Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.28 @ 16:17:25 Player: LegoMDS Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (110) 550 Value Destroyed (3527) 3527 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (607) 607 TOTAL SCORE: 8504 Bonus ------- High Alert Combat Kills 307 Registered with UFD 300 Cogmind --------- Core Integrity 668/850 Matter 132/300 Energy 290/290 System Corruption 0% Temperature Cool (27) Movement Walking (200) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Titanium Leg > --- UTILITY (6) ------ Scrap Suit Medium Storage Unit Structural Scanner Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- Mini Grenade Launcher Great Axe > --- INVENTORY (10) --- Improved Heat Sink Melee Analysis Suite Recoil Stabilizer Weapon Cycler Reaction Control System Hacking Suite Gauss Rifle Improved Datajack DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Scrap Suit Medium Storage Unit Structural Scanner Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Gauss Cannon Great Axe > --- INVENTORY -------- Improved Heat Sink Melee Analysis Suite Recoil Stabilizer Weapon Cycler Reaction Control System Hacking Suite Gauss Rifle Mini Grenade Launcher Improved Datajack DRS Beacon [Rating: 51] Favorites ----------- Power Nuclear Core Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Improved Datajack Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 . 2 . . . 4 Power 1 | . . . . . . . . 1 Propulsion 2 | . . 1 . . . . . 1 Utility 4 | . . 1 . 1 . . . 2 Weapon 1 | . . . . 1 . . . . Parts Attached 82 | 6 6 27 . 16 11 1 7 8 Power 9 | 1 1 1 . 1 2 . . 3 Engine 6 | 1 1 1 . 1 1 . . 1 Core 3 | . . . . . 1 . . 2 Reactor . | . . . . . . . . . Propulsion 23 | 2 . 12 . 4 2 . 2 1 Treads . | . . . . . . . . . Leg 23 | 2 . 12 . 4 2 . 2 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 11 | 1 . 6 . 1 1 . 1 1 Device 6 | . . 4 . . 1 . . 1 Storage 3 | 1 . 1 . . . . 1 . Processor 1 | . . . . 1 . . . . Hackware 1 | . . 1 . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 39 | 2 5 8 . 10 6 1 4 3 Energy Gun 7 | 1 2 1 . 2 1 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 13 | 1 1 6 . 4 . . . 1 Ballistic Cannon 2 | . . . . . 1 . 1 . Launcher 6 | . 2 . . 1 1 . 1 1 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . Slashing Weapon 5 | . . . . 3 . . 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 4 | . . 1 . . 2 . 1 . Unidentified Prototypes 2 | . . 1 . 1 . . . . Parts Lost 18 | . . 1 . 4 6 . . 7 Power 3 | . . . . . 1 . . 2 Propulsion 7 | . . 1 . 2 1 . . 3 Utility 1 | . . . . . 1 . . . Weapon 7 | . . . . 2 3 . . 2 Highest Loss Streak 6 | . . 1 . 2 5 . . 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 84 95 100 97 96 100 97 85 Engine 4 | . 14 11 11 9 5 . . . Core 5 | . . . . . 3 9 9 12 Leg 27 | . 28 33 33 26 26 27 27 20 Device 8 | . . 7 11 9 6 9 9 13 Storage 9 | . 14 11 11 9 9 9 9 6 Processor 6 | . . . . 7 9 9 9 6 Hackware 8 | . . 10 11 9 9 9 9 6 Energy Gun 6 | . 14 4 . 6 6 9 6 . Ballistic Gun 6 | . 13 16 22 9 4 . . 2 Ballistic Cannon 4 | . . . . . 6 9 6 5 Launcher 1 | . . . . 1 1 . 2 3 Slashing Weapon 1 | . . . . 9 2 . . 1 Special Melee Weapon 4 | . . . . . 5 4 8 4 Peak Build Rating 51 | 6 8 25 25 31 30 30 34 51 Average Rating 26 | 4 6 16 25 27 28 30 31 43 On Entrance 20 | . 6 8 25 25 29 30 30 33 Naked Turns . | . . . . . . . . . Heaviest Build 49 | 12 18 27 25 28 29 29 29 49 Greatest Support 69 | 20 20 45 45 47 51 51 54 69 Greatest Overweight (x) 1 | . . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 10 10 10 10 Most Carried 10 | 4 8 10 10 10 10 7 10 10 Average Carried 8 | 1 4 8 10 8 7 7 9 8 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 Final Carried 10 | 2 8 10 10 10 7 7 10 9 Class Distribution -------------------- 85% | Hacker-Mutant 10% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Matter Collected 1983 | 218 134 568 133 431 272 24 70 133 Remotely . | . . . . . . . . . Salvage Created 3720 | . 