Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.19 @ 14:16:46 Player: skye Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (62) 310 Value Destroyed (2476) 2476 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 6626 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 29/100 System Corruption 6% Temperature Cool (17) Movement Hovering (60) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gravmag System Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY (5) ------ Improved Cooling System Hacking Suite Relay Coupler [NC] (24) > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (5) ---- Light Nuclear Core Carbon-fiber Leg Improved Heat Sink Improved Sensor Array Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY ---------- Improved Cooling System Weight Redist. System Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Heavy] > --- WEAPON ----------- Precision Assault Rifle Datajack > --- INVENTORY -------- Deuterium Engine Carbon-fiber Leg Improved Heat Sink Improved Sensor Array Improved Field Recycling Unit [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Signal Interpreter Device Weight Redist. System Processor Signal Interpreter Hackware Relay Coupler [Sentry] Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun Gatling Laser Ballistic Gun Assault Rifle Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Slots Evolved 6 | . . 2 2 2 . . . Power 1 | . . 1 . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 3 | . . . 2 1 . . . Weapon . | . . . . . . . . Parts Attached 125 | 8 18 12 10 26 22 21 8 Power 25 | 1 3 4 . 5 3 8 1 Engine 17 | 1 3 4 . 3 1 4 1 Core 8 | . . . . 2 2 4 . Reactor . | . . . . . . . . Propulsion 35 | 4 5 3 4 4 7 5 3 Treads . | . . . . . . . . Leg 21 | 2 5 2 2 1 7 1 1 Wheel 2 | 2 . . . . . . . Hover 5 | . . . . 3 . . 2 Flight 7 | . . 1 2 . . 4 . Utility 33 | . 5 3 4 10 6 4 1 Device 23 | . 4 2 3 7 3 3 1 Storage . | . . . . . . . . Processor 4 | . 1 1 . 2 . . . Hackware 4 | . . . . . 3 1 . Protection 2 | . . . 1 1 . . . Artifact . | . . . . . . . . Weapon 32 | 3 5 2 2 7 6 4 3 Energy Gun 14 | . 3 1 . 4 2 2 2 Energy Cannon . | . . . . . . . . Ballistic Gun 12 | 3 2 1 1 1 2 2 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon 2 | . . . . 2 . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . 1 . 1 . . Unidentified Prototypes 5 | . . . . . . 4 1 Parts Lost 40 | . 5 1 6 7 9 4 8 Power 10 | . 2 . 2 . 2 2 2 Propulsion 10 | . 1 . 2 2 3 . 2 Utility 10 | . . 1 1 3 2 1 2 Weapon 10 | . 2 . 1 2 2 1 2 Highest Loss Streak 8 | . 4 1 3 5 8 3 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 92 95 91 71 92 95 76 Engine 7 | . 12 20 14 1 4 1 6 Core 5 | . . . . 5 10 12 6 Leg 18 | . 27 26 6 8 24 16 9 Hover 2 | . . . . 8 4 . . Flight 5 | . . 4 17 2 . 10 15 Device 12 | . 10 9 23 16 14 11 7 Processor 9 | . 12 11 9 11 10 3 . Hackware 6 | . . . . . 4 22 19 Protection 1 | . . . 3 3 2 . . Energy Gun 6 | . 10 11 8 6 8 1 1 Ballistic Gun 7 | . 17 11 8 2 3 5 4 Special Melee Weapon 1 | . . . . . . 6 . Naked Turns . | . . . . . . . . Heaviest Build 29 | 9 12 22 14 28 29 20 24 Greatest Support 66 | 26 20 30 46 27 66 55 25 Greatest Overweight (x) 4 | 2 . 1 . 4 1 1 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 Average Carried 4 | 2 4 4 4 4 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 5 Class Distribution -------------------- 49% | Scavenger-Mutant 41% | Mutant 9% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Matter Collected 1900 | 231 328 286 95 172 279 356 153 Remotely . | . . . . . . . . Salvage Created 2628 | . 413 479 44 313 666 481 232 Parts 117 | . 23 23 1 8 25 28 9 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Combat Hostiles Destroyed 53 | . 8 11 3 5 13 10 3 Melee 2 | . . . . . 2 . . Guns 48 | . 8 11 3 2 11 10 3 Classes Destroyed 13 | . 4 4 . 3 1 1 . Worker 2 | . 