Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.11 @ 11:27:41 Player: Willow Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1161) 1161 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (310) 310 TOTAL SCORE: 3816 Bonus ------- High Alert Combat Kills 10 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 241/300 Energy 122/125 System Corruption 11% Temperature Cool (9) Movement Rolling (215) Ox9 Location -8/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (4) ------ Heat Sink Huge Storage Unit Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Small Laser Improved Assault Rifle > --- INVENTORY (25) --- Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Improved Treads Flight Unit Flight Unit Flight Unit Flight Unit VTOL Module Improved Flight Unit Improved Flight Unit Large Battery (200) High-capacity Matter Pod (200) Shield Generator Skeleton Box Assault Rifle Gauss Rifle Rocket Launcher Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Armored Wheel > --- UTILITY ---------- Heat Sink Huge Storage Unit Propulsion Shielding Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Improved Treads Flight Unit VTOL Module Improved Flight Unit Improved Flight Unit High-capacity Matter Pod Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator Beam Rifle Rocket Launcher Datajack Heavy Hammer [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 68 | 6 11 27 19 . 5 Power 4 | 1 . 2 1 . . Engine 4 | 1 . 2 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 19 | 1 5 8 4 . 1 Treads 4 | . 1 1 2 . . Leg . | . . . . . . Wheel 14 | 1 4 6 2 . 1 Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 21 | 2 2 8 7 . 2 Device 10 | 1 1 5 3 . . Storage 2 | 1 1 . . . . Processor 5 | . . 3 1 . 1 Hackware . | . . . . . . Protection 4 | . . . 3 . 1 Artifact . | . . . . . . Weapon 24 | 2 4 9 7 . 2 Energy Gun 7 | 1 1 2 2 . 1 Energy Cannon 3 | . . 2 1 . . Ballistic Gun 9 | 1 1 4 2 . 1 Ballistic Cannon . | . . . . . . Launcher 4 | . 2 . 2 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 4 . . . Corrupted Parts 1 | . 1 . . . . System Corruption 1 | . 1 . . . . Parts Lost 24 | . 2 7 13 . 2 Power 2 | . . 1 1 . . Propulsion 6 | . . 2 3 . 1 Utility 10 | . . 3 6 . 1 Weapon 6 | . 2 1 3 . . Highest Loss Streak 6 | . 1 5 6 . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 99 99 99 77 99 Engine 11 | . 14 10 10 11 11 Treads 4 | . . . 10 11 11 Wheel 19 | . 27 22 11 11 11 Device 14 | . 14 11 17 22 12 Storage 12 | . 14 11 11 11 11 Processor 6 | . . 20 2 . 9 Protection 4 | . . . 12 11 10 Energy Gun 6 | . 10 1 8 . 11 Energy Cannon 2 | . . 5 3 . . Ballistic Gun 12 | . 16 13 9 . 11 Peak Build Rating 18 | 6 8 16 18 14 16 Average Rating 11 | 4 7 13 16 11 15 On Entrance 9 | . 6 8 16 15 12 Naked Turns . | . . . . . . Heaviest Build 99 | 15 91 92 99 90 94 Greatest Support 40 | 10 20 22 40 10 10 Greatest Overweight (x) 9 | 1 8 8 9 8 9 Average Overweight (x) 4 | . 1 4 7 8 9 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 21 | 6 15 25 25 25 25 Most Carried 25 | 8 18 25 24 25 25 Average Carried 17 | 3 9 22 18 23 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 8 18 24 21 25 24 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 1582 | 245 514 429 331 . 63 Remotely . | . . . . . . Salvage Created 1510 | 18 537 557 335 . 63 Parts 104 | 5 41 38 13 . 7 Haulers Intercepted 4 | . 1 3 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed 45 | . 14 11 19 . 1 Guns 29 | . 10 7 11 . 1 Cannons 5 | . . 3 2 . . AOE 10 | . 4 . 6 . . Classes Destroyed 13 | 1 6 2 3 . 1 Worker 4 | . 3 1 . . . Builder 1 | . . 1 . . . Tunneler 2 | 1 . . . . 1 Hauler 4 | . 1 3 . . . Operator 2 | . 1 1 . . . Watcher 4 | . 2 2 . . . Swarmer 15 | . 6 6 3 . . Grunt 14 | . 8 2 4 . . Brawler 1 | . . . 1 . . Sentry 3 | . . 3 . . . Demolisher 2 | . . . 2 . . Hunter 1 | . . . . . 1 Assembled 9 | . . . 9 . . Best Kill Streak 6 | 1 6 3 5 . 1 Combat Bots Only 5 | . 4 3 5 . 1 Max Kills in Single Turn 4 | 1 4 2 3 . 1 Gunslinging 1 | . . 1 . . . Exploded 3 | . 2 . 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 229 | . 60 71 72 . 26 Missed 58 | . 17 20 14 . 7 Damage Taken 2817 | . 563 477 1433 . 344 Core 597 | . 189 144 181 . 83 Absorbed by Shields 38 | . . . 38 . . Redirected to Shielding 50 | . . . 50 . . Core Remaining (%) 62 | 100 24 . . . . Volleys Fired 150 | 1 54 42 44 . 9 Largest 2 | 2 2 2 2 . 