284 1038 51 1353 571 139 . 284 Parts 240 | . 17 91 2 87 20 5 . 18 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 80 | . 4 26 1 24 14 3 . 8 Melee 5 | . . . . 3 1 . . 1 Guns 49 | . 4 23 1 16 5 . . . Cannons 10 | . . . . . 2 1 . 7 AOE 11 | . . 3 . 5 3 . . . Classes Destroyed 12 | . 3 6 . 3 . . . . Worker 5 | . . 2 . 1 . . . 2 Builder 5 | . . 1 . 4 . . . . Hauler 1 | . 1 . . . . . . . Recycler 1 | . . . . 1 . . . . Mechanic 1 | . . . . 1 . . . . Operator 4 | . . 2 . 2 . . . . Watcher 13 | . 3 5 . 4 1 . . . Swarmer 16 | . . 11 . 3 . . . 2 Grunt 38 | . 4 7 . 14 11 . . 2 Duelist 2 | . . 1 . . . . . 1 Sentry 22 | . . 7 1 6 3 3 . 2 Hunter 2 | . . . . 1 . . . 1 Best Kill Streak 11 | . 2 8 1 11 8 2 . 2 Combat Bots Only 8 | . 2 5 1 5 8 2 . 2 Max Kills in Single Turn 6 | . 1 6 1 4 2 1 . 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 . 2 2 . . . Melee 1 | . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Hostile Shots Fired 568 | . 25 136 2 133 101 18 . 153 Missed 182 | . 9 42 2 46 33 6 . 44 Damage Taken 4343 | . 140 803 . 1020 842 137 . 1401 Core 560 | . 24 115 . 153 62 24 . 182 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 1246 | . 45 245 . 295 238 38 . 385 Regen/Repaired (Parts) 48 | . . 38 . . . . . 10 Core Remaining (%) 79 | 100 90 . 71 . . . 56 . Volleys Fired 261 | . 32 84 4 70 32 1 . 38 Largest 3 | . 2 2 2 2 3 2 . 2 Hottest 139 | . 70 70 50 115 139 109 . 71 Shots Fired 443 | . 62 144 8 124 53 2 . 50 Gun 380 | . 62 144 8 119 30 1 . 16 Cannon 54 | . . . . . 20 1 . 33 Launcher 9 | . . . . 5 3 . . 1 Special . | . . . . . . . . . Kinetic 328 | . 32 132 8 66 40 1 . 49 Thermal 82 | . 30 11 . 30 10 1 . . Explosive 9 | . . . . 5 3 . . 1 Electromagnetic 24 | . . 1 . 23 . . . . Robot Hit Streak 26 | . 10 24 4 15 18 14 . 26 Robot Miss Streak 4 | . 3 3 1 2 4 . . 1 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 9 | . 1 3 . 4 1 . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . Shots Hit Robots 390 | . 41 114 6 122 46 11 3 47 Core Hits 201 | . 18 53 3 67 34 3 . 23 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 4 | . . . . . 1 3 . . Critical Strikes 24 | . 2 3 . 8 2 3 . 6 Burn 7 | . 2 3 . 2 . . . . Blast 4 | . . . . . . . . 4 Corrupt 2 | . . . . 2 . . . . Smash 5 | . . . . . 2 3 . . Sever 6 | . . . . 4 . . . 2 Melee Attacks 43 | . . . . 21 4 9 3 6 Impact 10 | . . . . . 4 6 . . Slashing 27 | . . . . 21 . . . 6 Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . . . . 4 3 . Combat Hostiles 4 | . . . . . . 4 . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8447 | . 436 2134 94 2790 1250 307 . 1436 Guns 4481 | . 436 1620 94 1667 441 27 . 196 Cannons 1298 | . . . . . 391 21 . 886 Explosions 1494 | . . 514 . 593 234 . . 153 Melee 1174 | . . . . 530 184 259 . 201 Ramming . | . . . . . . . . . Kinetic 4481 | . 170 1470 94 954 690 21 . 1082 Thermal 927 | . 266 136 . 356 142 27 . . Explosive 1494 | . . 514 . 593 234 . . 153 Electromagnetic 371 | . . 14 . 357 . . . . Impact 443 | . . . . . 184 259 . . Slashing 731 | . . . . 530 . . . 201 Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 229 | . . 44 . . 84 95 . 6 Projectiles 16 | . . . . . 10 . . 6 Explosions 44 | . . 44 . . . . . . Melee 169 | . . . . . 74 95 . . Knockbacks 15 | . . . . . 5 . . 10 Impact . | . . . . . . . . . Kinetic 13 | . . . . . 4 . . 9 Secondary 2 | . . . . . 1 . . 1 Self-Inflicted Damage 143 | . . 47 . 59 . . . 37 Shots 6 | . . 1 . 4 . . . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 328 | . 328 126 . 159 184 36 . 188 Average Temperature 52 | . 97 19 . 42 63 22 . 