1 1 . . . . . Builder 2 | . 1 . . 1 . . . Recycler 2 | . . 1 . . . . 1 Mechanic 1 | . . . . 1 . . . Operator 1 | . . . . . . 1 . Watcher 1 | . 1 . . . . . . Swarmer 8 | . . 3 3 . . 2 . Grunt 28 | . 8 5 . . 7 6 2 Brawler 2 | . . 1 . . 1 . . Duelist 2 | . . . . . 2 . . Sentry 5 | . . 2 . 2 . 1 . Hunter 6 | . . . . 2 3 1 . Programmer 2 | . . . . 1 . . 1 Best Kill Streak 7 | . 7 4 2 3 4 6 1 Combat Bots Only 6 | . 6 3 2 3 4 6 1 Max Kills in Single Turn 2 | . 1 2 1 1 1 1 1 Gunslinging 1 | . . 1 . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Hostile Shots Fired 915 | . 83 57 114 265 91 153 152 Missed 399 | . 21 17 57 112 26 76 90 Damage Taken 4806 | . 662 401 510 1020 977 680 556 Core 923 | . 77 63 82 352 103 124 122 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 101 | . . . . 32 69 . . Ignored by Resistances 1471 | . 200 124 157 332 278 207 173 Regen/Repaired (Parts) 16 | . . . . 16 . . . Core Remaining (%) 84 | 100 69 84 85 . . . . Volleys Fired 213 | . 45 31 15 19 29 43 31 Largest 2 | . 2 2 2 2 2 1 1 Hottest 135 | . 85 85 76 135 135 28 63 Shots Fired 322 | . 82 62 30 24 51 43 30 Gun 319 | . 82 62 30 24 51 43 27 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 3 | . . . . . . . 3 Kinetic 210 | . 71 31 15 14 14 43 22 Thermal 88 | . 11 31 15 5 21 . 5 Explosive . | . . . . . . . . Electromagnetic 21 | . . . . 5 16 . . Robot Hit Streak 26 | . 13 11 10 17 25 14 26 Robot Miss Streak 5 | . 5 3 3 2 3 1 1 Penetration Max 1 | . . . . . 1 . . Secondary Targets 8 | . 1 4 . . 3 . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . Shots Hit Robots 282 | . 58 45 18 38 52 44 27 Core Hits 128 | . 21 22 6 12 38 21 8 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 3 | . . 1 . 1 1 . . Burn 1 | . . 1 . . . . . Smash 1 | . . . . 1 . . . Sever 1 | . . . . . 1 . . Melee Attacks 31 | . . . . 17 7 7 . Impact 17 | . . . . 17 . . . Slashing 7 | . . . . . 7 . . Piercing . | . . . . . . . . Sneak Attacks 6 | . . . . 2 . 4 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5197 | . 774 728 222 1023 1169 777 504 Guns 4264 | . 771 724 222 323 943 777 504 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 926 | . . . . 700 226 . . Ramming 7 | . 3 4 . . . . . Kinetic 2576 | . 671 312 90 116 214 777 396 Thermal 1420 | . 100 412 132 122 546 . 108 Explosive . | . . . . . . . . Electromagnetic 268 | . . . . 85 183 . . Impact 700 | . . . . 700 . . . Slashing 226 | . . . . . 226 . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . 2 2 1 6 Average Corruption 1 | . . . . 1 1 1 1 Corruption Purged 2 | . . . . . 2 . . Corruption Blocked . | . . . . . . . . Effects 13 | . . . . 5 7 . 1 Message Errors 1 | . . . . . 1 . . Matter Fused 3 | . . . . 1 2 . . Energy Discharges 2 | . . . . 1 1 . . Data Loss (minor) 2 | . . . . 1 1 . . Data Loss (major) 2 | . . . . 2 . . . Misfires 2 | . . . . . 2 . . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 260 | . . . . 260 . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 260 | . . . . 260 . . . Knockbacks 4 | . . . . 4 . . . Impact 4 | . . . . 4 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 3 | . 1 2 . . . . . Kicked 3 | . 1 2 . . . . . Crushed . | . . . . . . . . Highest Temperature 291 | . 51 291 46 198 196 . . Average Temperature 71 | . 14 110 22 75 88 . . Received Heat Transfer 2196 | . 447 171 234 264 477 387 216 Effects 2 | . . 2 . . . . . Interference 2 | . . 2 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . . . 6 . . . Impact Corruptions 11 | . . . . 11 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . 1 2 . 2 3 . . Heat Transferred 3276 | . 222 1036 333 275 1225 . 185 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Peak Influence 328 | . 208 239 178 178 328 250 95 Initial 148 | . . 10 13 68 53 148 20 Average 113 | . 76 140 89 64 221 127 44 Maximum Alert Level 1 | . 1 1 . . 