator explodes. 01444_ Destroyed Particle Gun. 01444_ Hrd. Light Armor Plating destroyed. 01444_ Destroyed Hrd. Light Armor Plating. 01444_ Destroyed Beam Rifle. 01444_ Ion Engine destroyed. 01444_ Destroyed Ion Engine. 01444_ Shock Rifle destroyed. 01444_ Destroyed Shock Rifle. 01444_ Destroyed Lgt. Armor Plating. 01445_ Penetrated by Slug. 01445_ Imp. Heat Sink destroyed. 01445_ T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | ????? # ! +?????? ! #??????????????? | | ???????"" """ # !%#########??######??????????????? | | ???????"" """ + #?? ??????????????????????? | | ???????"" """ # %#? """ #?????????????????????? | | ????? # [#? 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T ??????????????????????????????? | | ?????????????? ??????????????????????????????? | | ?????????????# ? #?????????????????????????????? | | ??????????????##?##??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 60 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressMolecularTorch Manual? 0 Play Time 00:16:00 Cumulative 95.3 hours Start 2020.05.30 @ 09:25:03 End 2020.05.30 @ 09:41:18 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 49 Rogue 25 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 37 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d972e872-fd90-45fb-9f4a-4b21824eeae7