47 Received Heat Transfer 2382 | . 99 270 . 531 567 45 . 870 Siege Activations . | . . . . . . . . . Robots Corrupted 5 | . . . . . 3 2 . . Combat Hostiles 5 | . . . . . 3 2 . . Parts Fried 7 | . . . . 2 2 3 . . Impact Corruptions 6 | . . . . . 3 3 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . 3 3 . 1 . . . . Heat Transferred 2756 | . 913 629 . 999 185 30 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Peak Influence 710 | . 104 710 238 567 553 249 . 328 Initial 203 | . . 36 203 78 180 182 . . Average 285 | . 42 419 234 380 379 211 . 157 Maximum Alert Level 3 | . . 3 1 2 2 1 . 1 Low Security (%) 41 | 100 100 22 . 24 14 50 . 55 Level 1 26 | . . 23 100 16 44 49 . 44 Level 2 28 | . . 42 . 59 40 . . . Level 3 3 | . . 12 . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . . 1 . 5 3 . . 2 Investigation 5 | . . . . 2 2 . . 1 Extermination . | . . . . . . . . . Reinforcement 5 | . . 1 . 3 . . . 1 Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Distress Signals 8 | . . 3 . 2 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 121 | . 10 38 2 36 19 3 . 13 Peak Tracking Total 8 | . 2 8 2 7 6 2 . 5 Tactical Retreats 8 | . 1 3 . 1 1 . . 2 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Traps Triggered 1 | . . 1 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 1 | . . . . . . . 1 . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Machines Disabled 6 | . . 3 1 2 . . . . Max in Single Turn 3 | . . 3 1 1 . . . . Garrison Access 2 | . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Machines Accessed 28 | . 3 2 . 3 3 7 6 4 Terminals 11 | . 2 1 . 1 2 4 . 1 Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . 1 . . . . . . Recycling Units 2 | . 1 . . . . 1 . . Scanalyzers 2 | . . . . 1 . . . 1 Garrison Access 3 | . . . . 1 1 . . 1 Total Hacks 98 | . 5 4 . 8 8 30 33 10 Successful 84 | . 3 3 . 5 3 29 33 8 Failed 14 | . 2 1 . 3 5 1 . 2 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . . 1 . 1 1 . . . Terminals 21 | . 4 2 . 1 7 5 . 2 Fabricators 3 | . . . . . . . . 3 Repair Stations 2 | . . 2 . . . . . . Recycling Units 2 | . 1 . . . . 1 . . Scanalyzers 8 | . . . . 4 . . . 4 Garrison Access 5 | . . . . 3 1 . . 1 Terminal Hacks 69 | . 2 1 . 1 2 28 33 2 Record 52 | . . . . . . 24 27 1 Part Schematic 3 | . . . . . 2 1 . . Robot Schematic 1 | . . . . . . 1 . . Robot Analysis 8 | . 2 1 . . . . 5 . Prototype ID Bank 1 | . . . . . . 1 . . Branch Access Points 2 | . . . . 1 . . . 1 Zone Layout 1 | . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . 1 Load Schematic 1 | . . . . . . . . 1 Repair Station Hacks 2 | . . 2 . . . . . . Scan Component 1 | . . 1 . . . . . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . Report Inventory 2 | . 1 . . . . 1 . . Scanalyzer 8 | . . . . 4 . . . 4 Insert Component 4 | . . . . 2 . . . 2 Analyze 4 | . . . . 2 . . . 2 Garrison Access Hacks 2 | . . . . . 1 . . 1 Seal Access 2 | . . . . . 1 . . 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . 2 . . . . . . Used 1 | . . 1 . . . . . . Hacking Detections 10 | . 1 1 . 2 2 2 . 2 Full Trace Events 5 | . . . . 2 2 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 7 | . . . . 2 2 1 . 2 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . Time 32 | . . 32 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . . 2 . . . 2 Part Schematics Acquired 4 | . . . . 2 . . . 2 Parts Damaged 1 | . . . . 1 . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 3 | . . . . . . . 3 . Non-combat . | . . . . . . . . . Combat 3 | . . . . . . . 3 . Robot Hacks Applied 3 | . . . . . . . 3 . parse_system 3 | . . . . . . . 3 . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 1 Highest-Rated Group 39 | . . . . . . . 39 39 Highest-Rated Ally 39 | . . . . . . . 