2 Hottest 124 | 60 60 88 124 . 63 Shots Fired 285 | 2 101 84 79 . 19 Gun 245 | 2 97 71 56 . 19 Cannon 33 | . . 13 20 . . Launcher 7 | . 4 . 3 . . Special . | . . . . . . Kinetic 166 | 1 62 60 33 . 10 Thermal 76 | . . 24 43 . 9 Explosive 7 | . 4 . 3 . . Electromagnetic 36 | 1 35 . . . . Robot Hit Streak 20 | 1 20 12 14 . 8 Robot Miss Streak 4 | 1 3 4 3 . 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 1 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 190 | 1 67 56 52 . 14 Core Hits 84 | 1 31 22 26 . 4 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks 7 | . . 7 . . . Impact 7 | . . 7 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3591 | 25 1232 923 1234 . 177 Guns 2177 | 25 842 538 609 . 163 Cannons 443 | . . 236 207 . . Explosions 797 | . 390 . 407 . . Melee 135 | . . 135 . . . Ramming 39 | . . 14 11 . 14 Kinetic 1423 | 12 547 439 340 . 85 Thermal 918 | . 29 335 476 . 78 Explosive 678 | . 271 . 407 . . Electromagnetic 398 | 13 385 . . . . Impact 135 | . . 135 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . 1 . 11 11 11 Average Corruption 10 | . 1 . 9 11 11 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 65 | . . . 35 14 16 Message Errors 19 | . . . 10 3 6 Matter Fused 14 | . . . 8 5 1 Heat Flow Errors 6 | . . . 3 1 2 Energy Discharges 6 | . . . 2 2 2 Parts Fused 1 | . . . 1 . . Data Loss (minor) 6 | . . . 3 2 1 Data Loss (major) 5 | . . . 2 . 3 Misfires 1 | . . . . . 1 Alerts 4 | . . . 3 1 . Weapon Failures 3 | . . . 3 . . Overload Shots . | . . . . . . Overflow Damage 68 | . . 33 35 . . Projectiles 19 | . . 19 . . . Explosions 35 | . . . 35 . . Melee 14 | . . 14 . . . Knockbacks 2 | . . 2 . . . Impact 2 | . . 2 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 150 | . 40 7 96 . 7 Shots 4 | . 1 . 3 . . Rammed 4 | . . 2 1 . 1 Targets Rammed 4 | . . 2 1 . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 252 | . 120 90 252 177 245 Average Temperature 81 | . 54 38 95 93 117 Received Heat Transfer 478 | . 204 63 139 . 72 Effects 2 | . . . 2 . . Interference 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 2 | . 2 . . . . Impact Corruptions 1 | . . 1 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 1868 | . 50 607 1036 . 175 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Peak Influence 517 | 5 517 302 120 . 40 Initial 178 | . 3 178 30 . . Average 183 | 1 319 190 44 . 34 Maximum Alert Level 2 | . 2 1 . . . Low Security (%) 53 | 100 8 53 100 . 100 Level 1 38 | . 69 46 . . . Level 2 7 | . 21 . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 3 1 . . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals 4 | . 1 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 21 20 19 . 4 Peak Tracking Total 12 | . 5 4 12 . 3 Tactical Retreats 4 | . 2 1 1 . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled 5 | . 4 1 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed 14 | . 8 4 . 2 . Terminals 9 | . 6 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 41 | . 29 10 . 2 . Successful 23 | . 13 8 . 2 . Failed 18 | . 16 2 . . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 33 | . 23 9 . 1 . Terminals 32 | . 24 8 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 5 . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 8 4 . 2 . Record 1 | . . . . 1 . Robot Analysis 5 | . 4 1 . . . Prototype ID Bank 1 | . 1 . . . . Terminal Index 2 | . 1 1 . . . Recycling Unit Index 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Recall Investigation 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 4 2 . . . Terminals 5 | . 3 2 . . . Botnet 3 | . 2 1 . . . Operators 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 6 3 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Robot Analysis Total 5 | . 4 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 4732 | 77 1565 1155 1061 467 407 Spaces Moved 2391 | 66 866 639 421 233 166 Core 3 | 3 . . . . . Treads 11 | . . . 11 . . Legs . | . . . . . . Wheels 2377 | 63 866 639 410 233 166 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 140 145 200 215 Average Speed 147 | 87 98 141 207 200 215 Slowest Speed 320 | 95 200 200 320 200 215 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 4 98 38 73 60 32 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 1 . 1 1 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 70 | . 25 . 