1 1 . Low Security (%) 79 | 100 91 60 100 100 35 81 100 Level 1 20 | . 8 39 . . 64 18 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . . 2 4 1 . 4 2 Investigation 5 | . . 1 1 . . 2 1 Extermination 2 | . . . . 1 . 1 . Reinforcement 6 | . . 1 3 . . 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Distress Signals 8 | . 1 3 2 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 108 | . 15 17 23 12 15 15 11 Peak Tracking Total 11 | . 5 5 11 3 4 7 7 Tactical Retreats 7 | . . 3 3 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Traps Triggered 3 | . 1 . . . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Machines Disabled 2 | . . 1 . . 1 . . Max in Single Turn 1 | . . 1 . . 1 . . Garrison Relay 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Machines Accessed 19 | . 4 1 3 5 . 6 . Terminals 12 | . 4 1 3 1 . 3 . Fabricators . | . . . . . . . . Repair Stations 4 | . . . . 2 . 2 . Recycling Units 2 | . . . . 1 . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 46 | . 9 2 9 12 . 14 . Successful 24 | . 6 2 3 6 . 7 . Failed 22 | . 3 . 6 6 . 7 . Catastrophic 6 | . 1 . 2 2 . 1 . Database Lockouts . | . . . . . . . . Manual 23 | . 8 1 7 4 . 3 . Terminals 30 | . 9 2 9 4 . 6 . Fabricators . | . . . . . . . . Repair Stations 9 | . . . . 5 . 4 . Recycling Units 6 | . . . . 2 . 4 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 15 | . 6 2 3 1 . 3 . Prototype ID Bank 4 | . 1 . 2 . . 1 . Open DSF 1 | . . . . . . 1 . Level Access Points 2 | . 1 . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . Terminal Index 3 | . 1 . 1 . . 1 . Scanalyzer Index 1 | . 1 . . . . . . Alert Level 1 | . . 1 . . . . . Unreport Threat 1 | . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . 2 . 1 . Scan Component 2 | . . . . 1 . 1 . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 5 | . . . . 2 . 3 . Process 1 | . . . . . . 1 . Report Inventory 2 | . . . . 1 . 1 . Retrieve Matter 1 | . . . . . . 1 . Retrieve Components 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 3 1 3 3 . 4 . Full Trace Events 4 | . . 1 1 . . 2 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 32 | . . . . 32 . . . Parts Recycled . | . . . . . . . . Recycled Matter 64 | . . . . . . 64 . Retrieved Matter 64 | . . . . . . 64 . Retrieved Components 4 | . . . . 4 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Sto Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 6 | . . . . . . 3 3 Non-combat 5 | . . . . . . 3 2 Combat 1 | . . . . . . . 1 Robot Hacks Applied 6 | . . . . . . 3 3 parse_system 1 | . . . . . . . 1 generate_echo 1 | . . . . . . 1 . ignore_repairs 1 | . . . . . . 1 . link_fov 1 | . . . . . . 1 . overload_power 1 | . . . . . . . 1 amplify_resonance 1 | . . . . . . . 1 Relay Couplers Released 4 | . . . . . 4 . . Machine Destruction 4 | . . . . . 4 . . Attached 3 | . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Turns Passed 3863 | 59 631 451 237 857 604 845 179 Spaces Moved 3451 | 42 394 273 407 910 301 1014 110 Core 68 | 5 . . . 26 . 26 11 Treads . | . . . . . . . . Legs 1292 | 25 394 273 9 10 251 299 31 Wheels 12 | 12 . . . . . . . Hover 490 | . . . . 440 50 . . Flight 1589 | . . . 398 434 . 689 68 Fastest Speed 34 | 50 120 120 34 50 120 40 34 Average Speed 83 | 108 120 122 43 76 125 66 94 Slowest Speed 250 | 150 120 190 130 250 166 120 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 28 | . . . 17 . . 9 2 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 3 58 32 34 18 36 21 20 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . . Unknown Exits Taken 2 | 1 . . . . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Total 4033 | 52 474 328 421 1020 458 1127 153 Wait 146 | . . . . 32 84 29 1 Move 3390 | 41 393 272 375 909 299 995 106 Hop 25 | . . . 14 . . 9 2 Pick Up 26 | 1 5 4 2 4 5 5 . Fast Attach 69 | 7 4 3 5 16 15 11 8 Attach 19 | . 