39 39 Total Orders . | . . . . . . . . . Ally Attacks 11 | . . . . . . . . 11 Total Damage 228 | . . . . . . . . 228 Kills 2 | . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Robot Analysis Total 8 | . 2 1 . . . . 5 . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Turns Passed 6373 | 56 593 997 107 913 314 386 2560 447 Spaces Moved 4229 | 40 386 588 81 516 159 278 1930 251 Core 8 | 8 . . . . . . . . Treads . | . . . . . . . . . Legs 4221 | 32 386 588 81 516 159 278 1930 251 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 126 130 130 127 Average Speed 126 | 106 120 120 120 120 127 130 130 130 Slowest Speed 200 | 120 120 120 120 190 130 130 130 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 3 71 64 19 47 36 82 95 9 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched 6 | . . . 1 . . . 5 . Spaces Dug 1 | . . . . 1 . . . . Terrain Destroyed 106 | . . 43 . 28 27 . . 8 Melee 1 | . . . . 1 . . . . Projectile 4 | . . . . . 2 . . 2 AOE 101 | . . 43 . 27 25 . . 6 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Total 4817 | 53 461 762 84 663 211 291 1984 308 Wait 77 | . 22 17 . 11 2 2 23 . Move 4221 | 39 385 587 80 515 158 277 1929 251 Hop . | . . . . . . . . . Pick Up 73 | 8 11 20 . 16 3 . 11 4 Fast Attach 12 | . . 7 . 3 . . . 2 Attach 34 | 6 3 6 . 7 6 . 3 3 Detach . | . . . . . . . . . Swap 36 | . 3 14 . 6 5 1 4 3 Drop 58 | . 5 27 . 14 1 . 10 1 Fire 261 | . 32 84 4 70 32 1 . 38 Melee 43 | . . . . 21 4 9 3 6 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . 1 . . Trap 1 | . . . . . . . 1 . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 3) 650 | -10/Materials | Entered another Materials area 650 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 968 | -9/Materials | Discovered new exit (range 15) 1079 | -9/Materials | Repaired Hvy. Assault Rifle 1444 | -9/Materials | Build established: Hacker-Mutant 1532 | -9/Materials | Discovered new exit (range 8) 1647 | -9/Materials | Entered Mines 1651 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1726 | -9/Mines | Learned location of Zion (-6) 1739 | -9/Mines | Discovered new exit (range 9) 1754 | -9/Mines | Entered Materials 1754 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1819 | -8/Materials | Identified exit to Storage 2133 | -8/Materials | Discovered new exit (range 14) 2663 | -8/Materials | Discovered new exit (range 10) 2667 | -8/Materials | Entered Storage 2777 | -8/Storage | Lost 5 parts (1n1u3w) 2796 | -8/Storage | Destroyed 8 combat bots 2868 | -8/Storage | Garrison activated, responded to threat 2977 | -8/Storage | Used back door to open Recycling access 2977 | -8/Storage | Discovered new exit (range 4) 2981 | -8/Storage | Entered Recycling 3336 | -8/Recycling | Scanned before Scraplab entrance 3350 | -8/Recycling | Discovered new exit (range 11) 3354 | -8/Recycling | Entered Scraplab 3367 | -8/Recycling | Entered Scraptown 3574 | -8/Scraptown | Visited IN-MT5's Study 3627 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3627 | -8/Scraptown | Visited UFD Registry 3627 | -8/Scraptown | Registered with UFD as "Shockmaster" 3649 | -8/Scraptown | Visited Assassins FH 3675 | -8/Scraptown | Visited Cave Peace 3755 | -8/Scraptown | Visited Fellowship of the Rings 3830 | -8/Scraptown | Discovered new exit (range 3) 4416 | -8/Scraptown | Visited SPCMW 4482 | -8/Scraptown | Visited Red Mages 4553 | -8/Scraptown | Visited Spacefarers 4681 | -8/Scraptown | Visited Science Guys 4712 | -8/Scraptown | Warned about trapping Scraptown 4802 | -8/Scraptown | Visited Curators Association 4845 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4859 | -8/Scraptown | Found DCF Scrap (29 items) 5122 | -8/Scraptown | Visited Analyses Database 5166 | -8/Scraptown | Visited Supply Room 5193 | -8/Scraptown | Visited Botcube Research 5208 | -8/Scraptown | Found Botcube 5240 | -8/Scraptown | Visited Derelict Rescue Squad 5263 | -8/Scraptown | Found DRS Beacon 5292 | -8/Scraptown | Visited Scrapoid Research Area 5343 | -8/Scraptown | Visited Supply Room 5377 | -8/Scraptown | Visited Chapter 10 5556 | -8/Scraptown | Botcube activated 5568 | -8/Scraptown | Botcube completed mutation into treaded form, armed with 1 melee weapon. 