45 . . Melee . | . . . . . . Projectile 3 | . . . 3 . . AOE 67 | . 25 . 42 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 3291 | 80 1476 792 509 236 198 Wait 582 | . 519 35 15 . 13 Move 2386 | 65 865 638 420 232 166 Hop . | . . . . . . Pick Up 60 | 8 18 21 8 2 3 Fast Attach 21 | 6 2 9 3 . 1 Attach 26 | . 3 8 11 . 4 Detach 8 | . 1 4 1 2 . Swap 21 | . 6 10 5 . . Drop 26 | . 8 16 1 . 1 Fire 150 | 1 54 42 44 . 9 Melee 7 | . . 7 . . . Ram 4 | . . 2 1 . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 12) 382 | -10/Materials | Discovered new exit (range 5) 648 | -10/Materials | Discovered new exit (range 4) 662 | -10/Materials | Discovered new exit (range 10) 1215 | -10/Materials | Core integrity fell below 50% 1494 | -10/Materials | Discovered new exit (range 10) 1643 | -10/Materials | Entered another Materials area 1643 | -9/Materials | Evolved 2 slots: Utility x2 1645 | -9/Materials | Discovered new exit (range 7) 1654 | -9/Materials | Identified exit to Storage 1778 | -9/Materials | Lost 5 parts (2n2u1w) 2744 | -9/Materials | Discovered new exit (range 13) 2761 | -9/Materials | Identified exit to Mines 2798 | -9/Materials | Entered Mines 2884 | -9/Mines | Assembled infested the area 2914 | -9/Mines | System corruption reached 10% 2944 | -9/Mines | Lost 6 parts (1n4u1w) 2947 | -9/Mines | Learned location of Storage (-9) 3160 | -9/Mines | Core integrity fell below 50% 3196 | -9/Mines | Lost 4 parts (1n2u1w) 3509 | -9/Mines | Build established: Scavenger-Mutant 3696 | -9/Mines | Discovered new exit (range 9) 3741 | -9/Mines | Discovered new exit (range 9) 3771 | -9/Mines | Core integrity fell below 20% 3849 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3851 | -9/Mines | Discovered new exit (range 5) 3859 | -9/Mines | Entered Exiles 3916 | -9/Exiles | Met 8R-AWN 3952 | -9/Exiles | Met EX-HEX 4008 | -9/Exiles | Met EX-BIN 4036 | -9/Exiles | Aligned with FarCom system 4038 | -9/Exiles | Given EX-Vault access code 4084 | -9/Exiles | Opened EX-Vault 4096 | -9/Exiles | Found Skeleton Box 4137 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4193 | -9/Exiles | Met EX-DEC 4203 | -9/Exiles | Learned location of Zion (-7) 4302 | -9/Exiles | Discovered new exit (range 14) 4326 | -9/Exiles | Left Exiles lab with Skeleton Box 4326 | -9/Exiles | Entered Mines 4733 | -8/Mines | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04574_ Slammed into T-07 Excavator. 04574_ Destabilizing: Core damaged (-16). 04586_ 794VEZSU,>3WN2F2IPZQTGZYL>SM32ARC 04615_ EL,OUSW8AFP H64NBXVOKTTTQ3| 04632_ System corrupted: Energy discharge (-48). 04666_ System corrupted: FCS attempts to trigger Imp. Assault Rifle. 04666_ System corrupted: Imp. Assault Rifle misfires. 04681_ NCD,MOI 04715_ K-01 Serf collects debris. 04726_ C-30 ARC bursts open, deploying its payload. 04726_ G-50 Soldier unfolds itself. 04726_ G-47 Trooper unfolds itself. 04726_ Critical hit (Burn: +37). 04729_ K-01 Serf collects debris. 04730_ Wheel destroyed. 04732_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????#####???????????????????????????????? | | #????## ##??????????????????????????????? | | #????# #??###??####???????????????????? | | ##??## #?## ##?# ##??????????????????? | | #### ##?# #? ##?????????????????? | | #### #??? ##????????????????? | | ## #??? #????????????????? | | ## ##??# #????????????????? | | ?##### #### #?????????????????? | | ?????## ## #??????????????????? | | ??????# % ##?????????????????? | | ??????## ### g ##????????????????? | | ???????####?## gg ##??????##???????? | | ?????????????# #### ##??? #???????? | | ?????????????# #??## ## #???????? | | ?????????????# ???## k #???????? | | ?????????????# """???## @ #????????? | | ?????????????# """????##### ##????????? | | ????????????? ""??????????? ##?????????? | | ????????????? ?????????????##??????????? | | ????????????? ??????????????????????????? | | ???????????? ??????????????????????????? | | ????????????# ??????????????????????????? | | ????????????###???????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AmuletBackupSpoofer Manual? 0 Play Time 00:51:55 Cumulative 60.7 hours Start 2025.01.10 @ 15:15:08 End 2025.01.11 @ 11:27:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 31 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 35 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fdc3075-8f0d-4433-bc80-c2d90fc5f753