4 2 2 5 2 4 . Detach 12 | 2 1 . 1 5 . 3 . Swap 37 | 1 10 7 3 5 5 6 . Drop 62 | . 11 7 4 8 12 15 5 Fire 213 | . 45 31 15 19 29 43 31 Melee 31 | . . . . 17 7 7 . Ram . | . . . . . . . . Kick 3 | . 1 2 . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -8/Materials -7/Factory (discovered 7 exits: Fac x4 / *Sto / [*Low] / Gar) -7/Garrison -7/Factory -7/Storage History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 8) 121 | -10/Materials | Discovered new exit (range 13) 128 | -10/Materials | Identified exit to Mines 263 | -10/Materials | Lost 4 parts (1p1n2w) 286 | -10/Materials | Identified exit to Materials 532 | -10/Materials | Build established: Scavenger-Mutant 691 | -10/Materials | Entered another Materials area 691 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1058 | -9/Materials | Discovered new exit (range 9) 1068 | -9/Materials | Identified exit to Materials 1142 | -9/Materials | Entered another Materials area 1142 | -8/Materials | Evolved 2 slots: Utility x2 1326 | -8/Materials | Lost 3 parts (1p2n) 1375 | -8/Materials | Discovered new exit (range 9) 1379 | -8/Materials | Identified exit to Factory 1379 | -8/Materials | Entered Factory 1379 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1403 | -7/Factory | Lost 3 parts (1p1u1w) 1493 | -7/Factory | Discovered new exit (range 15) 1632 | -7/Factory | Discovered new exit (range 12) 1633 | -7/Factory | Build established: Mutant 1694 | -7/Factory | Lost 5 parts (1n2u2w) 2048 | -7/Factory | Identified exit to Factory 2098 | -7/Factory | Repaired Weight Redist. System 2193 | -7/Factory | Core integrity fell below 50% 2235 | -7/Factory | Identified exit to Garrison 2236 | -7/Factory | Entered Garrison 2296 | -7/Garrison | Triggered checkpoint 2357 | -7/Garrison | Installed Relay Interface Framework 2449 | -7/Garrison | Triggered checkpoint 2458 | -7/Garrison | Triggered checkpoint 2519 | -7/Garrison | Lost 8 parts (2p2n2u2w) 2590 | -7/Garrison | Discovered new exit (range 12) 2622 | -7/Garrison | Triggered checkpoint 2667 | -7/Garrison | Garrison Relay disabled 2670 | -7/Garrison | Triggered checkpoint 2701 | -7/Garrison | Build established: Scavenger-Mutant 2840 | -7/Garrison | Entered Factory 3609 | -7/Factory | Core integrity fell below 20% 3630 | -7/Factory | Lost 3 parts (2p1w) 3653 | -7/Factory | Discovered new exit (range 10) 3685 | -7/Factory | Entered Storage 3792 | -7/Storage | Build established: Hacker-Mutant 3864 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- resonance detonation. [Achievement: Error 47] A-02 Transporter Ion Engine critical resonance detonation. A-02 Transporter destroyed. Transport Mainframe disabled. Lgt. Ion Engine destroyed. Pulse Rifle destroyed. Y-54 Guardian destroyed. Dropped Aluminum Leg. Acquired Prototype Hover Unit. Identified Imp. Airjet. Faulty integration triggers system corruption (+3). Carbon-fiber Leg destroyed. Slug penetrates Transport Mainframe. Dropped Faulty Imp. Airjet. Acquired 5 matter. Slug penetrates Wall. Acquired Gravmag System. 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"""#?#!!!#????????????????????? | | ???????# """#?#####????????????????????? | | ???????# """#??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 71 Targeting Accuracy 5 Core Analysis 6 Offensive Hacking 20 Relay Coupler Types 3 Relay Coupler Value 75 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Everything Is Under Control Challenges ------------ None Game ------ Seed MetafieldPhaseRecalibrator Manual? 0 Play Time 00:48:55 Cumulative 19.5 hours Start 2024.03.19 @ 13:09:42 End 2024.03.19 @ 14:16:46 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 0 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 28 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f12a58db-b48a-4956-9d46-cc65df9a07b1