5856 | -8/Scraptown | Found Scrap Suit 5909 | -8/Scraptown | Discovered new exit (range 5) 5927 | -8/Scraptown | Entered Factory 5927 | -6/Factory | Accompanied by 1 ally 5927 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6059 | -6/Factory | Identified exit to Lower Caves 6374 | -6/Factory | Self-destructed Last Messages --------------- Engine. K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. R-10 Processor collects Flak Gun. K-01 Serf collects debris. R-10 Processor knocked back. Gauss Cannon destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. Imp. Titanium Leg destroyed. K-01 Serf collects debris. Carbon-fiber Leg destroyed. K-01 Serf collects debris. Titanium Leg destroyed. G-50 Soldier Adv. Heat Sink severed. Fission Core destroyed. Hvy. Assault Rifle destroyed. K-01 Serf destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | # ########????????????????????????????????? | | #################??############### ??????????????? | | ## """" ##??############### ??????????????? | | ## ""S"" """"" ##??## # ??????????????? | | ## "" "" """"" ##??## # ??????????????? | | ## """ ##??## # ??????????????? | | ## ! !##??## # ??????????????? | | ##[ * ##??## ##??????????????? | | ####+###+###+######## !!! ##??????????????? | | #### ######## %!!! ##??????????????? | | ??## ; =!!% ##??????????????? | | ??## #####+#### % ##??????????????? | | #?## ### ### ##??????????????? | | #### ### #### %g@ % ##??????????????? | | #### ^ ### #### g g% %%##??????????????? | | ### ##### #####+##??????????????? | | ### ##### #### % ??????????????? | | + ##?##+#### ??? ????????????? | | ########### # # ? ???? ?? ??????????? | | ########### # # ?? ?????? ##### ?????????? | | ##???## # # ? ??????? ##### ???????? | | ##???## ###### ? ???????? ##???###+###???????? | | ##???## ###### ? ???????? # ??? ???????? | | ##???## ##????? ????????? # ?????????????????? | | ##+###???## ##????? ?????????????????????????????? | | ###???## ##???????????????????????????????????? | | ##????## ##???????????????????????????????????? | | ##????## ##???????????????????????????????????? | | ##????## ##???????????????????????????????????? | | ######## #######??????????????????????????????? | | ########/#######??????????????????????????????? | | + %%% ##??????????????????????????????? | | ###### !"""" # ??????????????????????????????? | | ###### """ # ??????????????????????????????? | | ##??## """ / ??????????????????????????????? | | ##??## # ##??????????????????????????? | | + """ # ##??????????????????????????? | | ######### """ # ? ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 20 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -8/Storage | Hacked System Restoration Module | -8/Storage | Hacked Lgt. Deuterium Engine | -8/Recycling | Hacked Hacking Suite | -6/Factory | Scanalyzed Gauss Rifle | -6/Factory | Scanalyzed Robot Schematics ------------------ B-36 Bruiser | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystSwarmAxe Manual? 0 Play Time 00:55:05 Cumulative 40.4 hours Start 2024.08.28 @ 15:22:55 End 2024.08.28 @ 16:17:25 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 51 Rogue 13 Adventurer 38 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 41 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c15f230d-7062-4f91-bc30-5851500ba0a5